So I updated a world I hadn't touched since v23, and ran into a couple of major issues with my fusion reactor. As is often the case, while I suspect these are bugs (or at the very least, artifacts of updating an existing world), I'm not entirely sure, so...
#1: preheater does not, in fact, preheat. I have a heat ray pointed at it, as usual, but now the preheater's temperature falls regardless of whether the heat ray's on. I would've guessed it's an increase in power requirements or something, but I didn't see anything about that in the changelog. (I did try reforming the multiblock; no dice.)
#2: steam boilers do not, in fact, boil. This one is stranger, and I would guess it's related to the heat system overhaul. With the reactor running at full power (all four injectors on), the neutron absorbers' temperatures go up and down, but the boilers adjacent do not change temperature or produce steam at all.
Ok so even with V25b and the latest dragon api installed in a fresh minecraft with no other mods installed it still crashes before it even launches, so no crash log.
i do have an older version somewhere that works from a few years ago but i can't find it, might have been on my hd that failed, had over 53gb of minecraft mods ect.
i will update my REV3-Instance. But at startup it crash with this error:
Reika.DragonAPI.Exception.EnvironmentSanityException: thaumcraft.common.blocks.BlockFluxGas@78b72036 (class thaumcraft.common.blocks.BlockFluxGas) returns an invalid (null) value for a critical field or function ('Null-fluid fluid block')!
i have use V25c-versions.
Some ideas?
Thx a lot and have a nice day!
p.s. then u need the full crashlog, i can post it also
Ok so even with V25b and the latest dragon api installed in a fresh minecraft with no other mods installed it still crashes before it even launches, so no crash log.
i do have an older version somewhere that works from a few years ago but i can't find it, might have been on my hd that failed, had over 53gb of minecraft mods ect.
i will update my REV3-Instance. But at startup it crash with this error:
Reika.DragonAPI.Exception.EnvironmentSanityException: thaumcraft.common.blocks.BlockFluxGas@78b72036 (class thaumcraft.common.blocks.BlockFluxGas) returns an invalid (null) value for a critical field or function ('Null-fluid fluid block')!
i have use V25c-versions.
Some ideas?
Thx a lot and have a nice day!
p.s. then u need the full crashlog, i can post it also
Crashlogs, full ones, posted to somewhere like Hastebin or Github Gist, would be needed to be able to tell either of you more. If at all possible, could you post them?
I have a Question about the data tower from Cromaticraft how rare is it i flew About 90.000 blocks and i can´t find it.
And I can´t find a single Picture of It the only thing I found is the sentence from Reika: They are rare. Very, very rare. But once you find one you can find the others and that they have no own Biome.
Can someone pls help me?
Sorry about bad English not my first Language.
On Latest Ver.
After I got the hint to look around spawn I searched a circle with a diameter of around 8000 blocks and more and still didn´t find one any extra tips?
Did anybody already calculate how many hydroturbines you can mantain with lubricant if you produce lubricant from a grinder powered by 4 hydroturbines? Pls also specify if you include the 4 turbines used to produce lubricant or not. Maybe Reika did it.
Of course assuming that i have enough canola production, that I have enough item/liquid pumping speed and that I have gearboxes before the grinder to get the minimum required torque and maximize speed.
Does anyone know the difference between the simplex and basic rock generators in GeoStrata? I tried to poke around in the source but it's just too complicated for me to conceptualize.
Does anyone know the difference between the simplex and basic rock generators in GeoStrata? I tried to poke around in the source but it's just too complicated for me to conceptualize.
Simplex uses a 3D noise algorithm, not just big ore-style plops of rock.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Seems to be an issue with the HP turbines connected to fission reactor in latest update.
Worked in previous versions.
Supplied with lube and plenty of steam.
Could someone confirm if this is infact a bug, or if it's intentional and there are new requirments for running the HP turbine. If so, I'll leave a bug report.
I have a progression issue, I am stuck at casting personalization, as I haven't played in a while, I don't know what I'm supposed to do. (It's the only thing preventing me from going forward)
I also would like to craft the personal infusion stand as I think it might be the key, but I "can't see" the resonant crystals in The End
Disable environment sanity checking in DAPI, looks like.
i have done and i loads correct.
i progress of CC i stuck at Personal Enhancement. We have ritual complex, choose the enhancement and start with elemental manipulator.
The animation start with white circled glowing stripes but it dont charge the ritual table. We have check load of pylons and also crystal repeater connection with replace table with crystal storage loader and this works.
i progress of CC i stuck at Personal Enhancement. We have ritual complex, choose the enhancement and start with elemental manipulator.
The animation start with white circled glowing stripes but it dont charge the ritual table. We have check load of pylons and also crystal repeater connection with replace table with crystal storage loader and this works.
