most of those seem reasonable, but i think some should be more expensive like the diamonds in the command block recipe should be something like emerald blocks and the diamonds in the spawner recipe should be diamond blocks. yunno something more expensive.
Hmm... I'll think about it. I'm pretty sure that the command block doesn't work in survival though, and that the Shawnees currently only spawn pigs, but I might change it
Amazing mod, simple but completely necessary in my own opinion.
I've looked at some ideas posted here so I'll see if I can add them to my own suggestions.
1. Glowstone dust out of gold surrounded by Gunpowder
2. All of the spawners (I know you're working on it, but it'd be handy) and keep the recipes the same
3. Slimeball out of Moss stone and 4 water buckets (because slimes are a bit of an ass to find)
4. Bedrock out of 9 obsidian (because it isn't all that useful)
5. Make the ores cost 2 of the item as this could be abused by using a pickaxe with fortune enchantment.
6. Bottle o' Enchanting should cost more as it's easy to farm levels this way and the enchanting system is being made much better in 1.8 (It only cost 3 levels after reaching level 30 to enchant something, not all 30, as well as lapis)
7. The rest of the music discs
Amazing mod, simple but completely necessary in my own opinion.
I've looked at some ideas posted here so I'll see if I can add them to my own suggestions.
1. Glowstone dust out of gold surrounded by Gunpowder
2. All of the spawners (I know you're working on it, but it'd be handy) and keep the recipes the same
3. Slimeball out of Moss stone and 4 water buckets (because slimes are a bit of an ass to find)
4. Bedrock out of 9 obsidian (because it isn't all that useful)
5. Make the ores cost 2 of the item as this could be abused by using a pickaxe with fortune enchantment.
6. Bottle o' Enchanting should cost more as it's easy to farm levels this way and the enchanting system is being made much better in 1.8 (It only cost 3 levels after reaching level 30 to enchant something, not all 30, as well as lapis)
7. The rest of the music discs
Nicely done, once again ^^
Thanks for the suggestions, I will definitely add the bedrock one, and I am working on all the discs. I will have a look at the new enchanting in 1.8 and Ill make any changes if needed
hello, I have your mod Installs with me but the crafting recipes do not work for me what can be the problem when I tmi (and version 2.1.0 of your mod) Installs had worked there since I nei (and version 2.1.1 of your mod ) on it do not have it anymore.
Hmm... So your saying that the mod worked with tmi and version 2.1.0 installed. And your having trouble with nei and 2.1.1. I am guessing that it does not work with nei or maybe you have installed it wrong. I will look at it tomorrow and see if I get any errors. If there are ill release 2.1.2 to fix em. But for now try using tmi since that's the one that worked.
So version 2.1.1 with Tmi not work for me also, but 2.1.0 worked "funny"
I did when I installed their new version was just tmi, against, nei replaced no other mods added
Ill check the mod and ill install tmi and see what happens
I have My Craft Complete Uninstall and re-installed, TMI replaced by NEI, but your mod (version 2.1.1.) Works but not still. Do you have the option of uploading the version 2.1.0 again so I can check if it's the version?
I'm such an idiot, I totally forgot that I have to extract only the folder Rar, now it works naturally with version 2.1.0 and 2.1.1
I'm sorry for the circumstances that I prepare them have!
Haha, at least it's Working now! I also added a README file in 2.1.1, so it tells you how to install it
Ok, sure, all the crafting recipes from that mod except the furnace one. Very easy to make, I just gotta finish off a mod I'm making and ill make this one for you
Hey man, really loving all of these recipes and I'm glad you've been updating when you've had the time.
If I could throw my two cents in, I would suggest using the same recipe for the pig spawner for other monster spawners, but using the eggs of other mobs.
You've probably already thought of this, but I would really like to see this implemented for easier setups for mob farming for XP and items. Although, I'm guessing this isn't currently possible because of an issue maybe?
Again, really appreciate the up keep and I'll be looking forward to your updates!
Hey man, really loving all of these recipes and I'm glad you've been updating when you've had the time.
