is there a way to remove the healing spell cooldown? im playing with my friend and im considered the healer, so instead of making a 1 shot 9999 healing spell i would like to make a "healing beam" or something like that
Better Dungeons might not be around, but Roguelike Dungeons is.here. It's out for 1.11 as well as 1.10.2. No need for customized structures at all although you may want them for your own reasons. I'm getting ready to assemble a custom mod pack for 1.10. I have never been satisfied with official packs. Currently on my 5th world (2 in 1.4, one in 1.6, and 2 in 1.7). This mod, once debugged, will likely make it.
I would definitely like a dimension reachable by gateway. Perhaps a ritual on the keystone would create a light or dark portal stone that requires that type of etherium to work. With Soul Shards available feeding a dark aurem would be child's play.
Umm I've tried this mod once, and while the dungeons are fun and a blast to go through, they can be a little to really laggy on the surface level if they are in loaded chunks specially in lower level hardware, but then again it might happen with every mod tha adds massive structures above or under ground. On a side note, does anyone know wich bosess don't make the game go nuts everytime they try to use a spell? So far I know about the arcane and wind guardians, the water one is fine, but the watery grave spell doesn't work, unless that has something to do with the deph strider enchant.
Any lag in dungeon chunks is caused by entities from the spawners inside since they roam around the area leaving room for more. That said, it's generally not a good idea to build a base too close to a dungeon since digging into one, especially lower down, can have disastrous results.
Crashed when i tried summoning the winter guardian
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 12/5/16 2:14 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at net.minecraft.entity.Entity.func_70091_d(Entity.java:631)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:452)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:631)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:452)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: Skeleton (net.minecraft.entity.monster.EntitySkeleton)
Entity ID: 546876
Entity Name: Skeleton
Entity's Exact location: -901.50, 84.00, 1214.50
Entity's Block location: World: (-902,84,1214), Chunk: (at 10,5,14 in -57,75; contains blocks -912,0,1200 to -897,255,1215), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Inamorta
All players: 1 total; [EntityPlayerMP['Fairess'/389, l='Inamorta', x=-856.30, y=129.00, z=1281.67]]
Chunk stats: ServerChunkCache: 603 Drop: 0
Level seed: -8518749293664187750
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-20,64,212), Chunk: (at 12,4,4 in -2,13; contains blocks -32,0,208 to -17,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 10515229 game time, 1265917 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 15065 (now: false), thunder time: 52483 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
I have returned, sorry guys, been a bit busy with family matters but i am back! i'll be resuming development on my port today, once again, sorry for being away lol
Regarding that Winter boss guardian crash, i'll look into it, and like i said before, any further crashes, suggestions, etc, just post them on the github!
Growlith1223 I found a bug in Ars Magica 2 1.5.0-9: If you wear the Ender Boots and sneak and jump when a player is near to you you can't change the gravity and the screen of the other player is buggy. Is this fixxed in a new version?
is there a way to remove the healing spell cooldown? im playing with my friend and im considered the healer, so instead of making a 1 shot 9999 healing spell i would like to make a "healing beam" or something like that
Better Dungeons might not be around, but Roguelike Dungeons is.here. It's out for 1.11 as well as 1.10.2. No need for customized structures at all although you may want them for your own reasons. I'm getting ready to assemble a custom mod pack for 1.10. I have never been satisfied with official packs. Currently on my 5th world (2 in 1.4, one in 1.6, and 2 in 1.7). This mod, once debugged, will likely make it.
I would definitely like a dimension reachable by gateway. Perhaps a ritual on the keystone would create a light or dark portal stone that requires that type of etherium to work. With Soul Shards available feeding a dark aurem would be child's play.
Umm I've tried this mod once, and while the dungeons are fun and a blast to go through, they can be a little to really laggy on the surface level if they are in loaded chunks specially in lower level hardware, but then again it might happen with every mod tha adds massive structures above or under ground. On a side note, does anyone know wich bosess don't make the game go nuts everytime they try to use a spell? So far I know about the arcane and wind guardians, the water one is fine, but the watery grave spell doesn't work, unless that has something to do with the deph strider enchant.
Ars Magica 2 is the best magic mod ever <3
I am from germany, my english is not the best.
Any lag in dungeon chunks is caused by entities from the spawners inside since they roam around the area leaving room for more. That said, it's generally not a good idea to build a base too close to a dungeon since digging into one, especially lower down, can have disastrous results.
Look at this section.
"States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored"
I'm sure you can figure it out
Edit: I was thinking of the wrong thread sorry.
