LanteaCraft is a mod created MichiyoRavencroft and AfterLifeLochie that adds Stargates and other technology from the Stargate series. You can use ComputerCraft, BuildCraft, IndustrialCraft2 and even Thermal Expansion alongside LanteaCraft's technology for the best experience. LanteaCraft is based on the original SGCraft by greg.ewing.
Build Status:
Legacy:
Release:
RC1 Builds are 1.6.4
RC2 Builds are 1.7.2
Release Builds are 1.7.10
But Greg's works with 1.6.4, I've never had an issue o. o
It works fine until you get to a desert pyramid, then the game will crash, since the 1.6.2 version does not have a call to a new forge method to save structure data, this fixes that.
Ah, right. Probably should just report it to the main thread, or post this build there. But whatever
Both have been done already, this version is doing a lot more then a simple bug fix though. I've already added ComputerCraft support, fixed long standing issues with crafting items from crystals found in chests, added a config option for structure gen. Also as of build 22 I have switched the textures to Detla NP's SGCraft pack, which in my opinion is a much better looking pack. Future features are IC2, BuildCraft, and UE power to power gates, naquadah reactors for producing power, and other gate styles.
The Meaning of Life, the Universe, and Everything.
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IRC Land
Join Date:
1/24/2012
Posts:
265
Minecraft:
MichiRavencroft
Xbox:
MichiRavencroft
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Build 16 fixes a java.lang.NoClassDefFoundError: net/minecraft/world/gen/structure/MapGenStructureAccess issue. Turns out I wasn't pulling that file in with the build script.. oops :/
Build 16 fixes a java.lang.NoClassDefFoundError: net/minecraft/world/gen/structure/MapGenStructureAccess issue. Turns out I wasn't pulling that file in with the build script.. oops :/
bug?
i create stargate, place dhd and game closed (no error log).
mods: galaxycraft, nei, sgcraft
I have a fix for this ready, but I'm in the middle of a large rewrite, and if I pushed now DHDs would be invisible... as soon as the next build is out this should be fixed. This issue was fixed in build 26!
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Curse PremiumLanteaCraft is a mod created MichiyoRavencroft and AfterLifeLochie that adds Stargates and other technology from the Stargate series. You can use ComputerCraft, BuildCraft, IndustrialCraft2 and even Thermal Expansion alongside LanteaCraft's technology for the best experience. LanteaCraft is based on the original SGCraft by greg.ewing.
Build Status:
Legacy:
Release:
RC1 Builds are 1.6.4
RC2 Builds are 1.7.2
Release Builds are 1.7.10
Get LanteaCraft: AfterLifeLochies CDN or Curse Forge
LanteaCraft Issue Tracker
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License
Contacting Us
You can chat with us in #LanteaCraft on irc.esper.net. Do you want to help us out? You can donate to the team to help cover the cost of our hardware, so we can keep giving you this awesome mod.
Want your other textures to match LanteaCraft? Check out Delta NP's texture packs for vanilla and for mods!
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292427-lanteacraft
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Curse PremiumAny chance that you will also "fix" greg's ligtning maybe ?
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Curse PremiumIt works fine until you get to a desert pyramid, then the game will crash, since the 1.6.2 version does not have a call to a new forge method to save structure data, this fixes that.
Donate with Patreon:
https://www.patreon.com/Michiyo?ty=h
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292427-lanteacraft
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Curse PremiumBoth have been done already, this version is doing a lot more then a simple bug fix though. I've already added ComputerCraft support, fixed long standing issues with crafting items from crystals found in chests, added a config option for structure gen. Also as of build 22 I have switched the textures to Detla NP's SGCraft pack, which in my opinion is a much better looking pack. Future features are IC2, BuildCraft, and UE power to power gates, naquadah reactors for producing power, and other gate styles.
Donate with Patreon:
https://www.patreon.com/Michiyo?ty=h
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292427-lanteacraft
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Curse PremiumWhat issues are there with Greg's Lighting?
Edit: Ahh IC2 API issues... Hmm I've not worked with the IC2 API much, but I could give it a shot.
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292427-lanteacraft
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Curse PremiumActuallt there is issue with player particles inside ligh blocks from light emmiters.
