Almost done. This release will be different. Last time was a core mod and overwrote the original tools, This time i changed the recipes. I think this way may work out better as far as it not conflicting and giving strange glitches like the ones Akitori kept finding.
you mean to 1.6.4 or to like 1.5? Didn't really plan on it unless some day i am feeling very ambitious. I am usually about moving forward more than moving backwards.lol. I kinda like the old system a little better anyways even though it fights with that one other tool mod.
you mean to 1.6.4 or to like 1.5? Didn't really plan on it unless some day i am feeling very ambitious. I am usually about moving forward more than moving backwards.lol. I kinda like the old system a little better anyways even though it fights with that one other tool mod.
to 1.6.4, i know it's complex but a lot of people still use it. It's alright if you don't just asking.
Almost done. This release will be different. Last time was a core mod and overwrote the original tools, This time i changed the recipes. I think this way may work out better as far as it not conflicting and giving strange glitches like the ones Akitori kept finding.
you mean to 1.6.4 or to like 1.5? Didn't really plan on it unless some day i am feeling very ambitious. I am usually about moving forward more than moving backwards.lol. I kinda like the old system a little better anyways even though it fights with that one other tool mod.
If you do I'll love you forever. The problem with the way 1.6.4 is handled right now is this:
The mod Colorful Tools is overwriting existing item at 257 (net.minecraft.item.ItemPickaxe from Minecraft) with colorfultools.DyedPickaxe
I figure this is supposed to be like this but the problem is that if I run a modpack that have a server and I add this mod to play around with in singleplay I can't join the server because it sense that the items ID's aren't correct.
The nice thing with mods on the client have been that usually you can add mods without troubling yourself about if they exist on a server since it only meant that you couldn't use the extra mods on the server, but you could join and use those that the server uses. Now I need to remove it everytime I want to play on the server.
If you do I'll love you forever. The problem with the way 1.6.4 is handled right now is this:
The mod Colorful Tools is overwriting existing item at 257 (net.minecraft.item.ItemPickaxe from Minecraft) with colorfultools.DyedPickaxe
I figure this is supposed to be like this but the problem is that if I run a modpack that have a server and I add this mod to play around with in singleplay I can't join the server because it sense that the items ID's aren't correct.
The nice thing with mods on the client have been that usually you can add mods without troubling yourself about if they exist on a server since it only meant that you couldn't use the extra mods on the server, but you could join and use those that the server uses. Now I need to remove it everytime I want to play on the server.
Yeah it is a core mod. I think i am going to use the way i did the 1.7 version and backport it to add a little more compatibility. Just keep an eye out for a v2 of it for 1.6.4.
Thanks guys. I found some bugs in the 1.7 version when I was doing this back port that I need to fix pretty urgently but after I will address the bugs in the 1.6. It was a quick release that I quickly put together so I kinds expected some bugs.I kinda like the paper idea so I for surely keep that in mind. Thanks for the suggestion.
I have a question "again".
The config for colorful tools is blank. It doesn't contain anything. This is kinda a problem because the id's are conflicting with pam's harvestcraft.
I'd just changed the id's in pam's instead but I really can't since I added this to an existing world so changing the id's for pam's would kinda ruin it.
I have a question "again".
The config for colorful tools is blank. It doesn't contain anything. This is kinda a problem because the id's are conflicting with pam's harvestcraft.
I'd just changed the id's in pam's instead but I really can't since I added this to an existing world so changing the id's for pam's would kinda ruin it.
Alrighty. Give me a couple days. Got some bug fixes to do on it anyways.
I have a question "again".The config for colorful tools is blank. It doesn't contain anything. This is kinda a problem because the id's are conflicting with pam's harvestcraft.I'd just changed the id's in pam's instead but I really can't since I added this to an existing world so changing the id's for pam's would kinda ruin it.
Nevermind. I just did a release. Fixed the config file, since that is kinda a big deal and I understand how that could be a pain when using multiple mods. Just get colorfultools 1.6.4_1.3v2. I will work on the rendering bugs with the rod and bow in the next day or 2.
Nevermind. I just did a release. Fixed the config file, since that is kinda a big deal and I understand how that could be a pain when using multiple mods. Just get colorfultools 1.6.4_1.3v2. I will work on the rendering bugs with the rod and bow in the next day or 2.
lol Don't say that until it gets used a bit haha. Fingers crossed no glitches. Like always I can never promise 100% compatibility with every mod.
you mean to 1.6.4 or to like 1.5? Didn't really plan on it unless some day i am feeling very ambitious. I am usually about moving forward more than moving backwards.lol. I kinda like the old system a little better anyways even though it fights with that one other tool mod.
"If we were to play SkyBlock in hardcore, Trevor would die in the first 5 minutes! We would live until we die of old age!" ~rball99
to 1.6.4, i know it's complex but a lot of people still use it. It's alright if you don't just asking.
Thanks I am glad you like it.
If you do I'll love you forever. The problem with the way 1.6.4 is handled right now is this:
I figure this is supposed to be like this but the problem is that if I run a modpack that have a server and I add this mod to play around with in singleplay I can't join the server because it sense that the items ID's aren't correct.
The nice thing with mods on the client have been that usually you can add mods without troubling yourself about if they exist on a server since it only meant that you couldn't use the extra mods on the server, but you could join and use those that the server uses. Now I need to remove it everytime I want to play on the server.
Yeah it is a core mod. I think i am going to use the way i did the 1.7 version and backport it to add a little more compatibility. Just keep an eye out for a v2 of it for 1.6.4.
You're awesome! Trying it out at once!
Thanks guys. I found some bugs in the 1.7 version when I was doing this back port that I need to fix pretty urgently but after I will address the bugs in the 1.6. It was a quick release that I quickly put together so I kinds expected some bugs.I kinda like the paper idea so I for surely keep that in mind. Thanks for the suggestion.
The config for colorful tools is blank. It doesn't contain anything. This is kinda a problem because the id's are conflicting with pam's harvestcraft.
I'd just changed the id's in pam's instead but I really can't since I added this to an existing world so changing the id's for pam's would kinda ruin it.
Alrighty. Give me a couple days. Got some bug fixes to do on it anyways.
Wow. As said before. You're awesome!