1.12
1.11
1.10
1.9.4
1.9
1.8.9
1.8
1.7.10
1.7.2
Forge
- Quantum chests now have an animated model and have been made cheaper to craft (saving 9 diamonds and 31 obsidian).
- Backpacks and quantum backpacks now use a 3D model when held or when dropped in the world.
- Quantum backpacks dropped in the world will now orientate themselves to face their quantum chest.
- The default configuration file will now allow backpacks to be upgraded 3 more times, up to a maximum size of 9x6.
- There is now a keybinding to open the first backpack in your inventory (so you don't need it on your hotbar anymore)
- The backpack auto-loader plugin is now built into backpacks.
- Backpacks can now be placed by shift-clicking the side of a block. Placed backpacks behave like chests and can be connected to hoppers and pipes.
- Backpacks can now be copied by using an ender eye on a placed backpack, which allows for a cheaper, more convenient alternative to using ender chests (although a quantum chest may be more cost-effective).
Since version 2.4 allows backpacks to be connected to hoppers and pipes you can use backpacks and quantum backpacks in automated systems, like this automated furnace.
If anybody has any suggestions for features they'd like to see in a backpack mod I'd be happy to hear them.
---- Minecraft Crash Report ----
// I feel sad now
Time: 4/15/14 11:06 AM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: brad16840/backpacks/gui/ModelBackpack
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:501)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:310)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:114)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:665)
Caused by: java.lang.NoClassDefFoundError: brad16840/backpacks/gui/ModelBackpack
at brad16840.backpacks.Backpacks.preInit(Backpacks.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:500)
... 5 more
Caused by: java.lang.ClassNotFoundException: brad16840.backpacks.gui.ModelBackpack
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 32 more
Caused by: java.lang.RuntimeException: Attempted to load class brad16840/backpacks/gui/ModelBackpack for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174)
... 34 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Linux (i386) version 3.2.0-60-generic-pae
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: OpenJDK Server VM (mixed mode), Oracle Corporation
Memory: 661813600 bytes (631 MB) / 1332215808 bytes (1270 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2G -Xms1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.156.1057 Minecraft Forge 10.12.0.1057 67 mods loaded, 66 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.2.156.1057} [Forge Mod Loader] (forge-1.7.2-10.12.0.1057-universal.jar) Unloaded->Constructed->Pre-initialized
Forge{10.12.0.1057} [Minecraft Forge] (forge-1.7.2-10.12.0.1057-universal.jar) Unloaded->Constructed->Pre-initialized
AppliedEnergistics2-Core{rv0-alpha-91} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
Aroma1997Core{1.0.2.0} [Aroma1997Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
CodeChickenCore{rc_} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized
NotEnoughItems{rc_} [Not Enough Items] (NotEnoughItems-1.7.2-rc2.jar) Unloaded->Constructed->Pre-initialized
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized
ChickenShed{1.1.3} [Chicken Shed] ([1.7.2] ChickenShed (v1.1.3).jar) Unloaded->Constructed->Pre-initialized
TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed->Pre-initialized
advancedgenetics{1.5.1} [Advanced Genetics] (advancedgenetics-1.5.1-1.7.2.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{5.0.4} [BuildCraft] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
IC2{2.1.459-experimental} [IndustrialCraft 2] (industrialcraft-2-2.1.459-experimental.jar) Unloaded->Constructed->Pre-initialized
appliedenergistics2{rv0-alpha-91} [Applied Energistics 2] (appliedenergistics2-rv0-alpha-91.jar) Unloaded->Constructed->Pre-initialized
smeltchevsky{b3} [Armor Smelter] (ArmorSmelter_1.7.2_b3.zip) Unloaded->Constructed->Pre-initialized
Aroma1997CoreHelper{1.0.2.0} [Aroma1997Core|Helper] (Aroma1997Core-1.7.2-1.0.2.0.jar) Unloaded->Constructed->Pre-initialized
Aroma1997sDimension{1.0} [Aroma1997's Dimensional World] (Aroma1997s-Dimensional-World-1.7.2-1.0.2.16.jar) Unloaded->Constructed->Pre-initialized
AromaBackup{0.0.0.2} [AromaBackup] (AromaBackup-1.7.2-0.0.0.2.jar) Unloaded->Constructed->Pre-initialized
asielib{0.1.11} [asielib] (AsieLib-0.1.11.jar) Unloaded->Constructed->Pre-initialized
bcmod{1.7.2 - 2.4.0} [BCMod (Brad16840.Common mod)] (bcmod 1.7.2 - 2.4.0.jar) Unloaded->Constructed->Pre-initialized
backpacks16840{1.7.2 - 2.4.0} [Backpacks!] (backpacks 1.7.2 - 2.4.0.jar) Unloaded->Constructed->Errored
