When I opened a world with this shader pack the screen is just blue and when I open the pause menu I can't see the GUI, but the buttons still work. help?
Same here. Would love to be able to get these working, look pretty good.
I re-tried with a 32x32 Faithful TP I already had installed, it still doesn't work though. OptiFine somehow installed itself onto the forge so that's good, but the blocks stay orange.
What the? Your computer specs is the best!Does your computer support PixelShaders 2.0+?!Pixel shaders is the capacity of your computer to run shaders on games.I think you can update it via Internet.I'll do some google for you guys.Thanks for inquiring this to me!
I have 5.0 PixelShaders, what is wrong with my video card??
I have 5.0 PixelShaders, what is wrong with my video card??
Your GPU is intergrated. It lacks memory to load stuff and has to use your system RAM.
So mipmap with 256x textures is a no.
Increasing shadow renders is also a no.
And people, keep in mind that Paolo has a windows PC. Macs have even worse support and performance (if it works at all).
Only thing is in the zip theres a .ds_store file... Probably put in there when compressed into a zip file... Just want to let you notice... Im gonna try it out now...
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Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Im using the resourcepack: Sphax Purebdcraft (bumpmapped)
Shader mod version: 2.3.4
Other shaderpacks are working well like SEUS shows the bumpmapped sessions pretty well. SEUS shaderpack:
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Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
yea, um, when i turn on the shaders and go into game it gives a TON of errors and no shaders appear, at all, all the water becomes invisible, and the screen goes slightly blurry, also it lags like heck...i assume this has something to do with the perimeters but i dont know how to apply perimeters
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I could put something clever here... but i decided not to...
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My apologies, I am trying to install the shaders and Optifine, but Optifine is creating its own profile, and I need forge profile to see the shaders menu. How do I get both to work together in the same profile?Duh, after 15mins i just dragged Optifine Jar to the mods folder! (so you don't install/run it).
I tried to install it but when i select the shaders pack, my game crashes. I do not have optifine installed because i do not know how to install optifine with forge. Please help!!!
I still do not have an understanding of what PixelShaders is :/
Same here. Would love to be able to get these working, look pretty good.
Make sure fboEnable is set to true in your options.txt file.
Graphics Card: Intel HD 3000
Is this enough for a decent FPS (10+)?
So I have to use Faithful or..?
I have tried using Default and it made the blocks orange, I'll re test.
―Mace Windu
The guy's using a G41 chipset which is intergrated...
Your GPU is intergrated. It lacks memory to load stuff and has to use your system RAM.
So mipmap with 256x textures is a no.
Increasing shadow renders is also a no.
And people, keep in mind that Paolo has a windows PC. Macs have even worse support and performance (if it works at all).
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Paolo's shaderpack
Shader mod version: 2.3.4
Other shaderpacks are working well like SEUS shows the bumpmapped sessions pretty well.
SEUS shaderpack:
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
I could put something clever here... but i decided not to...
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