Hoping to see this compatible with 1.8.1! I been able to use forge with 1.8.1 and some other mods, but I suppose forge would still need to update for this to work. Also wondering about adding customization for male pectorals instead of boobs! hahaha
This is already available for 1.8:
Forge Beta 1.8 also already exists.
It works the exact same way. Except the minecraft folder is in a different location. Look in your home folder and press ctrl+h you will see the .minecraft folder in there.
wait, so how do I install WorldEdit?
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A wild opinion appeared! Everybody freak out and start insulting each other because you don't agree with it!
Noppes are you still planning on re-implementing double tails?
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My avatar is a two tailed fox named Miles "Tails" Prower. He may only be 8 years old,but he is a highly skilled engineer. He stands 2'7" tall, and can use his tails to fly short distances, and run at near supersonic speeds.
If Facebook, Myspace, and Twitter were all destroyed, 99% of teens would go insane. If you're one of the 1% that would be laughing at them, copy this into your signature and hope it happens.
You can use imgur to upload a skin, then use the direct URL to load a custom skin. Otherwise, your skin you've uploaded to minecraft.net will work fine. Really, any URL that leads directly to a skin will work, though imgur may be the easiest.
So does anyone know if or how the problem with the legs in the 1.8 beta version is fixed?
When a new test version is released, I'm sure the leg issue will be fixed then.
Beta is testing, there isn't any "resolving" things like that by the user...
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Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Games include but are not limited to:Minecraft, ARK, Wurm Unlimited, World of Warcraft
Hey Noppes! Best modder of the Netherlands! Might I ask a favor for this mod if its not too much work?
The Favor: In your CustomNpcs Mod, when creating an npc you choose the Model, well this model selection works perfectly with the Pixelmon mod. I noticed that the MorePlayerModels2 mod uses a similiar GUI which makes sense since you made both of them, but the kicker is.. More Player models won't allow me to choose to become a pokemon, I just go invisible D:
Hey Noppes! Best modder of the Netherlands! Might I ask a favor for this mod if its not too much work?
The Favor: In your CustomNpcs Mod, when creating an npc you choose the Model, well this model selection works perfectly with the Pixelmon mod. I noticed that the MorePlayerModels2 mod uses a similiar GUI which makes sense since you made both of them, but the kicker is.. More Player models won't allow me to choose to become a pokemon, I just go invisible D:
So, from what I can gather there is a bug with Optifine preventing MPM from working almost completely, any hope of using both once again, or does it lye in Optifine's hands?
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If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
I would like to add a skin to the entity list. How can i do that?
The entity list isn't something you add to, it will automatically pick up on entities in your game and display them for use.
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Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Games include but are not limited to:Minecraft, ARK, Wurm Unlimited, World of Warcraft
Hey Noppes! Best modder of the Netherlands! Might I ask a favor for this mod if its not too much work?
The Favor: In your CustomNpcs Mod, when creating an npc you choose the Model, well this model selection works perfectly with the Pixelmon mod. I noticed that the MorePlayerModels2 mod uses a similiar GUI which makes sense since you made both of them, but the kicker is.. More Player models won't allow me to choose to become a pokemon, I just go invisible D:
It's been a while since I've been on the formes, I know. Anyways, I don't think more player models has fixed pixelmon model selection as of yet. (I dunno I haven't tried the 1.8 version) However, there is a loop hole with another mod. Using the morph mod lets you turn into entities that you kill; you can also become Pokémon in the same way, but there's something you must edit in pixelmon's configuration first. In case you don't know where that is; go to %.appdata% >.minecraft >config > Pixelmon.cfg. In Pixelmon's config set "Bind pixelmon to world" to true as it's set to false by default.
You're half way there. Now, run pixelmon & morph in your world and send out your pixelmon (pokemon) use a splash potion of harming on it until it faints; now you should get the entity like any other mob. (Note it must be your pokemon not wild.) I don't know if editing that same thing will make More Player Models work with pixelmon as well, but I'll run some tests tomorrow to make sure.
Is this still alive? Its been over a month since the last update?
Yes, it's still alive. Note: just because a mod hasn't updated for 2-3 months doesn't mean it's dead. Modding takes time so please be patient with Sir. Noppes.
But I didnt really wanna use morph mod... ): I like Noppes stuff better... plus he figured it out in Customnpcs, just has to transfer the fix to this mod since im guessing th egui is the same.
This is already available for 1.8:
Forge Beta 1.8 also already exists.
When live give you lemons, make apple pie.
wait, so how do I install WorldEdit?
Sure if you have a texture for me
Want to support me? Become one of my patrons:
i`ll try to get one
My avatar is a two tailed fox named Miles "Tails" Prower. He may only be 8 years old,but he is a highly skilled engineer. He stands 2'7" tall, and can use his tails to fly short distances, and run at near supersonic speeds.
When a new test version is released, I'm sure the leg issue will be fixed then.
Beta is testing, there isn't any "resolving" things like that by the user...
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Got it working fine now, great mod!
The Favor: In your CustomNpcs Mod, when creating an npc you choose the Model, well this model selection works perfectly with the Pixelmon mod. I noticed that the MorePlayerModels2 mod uses a similiar GUI which makes sense since you made both of them, but the kicker is.. More Player models won't allow me to choose to become a pokemon, I just go invisible D:
pl0x optifine is incompatible.
When live give you lemons, make apple pie.
The entity list isn't something you add to, it will automatically pick up on entities in your game and display them for use.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
It's been a while since I've been on the formes, I know. Anyways, I don't think more player models has fixed pixelmon model selection as of yet. (I dunno I haven't tried the 1.8 version) However, there is a loop hole with another mod. Using the morph mod lets you turn into entities that you kill; you can also become Pokémon in the same way, but there's something you must edit in pixelmon's configuration first. In case you don't know where that is; go to %.appdata% >.minecraft >config > Pixelmon.cfg. In Pixelmon's config set "Bind pixelmon to world" to true as it's set to false by default.
You're half way there. Now, run pixelmon & morph in your world and send out your pixelmon (pokemon) use a splash potion of harming on it until it faints; now you should get the entity like any other mob. (Note it must be your pokemon not wild.) I don't know if editing that same thing will make More Player Models work with pixelmon as well, but I'll run some tests tomorrow to make sure.
Modern signing out.
Yes, it's still alive. Note: just because a mod hasn't updated for 2-3 months doesn't mean it's dead. Modding takes time so please be patient with Sir. Noppes.