tennox_bacteria{2.3} [Bacteria Mod] (BacteriaMod-1.7.2-2.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{5.0.4} [BC Builders] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{5.0.4} [BC Energy] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{5.0.4} [BC Factory] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{5.0.4} [BC Transport] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{5.0.4} [BC Silicon] (buildcraft-5.0.4.67.jar) Unloaded->Constructed->Pre-initialized
CarpentersBlocks{3.1.2} [Carpenter's Blocks] (Carpenter's Blocks v3.1.2 - MC 1.7+.zip) Unloaded->Constructed->Pre-initialized
ccm{1.1} [§4MrCrayfish's Construction Mod] (ConstructionModv1.1-beta-build7(1.7.2).jar) Unloaded->Constructed->Pre-initialized
craftingpillars{1.5.0} [Crafting Pillars Mod] (CraftingPillars-MC1.7.2-1.5.jar) Unloaded->Constructed->Pre-initialized
CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized
MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized
DungeonPack{1.7.2-2.0} [DungeonPack] (DungeonPack-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized
Enchiridion{1.0a} [Enchiridion] (Enchiridion-1.7.2-1.0b.jar) Unloaded->Constructed->Pre-initialized
fillchevsky{b2} [Fill Tool] (FillTool_1.7.2_b2.zip) Unloaded->Constructed->Pre-initialized
geoactivity{1.4.1} [GeoActivity] (geoactivity-1.4.1.jar) Unloaded->Constructed->Pre-initialized
IronChest{6.0.14.719} [Iron Chest] (ironchest-1.7.2-6.0.14.719-universal.jar) Unloaded->Constructed->Pre-initialized
Lantern{2.0} [Lanterns and Flashlights] (Lanterns and Flashlights-2.0.jar) Unloaded->Constructed->Pre-initialized
LightBridgesAndDoors{0.1.9} [kris91268's Light Bridges and Doors] (Light Bridges and Doors V 1.9.zip) Unloaded->Constructed->Pre-initialized
Mariculture{b2} [Mariculture] (Mariculture-1.7.2-b2.jar) Unloaded->Constructed->Pre-initialized
mediccraft{1.7.2 - 0.9.2} [MedicCraft] (MedicCraft-1.7.2 - 0.9.2.jar) Unloaded->Constructed->Pre-initialized
MineDeco{1.0.2} [MineDeco] (minedeco-1.7.2-1.0.2.jar) Unloaded->Constructed->Pre-initialized
miners{3.0.3} [Miner's Heaven] (Miners Heaven-1.7.2_V3.0.3.jar) Unloaded->Constructed->Pre-initialized
AS_Minions{1.8.9} [Minions] (Minions-1.7.2.jar) Unloaded->Constructed->Pre-initialized
modularpots{1.7.2.9} [Modular Flower Pots] (ModularPots-1.7.2.9.jar) Unloaded->Constructed->Pre-initialized
necromancy{1.6.6} [Necromancy] (Necromancy-1.7.2.jar) Unloaded->Constructed->Pre-initialized
ObsidianBoat{v1.3.2} [Obsidian Boat] (ObsidianBoat-1.7.2-1.3.2.jar) Unloaded->Constructed->Pre-initialized
OpenComputers|Core{1.0.0} [OpenComputers (Core)] (OpenComputers-MC1.7.2-1.2.7.128-universal.jar) Unloaded->Constructed->Pre-initialized
OpenComputers{1.2.7.125} [OpenComputers] (OpenComputers-MC1.7.2-1.2.7.128-universal.jar) Unloaded->Constructed->Pre-initialized
pchan3{0.7} [PChan3 mods] (PChan3Mods-0.7(1.7.2).jar) Unloaded->Constructed->Pre-initialized
PetBat{1.3.2} [Pet Bat] (PetBat-1.7.2.jar) Unloaded->Constructed->Pre-initialized
packchevsky{b4} [Potion Packs] (PotionPacks_1.7.2_b4.zip) Unloaded->Constructed->Pre-initialized
RedstonePasteMod{1.6.1} [Redstone Paste] (RedstonePasteMod-1.7.2-1.6.1.jar) Unloaded->Constructed->Pre-initialized
RopesPlus{1.5.8} [Ropes+] (RopePlus-1.7.2.jar) Unloaded->Constructed->Pre-initialized
SlimevoidLib{2.0.4.5} [Slimevoid Library] (SlimevoidLibrary-2.0.4.5.jar) Unloaded->Constructed->Pre-initialized
autoutils{1.0.1} [Autoutils] (statues-2.1.2.jar) Unloaded->Constructed->Pre-initialized
statues{2.1.1} [Statues] (statues-2.1.2.jar) Unloaded->Constructed->Pre-initialized
tpmod{1.8} [Teleportation Mod] (teleportationmod181formc1723573.zip) Unloaded->Constructed->Pre-initialized
tmf{0.1.0.1} [The Miner's Friend] (TheMinersFriend-0.1.0.1.jar) Unloaded->Constructed->Pre-initialized
TLSpecialArmor{1.7.2} [TeeLuk's SpecialArmor] (TLSpecialArmor-1.7.2.jar) Unloaded->Constructed->Pre-initialized
TwilightForest{2.0.3} [The Twilight Forest] (twilightforest-1.7.2-2.0.3.jar) Unloaded->Constructed->Pre-initialized
AS_UpdateCheck{1.1.4} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.2.jar) Unloaded->Constructed->Pre-initialized
weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod-1.14.2.jar) Unloaded->Constructed->Pre-initialized
YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) Unloaded->Constructed->Pre-initialized
zzzzzcustomconfigs{1.3.0} [ZZZZZ Custom Configs] (ZZZZZCustomConfigs v1.3.0.jar) Unloaded->Constructed->Pre-initialized
asielibcore{} [AsieLib CoreMod] (minecraft.jar) Unloaded->Disabled
AE2 Version: alpha rv0-alpha-91 for Forge 10.12.0.1024
AE2 Integration: RotaryCraft:OFF, IC2:ON, BC:ON, MJ:ON, RF:ON, MFR:ON, DSU:ON, FZ:ON, RB:ON, FMP:ON
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Whoops, I was storing a value in the config that isn't available on dedicated servers.
