1.9.4
1.9
1.8
1.7.10
1.6.4
Forge
Liteloader
Too bad to don't keep a full changelog, it would be cool to see how has been the mod evolving over the different versions, or if you quit playing for a while, to know what's new on this one since the last time you played xD
v3.0.2 ()
- Added {compass} to the coordinates
- Made crash dumps more useful
- Changed how the fly speed code worked internally
v3.0.1 (2015-03-27)
- Fixed crash when trying to change fly speed when fly isn't on
- Fixed all sides not being rendered on some blocks added by other mods
v3.0 (2015-03-24)
- Added support for 1.8.1, 1.8.2, and 1.8.3
- Major rewrite
v2.16.0 (2015-01-12)
- XRay will now update the configuration if more blocks are added mid-game
- Redesigned wildcard matching
- Rewrote the patching code (like 3 times)
- Rewrote the installer
- Merged all versions into a single download
- Will now display if there is an update in-game
- Lots of code restructuring
v2.15.2 (12/06/14)
- Fixed crash when Game Directory was modified.
v2.15.1 (12/06/14)
- Fixed case issue when overwriting a profile
- Changed how the installer retrieves the jar file
v2.15.0 (12/06/14)
- Rewrote most of the GUI and installer code
- Moved Cave Finder to its own profile file.
- Improved file parsing
- Added {X1}, {Y1}, {Z1}
- Fixed a bug in Coords.txt where it would not recognize the section character.
- Fixed compatibility bug with FML
v2.14.2 (11/29/14)
- Fixed a bug where blocks would not be rendered when looking straight down in 1.8 and 1.8.1
v2.14.1 (11/27/14)
- Excluded netherrack and soul_sand from the default XRay.txt
- Added {Biome} to Coords.txt
v2.14.0 (11/26/14)
- Made fullbright stay on if you toggle xray while fullbright is already on
- Made cave mode not automatically turn fullbright on
- Cave mode now shows lava and torches
- Restructured and cleaned up a lot of internal code
- Added XRay 'profiles'
- Added ability to exclude blocks in XRay config files
- Added ability to use a wildcard in XRay config files
- Added {X2}, {Y2}, and {Z2} options for `Coords.txt`
- Fixed two small performance bugs
- Added support for 1.8.1
v2.13.0 (11/13/14)
- Made fly speed customizable
- Added ability to use formatting codes in `Coords.txt`
- Added {FPS}, {LookingAt}, {BlockLight}, and {SkyLight} options for `Coords.txt`
- Small performance improvements
v2.12.0 (11/11/14)
- Made the coordinates customizable
- Fixed bug where XRay was disabling itself on 1.8 when loaded via launchwrapper
- Reinfrastructured internal code
v2.11.1 (11/10/14)
- Fixed chunks not being rendered in 1.8
v2.11.0 (9/2/14)
- Updated for 1.8
v2.10.3 (9/1/14)
- Fixed bug in 1.6.4 where IDs weren't recognized in the config files.
- Fixed SecurityException when using LiteLoader linked with Forge.
- Fixed voidfog bug in 1.7.10
v2.10.2 (8/31/14)
- Now checks for updates on an interval instead of every launch to conserve some bandwidth.
- Fixed NullPointerException when patching for forge/liteloader
- Cleaned up code quite a bit
v2.10.1
- Fixed profile detection code for some LiteLoader profiles
- Updater now follows HTTP redirect
- Code clean up
- Cleaned up 'tile.name.block' blocks in 1.6.4
v2.10.0
- Started changelog
- New version scheme
- Fixed a bug in 1.6.4 where it would not detect mod blocks
- Lots of code optimization
- Improved loading performance
- Fixed asm bug when installing with optifine
- Added ability to add additional mods
I'm going to add it to the main post after next update
Forge compatible, configurable, and easily installable.
Click here for more information.
I am having a difficulty getting fullbright to work, causes a crash to desktop, no log.
