AOBD has grown further than being a simple TIC add-on to allow Ardite and Cobalt processing. It now automatically detects every single ore from every single mod you have installed and creates the necessary dusts and etc in order for that metal to be processed on several mod's machines!
Supports:
IndustrialCraft 2
Railcraft
EnderIO
Applied Energistics
Nether Ores
Thaumcraft
Thermal Expansion
Mekanism
Factorization
Random Additions
Gany's Nether
Magneticraft
Modular Systems
Hydraulicraft
Tinker's Construct
SimpleOreGrinder
RotaryCraft
Electrical Age
Aura Cascade
Flaxbeard's Steampower Mod
Mariculture
Check out the config file for almost endless customisation! (With forge for mc1.7.10 you can do that without even leaving the game!)
If I've forgotten a recipe or you have any suggestion please let me know
cinibar + airdite = 3 ardite ingots in the induction smelter from te3, - Plus i just use factorization to process my ores, because you get get 250% without much of a negative time..
Does this also add a TE3 Induction Smelter recipe for Cobalt and Ardite to make Manywhateveritscalled? Or is the Smeltery still needed for that alloying process?
Rollback Post to RevisionRollBack
When mango eggs fly, what is the square root of the tomato?
Does this also add a TE3 Induction Smelter recipe for Cobalt and Ardite to make Manywhateveritscalled? Or is the Smeltery still needed for that alloying process?
If not, it should, as you would still need to melt up the manyullen ingots and cast them from the smeltery.
cinibar + airdite = 3 ardite ingots in the induction smelter from te3, - Plus i just use factorization to process my ores, because you get get 250% without much of a negative time..
Well you don't have to use the mod if you think there's no use for it =P
I don't play with factorisation so I don't have any way to process those. Also, with IC2 you can get more than double the ores as well (not sure on the exact percentage)
Does this also add a TE3 Induction Smelter recipe for Cobalt and Ardite to make Manywhateveritscalled? Or is the Smeltery still needed for that alloying process?
I know you can pulverise cobalt and ardite and craft manyullyn dust by crafting the two dusts together. But I'm not sure if I put in the induction smelter recipe... I'll have a look and if it's not, it will be on the next update
Edit: Actually... I remember why I didn't put that in now... There's not really a point to it lol You'd still need to melt down the ingot in the smeltery to be able to use it for anything... so I thought it would be easier to just keep the recipe out
Add it, anyway. At least `couse Alloy Smelter are easier to automate, and you gonna be able make metals for repair tools without using smeltery (potentialy balance issue, but... meh).
Yeah I probably will
For the time being you can pulverise cobalt and ardite, auto craft them into manyullyn dust and then smelt that. Somewhat easy to automate =P
I wonder how long it'll be before somebody refuses to read the OP and starts whining about mDiyo needing to give you permission, how you should go get it, how you should take your mod down because you don't have permission... Yes, I am aware you DO, in fact, have permission from mDiyo, but it would not be the first time somebody skips the OP, would it?
Nice mod, by the way. (smiles, then frowns as the need for two more ME Export Buses is suddenly recalled) ...yeah... To the mines!
Rollback Post to RevisionRollBack
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
ANOTHER modding project involving Dylan? If I had a nickel... *Imagines half the people who play Minecraft wondering what a nickel is*
Anyway, this looks useful. I really don't need any more huge RAM and FPS gobbling mods for my personal pack, I need small, useful mods like this...Anyway, thanks. And I support any support added for Mekanism, Factorization, or Metallurgy!
ANOTHER modding project involving Dylan? If I had a nickel... *Imagines half the people who play Minecraft wondering what a nickel is*
Anyway, this looks useful. I really don't need any more huge RAM and FPS gobbling mods for my personal pack, I need small, useful mods like this...Anyway, thanks. And I support any support added for Mekanism, Factorization, or Metallurgy!
Dylan is my friend I work with him on The Erebus
Glad to hear you like the mod
I wonder how long it'll be before somebody refuses to read the OP and starts whining about mDiyo needing to give you permission, how you should go get it, how you should take your mod down because you don't have permission... Yes, I am aware you DO, in fact, have permission from mDiyo, but it would not be the first time somebody skips the OP, would it?
Nice mod, by the way. (smiles, then frowns as the need for two more ME Export Buses is suddenly recalled) ...yeah... To the mines!
Yes it's only a matter of time until someone complains XD But oh well =P
I even got complains once for using links with ads... I never used any host other than MediaFire.
AOBD has grown further than being a simple TIC add-on to allow Ardite and Cobalt processing. It now automatically detects every single ore from every single mod you have installed and creates the necessary dusts and etc in order for that metal to be processed on several mod's machines!
Check out the config file for almost endless customisation! (With forge for mc1.7.10 you can do that without even leaving the game!)
If I've forgotten a recipe or you have any suggestion please let me know
Resource Packs that support AOBD:
Soartex:
AOBD only: http://soartex.net/downloads/mods/
ModPacks: http://soartex.net/downloads/modpacks/
ModPack permissions:
Feel free to use this mod in any mod pack, public or private. Just don't get credit for my work.
Thanks To:
All the authors of all the mods related to this one
Dylan4Ever for being awesome and helping me with textures and a few suggestions
Let me know if all the recipes are working now
I hadn't even considered this until now, and now, I'll never look at those 3 ores the same.
=w=b
If not, it should, as you would still need to melt up the manyullen ingots and cast them from the smeltery.
Glad you like it
Well you don't have to use the mod if you think there's no use for it =P
I don't play with factorisation so I don't have any way to process those. Also, with IC2 you can get more than double the ores as well (not sure on the exact percentage)
I know you can pulverise cobalt and ardite and craft manyullyn dust by crafting the two dusts together. But I'm not sure if I put in the induction smelter recipe... I'll have a look and if it's not, it will be on the next update
Edit: Actually... I remember why I didn't put that in now... There's not really a point to it lol You'd still need to melt down the ingot in the smeltery to be able to use it for anything... so I thought it would be easier to just keep the recipe out
Yeah I probably will
For the time being you can pulverise cobalt and ardite, auto craft them into manyullyn dust and then smelt that. Somewhat easy to automate =P
Yes I do provide a config file.
Look in the config folder for a file called aobd.cfg
I'll have a look if they have an easy API that allows me to add recipes for their crushers
Edit: I had a look and they don't appear to have any sort of API. So if you want you're going to have to ask them to add support.
Nice mod, by the way. (smiles, then frowns as the need for two more ME Export Buses is suddenly recalled) ...yeah... To the mines!
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Anyway, this looks useful. I really don't need any more huge RAM and FPS gobbling mods for my personal pack, I need small, useful mods like this...Anyway, thanks. And I support any support added for Mekanism, Factorization, or Metallurgy!
Dylan is my friend
Glad to hear you like the mod
Yes it's only a matter of time until someone complains XD But oh well =P
I even got complains once for using links with ads... I never used any host other than MediaFire.
Can you implement a way to get alumite without TC smeltery?
I think that would mess up with the balance of the mod
I'll think about it