Ore meter is a device that, when held in your quick-bar, will indicate if there is any ore based on the fuel you placed in it is near you. Cause lets just admit it, all of us have better things to do than strip mine the bottom layers of your world, looking for diamonds.
If you have any issues, and of course, leave comments about how you like it, improvement suggestions, bug reports, etc.
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2.1.2 (1.4.2 Forge) (Adf.ly) (Bit.ly)
-MC Version 1.4.2 Forge-Exclusive
2.1.1 (1.3.2 Forge) (Adf.ly) (Bit.ly)
-Converted the mod to Forge compatible
For this mod to work, you will need the corresponding version of minecraft, and the correct version of Forge installed first to work.
To install, once you have installed Forge, simply copy the "oremeter X.X.X.zip" file (replacing X.X.X with the version number) into the mods folder. On a windows machine, it is found at "%appdata%\.minecraft\mods\" (without quotes) by default.
The recipe has changed since Diamond meter, it now takes a little more:
Empty Fuel Cell:
Full Fuel Cell Example(Using coal) - the cell in the center is a empty fuel cell
To use this tool, simply have it on you while walking around in the bottom layers of the overworld. It will change colors based on how close you are to diamond ore. It is best to keep it in your quick-bar, but it will update as long as it is in your inventory. To insert fuel hold right mouse button while it is in your hand and inset the fuel into the left slot (Images below)
1 Block away (practically looking at it):
2-3 Blocks away:
4-5 Blocks away:
6-8 blocks away:
9+ Blocks away (no diamond ore close by):
This mod has a config file that can be modified to get different effects. It is located in your MineCraft folder (%appdata%\.minecraft by default), and is named DiamondMeter.txt. In this file, you will see a few settings, in the format <setting>=<value>. If at any point you wish to restore the default value for a setting, delete the line for that setting, save the config file, and restart the game (or "use" the Diamond Meter to reload the config).
Please keep in mind that "Diamond Meter" was designed with the default values. The config was added to allow users to customize as they please.
The settings have these effects:
toFind (default 56): the block id to look for. distanceMax (default 8): changes the maximum distance to look for the block. Setting this too high may crash your game, so keep it within reason.
playSound (default false): tells the Diamond Meter whether or not to play a sound every time it transitions. soundVolume (default 1.0): changes the volume level of the Diamond Meter (if enabled). soundFurther (default note.bd): this is the sound that plays everytime the Diamond Meter transitions down (further away) soundCloser (default random.pop): this is the sound that plays everytime the Diamond Meter transitions up (closer)
Very true and this mod is a must cause I haven't found a single diamond in either my normal world or the mining dimension I'm in.
I may have to cheat one in just to make sure there are actually diamonds in it.
I kinda thought so but just wanted to make sure anyways!
How's about making an emerald meter also or have the diamond meter be able to detect emeralds by right+shift clicking or something.
Maybe be able to take a diamond meter and place lapis and emeralds around the meter in a crafting bench to detect those two items.
I have the mod installed along with NEI, but I cant look it up as it's not there! Could you help me? Thanks!
-UPDATE: I have found out that mystcraft's inkmixer has id conflicts with the diamond meter. How could I change the id of the meter?
When you look at the ID conflict log there should be available ID's listed underneath. It will give you a range of numbers to choose from. Just go to the meter, put in one of the ID's, save it and you are ready to play. Hope this helps.
Rollback Post to RevisionRollBack
If Minecraft were real, you'd be a zombie right now.
There is no conflict file or anything that indicates there is a conflict. I tried crafting it and it turns into the ink mixer. I even went 1 step further and changed the id of the ink mixer, but that still didn't work. If you could find a way to get around that, that would be cool. Thanks!