If I could throw my two cents in, I would suggest using the same recipe for the pig spawner for other monster spawners, but using the eggs of other mobs.
You've probably already thought of this, but I would really like to see this implemented for easier setups for mob farming for XP and items. Although, I'm guessing this isn't currently possible because of an issue maybe?
Again, really appreciate the up keep and I'll be looking forward to your updates!
Thanks for the feedback. With the monster spawners they run off 1 id which is 52, and when I use that id it gives me pigs. I have tried adding in a damage number 52:1 but nothing happens. They are'nt like wool and stuff which have damage numbers like: orange wool : 35:1, magenta wool : 35:2 etc... I am still trying to figure it all out and see if it is possible to get a spawner with like sheep, zombies etc... But I still can't find out how. I will look into the dungeon code and see if I can find anything there
Thanks for the review
Hmm... I'll think about it. I'm pretty sure that the command block doesn't work in survival though, and that the Shawnees currently only spawn pigs, but I might change it
I'm pretty sure you can already craft glowstone with 4 glowstone dust
Ok, a recipe to craft glowstone dust then, so I can completely avoid the nether if I want to?
Sure, thanks for the idea. Ill try to figure out a recipe or you can think of one and just post it on here
I've looked at some ideas posted here so I'll see if I can add them to my own suggestions.
1. Glowstone dust out of gold surrounded by Gunpowder
2. All of the spawners (I know you're working on it, but it'd be handy) and keep the recipes the same
3. Slimeball out of Moss stone and 4 water buckets (because slimes are a bit of an ass to find)
4. Bedrock out of 9 obsidian (because it isn't all that useful)
5. Make the ores cost 2 of the item as this could be abused by using a pickaxe with fortune enchantment.
6. Bottle o' Enchanting should cost more as it's easy to farm levels this way and the enchanting system is being made much better in 1.8 (It only cost 3 levels after reaching level 30 to enchant something, not all 30, as well as lapis)
7. The rest of the music discs
Nicely done, once again ^^
Thanks for the suggestions, I will definitely add the bedrock one, and I am working on all the discs. I will have a look at the new enchanting in 1.8 and Ill make any changes if needed
Yes I will in version 2.1.1
List of things that are getting added so far:
-All mob eggs.
-Bedrock
-Horse Armour
-Maybe more music disks
Awsome! Ill check it out and put it in the mod description
Hmm... So your saying that the mod worked with tmi and version 2.1.0 installed. And your having trouble with nei and 2.1.1. I am guessing that it does not work with nei or maybe you have installed it wrong. I will look at it tomorrow and see if I get any errors. If there are ill release 2.1.2 to fix em. But for now try using tmi since that's the one that worked.
Ill check the mod and ill install tmi and see what happens
Yes, the link to 2.1.0: http://adf.ly/gefh5
So a different mod with craftable seeds? I can make it and send it to you. If you have thoughts on the recipes just send me them on here
Haha, at least it's Working now! I also added a README file in 2.1.1, so it tells you how to install it
I think like this one http://www.minecraft...eds-mod-loader/ (except the furnace recipes) too bad that mods is not update anymore
Ok, sure, all the crafting recipes from that mod except the furnace one. Very easy to make, I just gotta finish off a mod I'm making and ill make this one for you
If I could throw my two cents in, I would suggest using the same recipe for the pig spawner for other monster spawners, but using the eggs of other mobs.
You've probably already thought of this, but I would really like to see this implemented for easier setups for mob farming for XP and items. Although, I'm guessing this isn't currently possible because of an issue maybe?
Again, really appreciate the up keep and I'll be looking forward to your updates!
Thanks for the feedback. With the monster spawners they run off 1 id which is 52, and when I use that id it gives me pigs. I have tried adding in a damage number 52:1 but nothing happens. They are'nt like wool and stuff which have damage numbers like: orange wool : 35:1, magenta wool : 35:2 etc... I am still trying to figure it all out and see if it is possible to get a spawner with like sheep, zombies etc... But I still can't find out how. I will look into the dungeon code and see if I can find anything there