The most recently updated version of Ars Magica can be found here: https://github.com/Growlith1223/ArsMagica2/releases
I'm not sure what you are asking, but the link I provided above has the most recent version of Ars Magica.
Crashed when i tried summoning the winter guardian
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 12/5/16 2:14 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at net.minecraft.entity.Entity.func_70091_d(Entity.java:631)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:452)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:631)
at net.minecraft.entity.EntityLivingBase.func_70612_e(EntityLivingBase.java:1490)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1814)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:452)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:272)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: Skeleton (net.minecraft.entity.monster.EntitySkeleton)
Entity ID: 546876
Entity Name: Skeleton
Entity's Exact location: -901.50, 84.00, 1214.50
Entity's Block location: World: (-902,84,1214), Chunk: (at 10,5,14 in -57,75; contains blocks -912,0,1200 to -897,255,1215), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Inamorta
All players: 1 total; [EntityPlayerMP['Fairess'/389, l='Inamorta', x=-856.30, y=129.00, z=1281.67]]
Chunk stats: ServerChunkCache: 603 Drop: 0
Level seed: -8518749293664187750
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-20,64,212), Chunk: (at 12,4,4 in -2,13; contains blocks -32,0,208 to -17,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 10515229 game time, 1265917 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 15065 (now: false), thunder time: 52483 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 522964328 bytes (498 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D6 33 mods loaded, 33 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA AM2-Preloader{0.0.3} [AMCore] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCHIJAAAA ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
UCHIJAAAA arsmagica2{1.4.0.009} [Ars Magica 2] (1.7.10_AM2-1.4.0.009.jar)
UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar)
UCHIJAAAA BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHIJAAAA CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar)
UCHIJAAAA cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (cfm-3.4.8-mc1.7.10.jar)
UCHIJAAAA chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
UCHIJAAAA ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCHIJAAAA ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar)
UCHIJAAAA ForbiddenMagic{1.7.10-0.574} [Forbidden Magic] (Forbidden Magic-1.7.10-0.574.jar)
UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar)
UCHIJAAAA MapWriter{2.1.2} [MapWriter] (MapWriter-1.7.10-2.1.2.jar)
UCHIJAAAA NEIAddons{1.12.14.40} [NEI Addons] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Developer{1.12.14.40} [NEI Addons: Developer Tools] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|AppEng{1.12.14.40} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Botany{1.12.14.40} [NEI Addons: Botany] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|Forestry{1.12.14.40} [NEI Addons: Forestry] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|CraftingTables{1.12.14.40} [NEI Addons: Crafting Tables] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA NEIAddons|ExNihilo{1.12.14.40} [NEI Addons: Ex Nihilo] (neiaddons-1.12.14.40-mc1.7.10.jar)
UCHIJAAAA ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-53.jar)
UCHIJAAAA witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar)
UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Fairess'/389, l='Inamorta', x=-856.30, y=129.00, z=1281.67]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.0.0 - Build 10.18.10.4358
OpenGlRenderer: Intel(R) HD Graphics 4000
OpenGlVendor: Intel
CpuCount: 4
I have returned, sorry guys, been a bit busy with family matters but i am back! i'll be resuming development on my port today, once again, sorry for being away lol
Regarding that Winter boss guardian crash, i'll look into it, and like i said before, any further crashes, suggestions, etc, just post them on the github!
https://github.com/Growlith1223/ArsMagica2
YAY! Make no apologies for family stuff. That take precedence over games any day. Glad to see you back at it!
i'll be releasing a new version in a couple hours(just some bug fixes and crash fixes atm), just doing some more fixes and it should be ready!
ok bit longer than i had expected xD
new release is out!
https://github.com/Growlith1223/ArsMagica2/releases/tag/v1.5.0-11
lots of bug fixes in this one
edit: fixed
what you posted does nothing to the stability of the game, it just warns you about quality of textures
yeah, got it to work. windows swapped drivers.....
do have a question tho, why are z and x not scrolling through the spells in the spellbook?
the code is there, i just haven't fixed it yet lol, i've been working on fixing the more major bugs first(crashes and the sorts)
ok, thanks. as per bug. can't get place block to work. I shift cast it on a cobblestone block. I have cobblestone in inventory. no dice. nada
thanks for this. It is one of my favorite mods. eventually I will figure out the zone pre reqs.
I don't think mithion frequents the forum anymore, i could be wrong though
Growlith1223 I found a bug in Ars Magica 2 1.5.0-9: If you wear the Ender Boots and sneak and jump when a player is near to you you can't change the gravity and the screen of the other player is buggy. Is this fixxed in a new version?
I am from germany, my english is not the best.