The Meaning of Life, the Universe, and Everything.
Location:
Friendship, NY
Join Date:
12/26/2010
Posts:
639
Minecraft:
LunariusH
Member Details
I thought about what I asked, and realized it would be smarter to ask for a different config:
1 - Have food check what container its in when it finishes its rot cycle.
2 - Allow configuration of container objects to affect speed of rot. (IE - Give me the ability to make a chest act like an Esky if I want to.)
There is an issue when using this mod on dedicated server, because time (day/night cycle) is running constantly even without any client logged,
and all food is rotten.
I changed default 7 days to 216 days, which gives 3 real days of decay, but there would be nice to have mod-built day/night time control
(start/stop if no player is logged, and/or setting day/night cycle duration different than default 20 min).
Is there any method/setting/mods for stopping server d/n cycle if empty? (the only method I know is to use command block hack generating gamerule command)
Ps. I'm using Forge 1.7.10 server, thus any Bukkit plugins are not working.
I wanted to give this mod a try but for some reason I keep getting this error when I load a world. What's wrong?
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 2/10/16 3:16 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.11.3
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 183465072 bytes (174 MB) / 406196224 bytes (387 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHIJAAAA Botania{r1.8-248} [Botania] (Botania r1.8-248.jar)
UCHIJAAAA craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar)
UCHIJAAAA enviromine{1.3.124} [EnviroMine] (EnviroMine-1.3.124.jar)
UCHIJAAAA terraria3d{1.0} [Terraria 3D] (Terraria3D-1.7.10-1.1.jar)
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.12.13' Renderer: 'Intel Iris Pro OpenGL Engine'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: Intel Iris Pro OpenGL Engine GL version 2.1 INTEL-10.12.13, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Zelda Faithful x32 Pack]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Rollback Post to RevisionRollBack
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
item_lemonchickenItem_lemonchickenItem {
S:01.Name=harvestcraft:lemonchickenItem
I:02.Damage=-1
B:"03.Enable Ambient Temperature"=false
D:"04.Ambient Temperature"=37.0
D:"05.Ambient Air Quality"=0.0
I:"05.Days To Rot"=2
D:"06.Ambient Santity"=0.0
D:"07.Effect Temperature"=0.0
D:"08.Effect Air Quality"=0.0
D:"09.Effect Sanity"=0.0
D:"10.Effect Hydration"=0.0
D:"11.Effect Temperature Cap"=37.0
I:"12.CamelPack Fill Amount"=0
S:"13.CamelPack Return Item"=
I:"14.CamelPack Return Meta"=0
# Set this to -1 to disable rotting on this item
I:"05.Days To Rot"=7 <------- IGNORE This.. I believe this is no longer used...
}
}
// end of Items category
// begining of Spoiling category
spoiling
{
item_lemonchickenItem_lemonchickenItem
{
S:01.ID=harvestcraft:lemonchickenItem
I:02.Damage=-1
# Set blank to rot into nothing
S:"03.Rotten ID"=enviromine:rottenFood
I:"04.Rotten Damage"=0
# Set this to -1 to disable rotting on this item
I:"05.Days To Rot"=7
}
}
For air quality, is it possible to adjust the Y<=48 before it kicks in? I'd like to have it that even if on the surface, but near a source of bad air (like lava), you still choke.
Does anything else also stop the air quality checks? I purposely surrounded myself in a source of bad air (natura sulfur clouds) at Y=32, and nothing. But when I found some clouds that generated in what could be called "underground" in my mod pack, then the air quality started to drop.
I've noticed that torches no longer work for Ex Nihilo's Crucible as a heat source. I figure this is because EnviroMine changes torches to enviromine:firetorch when lit, and enviromine:offtorch when not. So I added enviromine:firetorch to Ex Nihilo's Crucible's heat sources (with same heat amount as a torch), but it still doesn't work. I've made sure it's lit, and I've removed and placed the torch to ensure there's a block update.
Am I correct that the torch underneath the crucible is enviromine:firetorch? Is there anything about how you make torches burn out that might be affecting the crucible?