So I updated a world I hadn't touched since v23, and ran into a couple of major issues with my fusion reactor. As is often the case, while I suspect these are bugs (or at the very least, artifacts of updating an existing world), I'm not entirely sure, so...
#1: preheater does not, in fact, preheat. I have a heat ray pointed at it, as usual, but now the preheater's temperature falls regardless of whether the heat ray's on. I would've guessed it's an increase in power requirements or something, but I didn't see anything about that in the changelog. (I did try reforming the multiblock; no dice.)
#2: steam boilers do not, in fact, boil. This one is stranger, and I would guess it's related to the heat system overhaul. With the reactor running at full power (all four injectors on), the neutron absorbers' temperatures go up and down, but the boilers adjacent do not change temperature or produce steam at all.
Ok so even with V25b and the latest dragon api installed in a fresh minecraft with no other mods installed it still crashes before it even launches, so no crash log.
There are 3 failed classes though
Reika.ChromatiCraft.ModInterface.Bees.TileEntityLumenAlveary.classdata
Reika.DragonAPI.ModInteract.DeepInteract.FrameBlacklist.classdata
Reika.DragonAPI.ModInteract.DeepInteract.ReikaMystcraftHelper.classdata
i do have an older version somewhere that works from a few years ago but i can't find it, might have been on my hd that failed, had over 53gb of minecraft mods ect.
Hello Reika and Forum,
i will update my REV3-Instance. But at startup it crash with this error:
Reika.DragonAPI.Exception.EnvironmentSanityException: thaumcraft.common.blocks.BlockFluxGas@78b72036 (class thaumcraft.common.blocks.BlockFluxGas) returns an invalid (null) value for a critical field or function ('Null-fluid fluid block')!
i have use V25c-versions.
Some ideas?
Thx a lot and have a nice day!
p.s. then u need the full crashlog, i can post it also
Crashlogs, full ones, posted to somewhere like Hastebin or Github Gist, would be needed to be able to tell either of you more. If at all possible, could you post them?
Advanced Rocketry and Reika's mods
Sure, np, here my github gist:
https://gist.github.com/anwelti/ea92a7fdc4646fc632e7d1966b46223b
Disable environment sanity checking in DAPI, looks like.
Advanced Rocketry and Reika's mods
After I got the hint to look around spawn I searched a circle with a diameter of around 8000 blocks and more and still didn´t find one any extra tips?
pls and thx for help
Hello people,
Did anybody already calculate how many hydroturbines you can mantain with lubricant if you produce lubricant from a grinder powered by 4 hydroturbines? Pls also specify if you include the 4 turbines used to produce lubricant or not. Maybe Reika did it.
Of course assuming that i have enough canola production, that I have enough item/liquid pumping speed and that I have gearboxes before the grinder to get the minimum required torque and maximize speed.
Thx a lot and happy Easter
Does anyone know the difference between the simplex and basic rock generators in GeoStrata? I tried to poke around in the source but it's just too complicated for me to conceptualize.
Simplex uses a 3D noise algorithm, not just big ore-style plops of rock.
Hi all.
Seems to be an issue with the HP turbines connected to fission reactor in latest update.
Worked in previous versions.
Supplied with lube and plenty of steam.
Could someone confirm if this is infact a bug, or if it's intentional and there are new requirments for running the HP turbine. If so, I'll leave a bug report.
Many thanks.
hi,
I have a progression issue, I am stuck at casting personalization, as I haven't played in a while, I don't know what I'm supposed to do. (It's the only thing preventing me from going forward)
I also would like to craft the personal infusion stand as I think it might be the key, but I "can't see" the resonant crystals in The End
I had the same issue but it was my first time setting up the HP Turbine so I thought it may have just been something I was doing wrong.
I can also confirm, however, that HP Turbines supplied with lube and thousands of m^3 of steam do not spin unless you turn on debug mode.
how do you turn on debug mode? do you mean F3?
how do you turn on debug mode? do you mean F3?
By typing /debugtest
Well, that's something I never knew I needed but now lust after.
Hello,
Is this a good place for a bug report?. Anyways, I attempted to chop Mana beans of thaumcraft with the bedrock scythe from rotarycraft.
When i chop mana beans of different types, it only drops the mana bean type i am using the scythe on.
E.g. i have 10 ordo and 10 fire mana beans,
I left click my scythe on a ordo mana bean --> i drop 20 ordo mana bean
I left click my scythe on a fire mana bean--> i drop 20 fire mana bean
The planted beans, instead, preserve the correct type
Using the latest version, playing on a server
i have done and i loads correct.
i progress of CC i stuck at Personal Enhancement. We have ritual complex, choose the enhancement and start with elemental manipulator.
The animation start with white circled glowing stripes but it dont charge the ritual table. We have check load of pylons and also crystal repeater connection with replace table with crystal storage loader and this works.
Toptiercrafting is passed also.
some tipps?
For all colors?
Put that on the GitHub.