Added Quick Deposit (this is really cool, you should check it out)
Safe Overlay, Player Locator, and Animal Info will now remain enabled after restarting the game
Removed leftover debugging spam in the console
Info Line
-Added option to show what biome you are in
Potion Timers
-Added option to hide the default potion effects that are shown on the inventory screen
Coordinates
-Added option to display coordinates in [x, y, z] or [x, z, y] format
Hey Zyin, just thought I'd drop in and say thanks for a great mod with a LOT of great features. I have had a crash bug with your quick deposit function a couple of times though, which you might want to take a look at Crash report in the spoiler below.
Hey Zyin, just thought I'd drop in and say thanks for a great mod with a LOT of great features. I have had a crash bug with your quick deposit function a couple of times though, which you might want to take a look at Crash report in the spoiler below.
This seems to happen randomly whenever the mod tries to move an item around in your inventory (which also effects Eating Aid and Ender Pearl Aid). The error actually occurs in the Minecraft code, but I'll see what I can do to fix it in the next version. But since it is random and not reproduceable it is very difficult to get a precise fix implemented.
how do i make the HUD on the bottom right hand corner? Anyways, thanks so much for creating this mod, its really helpful.
Which part of the HUD are you referring to? The only static on screen displays are the Info Line, Durability Info, and Potion Timers, all of which can be moved except for the Info Line. Is the Info Line something you want to be configurable to move around the screen too?
Anyone interested in the functionality that HudPlus brings? I've spoken with the author and we're going to attempt to merge his functionality into Zyin's HUD.
Which part of the HUD are you referring to? The only static on screen displays are the Info Line, Durability Info, and Potion Timers, all of which can be moved except for the Info Line. Is the Info Line something you want to be configurable to move around the screen too?
I second this - having the info line movable would be great when you play with mods such as Thaumcraft that puts stuff up in the top left corner and not having their locations changeable..
I second this - having the info line movable would be great when you play with mods such as Thaumcraft that puts stuff up in the top left corner and not having their locations changeable..
Thirdeded. When playing with Thaumcraft it's negligible, because I don't have the wand up all the time; but with IC2 and the Quantum armor, the Energy Level text always overlaps with the Info Line text, and it's hard to read either of them. Awesome mod though, very helpful.
I'm having a few issues with this mod, but otherwise I love it very much!!
The "safe overlay' keeps toggling itself on.. Seemingly while hitting 'l' more than once while chatting.. It gets annoying toggling on by itself all the time.. I tried changing the key for it to F10 instead of 'l' but it keeps reverting back on its own for some reason...
Secondly, it crashes when using the food auto eater sometimes.. Here's my pastebin of the client crash report
I don't know much about HudPlus, but I know this mod has made my Minecraft life much easier. I'm surprised there are only three pages of this thread. I don't really use the auto helps, but things like timers, horse stats, time of day, safe overlay... I've become reliant on those! so thank you for making this, and for expressing the desire to update it when forge does!
Rollback Post to RevisionRollBack
Always siding with the enemy. Except spiders. Screw those guys.
This seems to happen randomly whenever the mod tries to move an item around in your inventory (which also effects Eating Aid and Ender Pearl Aid). The error actually occurs in the Minecraft code, but I'll see what I can do to fix it in the next version. But since it is random and not reproduceable it is very difficult to get a precise fix implemented.
I hope you manage to nail this down as it's really starting to have a negative impact.
As others have already said THANKS for the mod! its becoming indispensable and I too would like the ability to move the infoline (x/y co-ords in the config??)
java.lang.NoClassDefFoundError: net/minecraft/client/gui/inventory/GuiScreenHorseInventory
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2145)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2063)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.inventory.GuiScreenHorseInventory
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 18 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2145)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2063)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 40714232 bytes (38 MB) / 189788160 bytes (180 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 4624 (258944 bytes; 0 MB) allocated, 4624 (258944 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 18, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.6.4} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.2.2} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ZyinHUD{1.1.0} [Zyin's HUD] (Zyins_HUD_(1.6.4)_v.1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.1409, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
I'm still waiting for Forge to release a non beta version before I start updating to Minecraft 1.7.2. The day they released their beta version I downloaded it and checked it out, but it simply isn't ready yet to begin making large scale mods like Zyin's HUD. All the code is obfuscated (meaning all the Java variable/function names are garbled) which makes it extremely difficult to write any code or update existing code. My guess is that Minecraft 1.8 will be out by the time Forge is ready for 1.7.2.
