+ Added support for hoppers
+ Added config options to change building time (hammer hits before it builds a layer)
~ Hammer now holds like sword
* Fixed bug where it would take 11 hits instead of 10.
* Fixed bug with torches
* Fixed metadata rotations
* Fixed armour server bug
also a quick question, though I don't know if it's been asked already... is there a size limit for creating blueprints for structures or can the structure be any size?
I believe a fellow said earlier he had a lot of blocks in his and tried to build it which caused his instance to crash and bug out to only build half the structure. This was before the update though, I'm not sure if the amount of blocks was the issue, but it's a warning sign for sure. I say try it out, lol.
I am using Forge Multipart for a structure just to test it, apparently the mod doesn't like it. On creative mode, I went ahead and got a blueprint put it in the Constuction Table, hit start, and began hammering it. It was putting down invisible "ghost" multipart pieces, but not all the pieces that should've been on the blueprint. I'm guessing that multipart isn't supported (yet). Aside from that, the crash occurred upon clicking back on the construction table and pressing the materials button. I was just kicked from the game with the error above.
I don't know how you feel about some of the materials used and how lenient you might be, but I would hoping black dye should also be acceptable with ink sacks.
Third... It seems that blocks don't hold direction they were placed in the blueprints. So they may hold direction, I haven't tested for this yet. I saved a Smeltery Multiblock structure(Tinker's Construct) and the smeltery controller and smeltery drains turned into seared bricks. The Seared Faucets failed to generate much like the Forge Multiblocks.
Oh! Thanks. That's great. Waiting for fixing server-side crash.
Btw, is it unnecessary to unzip building pack to server side?
After you DL the pack, I think you need to open the zip and place the text documents(buildings) in the buildings folder generated within your minecraft instance(maybe the .minecraft folder if you are using the vanilla loader, i recommend the MultiMC5 setup...find the link in my signature).
EDIT(not really an edit, but...): I DL'd this and yes, do what I said above.