---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy bear! Time: 10/26/13 12:32 PM Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/world/gen/structure/MapGenStructureAccess at gcewing.sg.FeatureGeneration.modifyScatteredFeatureGen(FeatureGeneration.java:36) at gcewing.sg.FeatureGeneration.onInitMapGen(FeatureGeneration.java:23) at gcewing.sg.SGCraft.onInitMapGen(SGCraft.java:207) at net.minecraftforge.event.ASMEventHandler_156_SGCraft_onInitMapGen_InitMapGenEvent.invoke(.dynamic) at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39) at net.minecraftforge.event.EventBus.post(EventBus.java:108) at net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(TerrainGen.java:29) at net.minecraft.world.gen.ChunkProviderGenerate.<init>(ChunkProviderGenerate.java:106) at net.minecraft.world.WorldType.getChunkGenerator(WorldType.java:180) at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:94) at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:728) at net.minecraft.world.World.<init>(World.java:291) at net.minecraft.world.WorldServer.<init>(WorldServer.java:110) at WorldServerOF.<init>(WorldServerOF.java:30) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:55) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:142) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583) Caused by: java.lang.ClassNotFoundException: net.minecraft.world.gen.structure.MapGenStructureAccess at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 18 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_10, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 860642808 bytes (820 MB) / 1526398976 bytes (1455 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 Optifine OptiFine_1.6.4_HD_U_C6 39 mods loaded, 39 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available optifinefml{} [Optifine] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available shadersmod{2.0.1 beta 18} [GLSL Shaders Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BiblioCraft{1.5.0} [BiblioCraft] (BiblioCraft[v1.5.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Core{4.1.0} [BuildCraft] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Builders{4.1.0} [BC Builders] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Energy{4.1.0} [BC Energy] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Factory{4.1.0} [BC Factory] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Transport{4.1.0} [BC Transport] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Silicon{4.1.0} [BC Silicon] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CarpentersBlocks{v1.9.3} [Carpenter's Blocks] (Carpenter's Blocks v1.9.3 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ExtrabiomesXL{3.14.2} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.6.4-3.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FlansMod{4.0} [Flans Mod] (FlansMod-4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available IC2{2.0.279-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.279-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forestry{2.3.0.6} [Forestry for Minecraft] (forestry-A-2.3.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ICBM|Contraption{1.3.3} [ICBM] (ICBM_Contraption_v1.3.3.253.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ICBM|Sentry{1.3.3} [ICBM] (ICBM_Sentry_v1.3.3.253.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ICBM|Explosion{1.3.3} [ICBM] (ICBM_Explosion_v1.3.3.253.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available IronChest{5.4.1.629} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.629.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFFS{3.3.1} [Modular Force Field System] (MFFS_v3.3.1.224.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ForgeMultipart{1.0.0.191} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Core{4.0.5.12} [Project: Red-Core] (ProjectRedBase-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Compatability{4.0.5.12} [ProjectRed-Compatability] (ProjectRedCompat-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Integration{4.0.5.12} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Transmission{4.0.5.12} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Exploration{4.0.5.12} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ProjRed|Illumination{4.0.5.12} [ProjectRed-Illumination] (ProjectRedWorld-1.6.4-4.0.5.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Railcraft{8.1.0.0} [Railcraft] (Railcraft_1.6.2-8.1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available AS_Ruins{10.7} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available SGCraft{0.1.0} [SGCraft-Reloaded] (SGCraft-Reloaded-0.1.0-forge9.11.1.933-snapshot-12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available McMultipart{1.0.0.191} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ForgeMicroblock{1.0.0.191} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'-
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I'm still getting that issue with build 16
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Curse PremiumBuild 18 should fix it... I MIGHT have had a typo in the path for that class... *sigh*
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Curse PremiumSure thing check the latest build (21+)
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Curse PremiumBuild 20 is 856.06 KB Build 21 is 856.21 KB diff is 0.15 KB both show 857 KB in explorer.
What error are you getting with build 20? I haven't found any issues yet.
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Curse PremiumI have a fix for this ready, but I'm in the middle of a large rewrite, and if I pushed now DHDs would be invisible... as soon as the next build is out this should be fixed. This issue was fixed in build 26!
Donate with Patreon:
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Curse PremiumDonate with Patreon:
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http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292427-lanteacraft
Just to clear up any potential descrepencies that may or may not arise.
4 days ago i downloaded this --> SGCraft-0.7.0-mc1.6.4
and now you guys have this ---> SGCraft-Reloaded-0.1.0-forge9.11.1.933-snapshot-39
Which one is the correct one ??
.
Windows 7 x64-bit SP-1 - MC v1.7.10 - Forge 10.13.4.1517 - CodeChickenCore v1.0.7.47 - NEI v1.0.5.118 - (MultiMC v5.0.4.8)
Windows 7 x64-bit SP-1 - MC v1.7.10 - Forge 10.13.4.1517 - CodeChickenCore v1.0.7.47 - NEI v1.0.5.118 - (MultiMC v5.0.4.8)