It means that both me and the author of MAG-Technomancy 0.3.0a.zip have used special characters on one of the file mcmod.info file. Which is what holds that short mod description you see in the Mods menu in-game. Nothing of vital importance. Can be safely ignored.
First warning means I've used a special character on that file. The mod description won't show up properly inside the mods menu (if you look in it it will probably say the mod AOBD is missing its mcmod.info file. The mod will still work just fine as that file's only use it to provide the text for that menu.
The second menu is related to resource packs. It also doesn't stop anything and several mods just don't bother with it. I can guarantee that you can safely ignore that warning as well
Thanx a lot man :-) Will be ignored from hear on out.
I have a bunch of items with unknown names and the the black and purple checkered texture . I will uninstall until all this is sorte out what a sham I love this mod but don't like installing mods and them having a bunch of missing textures .
I have a bunch of items with unknown names and the the black and purple checkered texture . I will uninstall until all this is sorte out what a sham I love this mod but don't like installing mods and them having a bunch of missing textures .
Where are you seeing those items? In the creative tabs?
Wow, this mod was a fantastic idea! I love it! Perhaps add support for Factorization dark iron. I don't think neptunepink would mind if you asked him. Also, just a heads up; In the latest version, the thermal expansion dusts seem to be missing localizations.
Wow, this mod was a fantastic idea! I love it! Perhaps add support for Factorization dark iron. I don't think neptunepink would mind if you asked him. Also, just a heads up; In the latest version, the thermal expansion dusts seem to be missing localizations.
Yeah I might ask him sometime
About the localisation... make sure you are using the latest version of AOBD and the latest version of TiC (1.5.4d6)
You can get TiC here : http://www.minecraft...kers-construct/
That did the trick! For some reason I was under the impression that I had the latest build of TiC when I was a few builds behind. Major derp on my part lol
That did the trick! For some reason I was under the impression that I had the latest build of TiC when I was a few builds behind. Major derp on my part lol
No problem It's hard to keep up with mod updates XD That's why on all my bigger mods I have update warnings :3
Do you have a complete list of what levels and so it runs.
Meaning Does this allow the full x5 from Mekanism on Mod ores?
Does this mod make Crushers and so as compatible as Rotaray crafts Extractor (She adds a Pane with All mods's ores i various forms)
+1
RotaryCraft has native support for Cobalt and Ardite I believe (if not then that's something I could add at some point!)
As for mekanism, I added the clumps and dirty piles as that's what I saw the other ores had. Not sure if that's all it's needed for what you want to do. If it's not let me know and I'll add it
Oh.. sorry i misunderstood the full mod. It is only for Cobalt and ardite?
i thought it was a generaly Cross mod ore helper..
Cobalt, Ardite and Aluminium
And initially the intention was to do it only for those three, but I could add compatibility for other metals. One that's been requested several times is Dark Iron from factorisation. If you have any other suggestions let me know and I might add them
Dang it, I was hoping that TiCo vs GT conflict will not touch us :/.
This is the result of adding AOBD to enviroment with GT when checking thermal centrifuge recipes in NEI:
java.lang.ClassCastException: not an ItemStack, ItemStack[] or List<ItemStack?
at codechicken.nei.NEIServerUtils.extractRecipeItems(NEIServerUtils.java:484)
at codechicken.nei.PositionedStack.<init>(PositionedStack.java:25)
at codechicken.nei.PositionedStack.<init>(PositionedStack.java:37)
at ic2.neiIntegration.core.CentrifugeRecipeHandler$CachedIORecipe.<init>(CentrifugeRecipeHandler.java:63)
at ic2.neiIntegration.core.CentrifugeRecipeHandler.loadCraftingRecipes(CentrifugeRecipeHandler.java:105)
at codechicken.nei.recipe.TemplateRecipeHandler.getRecipeHandler(TemplateRecipeHandler.java:504)
at codechicken.nei.recipe.GuiCraftingRecipe.openRecipeGui(GuiCraftingRecipe.java:42)
at codechicken.nei.recipe.TemplateRecipeHandler.transferRect(TemplateRecipeHandler.java:632)
at codechicken.nei.recipe.TemplateRecipeHandler.access$000(TemplateRecipeHandler.java:39)
at codechicken.nei.recipe.TemplateRecipeHandler$RecipeTransferRectHandler.transferRect(TemplateRecipeHandler.java:253)
at codechicken.nei.recipe.TemplateRecipeHandler$RecipeTransferRectHandler.mouseClicked(TemplateRecipeHandler.java:243)
at codechicken.nei.forge.GuiContainerManager.mouseClicked(GuiContainerManager.java:365)
at net.minecraft.client.gui.inventory.GuiContainer.func_73864_a(GuiContainer.java:545)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:128)
at net.minecraft.client.gui.inventory.GuiContainer.func_73867_d(GuiContainer.java:1009)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:107)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1566)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Dang it, I was hoping that TiCo vs GT conflict will not touch us :/.
