1.12.2
1.10
Forge
Combat
Mobs
Weapons
deleting all of the configs! is what cures all that ails ya on mods it seems....bug report the minotuar horn and hides names are switched
Already fixed that (it's in the Changelog), just haven't released the new update yet.
This used to be my Friends Account....
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I'm to awesome to say anything
Lol I like it the way it is, the size of it is what makes it challenging to kill it
Sure, I'll do it in a bit.
// Daisy, daisy...
Time: 12/3/13 2:26 PM
Description: Exception in world tick
java.lang.NullPointerException
at tragicfeint.tragicmc.entity.boss.EntityKingBaboom.func_70097_a(EntityKingBaboom.java:165)
at net.minecraft.entity.EntityLivingBase.func_70103_a(EntityLivingBase.java:1356)
at net.minecraft.client.multiplayer.NetClientHandler.func_72485_a(NetClientHandler.java:1057)
at net.minecraft.network.packet.Packet38EntityStatus.func_73279_a(SourceFile:31)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:99)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1930)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Thanks for helping, didn't notice that. It's been fixed.
This used to be my Friends Account....
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I'm to awesome to say anything
What kind of help? Lol
I'll probably start posting test versions tomorrow if anyone would like to help with that. [will probably be buggier than the last batch of test versions]
As always, if you find bugs, please post here or message me privately. And if you have any creative input to the mod, please don't be afraid to share it (I like cool ideas).
OMG,what happened to this reborn
how can i cancel it
?
Also fixed bug with Phoenix Feather's player revive that was doing it EVERY time the player died instead of only when the Phoenix Feather was actually in the player's inventory (like it's supposed to).