I'm using Minecraft 1.7.10, Enviromine 1.3.124, Ex Nihilo 1.38-49, MineTweaker3 3.0.10B, ModTweaker2 0.9.5
Hey I've been loving your mod!! its been making everyone in my server closer so we can all survive hahaa.
Something strange has been happening though with my server world.I'm not 100% sure it's Enviromine that's causing this but HUGE ravines have been appearing on my ALREADY generated areas destroying builds and land in the process. I believe I read that Enviromine adds some different world generator properties so I've been leaning towards thinking it being this mod.
I'm not submitting this to the bug page since I'm not sure if this is from Enviromine and also if anyone else is having this problem they can see I am having it too lol. So yea have any of you guys been getting this problem??
EDIT***
I've figured they are just earthquakes ahahah xP You can turn them in the config file.
I want to disable physics and sanity. however, the only way to change anything is via the ingame config button. For some reason, it will not open when I press the config button. I know that it isn't a mod conflict thing because it does it even with just enviromine installed.
I want to disable physics and sanity. however, the only way to change anything is via the ingame config button. For some reason, it will not open when I press the config button. I know that it isn't a mod conflict thing because it does it even with just enviromine installed.
Thx Bruh
Thx
I swear I don't understand the config.
In Minefantasy II there's a hide armor. I want it to be nice and warm, but on the sun it should be hot, of course if it's not a cold biome.
Well, I tried many options and numbers, but it seems, Enviromine doesn't care. In a forest my body temperature start to drop.
What did I do wrong? How should I set it?
Does add temperature means "Out there is 25°C, this will add 3°C more, so Enviromine will calculate like out there is 28°C"?
Does temp multiplier means: "Well, your temp would drop 0.01°C per tick, but with 2 multiplier it will drop 0.02°C per tick"?
Or how is it work? Because I couldn't make any difference.
armor {
item_hide_helmet_hide_helmet {
S:01.ID=4797
S:01.Name=minefantasy2:hide_helmet
D:"02.Temp Add - Night"=1.0
D:"03.Temp Add - Shade"=1.0
D:"04.Temp Add - Sun"=3.0
D:"05.Temp Multiplier - Night"=0.0
D:"06.Temp Multiplier - Shade"=0.0
D:"07.Temp Multiplier - Sun"=1.1
D:08.Sanity=0.0
D:09.Air=0.0
}
item_hide_chest_hide_chest {
S:01.ID=4798
S:01.Name=minefantasy2:hide_chest
D:"02.Temp Add - Night"=2.0
D:"03.Temp Add - Shade"=2.0
D:"04.Temp Add - Sun"=3.0
D:"05.Temp Multiplier - Night"=0.0
D:"06.Temp Multiplier - Shade"=0.0
D:"07.Temp Multiplier - Sun"=1.1
D:08.Sanity=0.0
D:09.Air=0.0
B:"10.Allow Camel Pack"=true
}
item_hide_legs_hide_legs {
S:01.ID=4799
S:01.Name=minefantasy2:hide_legs
D:"02.Temp Add - Night"=2.0
D:"03.Temp Add - Shade"=2.0
D:"04.Temp Add - Sun"=2.0
D:"05.Temp Multiplier - Night"=0.0
D:"06.Temp Multiplier - Shade"=0.0
D:"07.Temp Multiplier - Sun"=1.1
D:08.Sanity=0.0
D:09.Air=0.0
}
item_hide_boots_hide_boots {
S:01.ID=4800
S:01.Name=minefantasy2:hide_boots
D:"02.Temp Add - Night"=1.0
D:"03.Temp Add - Shade"=1.0
D:"04.Temp Add - Sun"=2.0
D:"05.Temp Multiplier - Night"=0.0
D:"06.Temp Multiplier - Shade"=0.0
D:"07.Temp Multiplier - Sun"=1.0
D:08.Sanity=0.0
D:09.Air=0.0
}
}
I thought about what I asked, and realized it would be smarter to ask for a different config:
1 - Have food check what container its in when it finishes its rot cycle.