Also I made the Info Line moveable a month ago, but didn't release a new version because I figured I would include it with the 1.7.2 update. Seeing as how that is taking longer than expected, is there any interest for me to upload a new 1.6.4 update with the moveable Info Line now?
A few suggestions on possible new features the mod could have:
Shows the player's head, name, currently equipped armor and item in hand & health.
Small thing, I know, but it would make a very nice "snapshot" to go along with everything else.
Added Quick Deposit (this is really cool, you should check it out)
Safe Overlay, Player Locator, and Animal Info will now remain enabled after restarting the game
Removed leftover debugging spam in the console
Info Line
-Added option to show what biome you are in
Potion Timers
-Added option to hide the default potion effects that are shown on the inventory screen
Coordinates
-Added option to display coordinates in [x, y, z] or [x, z, y] format
This seems to happen randomly whenever the mod tries to move an item around in your inventory (which also effects Eating Aid and Ender Pearl Aid). The error actually occurs in the Minecraft code, but I'll see what I can do to fix it in the next version. But since it is random and not reproduceable it is very difficult to get a precise fix implemented.
Which part of the HUD are you referring to? The only static on screen displays are the Info Line, Durability Info, and Potion Timers, all of which can be moved except for the Info Line. Is the Info Line something you want to be configurable to move around the screen too?
I second this - having the info line movable would be great when you play with mods such as Thaumcraft that puts stuff up in the top left corner and not having their locations changeable..
Thirdeded. When playing with Thaumcraft it's negligible, because I don't have the wand up all the time; but with IC2 and the Quantum armor, the Energy Level text always overlaps with the Info Line text, and it's hard to read either of them. Awesome mod though, very helpful.
The "safe overlay' keeps toggling itself on.. Seemingly while hitting 'l' more than once while chatting.. It gets annoying toggling on by itself all the time.. I tried changing the key for it to F10 instead of 'l' but it keeps reverting back on its own for some reason...
Secondly, it crashes when using the food auto eater sometimes.. Here's my pastebin of the client crash report
http://pastebin.com/numpi6Lf
Thanks for the great work on this mod!
Why not check out my youtube for some more minecraft!
https://www.youtube.com/channel/UCKWbDJExT9qXMjW8MfADN-A/
I hope you manage to nail this down as it's really starting to have a negative impact.
As others have already said THANKS for the mod! its becoming indispensable and I too would like the ability to move the infoline (x/y co-ords in the config??)
Thanks again.
http://www.pastebin.ca/2528201
Thank you
EDIT: most recent crash:
// Would you like a cupcake?
Time: 1/4/14 7:46 PM
Description: Unexpected error
java.lang.NoClassDefFoundError: net/minecraft/client/gui/inventory/GuiScreenHorseInventory
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2145)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2063)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.inventory.GuiScreenHorseInventory
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 18 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2145)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2063)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 40714232 bytes (38 MB) / 189788160 bytes (180 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 4624 (258944 bytes; 0 MB) allocated, 4624 (258944 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 18, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.6.4} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.2.2} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ZyinHUD{1.1.0} [Zyin's HUD] (Zyins_HUD_(1.6.4)_v.1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.1409, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
YAY its an awesome mod, by the way!
Also I made the Info Line moveable a month ago, but didn't release a new version because I figured I would include it with the 1.7.2 update. Seeing as how that is taking longer than expected, is there any interest for me to upload a new 1.6.4 update with the moveable Info Line now?