The Lucky Block mod adds just one block, yet over one hundred possibilities to Minecraft! Just mine the Lucky Block, cross your fingers, and hope it will drop the items you need. But now, with this new version, you can expect more than just items; The Lucky block can spawn animals, monsters, other entities and even structures! From giants to fireworks, sticks to diamonds, the Lucky Block will give you an exciting experience every time you mine it.
Description
Gold. Think about it, there isn't much use for it really. There's no point wasting your gold on tools, swords and armor. How many clocks do you need when you can just look at the sun. And if you need gold nuggets to make potions, all it takes is one gold ingot and you already have nine.
Do you wish there were better things to do with your gold? Or maybe if you could exchange it for something else? Now there's a block that makes gold worth mining. It's called the Lucky Block, and can be crafted with 4 gold ingots and a dropper, and can also be found naturally in your world. When you mine this block it will have an equal chance of dropping items, spawning entities or structures.
WARNING: If luck is not on your side, this block may have devastating effects on you or your world. It is recommended that you backup your world, use an unimportant world, or go hardcore and take the risk!
Crafting
Increase/decrease luck by crafting with the items below:
~ Add ~
Diamond: 12
Diamond Block: 100
Emerald: 8
Emerald Block: 80
Gold Ingot: 6
Gold Block60
Iron Ingot: 3
Iron Block: 30
Golden Apple: 40
Enchanted Golden Apple: 100
Nether Star: 100
- Download the Fabric API and place it in your mods folder
- Download the Lucky Block and place it in your mods folder
Add-ons
Add-ons are user-made additions to the Lucky Block. They add variants of the main block/items, with different features. You can install add-ons by putting them in the .minecraft/addons/lucky folder.
If you are an add-on creator, refer to the documentation for information on creating a custom add-on. You are also reminded to not post your add-on on Planet Minecraft.
Configuration
The Lucky Block can be configured using the files in .minecraft/config/lucky/{version}. Refer to the documentation for configuration instructions
Contributors
A special thanks to the people below for assisting in the design of certain Lucky Block drops:
Reviews of the Lucky Block can be found on YouTube.
Permission
The Lucky Block is protected by Australian Copyright Law. You must follow the guidelines below
You are not allowed to:
- Create public modpacks using the mod.
- Distribute this mod on other websites without using the link provided on this forum.
You are allowed to, without asking for permission:
- Use this mod on your server, public or private.
- Make youtube videos using the mod.
- Make custom maps and mini games using the mod, provided the mod itself is not included in the final download (i.e. users have to download the mod separately)
- Make custom add-ons.
Nice mod, it looks like this could have a lot of potential fun for users.
Due to the forum linking rules we require that all mod pages have a direct download to the mod. A direct download is a link that takes the user directly to the download or to an adfly (or similar) page that then redirects to the download. Links to planet Minecraft downloads are not allowed. Please replace the current link with the direct one or add the direct link to your page.
Made a new world, found four boxes near each other. Got abunch of redstone equipment, Full diamond equipment, some spawn eggs, and the last one, BOOM!!!! ENDERDRAGON!! I can't kill it and it destroyed my world.....
Sad, and frustrating...
Great mod haven't installed it but I like the idea of a block that can drop anything where have I seen that block before hmmmmmm maybe Mario brothers anyway good luck hope you add more stuff.
Great mod haven't installed it but I like the idea of a block that can drop anything where have I seen that block before hmmmmmm maybe Mario brothers anyway good luck hope you add more stuff.
You sir just know where it came from but also BEE BEE rong its Super Mario Bros., not Mario Bros.
Nice mod, it looks like this could have a lot of potential fun for users.
Due to the forum linking rules we require that all mod pages have a direct download to the mod. A direct download is a link that takes the user directly to the download or to an adfly (or similar) page that then redirects to the download. Links to planet Minecraft downloads are not allowed. Please replace the current link with the direct one or add the direct link to your page.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 23-10-13 17:32
Description: Initializing game
java.lang.NoSuchMethodError: net.minecraft.item.ItemMapBase.getNextID()I
at StefGunMod.S3DGMMod.<clinit>(S3DGMMod.java:71)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at StefGunMod.S3DGMMod.<clinit>(S3DGMMod.java:71)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 45344880 bytes (43 MB) / 126607360 bytes (120 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 7 mods loaded, 7 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed
Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed
ClientSidedHorsesMod{1.6} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded->Constructed
QuiverMod{1.6.2} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded->Constructed
lucky{4.0.0} [Lucky Block] (LuckyBlock_v4.0_1.6.4.jar) Unloaded->Constructed
S3DGM{0.5.0} [Stefinus 3D Gun Mod] (S3DGMV0.5.1.zip) Unloaded
Launched Version: 1.6.4-Forge9.11.1.935
LWJGL: 2.9.0
OpenGL: GeForce 6800 XT/PCI/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Can you help me?
This error is being caused by the 'Stef Gun Mod'. It seems to have nothing to do with the lucky block. You might want to show it to the creator of that mod.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/3/2013
Posts:
45
Member Details
Can you buff up the crafting recipe? Maybe an enchanted book completely surrounded in diamonds? I wanna put this in my world but I don't want the mod to overpower me.
I'm considering downloading. Just a small issue; someone reported a Ender Dragon being spawned. I'd heavily suggest not spawning boss mobs(and certain technical mobs such as ender crystals). I also suggest that breaking it requires you to place it above your head and jump into it, but that might not be as easy.
I also suggest adding a config option to use the recipe mentioned here:
Can you buff up the crafting recipe? Maybe an enchanted book completely surrounded in diamonds? I wanna put this in my world but I don't want the mod to overpower me.