2 - Allow configuration of container objects to affect speed of rot. (IE - Give me the ability to make a chest act like an Esky if I want to.)
Suspendedserver mod
// Hi. I'm Minecraft, and I'm a crashaholic. Time: 2/10/16 3:16 PM
Description: Unexpected error java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows:
--------------------------------------------------------------------------------------- -- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) -- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.11.3
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 183465072 bytes (174 MB) / 406196224 bytes (387 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHIJAAAA Botania{r1.8-248} [Botania] (Botania r1.8-248.jar)
UCHIJAAAA craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar)
UCHIJAAAA enviromine{1.3.124} [EnviroMine] (EnviroMine-1.3.124.jar)
UCHIJAAAA terraria3d{1.0} [Terraria 3D] (Terraria3D-1.7.10-1.1.jar)
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.12.13' Renderer: 'Intel Iris Pro OpenGL Engine'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: Intel Iris Pro OpenGL Engine GL version 2.1 INTEL-10.12.13, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Zelda Faithful x32 Pack]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
[p]
[/p]
Also, is it possible to turn off all physics exept logs?
Someone know how to move the "sleeping bar" on the top left screen ?
can we have like canned food and salted meat for long time journy?
For air quality, is it possible to adjust the Y<=48 before it kicks in? I'd like to have it that even if on the surface, but near a source of bad air (like lava), you still choke.
Does anything else also stop the air quality checks? I purposely surrounded myself in a source of bad air (natura sulfur clouds) at Y=32, and nothing. But when I found some clouds that generated in what could be called "underground" in my mod pack, then the air quality started to drop.
i tried to make a jerky with a beef in a drying rack from ticker's construct
it seems it is not working any help?
I've noticed that torches no longer work for Ex Nihilo's Crucible as a heat source. I figure this is because EnviroMine changes torches to enviromine:firetorch when lit, and enviromine:offtorch when not. So I added enviromine:firetorch to Ex Nihilo's Crucible's heat sources (with same heat amount as a torch), but it still doesn't work. I've made sure it's lit, and I've removed and placed the torch to ensure there's a block update.
Am I correct that the torch underneath the crucible is enviromine:firetorch? Is there anything about how you make torches burn out that might be affecting the crucible?
I'm using Minecraft 1.7.10, Enviromine 1.3.124, Ex Nihilo 1.38-49, MineTweaker3 3.0.10B, ModTweaker2 0.9.5
Thanks for any help.
if i catch fire once with environmine, i dont stop burning anymore. And at some point my character turns into a zombie.. wth..
Is there a way for me to change the temperature threshold for effects like heatstroke and hypothermia or are such things hard coded?
They are hard coded for the actual numbers that a normal human would reach heatstroke and hypothermia
That sucks. I really would like to change them. It's a bit weird to be dying of hypothermia at 94°F
Hey I've been loving your mod!! its been making everyone in my server closer so we can all survive hahaa.
Something strange has been happening though with my server world.I'm not 100% sure it's Enviromine that's causing this but HUGE ravines have been appearing on my ALREADY generated areas destroying builds and land in the process. I believe I read that Enviromine adds some different world generator properties so I've been leaning towards thinking it being this mod.
Here's pics of what's happening
http://m.imgur.com/a/oOMw9
I'm not submitting this to the bug page since I'm not sure if this is from Enviromine and also if anyone else is having this problem they can see I am having it too lol. So yea have any of you guys been getting this problem??
EDIT***
I've figured they are just earthquakes ahahah xP You can turn them in the config file.
Hi there, I have a slight problem
I want to disable physics and sanity. however, the only way to change anything is via the ingame config button. For some reason, it will not open when I press the config button. I know that it isn't a mod conflict thing because it does it even with just enviromine installed.
Would really love some help on this.
thx
Hi there, I have a slight problem
I want to disable physics and sanity. however, the only way to change anything is via the ingame config button. For some reason, it will not open when I press the config button. I know that it isn't a mod conflict thing because it does it even with just enviromine installed.
Would really love some help on this.
thx