The Meaning of Life, the Universe, and Everything.
Join Date:
7/8/2013
Posts:
47
Member Details
are you going to make the equivalent exchange work like it used to, because right not if you use it with planning it changes a large block of area into you block of choice, instead of a flat plain area.
Man, I love this mod so much and can't wait for the stable release! I do hope it is updated for 1.13, I don't know how much work it would take so if it is a lot I'm sure you won't. Keep up the amazing work!
But bolt + break mine block but doesnt put it to your inventory like excavation did before. pulling it with axe of stream or magnet mod is annoying. I hope Azanor add this again in next updates. Also still cant figure out how to make something like void cage.
What are you talking about? Excavation Focus never pulled items to you.
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
are you going to make the equivalent exchange work like it used to, because right not if you use it with planning it changes a large block of area into you block of choice, instead of a flat plain area.
Select "surface" in planning's options, not "full".
Edit: I wonder if you can put Collector onto the Gauntlet...
I cannot make iron caps to make the first wand. I am using baubles, forge, optifine and thaumcraft 6.1.beta19. I even deleted all of the configs and turned off my resource pack even though I'm sure that last one wouldn't help.
I cannot make iron caps to make the first wand. I am using baubles, forge, optifine and thaumcraft 6.1.beta19. I even deleted all of the configs and turned off my resource pack even though I'm sure that last one wouldn't help.
So I'm playing a custom modpack with some friends with the 6.0.BETA8 on 1.10.2 and I was wondering if it's at all possible to get the primordial pearl in this version or any of the current later versions. I know it drops from Thaumcraft bosses but since the eldritch demension isn't implemented yet are there other ways to fight the bosses? I think the Crimson Praetor could be found naturally in the world by the crimson altars rarely and the Giant Tainticle in a tainted lands. any ideas or just need to wait for it to be implemented.
I'm on B19, and even with 5 stabilizers powered by 25 vis generators (and 12 candles), I still can't get through a moderate infusion!
I've tried 4 speed stones and 4 cost stones. Neither helps. Am I doing something wrong?
EDIT: Turns out I was. I didn't notice that my candles were unbalanced! Now it goes smooth as silk.
So, you need 5 stabilizers?
I just tried making some causality collapser with just two stabilizers (and a room full of candles from before). It went to dangerously within seconds. I did manage to finish it, but only because I had 4 times the ingrediens with me and just kept running around and re-placing them. Eventually it managed to suck them in faster than they were kicked off.
I just tried making some causality collapser with just two stabilizers (and a room full of candles from before). It went to dangerously within seconds. I did manage to finish it, but only because I had 4 times the ingrediens with me and just kept running around and re-placing them. Eventually it managed to suck them in faster than they were kicked off.
The patch notes don't say anything about it and I haven't updated my server yet to check the book myself, but one of Azanor's comments on Github implies that too many candles (over 16) actually starts to *hurt* stability.
Plan full + Break. Just be careful, once it started, it can't be stopped. Unless the chunk runs out of vis.
In TC 6, enough flux in a chunk will open a rift to drain out of, right...?
Meanwhile, in TC 4/5, a Thaumaturge struggles to clean up the tainted node this rift opens into.
Praise be Ro-naza, greatest among the thaumaturges!
are you going to make the equivalent exchange work like it used to, because right not if you use it with planning it changes a large block of area into you block of choice, instead of a flat plain area.
Man, I love this mod so much and can't wait for the stable release! I do hope it is updated for 1.13, I don't know how much work it would take so if it is a lot I'm sure you won't. Keep up the amazing work!
What are you talking about? Excavation Focus never pulled items to you.
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
He might be thinking of the arcane bore, which did/does pull in items.
My first mod =D
Looks cool. Not in to alcemy or magic, but might give the mod a try.
Sweet, an update. Two, even.
Please don't tell me the instability calculations only counted 10 candles for instability purposes. That would explain much...
Edit: Sorry, I meant for symmetry purposes. I'm aware of the general cap.
Select "surface" in planning's options, not "full".
Edit: I wonder if you can put Collector onto the Gauntlet...
I cannot make iron caps to make the first wand. I am using baubles, forge, optifine and thaumcraft 6.1.beta19. I even deleted all of the configs and turned off my resource pack even though I'm sure that last one wouldn't help.
Start by mining some crystals then going to sleep. Check the OP for more info.
There are no more wands
So I'm playing a custom modpack with some friends with the 6.0.BETA8 on 1.10.2 and I was wondering if it's at all possible to get the primordial pearl in this version or any of the current later versions. I know it drops from Thaumcraft bosses but since the eldritch demension isn't implemented yet are there other ways to fight the bosses? I think the Crimson Praetor could be found naturally in the world by the crimson altars rarely and the Giant Tainticle in a tainted lands. any ideas or just need to wait for it to be implemented.
Thanks. Dayyer!!!
In the current betas, destroying a rift in my testing has dropped a damaged primordal pearl that can have mending used on it.
Curious. Hopefully you find a way to fix it.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
I'm on B19, and even with 5 stabilizers powered by 25 vis generators (and 12 candles), I still can't get through a moderate infusion!
I've tried 4 speed stones and 4 cost stones. Neither helps. Am I doing something wrong?
EDIT: Turns out I was. I didn't notice that my candles were unbalanced! Now it goes smooth as silk.
So, you need 5 stabilizers?
I just tried making some causality collapser with just two stabilizers (and a room full of candles from before). It went to dangerously within seconds. I did manage to finish it, but only because I had 4 times the ingrediens with me and just kept running around and re-placing them. Eventually it managed to suck them in faster than they were kicked off.
out of curiosity how do you have your stabilizer set up around the infusion matrix.
The patch notes don't say anything about it and I haven't updated my server yet to check the book myself, but one of Azanor's comments on Github implies that too many candles (over 16) actually starts to *hurt* stability.