It's too bad that the only thing shown on atlas is water......
Not so compatible with mods, isn't it?
At the moment it's possible to register custom (or default) textures for custom biomes in code. If a biome is not registered directly, Atlas will try to determine its basic type like "water" or "forest" based on Forge's BiomeDictionary. Although this will only work if the mod the biome belongs to registered the biome to BiomeDictionary. If that fails as well, it uses the default texture for unknown biomes, which is plains. It looks empty, because that's how I thought plains were depicted on maps, like empty spaces. See LotR map for example.
Yes, sure. Although at the moment it is not possible to assign textures to mods' custom unregistered biomes.
Thanks for all the feedback, people! Now I know what I have to do: I will create a config file where you can assign texture to biome ID. One of the default ones or custom file.
I made a mod spotlight on this, it is no different than there others, but i thought I would post it anyway.
You can see it now but it will be live on my channel at 8 AM EST.
As far as Minimaps Go; The rest of them now simply blow. RPG Feel and Awesome Looks; Rei and Zan are now off the Hook. For why would I waver in this choice? I know not. Hear me shout, Unwavering in Voice! As far as Minimaps Go; The rest of them, now simply blow.
Rollback Post to RevisionRollBack
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
As far as Minimaps Go; The rest of them now simply blow. RPG Feel and Awesome Looks; Rei and Zan are now off the Hook. For why would I waver in this choice? I know not. Hear me shout, Unwavering in Voice! As far as Minimaps Go; The rest of them, now simply blow.
Wow man, I never thought my mod could inspire a poem
Also, would you guys like the ability navigate the map using arrows?
Beautiful hand-drawn map with pan & zoom, dimensions, markers.
Download: https://www.curseforge.com/minecraft/mc-mods/antique-atlas/files
Huge thanks to asiekierka and tyra314 for updating to 1.14.4.
Both server and client need to have the mod installed.
Crafting Recipe:
+ =
Bugs and suggestions: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/issues
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
It definitely adds to an RPG feel in Minecraft, and I really love the rustic look you gave it. Nice work!
Edit-
It's too bad that the only thing shown on atlas is water......
Not so compatible with mods, isn't it?
Youtube: Sushix
Farewell everyone o/
Come on, just click that subscribe button! I promise ya, you won't regret it
Fantastic work mate!
At the moment it's possible to register custom (or default) textures for custom biomes in code. If a biome is not registered directly, Atlas will try to determine its basic type like "water" or "forest" based on Forge's BiomeDictionary. Although this will only work if the mod the biome belongs to registered the biome to BiomeDictionary. If that fails as well, it uses the default texture for unknown biomes, which is plains. It looks empty, because that's how I thought plains were depicted on maps, like empty spaces. See LotR map for example.
Yes, sure. Although at the moment it is not possible to assign textures to mods' custom unregistered biomes.
Thanks for all the feedback, people! Now I know what I have to do: I will create a config file where you can assign texture to biome ID. One of the default ones or custom file.
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
Thanks for your insight! I have explained my plans concerning custom biomes in the previous post.
Oh, by the way, dimensions are already supported, the GUI just shows the dimension you're in.
I have been thinking about marking villages and dungeons, but instead of custom blocks it should be some purely GUI method, don't you think?
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
An addition: do anything you like with this mod as long as you attribute to me and don't make money off it.
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
If you think it's good enough I would love for you to feature it in the description
Come on, just click that subscribe button! I promise ya, you won't regret it
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
You can see it now but it will be live on my channel at 8 AM EST.
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.
The rest of them now simply blow.
RPG Feel and Awesome Looks;
Rei and Zan are now off the Hook.
For why would I waver in this choice?
I know not. Hear me shout, Unwavering in Voice!
As far as Minimaps Go;
The rest of them, now simply blow.
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
Wow man, I never thought my mod could inspire a poem
Also, would you guys like the ability navigate the map using arrows?
I made Moses Mod, Dota 2 Items Mod, Rings of Power and Antique Atlas.