Any ideas, how to automate farming of chroma berries and crystal seeds? Dye trees are compatable with Forestry, but how to use them with multifarm? Manual orchard configuration of farm seems like an obvious idea, except that it doesn't work. Orchard requires humus as soil, but dye trees grow only on dirt. I tried to place dirt and growing trees, but it looks like farm is not harvesting them at all. (Forestry version is 4.2.16.64)
And about crystal seeds. I have no idea, how to automate farming of them. Only idea, i came with is this.
It doesnt harvests plants in the middle and doesn't collects drop. Maybe Rotarycraft has some tools for this, but i don't have it in my current modlist. So any idea how to harvest them using TE, BC and Forestry and CC itself?
Any ideas, how to automate farming of chroma berries and crystal seeds? Dye trees are compatable with Forestry, but how to use them with multifarm? Manual orchard configuration of farm seems like an obvious idea, except that it doesn't work. Orchard requires humus as soil, but dye trees grow only on dirt. I tried to place dirt and growing trees, but it looks like farm is not harvesting them at all. (Forestry version is 4.2.16.64)
And about crystal seeds. I have no idea, how to automate farming of them. Only idea, i came with is this.
It doesnt harvests plants in the middle and doesn't collects drop. Maybe Rotarycraft has some tools for this, but i don't have it in my current modlist. So any idea how to harvest them using TE, BC and Forestry and CC itself?
I highly doubt the forestry multifarm can handle the dye trees, especially if the "Standard tree approach" did not work.
As for the crystal plants, I usually use the RC fan, yes, but CC has a farming device as well.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Would you mind adding some kind of (adjustable) limiter on stored fuel for Rotarycraft engines (Gasoline, Performance, Microturbine, Jet Turbine, and the BC one)?
I tried to use Logistics Pipes to keep up a specific amount of ethanol, but it won't input into the engine.
Since they don't keep their fuel on break, and they hold quite a bit, setting them up means committing a hefty amount of fuel.
If dye trees cannot be farmed with multifarm, then what is Forestry dye/rainbow tree compat for?
Also, still stuck on casting personalisation. Is this a bug? Runes are placed correctly, and the progression entry still remains yellow. The most bizarre thing here is that it worked fine earlier. https://imgur.com/a/d5S58yh
I run modified FTB Infinity Evolved on my private server, I have added Reactorcraft and Rotarycraft previously and it works fine for the most part, but the issues there have been discussed here before. I now wanted to add Chromaticraft but the server (only server, client works) crashes on startup before even getting to loading the world. It's telling me to contact you immediately so here I am lol.
I run modified FTB Infinity Evolved on my private server, I have added Reactorcraft and Rotarycraft previously and it works fine for the most part, but the issues there have been discussed here before. I now wanted to add Chromaticraft but the server (only server, client works) crashes on startup before even getting to loading the world. It's telling me to contact you immediately so here I am lol.
I had errors regarding potion IDs but I adjusted the configs and that fixed those.
I hope I haven't committed any sins here and that you can help me,
Best,
Robert
This is caused by API version issues - someone is shipping an old version of one of the APIs the rift relies on, be that RF, computer mods, Botania, or half a dozen others.
Also, still stuck on casting personalisation. Is this a bug? Runes are placed correctly, and the progression entry still remains yellow. The most bizarre thing here is that it worked fine earlier. https://imgur.com/a/d5S58yh
Would you mind adding some kind of (adjustable) limiter on stored fuel for Rotarycraft engines (Gasoline, Performance, Microturbine, Jet Turbine, and the BC one)?
I tried to use Logistics Pipes to keep up a specific amount of ethanol, but it won't input into the engine.
Since they don't keep their fuel on break, and they hold quite a bit, setting them up means committing a hefty amount of fuel.
You can remove fuel from the engines with buckets or the auxiliary tank.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Structure is definitely complete. I had to figure out, how to charge examination crystals for this and this is unobvious AF. I'll just type it here, chromaticraft how to charge items, examination crystals, aura tracker, etc., for google to pick it up. You need to drop them near pylon of required color.
