So, in B10 it is possible to scan the sun, the moon, and all four quadrants of the night sky in SMP.
1. If you're using an OptiFine shader that relocates the sun and moon to put them at an angle in the sky instead of directly overhead, you'll have to aim at where the sun and moon "should be", not at where you see them. This makes it easiest to do your sun and moon scanning at dawn and dusk. (Though you could also try aiming straight up at noon and midnight.)
2. You'll need to have your paper and scribing tools in your hotbar. It won't work if they're in your inventory.
Hm... I just made a golem press and created my first greatwood golem, but for some reason I don't seem to be able to place him in the world. Is this a common problem, or is this really strange? I'm running the TC6 Beta on MC 1.10.2, by the way.
How to deal with ignorance (in life, and on forums): The Zen way... Stay cool and polite, treat people as you wish to be treated, rise above your impatience. Everyone is ignorant of something at any point in their lives, including you.
So, I've been playing this mod with Vivecraft (VR mod for minecraft) and it's been great except for one small annoyance: the "change focus" gui. It pops up in a non-interactable way on the HUD instead of appearing "in-world".
I talked with the Vivecraft devs on their discord, and they said this suggests that the "change focus" gui is just rendering something on the hud and unlocking the mouse, and isn't actually creating a screen for them to detect. Having next to no modding experience myself, I can't say how much sense this makes, but could you look into it?
Yeah, I realize as a VR player I'm probably in a vanishingly small minority here, but it sounds like it might be a relatively simple fix.
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So there I was, knee deep in cobblestone for the fifth time that day...