This is the result of adding AOBD to enviroment with GT when checking thermal centrifuge recipes in NEI:
java.lang.ClassCastException: not an ItemStack, ItemStack[] or List<ItemStack?
at codechicken.nei.NEIServerUtils.extractRecipeItems(NEIServerUtils.java:484)
at codechicken.nei.PositionedStack.<init>(PositionedStack.java:25)
at codechicken.nei.PositionedStack.<init>(PositionedStack.java:37)
at ic2.neiIntegration.core.CentrifugeRecipeHandler$CachedIORecipe.<init>(CentrifugeRecipeHandler.java:63)
at ic2.neiIntegration.core.CentrifugeRecipeHandler.loadCraftingRecipes(CentrifugeRecipeHandler.java:105)
at codechicken.nei.recipe.TemplateRecipeHandler.getRecipeHandler(TemplateRecipeHandler.java:504)
at codechicken.nei.recipe.GuiCraftingRecipe.openRecipeGui(GuiCraftingRecipe.java:42)
at codechicken.nei.recipe.TemplateRecipeHandler.transferRect(TemplateRecipeHandler.java:632)
at codechicken.nei.recipe.TemplateRecipeHandler.access$000(TemplateRecipeHandler.java:39)
at codechicken.nei.recipe.TemplateRecipeHandler$RecipeTransferRectHandler.transferRect(TemplateRecipeHandler.java:253)
at codechicken.nei.recipe.TemplateRecipeHandler$RecipeTransferRectHandler.mouseClicked(TemplateRecipeHandler.java:243)
at codechicken.nei.forge.GuiContainerManager.mouseClicked(GuiContainerManager.java:365)
at net.minecraft.client.gui.inventory.GuiContainer.func_73864_a(GuiContainer.java:545)
at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:128)
at net.minecraft.client.gui.inventory.GuiContainer.func_73867_d(GuiContainer.java:1009)
at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:107)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1566)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Sorry I can't offer support for people who play with GT.
It's a great mod but the author does things he shouldn't do. I'm not changing my code because someone else decided to not follow the standards.
Sorry I can't offer support for people who play with GT.
It's a great mod but the author does things he shouldn't do. I'm not changing my code because someone else decided to not follow the standards.
Hope you can understand.
I understand as I'm aware what GT author is doing. My post has more informative character than bug report :).
Hi! I just updated to 1.3.1 and checked, you forgot the 'shards' used in Mekanism with the ore quadrupling and quintupling. I see shards for iron, gold, tin, etc but not aluminum, cobalt, and ardite. Thought I'd let ya know.
I'm wrapping u my 1.6 mods and moving on for 1.7.
If Mekanism is already out I'll add the shards you spoke of I only did add them because I didn't realise they were in =P
Awesome :3 Finally a solution
Thanx a lot man :-) Will be ignored from hear on out.
Where are you seeing those items? In the creative tabs?
Yeah I might ask him sometime
About the localisation... make sure you are using the latest version of AOBD and the latest version of TiC (1.5.4d6)
You can get TiC here : http://www.minecraftforum.net/topic/1659892-164tinkers-construct/
That did the trick! For some reason I was under the impression that I had the latest build of TiC when I was a few builds behind. Major derp on my part lol
No problem It's hard to keep up with mod updates XD That's why on all my bigger mods I have update warnings :3
in the code you have
it should clearly be
Hopefully you could hotfix this asap so i don't have to make a special version really hungry for some cobalt on my server!
Thanks for the mod btw! it's a great idea
Derp =P
Surprised that it too this long for someone to notice...
Expect a fix soon :3
RotaryCraft has native support for Cobalt and Ardite I believe (if not then that's something I could add at some point!)
As for mekanism, I added the clumps and dirty piles as that's what I saw the other ores had. Not sure if that's all it's needed for what you want to do. If it's not let me know and I'll add it
Cobalt, Ardite and Aluminium
And initially the intention was to do it only for those three, but I could add compatibility for other metals. One that's been requested several times is Dark Iron from factorisation. If you have any other suggestions let me know and I might add them
This is the result of adding AOBD to enviroment with GT when checking thermal centrifuge recipes in NEI:
Sorry I can't offer support for people who play with GT.
It's a great mod but the author does things he shouldn't do. I'm not changing my code because someone else decided to not follow the standards.
Hope you can understand.
I understand as I'm aware what GT author is doing. My post has more informative character than bug report :).
Seriously? Look ONE POST ABOVE YOURS.
*peeks then face plants!*
I'm wrapping u my 1.6 mods and moving on for 1.7.
If Mekanism is already out I'll add the shards you spoke of I only did add them because I didn't realise they were in =P