So, examination show no missing or wrong blocks and structure does work as casting temple just fine, i did crafted storage crystal charger with it
Nevermind, mystery solved. Resourceful experience unlocks fragment for Presonalised Casting. It was unexpected, since Resourceful experience is lower than Presonalised Casting in progress tree
This is caused by API version issues - someone is shipping an old version of one of the APIs the rift relies on, be that RF, computer mods, Botania, or half a dozen others.
So after some late night troubleshooting I found the culprit. I added SGCraft v1.13.3 (newest) and removing it makes it launch. What perplexes me is that it works on the client in singleplayer. Is there anything I can do to make the server boot with both mods too?
So after some late night troubleshooting I found the culprit. I added SGCraft v1.13.3 (newest) and removing it makes it launch. What perplexes me is that it works on the client in singleplayer. Is there anything I can do to make the server boot with both mods too?
I just upgraded to 27a. I'm having a compatibility issue with ClimateControl.
Please reconsider your rule of immediately removing the older versions of mods from curse forge. I can only keep playing now because I've an older profile of my personal mod pack that has two of the three 26b mods I need and should keep me going.
Time: 12/25/20 8:21 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/world/gen/layer/GenLayerAddIsland
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/world/gen/layer/GenLayerAddIsland
at climateControl.ClimateControl.<init>(ClimateControl.java:66)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:422)
at java.lang.Class.newInstance(Class.java:442)
at cpw.mods.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:173)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:506)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.world.gen.layer.GenLayerAddIsland
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 39 more
Caused by: Reika.DragonAPI.Exception.ASMException$NoSuchASMMethodException: Error ASMing net/minecraft/world/gen/layer/GenLayerAddIsland:
Method func_75901_a (JLnet/minecraft/world/WorldType;)[Lnet/minecraft/world/gen/layer/GenLayer; not found in class net/minecraft/world/gen/layer/GenLayerAddIsland.
This is a critical ASM error and the class transformer operation cannot proceed. If you are the developer of this mod, check for proper use of SRG/deobf names and/or sideonly elements. If not, report it to the developer.
Additional information:
Identified methods:
<init> (JLnet/minecraft/world/gen/layer/GenLayer;)V
func_75904_a (IIII)[I
at Reika.DragonAPI.Libraries.Java.ReikaASMHelper.getMethodByName(ReikaASMHelper.java:161)
at Reika.DragonAPI.ASM.Patchers.Hooks.Event.World.Gen.BeachGenLayerEvent.apply(BeachGenLayerEvent.java:32)
at Reika.DragonAPI.ASM.Patchers.Patcher.apply(Patcher.java:81)
at Reika.DragonAPI.ASM.DragonAPIClassTransformer.transform(DragonAPIClassTransformer.java:98)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 41 more
sorry if this was mentioned but with the last update of your mods (25.12.2020) the game crashes when creating a new world or loading a world. it worked fine before so the version of curse or minecraft shouldnt be a problem. it works fine when i disable all your mods
Thanks for fixing the GenLayerAddIsland error. I am now at DragonAPI 27c, Chromaticraft 27b, and legacycraft 27a. I'm getting an error breaking sugar cane with my bare hands. Used my sword and it was fine. Can work around for the time being.
EDIT: Also sneak-left clicking a JABBA barrel with an empty hand.
Here's the error stack trace:
Time: 12/27/20 10:07 AM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at Reika.ChromatiCraft.Registry.ChromaEnchants.getLevel(ChromaEnchants.java:95)
at Reika.ChromatiCraft.ChromaticEventManager.forceConstantMiningSpeed(ChromaticEventManager.java:1482)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_607_ChromaticEventManager_forceConstantMiningSpeed_BreakSpeed.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.event.ForgeEventFactory.getBreakSpeed(ForgeEventFactory.java:89)
at net.minecraft.entity.player.EntityPlayer.getBreakSpeed(EntityPlayer.java:855)
at net.minecraftforge.common.ForgeHooks.blockStrength(ForgeHooks.java:138)
at net.minecraft.block.Block.func_149737_a(Block.java:643)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78743_b(PlayerControllerMP.java:177)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1409)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1948)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at Reika.ChromatiCraft.Registry.ChromaEnchants.getLevel(ChromaEnchants.java:95)
at Reika.ChromatiCraft.ChromaticEventManager.forceConstantMiningSpeed(ChromaticEventManager.java:1482)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_607_ChromaticEventManager_forceConstantMiningSpeed_BreakSpeed.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.event.ForgeEventFactory.getBreakSpeed(ForgeEventFactory.java:89)
at net.minecraft.entity.player.EntityPlayer.getBreakSpeed(EntityPlayer.java:855)
at net.minecraftforge.common.ForgeHooks.blockStrength(ForgeHooks.java:138)
at net.minecraft.block.Block.func_149737_a(Block.java:643)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78743_b(PlayerControllerMP.java:177)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1409)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1948)
I am having an issue with DragonAPI. When I load a world only my HUD is visible over a black screen and I see a GL error spammed in the log. I initially assumed it was another mod causing it, but it still happens with nothing but DragonAPI installed. Here is a log: https://pastebin.com/SgbBSfwN It was from loading a world and then going back to the menu after a bit. I was using DragonAPI V27c.