If a person took the time to type in the search bar they would save the time waiting for an answer
I am having this same issue as shown in post #1766. The mobs and other entities flash very briefly in redstone view. I rolled back to 1.8.1 profile which works fine. Anyone have any solution? I think it's an issue with Xray+Optifine.
When I use the x-ray, I won't be able to see diamonds ores that well from far away. Like when I play bridges, I want to look for diamond and iron ores, but I can only see a limited number of ores. Sometimes I can't see a ore until I run across it or come near it for it to appear.
Hi, I newly registered just so I can make a post on this mod:
So I downloaded and installed the mod using Forge 1.8 and then upon loading the game, Xray mod is the only mod active and the rest of mine are disabled. I have to choose either to play minecraft with Xray mod or with the other mods but not at the same time, and this is annoying. I really want to use this mod but I like the other mods I have (such as Plant Mega Pack) more.
I tried installing to the Forge profile that the mods are saved on but Xray is not recognized as an installed mod. I tried downloading versions that were not 1.8 and they didn't work either. What am I doing wrong?
Hey there I just did a mod review (hope you don't mind), anyways I think the mod is epic cause it's so simple yet effective which is good. Love this mod also it's my first mod that I've reviewed and uploaded on YouTube. My channel name is Worldten Gaming. Thank you
I crash with the new version 3.0.1
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 14/04/15 17:38
Description: Initializing game
java.lang.NoClassDefFoundError: XRay
at btm.<init>(SourceFile:338)
at bss.ak(SourceFile:341)
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: XRay
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 10 more
Caused by: java.lang.VerifyError: Cannot inherit from final class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:760)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 12 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at btm.<init>(SourceFile:338)
at bss.ak(SourceFile:341)
-- Initialization --
Details:
Stacktrace:
at bss.a(SourceFile:302)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 93022032 bytes (88 MB) / 159129600 bytes (151 MB) up to 3207856128 bytes (3059 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1 XRay
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: ~~ERROR~~ NullPointerException: null
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: ~~ERROR~~ NullPointerException: null
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Thanks.
A french guy who love making mod and plugin for fun. I love reading comics, and more specially the series Dungeon.
I am having and issue where when I tell it to install it does nothing at all.
I am installing it this way:
But then it is not in my game.
It also wont work if I just put it in my mods folder.
But it still is not in my game.
I also tried to put it in a 1.8 folder in my mods folder for LiteLoader.
Again, not in my game.
I am not getting any crashes, it just is refusing to show up.
When I use the new beta 3.0 one, however, I do get crashes.
I used the setup I am trying to install now before I reformatted my computer fine, though... So I don't understand why it will not install.
Can't download the v3.0.1. It siads:
Error: Not Found
The requested URL /_gh/ was not found on this server.
Hey. You should make it so at nighttime the xray background stays the day time blue. xraying bases with the black is hard. thanks!
When I Add the mods I want to install with it ( Dr. Zharks Mo Creatures, a zip file, because it wont let me add the folder (another horrible flaw of this installer) and the mod. is. a. folder. so i had to compress it, and same exact thing with custom mob spawner) to the installer (I already know how to install them by themselves. but the installer seems to be the only way to install this mod. StUpId if you ask me.) It gives me the error:
java.lang.ArrayIndexOutOfBoundsException: 223
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at mc.ambientocclusion.xrayinstaller.b.a(SourceFile:103)
at mc.ambientocclusion.xrayinstaller.b.a(SourceFile:67)
at mc.ambientocclusion.xrayinstaller.a.l.doInBackground(SourceFile:1)
at javax.swing.SwingWorker$1.call(SwingWorker.java:296)
at java.util.concurrent.FutureTask.run(FutureTask.java:262)
at javax.swing.SwingWorker.run(SwingWorker.java:335)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:745)
Please Help?!?!!
