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You may not redistribute this mod in any way, without a written permission.
You may use this mod for modpacks, as long as you give credit to the author(s) and link to this forum post.
This mod includes an api for mod makers to add their own ingame configuration, if you want to get more information about it click here.
This mod allows you to disable and in add new recipes ingame.
This mod is fully complicated with crafting recipes from other mods and also with NEI (NEI also doesn't show the disabled recipes without restarting, what surprised me :-))
The information is saved in config/CraftingManager.cfg.
Only opped player can work with the CraftingManager, the configuration will be automatically send to the client.
You are allowed to change the configuration ingame without restarting, by using the command: /CraftingManager (lower cases don't work)
Multiple Crafting Results
Adding a switch button for different results of a recipe, my RandomAdditions and IC2 add a bronze Pickaxe, now you are able to craft both of them , this also works with added recipes.
Harvest Progress (only 1.6.4)
Fixed language issue
Forgot this update
Fixed too much payload bug!!!! Finally!
Fixed crash on server connect
Should fix 'too much payload bug'
Fixed NEI 'keys'
Should fix memory leaks
Add blacklist for outputs
Some other little issues
Fixed issues with GregTech (disalbe load last option of GregTech to make this work)
Fixed disabled recipes not saving
Fixed a switch recipe bug
Fixed some StringUtils crash while converting an ItemStack to a string
Fixed not saving enchantments
Fixed rendering glitch, now you can cycle though recipes
Fixed crafting recipe not shift correctly
Fixed some edit crafting recipe issues
Fixed sending data not correct (specially for furnace recipes)
Fixed a StringConverterUtils bug
Added a interal core mod, the zip file is now a jar file
Fixed inventory glitching issues
Fixed crash on adding a recipe without an output
Fixed crash some furnace recipe issues
Fixed crashing on adding recipe
Fixed not adding created recipe "correct"
Fixed crashing on clicking tab page button
Fixed Added Furnace Recipes not updating
Added Hide Button
Fixed Crashing while startup up, caused by an invalid furnace recipe
Fixed inventory glitching issue (while adding a recipe)
Fixed switching ore type not working
Fixed rendering tab issue
Fixed crashing while generation an invalid String (StringUtils)
Fixed minecraft crashes when adding recipe
Fixed not saving anything at all
Added support for furnace
Fixed render tab bug
Reworked saving system (All configuration cannot be ported to this version)
Added a new tab for workbench utils
Fixed small stacking of added recipes when joining world
Fixed can't connect to server because of to much data (hopefully, didn't test)
Fixed game crashes after adding some recipes
Fixed config not working before using command /CraftingManager
Added ability to configure receive notification
Fixed adding recipe bugs
Add abillity to config Integer
Fixed needClientUpdate false bug
Added new api method onEntryChange
Added new PacketEntry: StringPacketEntry allows the modder to send Strings easier
ported to 1.7.10
Fixed some api bugs
Fixed server not working
Added an api for mods
Added Need NBT Function (YESSSSS)
Fixed some items not loaded bug (startup crash)
Enhanced loading config
Fixed bug of not saving disabled recipes
Fixed bug of not adding disabled recipes to the list
removed Harvest Progress
fix same small cost bugs
added Material Harvest System
Fixed added recipe caused a crash
added switch button to the normal crafting
Fixed another crash
Hopefully fixed that anyone get name of item crash