What should I do to prevent the server from shutting down ?
Any ideas, how to automate farming of chroma berries and crystal seeds? Dye trees are compatable with Forestry, but how to use them with multifarm? Manual orchard configuration of farm seems like an obvious idea, except that it doesn't work. Orchard requires humus as soil, but dye trees grow only on dirt. I tried to place dirt and growing trees, but it looks like farm is not harvesting them at all. (Forestry version is 4.2.16.64)
And about crystal seeds. I have no idea, how to automate farming of them. Only idea, i came with is this.
It doesnt harvests plants in the middle and doesn't collects drop. Maybe Rotarycraft has some tools for this, but i don't have it in my current modlist. So any idea how to harvest them using TE, BC and Forestry and CC itself?
Reika Hello, I have a question, and you will transfer the ChromatiCraft mod to version 1.12.2?
And the mod itself is cool.
I highly doubt the forestry multifarm can handle the dye trees, especially if the "Standard tree approach" did not work.
As for the crystal plants, I usually use the RC fan, yes, but CC has a farming device as well.
Would you mind adding some kind of (adjustable) limiter on stored fuel for Rotarycraft engines (Gasoline, Performance, Microturbine, Jet Turbine, and the BC one)?
I tried to use Logistics Pipes to keep up a specific amount of ethanol, but it won't input into the engine.
Since they don't keep their fuel on break, and they hold quite a bit, setting them up means committing a hefty amount of fuel.
If dye trees cannot be farmed with multifarm, then what is Forestry dye/rainbow tree compat for?
Also, still stuck on casting personalisation. Is this a bug? Runes are placed correctly, and the progression entry still remains yellow. The most bizarre thing here is that it worked fine earlier. https://imgur.com/a/d5S58yh
Hi Reika,
I run modified FTB Infinity Evolved on my private server, I have added Reactorcraft and Rotarycraft previously and it works fine for the most part, but the issues there have been discussed here before. I now wanted to add Chromaticraft but the server (only server, client works) crashes on startup before even getting to loading the world. It's telling me to contact you immediately so here I am lol.
I am running the latest versions.
Anyways, here are the logs:
Minecraft: https://pastebin.com/NvBYW8T8
Crash Report: https://pastebin.com/A2xa34G0
The full fml log is too large for Pastebin so here is the file, if it needs to be on Pastebin I could split it up I guess, so tell me if you want me to do that instead: https://hftl-my.sharepoint.com/:u:/g/personal/s176143_hft-leipzig_de/Eb19m_nmkF1AktR3GUr4HlEBFPpwy8l6quUTu9h0CWgDJA?e=V1FEl4
I had errors regarding potion IDs but I adjusted the configs and that fixed those.
I hope I haven't committed any sins here and that you can help me,
Best,
Robert
This is caused by API version issues - someone is shipping an old version of one of the APIs the rift relies on, be that RF, computer mods, Botania, or half a dozen others.
Genetics.
That structure looks incomplete.
You can remove fuel from the engines with buckets or the auxiliary tank.
Structure is definitely complete. I had to figure out, how to charge examination crystals for this and this is unobvious AF. I'll just type it here, chromaticraft how to charge items, examination crystals, aura tracker, etc., for google to pick it up. You need to drop them near pylon of required color.
