Thank you! That did do the trick the first time, now every time I log out it resets. I'm just going to add the mod again and see if that'll help. If it does reset again, I'll just have to deal without TC :/
I wouldn't think taking notes would work. when you are under the influence of the warp you view the world from another perspective. Take the warp away and you will once again be unable to understand the context of your notes as gaining warp was what allowed you to understand it in the first place.
I dunno, we seem to be pretty good at taking the eldritch epiphany (read: page of cthuvian brain-vomit) and spinning that off into several new functional inventions.
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Alright so, if someone could please tell me if this is normal..holding shift reveals the aspects of every item I ever pick up in my inventory? At the VERY start of the game, I already know everything? I don't remember that feature, and it sounds like it would damage my ability to research.
Please, it's about exploration. Think yourself into the world and don't consult the internet whenever you are not sure about something.
It's not the kind of exploration I personally want or can do. No amount of thinking into world would give me an idea of gobbling on zombie brains and then waiting indefinitely.
Alright so, if someone could please tell me if this is normal..holding shift reveals the aspects of every item I ever pick up in my inventory? At the VERY start of the game, I already know everything? I don't remember that feature, and it sounds like it would damage my ability to research.
That is a new feature, scanning no longer gives you points for research and you now know everything aspect wise
I watched the Direwolf20 video |stone| mentioned, the grappling hook looks amazing. If anyones interested its near the end around 27 minutes. I wonder if that's in 5.0.4?
Mark position, please? This things is 30 minutes long. And it sems like a regular LP.
If this is really a Thaumcraft thing, why does he have it and we don't? I'm missing something here.
@Shirololl, if you read a few post before this, its says near the 27 minute mark. And yes dire has it. Also the forgecraft server is to test out beta builds of mods. It is probably very new.
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@Shirololl, if you read a few post before this, its says near the 27 minute mark. And yes dire has it. Also the forgecraft server is to test out beta builds of mods. It is probably very new.
Tis not publicly accessible, right?
...I'm just worried what actually pulls us there. If it's the wand/staff then we'd have to cling to it very hard in order to not fall off.
Yep, he is on forgecraft, a server that is pretty much hosted for mod testing and mod showcasing for mod developers, pack developers, texture artists and so on... and also for them to have fun/stream/record LP on bleeding edge mods and platforms. The hook, if it's there, it's legit. it's been like that since... i have no idea but a long time. Since i've been in modding, and probably a long time before that.
(Info regarding Forgecraft servers might not be 100% accurate :D)
edit: It's on-invite only
so if im hearing you right we might see the new golems on here (assuming they are in this experimental build)
I dunno, we seem to be pretty good at taking the eldritch epiphany (read: page of cthuvian brain-vomit) and spinning that off into several new functional inventions.
Heh, Well, When you read from the pages of cthuvian brain-vomit Don't you gain warp? By reading it your perspective of the world is widened, Allowing for the understanding necessary to utilize what you found. : )
Warp is an abstract representation of The Things Man Wasn't Meant To Know (or some variation of it at least) after all.
Heh, Well, When you read from the pages of cthuvian brain-vomit Don't you gain warp? By reading it your perspective of the world is widened, Allowing for the understanding necessary to utilize what you found. : )
Warp is an abstract representation of The Things Man Wasn't Meant To Know (or some variation of it at least) after all.
So warp-giving research is essentially similar to the knowledge hidden in Apocrypha (Hermaeus Mora's plane of Oblivion)? Nice.
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So warp-giving research is essentially similar to the knowledge hidden in Apocrypha (Hermaeus Mora's plane of Oblivion)? Nice.
Hermaeus Mora is heavily inspired by Cthulhu and Thaumcraft also has some lovecraftian elements to it was well. It's not surprising at all that they're similar.
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Hermaeus Mora is heavily inspired by Cthulhu and Thaumcraft also has some lovecraftian elements to it was well. It's not surprising at all that they're similar.
I wouldn't say that. Lovecraft is about disempowerment and the unknown. Thaumcraft is about empowerment at a price and rather the mysterious than the unknown.
