Heya, Razzle! I've gotta say, this is my favorite mod of all time, and I haven't even played it - and I've played a LOT of mods.
I can't wait to get it going, but there's a problem. I was hoping to install it with another modpack, the CrackPack. Your instructions said the version i'm using would work with both 1.7.10 AND 1.7.2, but when I install it and start up the client, an error says that "Decocraft (Props) wants Minecraft [1.7.2,1.7.2]".
Is there a different installation I should be using? One that has no relation to 1.7.2 whatsoever?
Bug report: If you have some tiles that not as big as a block, like sign, been placed on a block. If you place a decocraft tile on this block, the decocraft tile will derectly "eat" this sign.
As in multiplayer game, this make the plugins like Lockette been safeless, and also many other problem. Could you please fix it?
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
Hey there RazzleberryFox! Do you plan to have your project on Github? Because I have translated your mod in French Canadian and I'd like to contribute my translations to you.
Also, I have some suggestions in mind that I'd like to share, but I don't have any models for them:
Ender Dragon plushie
Ender Dragon's head wall trophy
Easter eggs (or coloured eggs)
Piñata
Country flags
Alarm clock
Toothbrush in a glass
Pool table
Babyfoot table
Arrow target
Trash can
Firecamp rocks
Magna Doodle
Sand tower
Rack with cutting knives
Tent
Prison bed
Obstacles for horses
Arms rack
Old video camera
How about Sports props? We could have different kinds of sports items, such as balls, pucks, nets, score board, bowling pins, curling stones and more.
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I love dragons! They're the center of my life! I'll never forget them...
- Would it be possible, as in several mods, to add an option in the config file to enable/disable some objects? Just for computer memory, when some objects are not used.
Thanks for all your work !
I actually really like this idea. I tend to use a lot of mods, and it gets pretty system intensive. It'd be nice to be able to use a slimmed down version of the mod, if possible. Also, slimmed down versions of all the other mods, but yeah.
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Could you maybe boost the resource pack support a bit (especially with things like hay stacks) and remove/rename stained glass? Also, could there maybe be a little more technology implemented (flat screen TV, desktop computer, kitchen appliances...) and perhaps musical instruments (violin/viola/cello, drum set, brass instruments)?
Could you maybe boost the resource pack support a bit (especially with things like hay stacks) and remove/rename stained glass? Also, could there maybe be a little more technology implemented (flat screen TV, desktop computer, kitchen appliances...) and perhaps musical instruments (violin/viola/cello, drum set, brass instruments)?
What do you mean by boost resource pack support? like make it texture pack compatible? as for the tech yes I am already working on it but I have a 300+ model suggestion to-do list, and I am mostly a one Woman team that models, textures and then codes.
Hi Razzleberry, congrats for the update ! I have one question, and one (not vital) suggestion :
- I saw in the models a cannon, and cannonballs. Do you plan this for your next update ?
- Would it be possible, as in several mods, to add an option in the config file to enable/disable some objects? Just for computer memory, when some objects are not used.
Thanks for all your work !
I love you mod, I really do XD. Is there any way we could get a few statues because on my server people are over using the knights armor and a from witchery. Some ideas for statues are as follows
Also I think someone wanted you to add these and I know I would love to see archery targets my self
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Please fix
I use Forge 10.13.2.1307
I can't wait to get it going, but there's a problem. I was hoping to install it with another modpack, the CrackPack. Your instructions said the version i'm using would work with both 1.7.10 AND 1.7.2, but when I install it and start up the client, an error says that "Decocraft (Props) wants Minecraft [1.7.2,1.7.2]".
Is there a different installation I should be using? One that has no relation to 1.7.2 whatsoever?
As in multiplayer game, this make the plugins like Lockette been safeless, and also many other problem. Could you please fix it?
Yeah just discovered this and wanted to try it on 1.7.10. No dice
file:///C:/Users/Jasson/Pictures/eJw9jUEKwjAQAO95RXxAGo1W0LN4E0T7gcVs2xw2CZsNwd8bRDwMzGFgnjXnxKLvSQT5rW_Jb9Qqks_WttYGChFfDLPMiSsNEcV-rViCnENcDERvKHnf3f5q1YBlTcvudHBqQiB97Q_GUrRTFyzYh48aYjETEBz3yo3jn-0Hk9wyPQ~~.png
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
0
Perhaps this:
P P P
I I I
W B W
P = plank
I - iron
W = White dye (bonemeal)
B = Black dye (squid ink)
Not terribly realistic, but as it's not functional it shouldn't be too complicated/expensive.
The point of the magic clay is to make sure the recipes never conflict with any other mod, and don't add a ton of new items to the game, as I recall.
Also, I have some suggestions in mind that I'd like to share, but I don't have any models for them:
JurassiCraft enthusiast. Paleofreak, and all-time gamer. Oh and also supporter of awesome dinosaur mods
Oooooohhhh, that makes sense!
I actually really like this idea. I tend to use a lot of mods, and it gets pretty system intensive. It'd be nice to be able to use a slimmed down version of the mod, if possible. Also, slimmed down versions of all the other mods, but yeah.
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Curse PremiumWhat do you mean by boost resource pack support? like make it texture pack compatible? as for the tech yes I am already working on it but I have a 300+ model suggestion to-do list, and I am mostly a one Woman team that models, textures and then codes.
I will see what I can do!
Thank you!