So, examination show no missing or wrong blocks and structure does work as casting temple just fine, i did crafted storage crystal charger with it
Nevermind, mystery solved. Resourceful experience unlocks fragment for Presonalised Casting. It was unexpected, since Resourceful experience is lower than Presonalised Casting in progress tree
Hi, Reika, I have trouble with your mod "Dragon API" here's link to crash report: https://yadi.sk/d/emnYKSjkKLklIA help plz:(
So after some late night troubleshooting I found the culprit. I added SGCraft v1.13.3 (newest) and removing it makes it launch. What perplexes me is that it works on the client in singleplayer. Is there anything I can do to make the server boot with both mods too?
Isn't this your problem?
https://github.com/ReikaKalseki/Reika_Mods_Issues/issues/1450#issuecomment-457640094
It seems there isn't a v27a of Critter Pet uploaded to Curse. Likely just an oversight, but just a heads up.
Author of Thaumic Revelations, and maybe other stuff eventually.
Also, v27 is out, and that includes Satisforestry!
https://www.curseforge.com/minecraft/mc-mods/satisforestry
However, Curse is predictably taking some time to approve it, given the current time of year.
Reika,
I just upgraded to 27a. I'm having a compatibility issue with ClimateControl.
Please reconsider your rule of immediately removing the older versions of mods from curse forge. I can only keep playing now because I've an older profile of my personal mod pack that has two of the three 26b mods I need and should keep me going.
Reika
sorry if this was mentioned but with the last update of your mods (25.12.2020) the game crashes when creating a new world or loading a world. it worked fine before so the version of curse or minecraft shouldnt be a problem. it works fine when i disable all your mods
error message:
java.lang.NoClassDefFoundError: net/minecraft/world/gen/layer/GenLayerAddIsland
Exit Code: -1
if possible please reupload the older version of the mods
Reika,
Thanks for fixing the GenLayerAddIsland error. I am now at DragonAPI 27c, Chromaticraft 27b, and legacycraft 27a. I'm getting an error breaking sugar cane with my bare hands. Used my sword and it was fine. Can work around for the time being.
EDIT: Also sneak-left clicking a JABBA barrel with an empty hand.
Here's the error stack trace:
Time: 12/27/20 10:07 AM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at Reika.ChromatiCraft.Registry.ChromaEnchants.getLevel(ChromaEnchants.java:95)
at Reika.ChromatiCraft.ChromaticEventManager.forceConstantMiningSpeed(ChromaticEventManager.java:1482)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_607_ChromaticEventManager_forceConstantMiningSpeed_BreakSpeed.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.event.ForgeEventFactory.getBreakSpeed(ForgeEventFactory.java:89)
at net.minecraft.entity.player.EntityPlayer.getBreakSpeed(EntityPlayer.java:855)
at net.minecraftforge.common.ForgeHooks.blockStrength(ForgeHooks.java:138)
at net.minecraft.block.Block.func_149737_a(Block.java:643)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78743_b(PlayerControllerMP.java:177)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1409)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1948)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at Reika.ChromatiCraft.Registry.ChromaEnchants.getLevel(ChromaEnchants.java:95)
at Reika.ChromatiCraft.ChromaticEventManager.forceConstantMiningSpeed(ChromaticEventManager.java:1482)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_607_ChromaticEventManager_forceConstantMiningSpeed_BreakSpeed.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.event.ForgeEventFactory.getBreakSpeed(ForgeEventFactory.java:89)
at net.minecraft.entity.player.EntityPlayer.getBreakSpeed(EntityPlayer.java:855)
at net.minecraftforge.common.ForgeHooks.blockStrength(ForgeHooks.java:138)
at net.minecraft.block.Block.func_149737_a(Block.java:643)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78743_b(PlayerControllerMP.java:177)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1409)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1948)
I am having an issue with DragonAPI. When I load a world only my HUD is visible over a black screen and I see a GL error spammed in the log. I initially assumed it was another mod causing it, but it still happens with nothing but DragonAPI installed. Here is a log: https://pastebin.com/SgbBSfwN It was from loading a world and then going back to the menu after a bit. I was using DragonAPI V27c.