Yep, he is on forgecraft, a server that is pretty much hosted for mod testing and mod showcasing for mod developers, pack developers, texture artists and so on... and also for them to have fun/stream/record LP on bleeding edge mods and platforms. The hook, if it's there, it's legit. it's been like that since... i have no idea but a long time. Since i've been in modding, and probably a long time before that.
(Info regarding Forgecraft servers might not be 100% accurate :D)
edit: It's on-invite only
pretty much sums it up. its to note that a lot of modders play on forgecraft, and theyre often exchanging ideas, work together on some aspects of the mods and create cross mod compability and sometimes cross mod interaction.
for example xcompwiz, the author of mystcraft made an api called looking glass, that might also be used in the portal gun mod in the future, and get picked up by other mods.
azanor has been occationally on that server himself. most of the time if anything changes or gets added to a mod, it pops up on forgecraft first.
the video already showed the thaumcraft grappling hook, large texture changes to blood magic (way of time also talked about an overhaul of some of the systems), extra utilities 2, and they mentioned bigger changes to tinkers construct.
Wait for the next "epiphany." It will be similar to the random flashes, events and voices you get.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Thank you! That did do the trick the first time, now every time I log out it resets. I'm just going to add the mod again and see if that'll help. If it does reset again, I'll just have to deal without TC :/
I dunno, we seem to be pretty good at taking the eldritch epiphany (read: page of cthuvian brain-vomit) and spinning that off into several new functional inventions.
Alright so, if someone could please tell me if this is normal..holding shift reveals the aspects of every item I ever pick up in my inventory? At the VERY start of the game, I already know everything? I don't remember that feature, and it sounds like it would damage my ability to research.
It's not the kind of exploration I personally want or can do. No amount of thinking into world would give me an idea of gobbling on zombie brains and then waiting indefinitely.
That is a new feature, scanning no longer gives you points for research and you now know everything aspect wise
Thanks Zmaster27
I watched the Direwolf20 video |stone| mentioned, the grappling hook looks amazing. If anyones interested its near the end around 27 minutes. I wonder if that's in 5.0.4?
How come we learn about the hooks from an external source?
I made a D flip-flop!
what hooks?
Here's the video:
Edit: This video should start when they show the hook.
Mark position, please? This things is 30 minutes long. And it sems like a regular LP.
If this is really a Thaumcraft thing, why does he have it and we don't? I'm missing something here.
I made a D flip-flop!
@Shirololl, if you read a few post before this, its says near the 27 minute mark. And yes dire has it. Also the forgecraft server is to test out beta builds of mods. It is probably very new.
// Hi. I'm Minecraft, and I'm a crashaholic.
Tis not publicly accessible, right?
...I'm just worried what actually pulls us there. If it's the wand/staff then we'd have to cling to it very hard in order to not fall off.
I made a D flip-flop!
so if im hearing you right we might see the new golems on here (assuming they are in this experimental build)
[pistons of hype train begin to turn, slowly]
Heh, Well, When you read from the pages of cthuvian brain-vomit Don't you gain warp? By reading it your perspective of the world is widened, Allowing for the understanding necessary to utilize what you found. : )
Warp is an abstract representation of The Things Man Wasn't Meant To Know (or some variation of it at least) after all.
So warp-giving research is essentially similar to the knowledge hidden in Apocrypha (Hermaeus Mora's plane of Oblivion)? Nice.
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Hermaeus Mora is heavily inspired by Cthulhu and Thaumcraft also has some lovecraftian elements to it was well. It's not surprising at all that they're similar.
I wouldn't say that. Lovecraft is about disempowerment and the unknown. Thaumcraft is about empowerment at a price and rather the mysterious than the unknown.
I made a D flip-flop!
pretty much sums it up. its to note that a lot of modders play on forgecraft, and theyre often exchanging ideas, work together on some aspects of the mods and create cross mod compability and sometimes cross mod interaction.
for example xcompwiz, the author of mystcraft made an api called looking glass, that might also be used in the portal gun mod in the future, and get picked up by other mods.
azanor has been occationally on that server himself. most of the time if anything changes or gets added to a mod, it pops up on forgecraft first.
the video already showed the thaumcraft grappling hook, large texture changes to blood magic (way of time also talked about an overhaul of some of the systems), extra utilities 2, and they mentioned bigger changes to tinkers construct.