I've updated backpacks to fix that problem.
1. If I want to have the render mod, does it need to be on both the server AND the clients OR can it just be on the clients and still work?
2. Is the bcmod essential or just an add-on you highly recommend?
The backpack renderer add-on will work even if it's not installed on the server, but you'll only be able to see backpacks worn by other players that have the add-on installed.
Backpacks won't work without BCMod.
Ok, cool
I'm trying to set up a hopper / pipe system to drop items from a backpack into a sorting device. Having no resupply makes the backpack just not let anything go into the hopper.
Edit: And allow anything to be hoppered / piped into them, too, would be nice.
If you configure a backpack to resupply 'Unknown Item' it will resupply all types of items.
Only items that are piped in from above get filtered, backpacks allow any item to be piped in from behind.
You could also configure the backpack to collect 'Unknown Item', but that may be problematic as any item you picked up would automatically be collected by the backpack and moved into your sorting system, so it may be easier to just pipe items in through the back.
That sounds perfect, awesome. I'll give that a shot.
(I'm not even kidding either, pretty much the entire time I was reading the post I was just like "want. WANT")
I cant seem to craft a backpack restorer or a quantum chest. the backpacks work fine and everything, i just seem to be having an issue with those two items, I place the materials in the crafting grid, but theres no result. is there any known conflicts with other mods that might cause this or are they disabled and i missed the memo?
The recipe for quantum chests was changed in version 2.4.0, so if you're using 2.3.2 you would use this recipe
There was also a bug in early versions of 1.7.2 - 2.3.2 where the backpack restorer recipe needed 7 leather instead of 7 gold ingots, so you might want to try crafting it with leather instead of gold, or you could just update to 2.4.0.
I reckon you need some more explanation about the Collect/Resupply configuration interface. It took me longer than I care to admit to work out that I had to hit Add.
One issue I have noticed… right-clicking on a vanilla chest with backpack in hand opens the split interface. Nice. But right-clicking on an IronChests (version 6.0.14.719) chest brings up the standard chest interface.
Great work.
KeepOnDigging!
It would be great to have that feature work with mod chests.
KeepOnDigging.
It might look like the standard chest interface, but behind the scenes the IronChest interface does stuff that the vanilla chest interface doesn't (like preventing items other than dirt from being placed inside a "Dirt Chest 9000"). This means I'd need to make a split interface especially for IronChests, and another for Thaumcraft, which is far too much work for compatibility with a single mod.
In the next version (which I'm still working on) you can right-click on a backpack in a non-split interface to drop a stack of items into it and can shift+right-click to take an item out or shift+right-click again to cycle through the other items in the backpack.
I'll add more explanation about how to use the collect/resupply interface when the next version is released.
I've owned Minecraft for 3 years, and yet my rank is "newbie". OK?
I guessed as much, but was kinda hoping you guys could get together and work out an inventory API so all your mods worked nicely together.
Anyway, I'm still loving your mod, even if I have to use vanilla double-chests. I just made my base bigger to hold them all
KeepOnDigging!
It's not in the original post anywhere. It doesn't say, there's no picture of a recipe. It shows how to combine existing backpacks, but not how to make one.
More importantly, why am I the only one asking this question? Shouldn't everyone be asking this?
.
Minecraft Forum is the sewer of the Minecraft community.
----------------------------------------------------------------------------------------------------------
People who intentionally desecrate a language are no different than griefers who tear things down because they are too immature and undisciplined to create, so instead they destroy out of jealousy.
Wow. Such condescending attitude. I looked for 2 days and still missed it buried in the middle of the post. My bad. Thanks for the help.
.
Minecraft Forum is the sewer of the Minecraft community.
----------------------------------------------------------------------------------------------------------
People who intentionally desecrate a language are no different than griefers who tear things down because they are too immature and undisciplined to create, so instead they destroy out of jealousy.