When I try to use this with magiclauncher, I get the error
at magic.launcher.a.p.h(SourceFile:98)
at magic.launcher.a.j.k(SourceFile:192)
at magic.launcher.ap.a(SourceFile:120)
at magic.launcher.ab.r(SourceFile:1558)
at magic.launcher.am.actionPerformed(SourceFile:268)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2028)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2351)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236)
at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:272)
at java.awt.Component.processMouseEvent(Component.java:6414)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3275)
at java.awt.Component.processEvent(Component.java:6179)
at java.awt.Container.processEvent(Container.java:2084)
at java.awt.Component.dispatchEventImpl(Component.java:4776)
at java.awt.Container.dispatchEventImpl(Container.java:2142)
at java.awt.Component.dispatchEvent(Component.java:4604)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4618)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4279)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4209)
at java.awt.Container.dispatchEventImpl(Container.java:2128)
at java.awt.Window.dispatchEventImpl(Window.java:2492)
at java.awt.Component.dispatchEvent(Component.java:4604)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:717)
at java.awt.EventQueue.access$400(EventQueue.java:82)
at java.awt.EventQueue$2.run(EventQueue.java:676)
at java.awt.EventQueue$2.run(EventQueue.java:674)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:86)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:690)
at java.awt.EventQueue$3.run(EventQueue.java:688)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:86)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:687)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Also wondering how to use optifine with xray when using magiclauncher
Youtube: http://www.youtube.com/c/FIrefoxGaming1
Custom Resource Pack 1.9: http://www.mediafire.com/download/n6wot7wb6erbccs/Firefox_CUSTOM_1.9.zip
Will this cause a virus?
Please add a GUI to pick what blocks you would like to see.
I can't seem to get this to work on Liteloader w/ Forge.
There are no crashes or anything, just nothing works. When I go to the liteloader tab on the side of the menu I see the mod "Loaded" but doesn't work.
On 1.8.3 it keeps on flickering at the bottom, non-stop. I have optifine also installed but when I turned optifine off it doesn't happen.
Also, with full bright, it looks silly. Can you make it look like how it was in 1.8.1 please?
EDIT: Nevermind, I think I figured it out. Apparently I need deobfuscated source code to do this, not an obfuscated binary!
-------------
Hi, thanks for this mod!
I am trying to use it for testing while developing a mod with ore generation code. It works fine when I run it on my normal client, but in my development environment it doesn't seem to work properly.
It is loading (it shows up on the title screen), but no other functionality is present -- no key bindings, and no config directory created.
Any ideas why it might be doing this? I'm developing with Forge using IntelliJ, and am putting the mod in the "mods" directory of my client's development runtime environment...
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 4/21/15 4:26 PM
Description: Initializing game
java.lang.RuntimeException: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-8,5,] already has the context current
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:380)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:344)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-8,5,] already has the context current
at org.lwjgl.opengl.ContextGL.checkAccess(ContextGL.java:184)
at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:189)
at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:372)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.client.SplashProgress.finish(SplashProgress.java:380)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:344)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_31, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 178484400 bytes (170 MB) / 269283328 bytes (256 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: XRay v2.15.2 MCP v9.05 FML v7.10.118.1389 Minecraft Forge 10.13.3.1389 Optifine OptiFine_1.7.10_HD_B5 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{7.10.118.1389} [Forge Mod Loader] (forge-1.7.10-10.13.3.1389-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{10.13.3.1389} [Minecraft Forge] (forge-1.7.10-10.13.3.1389-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
XaeroBetterPvP{1.3.7.5} [Better PVP Mod] (BetterPvP_1.3.7.5_1.7.10_Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.7.10-Forge10.13.3.1389-1710ls
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [MLG Pack]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
AmbientOcclusion
Please Answer ASAP
HI!! lol, i have a "stupid" Q&A, i know that tis mos takes more SYS REs than normal minecraft by its self, my PC is JUNK!! i have Nvida Gforce 210, intell celeron D CPU 3.33 GHs and 2 GBs 400 MGHs DDR1 RAM, will your mob still run on my PC lag free? if not its K i lag onfline anyway, but i play on line!! will it work on line?? that is my Q&As, pleaz some one help meh