1.11
1.10
1.9.4
1.8
1.7.10
1.7.2
Forge
SMP
More specific, what you tried, what is not working, what other mods you using, what version.
I was really interested in giving your mod a go in your video, I noticed that as you chopped and mined that particular tool's durability was reduced as if they it had broken a single block.
This seems extremely OP to me, so I am wondering if there this is configurable? That way I can better balance the mod.
http://fingersmeller.wix.com/millennials
Actually it reduces for every block mined, not just for the single block. It also takes hunger.
Does it work when on shift mode? Do the commands work?
Commands work, shift doesn't
It initially added only BiomesOPlenty:gemOre/2, but not the rest...
Adding BiomesOPlenty:gemOre to the blocklist works, but also includes the gem blocks, rather than just the ores.
(BiomesOPlenty:gemOre 0,2,4,6,8,10,12,14 are the ores, and the odd ones are the gem blocks)
I tried adding BiomesOPlenty:gemOre/0 BiomesOPlenty:gemOre/2 etc throught the /veinminer commands, and It wrote it to the cfg, but when I restarted, it reset....
In the config screen, I could add one BiomesOPlenty:gemOre/0 but trying to add BiomesOPlenty:gemOre/2 after that, the add button lights up, but doesn't do anything.
Is there a correct format to do this in the blocklist, ie BiomesOPlenty:gemOre/(0,2,4,6,8,10,12,14) ?
That is a bug. Try the latest build (#14) and see if that fixes it.
This is the code below:
####################
# misc
####################
misc {
# Block IDs (with metadata) to consider equivalent.
# Separate block IDs from metadata with ':'. Separate blocks with '='. Separate groups with ','
# [default: '73:0=74:0,17:0=17:4=17:8,17:1=17:5=17:9,17:2=17:6=17:10,17:3=17:7=17:11']
S:equalBlocks=
}
I guess it just ignores the redstone one because the leaves work just fine.