As well as control options on spawn rate(such as lowering vein size and weight, spawn height, even a per chunk chance to find any), and of course a option to disable crafting them altogether without disabling the block itself.
It does sound fun, though. Many mods have added blocks that give items/blocks. Not even one prior to this to my knowledge has added a chance for structures! (mobs either IIRC, but I'm fairly certain on the structures)
There was a mod that did other crazy things, though, including everything here(except maybe mob spawning) but including other random effects such as potion effects and even pseudo commands. This mod is Pandora's Box, by a modder who I now don't respect and can't remember his(?) username. Nor do I care to know his username or explain why.
Anyway, this is a mod with promise, and while I don't think it's going to be big, I do like it.
Rollback Post to RevisionRollBack
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
When I install this Mod along with 19 others My game loads fine BUT when i place a lucky block My game Says "Shutting Down Internal Server..." The force closes Any Help??
When I install this Mod along with 19 others My game loads fine BUT when i place a lucky block My game Says "Shutting Down Internal Server..." The force closes Any Help??
maybe your mods arent compatible with the lucky block mod
Lucky Block for Minecraft 1.19 is out now! Get it here!
Resources
What is the Lucky Block?
The Lucky Block mod adds just one block, yet over one hundred possibilities to Minecraft! Just mine the Lucky Block, cross your fingers, and hope it will drop the items you need. But now, with this new version, you can expect more than just items; The Lucky block can spawn animals, monsters, other entities and even structures! From giants to fireworks, sticks to diamonds, the Lucky Block will give you an exciting experience every time you mine it.
Description
Gold. Think about it, there isn't much use for it really. There's no point wasting your gold on tools, swords and armor. How many clocks do you need when you can just look at the sun. And if you need gold nuggets to make potions, all it takes is one gold ingot and you already have nine.
Do you wish there were better things to do with your gold? Or maybe if you could exchange it for something else? Now there's a block that makes gold worth mining. It's called the Lucky Block, and can be crafted with 4 gold ingots and a dropper, and can also be found naturally in your world. When you mine this block it will have an equal chance of dropping items, spawning entities or structures.
WARNING: If luck is not on your side, this block may have devastating effects on you or your world. It is recommended that you backup your world, use an unimportant world, or go hardcore and take the risk!
Crafting
~ Add ~
Diamond: 12
Diamond Block: 100
Emerald: 8
Emerald Block: 80
Gold Ingot: 6
Gold Block60
Iron Ingot: 3
Iron Block: 30
Golden Apple: 40
Enchanted Golden Apple: 100
Nether Star: 100
~ Subtract ~
Rotten Flesh; -5
Spider Eye: -10
Fermented Spider Eye: -20
Poisonous Potato: -10
Puffer Fish: -20
Downloading and Installing
Download the Lucky Block from the official website: Download Here
For Minecraft Forge:
- Download the Forge installer
- Download the Lucky Block and place it in your mods folder
For FabricMC:
- Download the Fabric installer
- Download the Fabric API and place it in your mods folder
- Download the Lucky Block and place it in your mods folder
Add-ons
Add-ons are user-made additions to the Lucky Block. They add variants of the main block/items, with different features. You can install add-ons by putting them in the .minecraft/addons/lucky folder.
If you are an add-on creator, refer to the documentation for information on creating a custom add-on. You are also reminded to not post your add-on on Planet Minecraft.
Configuration
The Lucky Block can be configured using the files in .minecraft/config/lucky/{version}. Refer to the documentation for configuration instructions
Contributors
A special thanks to the people below for assisting in the design of certain Lucky Block drops:
Tmtravlr
Artwork by Clayton Chowaniec.
Reviews
Reviews of the Lucky Block can be found on YouTube.
Permission
The Lucky Block is protected by Australian Copyright Law. You must follow the guidelines below
You are not allowed to:
- Create public modpacks using the mod.
- Distribute this mod on other websites without using the link provided on this forum.
You are allowed to, without asking for permission:
- Use this mod on your server, public or private.
- Make youtube videos using the mod.
- Make custom maps and mini games using the mod, provided the mod itself is not included in the final download (i.e. users have to download the mod separately)
- Make custom add-ons.
The Creator
Alex Socha (Real), PlayerInDistress (Forum)
© Copyright 2021 Alex Socha. All Rights Reserved.
Hey, I can quite whenever I want... just... not right now.
Any advice?
Due to the forum linking rules we require that all mod pages have a direct download to the mod. A direct download is a link that takes the user directly to the download or to an adfly (or similar) page that then redirects to the download. Links to planet Minecraft downloads are not allowed. Please replace the current link with the direct one or add the direct link to your page.
Thanks,
Farewell everyone o/
Sad, and frustrating...
I can only fix crashes if i get a crash report given
Ok, direct link put in place!
This error is being caused by the 'Stef Gun Mod'. It seems to have nothing to do with the lucky block. You might want to show it to the creator of that mod.
I think that I'm the only person on these forums to have the syndrome. if anyone else has it,
let me know
I also suggest adding a config option to use the recipe mentioned here:
As well as control options on spawn rate(such as lowering vein size and weight, spawn height, even a per chunk chance to find any), and of course a option to disable crafting them altogether without disabling the block itself.
It does sound fun, though. Many mods have added blocks that give items/blocks. Not even one prior to this to my knowledge has added a chance for structures! (mobs either IIRC, but I'm fairly certain on the structures)
There was a mod that did other crazy things, though, including everything here(except maybe mob spawning) but including other random effects such as potion effects and even pseudo commands. This mod is Pandora's Box, by a modder who I now don't respect and can't remember his(?) username. Nor do I care to know his username or explain why.
Anyway, this is a mod with promise, and while I don't think it's going to be big, I do like it.
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
maybe your mods arent compatible with the lucky block mod