Yes, i'm also working on a workbench, where you can select your result. For example there are two recipes with the same input, but with another output, you can select which you want (often Tools)
I gave myself op status in SMP with NBTExplorer some time ago, but I don't remember how I did it; and can't find, for my very life, a clear, easy answer to this issue.
Could someone explain to me how to do it? Thanks a lot.
I did Not get your point. Are you trying to get opped or do you ask how this mod works?
I know how this mod works (mostly): You need to have operator status to run it, but the op doesn't explains how to achive this feat. I did it once, through NBTExplorer, but I can't remember how, nor I can find an explanation on how to get op status in SMP.
You have to be an operator of the server, you can be one by using this command /op YourMinecraftName, from an operator or the console of the server or adding our name to the ops.txt list and restart the server.
Same error for me some greg tech recipes will not show up at all which sucks. Your mods seems to disable them by default???? tried re enabling them and nothing changes except that your mod changes it back to disabled straight away?'
Edit: Essentially all the mods i have are greg tech and IC2 and NEI nothing more.After adding your mod i notice after coming into a game that a bunch of recipes are disabled by default roughly around 117?
After typing disabled into the crafting manger search box it shows me many gregtech recipes that are disabled by default? That i know for a fact are not normally disabled without your mod. So i am at a loss as i really need this mod to disable OP computer craft recipes in place for some better harder turtle ones.
Using forge version 965 on 1.6.4 other versions seem to keep this bug as well. NEI version: NotEnoughItems 1.6.1.5.jar, CodeChickenCore 0.9.0.6.jar, Greg Tech version "version": "4.08a", Industrial craft version: industrialcraft-2_2.0.380-experimental.jarAlso I am happy to help fix this bug with you if you add me on skype and we can do some in depth testing as i have significant knowledge Skype: James_w2424
I'm working on 0.2.1. I have to rewrite some code, after that i will think about this problem. But Thank
Seriously man, kudos to you, grazias. Diamonds, +1.retweet,like. Whatever you want. Thank you for this.
(Also is it possible to add a tool in a recipe that takes a set amount of durability when used in that recipe?
You can put every tool you want into the recipe result, but there is now why to add more durability because you can set a negative damage and the tool is fully repaired if damage is zero 0 to the max damage of the item. So there is no space for that more durability.
Crafting manager V0.2 does not work well with some mods modified other mods' item recipes, like Gregtech. Some tools' recipes will not show on NEI and CraftGuide, and some recipes are removed by CM strangely.
Crafting manager V0.2 does not work well with some mods modified other mods' item recipes, like Gregtech. Some tools' recipes will not show on NEI and CraftGuide, and some recipes are removed by CM strangely.
I worked on 0.2.1 for a long time, but it's just slow going. I hope i can release this version the next week. I want to release a working version not a pre-release like before. I hope you can understand me :).
Hey was wondering when version 0.2.1 or whichever mod fixes the auto disabled bug would be coming out. Not trying to rush you or anything just wondering. Also I would like to add thaumcraft 4 to the list of mods that this does it to!
Hey was wondering when version 0.2.1 or whichever mod fixes the auto disabled bug would be coming out. Not trying to rush you or anything just wondering. Also I would like to add thaumcraft 4 to the list of mods that this does it to!
Yes, i want to release today 0.3 :). I took me a long while to make this working. I'm adding ShapedOre and ShapelessOre Recipes soon, i hopefully can also fix the other issue disabling some recipe.
Ones that already existed... for example, Empty Syringe comes from MineFactory Reloaded..
The recipes don't show in /CraftingManager either
We are giving a FREE copy of Arma3 or TITANFALL once or YouTube channel hits 100 subscribers!!!
Are you really, should what does the manager say, how much recipes you have disabled. You can also typ disabled into the search box.
And here is a screen of the syringe search in NEI and your app:
We are giving a FREE copy of Arma3 or TITANFALL once or YouTube channel hits 100 subscribers!!!
What happens when you remove my mod?
Haven't done that yet since players were on, but before this we know it was working for specifically Empty Syringe.
It has to be your mod, as that is the only thing that we added.
EDIT: Was just able to remove your mod, and the recipe shows again, so it seems that the error is in your mod.
We are giving a FREE copy of Arma3 or TITANFALL once or YouTube channel hits 100 subscribers!!!
Ok, :(. Why this is happening. Can you send me some information of your mods? Forge and so on? So that i can reconsecrate this error.
Using MCPC+ 1.6.2 and the mods I have are:
Minecraft DayZ
Damage Indicators
Rei's Minimap
BSPKRS' Mods (Direction HUD,Status Effect HUD,Armor Status HUD)
Tree Capitator
Backpacks
Code Chicken Core
Not Enough Items
Bibliocraft
Industrial Craft 2
MineFactory Reloaded
Thermal Expansion
Buildcraft
Smart Moving
Secret Rooms Mod
Inventory Tweaks
Barrels Mod
Crafting Manager
We are giving a FREE copy of Arma3 or TITANFALL once or YouTube channel hits 100 subscribers!!!
Yes, i'm also working on a workbench, where you can select your result. For example there are two recipes with the same input, but with another output, you can select which you want (often Tools)
You could try to rename my mod to zCraftingManager 0.2.zip.
I did Not get your point. Are you trying to get opped or do you ask how this mod works?
You have to be an operator of the server, you can be one by using this command /op YourMinecraftName, from an operator or the console of the server or adding our name to the ops.txt list and restart the server.
Oh, sorry, you could open to lan and allow cheats :).
Seriously man, kudos to you, grazias. Diamonds, +1.retweet,like. Whatever you want. Thank you for this.
(Also is it possible to add a tool in a recipe that takes a set amount of durability when used in that recipe?
log: http://pastebin.com/pb8eHSpp
I'm working on 0.2.1. I have to rewrite some code, after that i will think about this problem. But Thank
You can put every tool you want into the recipe result, but there is now why to add more durability because you can set a negative damage and the tool is fully repaired if damage is zero 0 to the max damage of the item. So there is no space for that more durability.
I will look at this soon, working on 0.2.1
Yes, i'm working on it.
Yes, i want to release today 0.3 :). I took me a long while to make this working. I'm adding ShapedOre and ShapelessOre Recipes soon, i hopefully can also fix the other issue disabling some recipe.