So the magical boomerang (haven't tested this with the regular one yet) seems to be lost forever if it doesn't make it back to you before you die. So be careful when you throw those. I've already lost 6... I don't know if it just goes to some random location, or if it actually disappears. But wouldn't it make more sense to make it drop as an item, similar to when your inventory's full?
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
So the magical boomerang (haven't tested this with the regular one yet) seems to be lost forever if it doesn't make it back to you before you die. So be careful when you throw those. I've already lost 6... I don't know if it just goes to some random location, or if it actually disappears. But wouldn't it make more sense to make it drop as an item, similar to when your inventory's full?
If the magic boomerang does that I'd assume the regular one does that too...Yeah, I support your idea, it'd make more sense.
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
So the magical boomerang (haven't tested this with the regular one yet) seems to be lost forever if it doesn't make it back to you before you die. So be careful when you throw those. I've already lost 6... I don't know if it just goes to some random location, or if it actually disappears. But wouldn't it make more sense to make it drop as an item, similar to when your inventory's full?
Don't die I thought it did drop as an item, but perhaps it's very far away or it doesn't drop at all - I do most of my testing in creative mode, so... yeah, not too many death tests lol. I'll check it out - thanks for posting this.
I remember actually finding ONE of my boomerangs, now that I think about it, but it was quite a ways away from where I died. Not sure exactly where, as I was flying around with NEI's magnet mode on at the time and suddenly...BOOMERANG, MY OLD FRIEND! Maybe it keeps flying past where you were? When I die, before I click respawn, I can still see it spinning in place on the spot where I died. But no matter how fast I get back there, it's gone.
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Hmm, I have been looking for a mobs mod for my modpack that's fair...Lycanites is getting there, but once this mod updates with more mobs...Well I might not have to search after all.
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Hmm, I have been looking for a mobs mod for my modpack that's fair...Lycanites is getting there, but once this mod updates with more mobs...Well I might not have to search after all.
Honestly in my opinion, lycanites doesn't fit in a zelda modpack based on adventure.
Rollback Post to RevisionRollBack
Gauntlet: Dark Legacy forever.
Usually using Steam/Discord nowadays, mostly actively searching around on curseforge for new mods.
Games on steam are usually Spiral Knights, TF2, SFM, and Paladins nowadays
I occasionally hop on minecraft to see what's new.
I will work on Hyrule after v0.0.4a, because I think it will also be a funny challenge!
(But I would require people to build the structures!)
So, this Hyrule dimension idea... if it did use a pre generated map, what variant of Hyrule do you think it would be? Or would you try to go for an "ultimate Hyrule" idea, basically every one mixed together?
(the latter is a concept I've been trying to map out for years )
could you make it so the sword pedastal could have the sword be placed in view by the area you place the block, like in other mods with sword pedastals?
could you make it so the sword pedastal could have the sword be placed in view by the area you place the block, like in other mods with sword pedastals?
I don't understand what you mean by that statement - this is a Zelda sword pedestal, and swords stick in them vertically. If you want a generic item pedestal, use one of the other mods that already has that - no reason for me to add one here.
coolalias could you make the sword pedestal to be like this
They already look like that, unless you mean you want them to slant, in which case no, I'm not going to do that because I have more important things to do, sorry.
coolalias can you do if possible the boss dungeons just 2 blocks larger is difficult to fight there because they are much small
Each dungeon is a random size, so some of them do end up quite cramped, while others are much more spacious - that's part of the challenge. I did make some architectural allowances for certain battles, however, such as the Black Knight; that dungeon should never have any pillars in it, for example, which clears up quite a bit more space for maneuvering.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
If the magic boomerang does that I'd assume the regular one does that too...Yeah, I support your idea, it'd make more sense.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Don't die I thought it did drop as an item, but perhaps it's very far away or it doesn't drop at all - I do most of my testing in creative mode, so... yeah, not too many death tests lol. I'll check it out - thanks for posting this.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Honestly in my opinion, lycanites doesn't fit in a zelda modpack based on adventure.
Gauntlet: Dark Legacy forever.
Usually using Steam/Discord nowadays, mostly actively searching around on curseforge for new mods.
Games on steam are usually Spiral Knights, TF2, SFM, and Paladins nowadays
I occasionally hop on minecraft to see what's new.
they fit more in a doom modpack
So, this Hyrule dimension idea... if it did use a pre generated map, what variant of Hyrule do you think it would be? Or would you try to go for an "ultimate Hyrule" idea, basically every one mixed together?
(the latter is a concept I've been trying to map out for years )
I think the first one was fine, and the other ones where rectangular anyways
I don't understand what you mean by that statement - this is a Zelda sword pedestal, and swords stick in them vertically. If you want a generic item pedestal, use one of the other mods that already has that - no reason for me to add one here.
They already look like that, unless you mean you want them to slant, in which case no, I'm not going to do that because I have more important things to do, sorry.
Already reported and fixed.
Which songs? Can you tell me the steps I need to take to replicate this issue, because mine have never suddenly stopped working if already working.
Each dungeon is a random size, so some of them do end up quite cramped, while others are much more spacious - that's part of the challenge. I did make some architectural allowances for certain battles, however, such as the Black Knight; that dungeon should never have any pillars in it, for example, which clears up quite a bit more space for maneuvering.
Also the Biggoron's Sword cannot be equipped into Battlegear.
I feed off changelogs.
Asking for updates is spam. Really.
I make some mods that are pathetically slow to update. Join in on the wait here and here.
the biggoron sword is a dual wield sword
You mean a two-handed sword.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!