Dont forget to factor in the need to extract the waste product of grinding up flax seeds from the grinder(s), and also the ability to centrifuge said product into further lube. ...
At the moment I am collecting the seed husks but not processing them. Now that I think about I should figure how to power a centrifuge near my lubricant storage.
Someone took sweet time to alter those recipes or ASM them. Either way somebody put quite an effort which suggests he/she is jealous of the mods success and i do not believe its a bad thing. There is no such a thing as bad publicity.
The recipe of the jet engine though Quite ridiculous...
But why would someone do that? I mean, what would they achieve with that? I dont think that people would believe him RC would be OP since it is quite popular and has a great feedback, IMO. I rather think he just wants Reika do get pissed off :/
Still, Reika youre doing an amazing job and I think a lot of people really appreciate your work and effort.
The thing is, many people would, because I have a lot of people who really do not like me or my mods.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
How did you go about replacing those blocks? I've just now had that same problem on my server and I'm getting block update lag now because of it x.x
I had to use MCEdit.
I used the "Find and Replace" option to find id 740:15, which I replaced with air.
Actually, if you place a tritum lamp on the ground and load the world in MCEdit, you will see a dome of "unknown blocks" in MCEdit
Those are the blocks that emit the light AFAIK.
I had to use MCEdit.
I used the "Find and Replace" option to find id 740:15, which I replaced with air.
Actually, if you place a tritum lamp on the ground and load the world in MCEdit, you will see a dome of "unknown blocks" in MCEdit
Those are the blocks that emit the light AFAIK.
Thanks! I'll get to that as soon as I can manage to find a version of MCEdit for 1.7.10 xD; not having much luck at the moment
edit: Upon closer inspection it seems it was just telling me to have a prepared instance of minecraft 1.8x so it has some resources it needs. xD;
Looks like I found it lol
another edit: So I can't seem to find that block ID, and every time I try to replace something the editor crashes = = not really sure what's going on lol
etc: Found the block ID in mine - it's like 739:15 or something. 50% through replacing the blocks with air, however, the editor crashes. What on earth.
ugh: So I guess I downloaded the wrong version of the editor. (I'd like to know why they would put the wrong version as the primary download on their home page.) Everything seems to be going smoothly now - I'll find out shortly once I finish replacing these and load into my world.
final: Yay, everything is back to normal lol Sorry for all the successive edits, and thank you so much for the reply ^^
I don't suppose anyone else has had a similar problem - For some reason when I add Chromaticraft to my client (haven't tested it on server since all my changes are verified on client first), I get a crash during launch of some kind of "ConcurrentModificationException".
Has anyone else had this issue? or would know how to fix it?
I don't suppose anyone else has had a similar problem - For some reason when I add Chromaticraft to my client (haven't tested it on server since all my changes are verified on client first), I get a crash during launch of some kind of "ConcurrentModificationException".
Has anyone else had this issue? or would know how to fix it?
Thanks! I'll get to that as soon as I can manage to find a version of MCEdit for 1.7.10 xD; not having much luck at the moment
edit: Upon closer inspection it seems it was just telling me to have a prepared instance of minecraft 1.8x so it has some resources it needs. xD;
Looks like I found it lol
another edit: So I can't seem to find that block ID, and every time I try to replace something the editor crashes = = not really sure what's going on lol
etc: Found the block ID in mine - it's like 739:15 or something. 50% through replacing the blocks with air, however, the editor crashes. What on earth.
ugh: So I guess I downloaded the wrong version of the editor. (I'd like to know why they would put the wrong version as the primary download on their home page.) Everything seems to be going smoothly now - I'll find out shortly once I finish replacing these and load into my world.
final: Yay, everything is back to normal lol Sorry for all the successive edits, and thank you so much for the reply ^^
hehe yep.
Big 'ol dome of light
@Reika
Any fix for the light not being destroyed when you destroy a tritium lamp?
So, I got a little bit further into Chromaticraft without the help of cheating, and I take back what I said - there is quite a lot of content, for which I'm grateful (I hadn't tried WASD - ideally there should be some clear indicator of this, but not complaining). But now I'm encountering an issue whereby I can't seem to get crafting to start for the Compass. I've enclosed screenshots to show how I am (or am not, depending) doing everything correctly, but when I right click the table with the manipulator, it doesn't respond - the manipulator just does the charging thingy.
Additional info: I definitely have the Compass researched legitmately, and I have charged up the manipulator in every element to the point that it now says that it has a cap of 90-something. For this tier, am I to understand I don't need pylon power?
Edit: Additionally, note that I am facing North for that screenshot.
Insufficiently levelled table.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
What do you mean? The runes are at y -1 of the table, which is where the recipe says they should be. And it's exactly at the same position as in your screenshots on the website. Please explain!
I'm pretty sure by "level" Reika means "tier", aka the quality level, (wood tools < stone tools < iron tools... ect.) your table isn't high enough tier.
[Bug Report] Compatibility Issues between RotaryCraft and ComputerCraft
Mods: DragonAPI v4c, RotaryCraft v4c, ComputerCraft 1.65 or 1.73
Description: Using a Computer to automate the Extractor.
Assigning the result of the method "printInv" to a variable, returns only the first element of the array.
The idea is that i should check if there is an item on each slot for each step of the process. Once i have a certain number or there is none to be processed in each step, i can change the gearbox using an "Autonomous Activator" from Thermal Expansion with a "Screwdriver" inside it.
As a suggestion, changing the gearbox from torque to speed could be implemented as a method too.
http://www.reddit.com/r/feedthebeast/comments/2z5b1u/a_bit_on_the_easy_side_dont_you_think/
Soon.
Why would someone do that? What possible benefit so they get from trying (and failing) to make your mod look easy?
I'm a Webcomic lover. Have some banners of my favorites:
GENERATION 25: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
This.
Not a bug. You are using it wrong. Read the documentation.
At the moment I am collecting the seed husks but not processing them. Now that I think about I should figure how to power a centrifuge near my lubricant storage.
Thanks, I had guessed that 2 grinders per hydrokinetic was enough. But I have other machines hooked up too.
Someone took sweet time to alter those recipes or ASM them. Either way somebody put quite an effort which suggests he/she is jealous of the mods success and i do not believe its a bad thing. There is no such a thing as bad publicity.
I wouldn't dwell on it.
Turbines require lubricant since v25z(1.6.4)(if i remember correct)
The thing is, many people would, because I have a lot of people who really do not like me or my mods.
This is why I want to throw all the stupid people in the world in a pile and make the world's biggest bonfire.
I had to use MCEdit.
I used the "Find and Replace" option to find id 740:15, which I replaced with air.
Actually, if you place a tritum lamp on the ground and load the world in MCEdit, you will see a dome of "unknown blocks" in MCEdit
Those are the blocks that emit the light AFAIK.
Don't forget to add lubricant to the turbine!
@Reika
There will always be someone who hates something someone makes.
Ignore the haters, you are doing great
Ignore this. (Why can't we delete our own posts?)
Thanks! I'll get to that as soon as I can manage to find a version of MCEdit for 1.7.10 xD; not having much luck at the moment
edit: Upon closer inspection it seems it was just telling me to have a prepared instance of minecraft 1.8x so it has some resources it needs. xD;
Looks like I found it lol
another edit: So I can't seem to find that block ID, and every time I try to replace something the editor crashes = = not really sure what's going on lol
etc: Found the block ID in mine - it's like 739:15 or something. 50% through replacing the blocks with air, however, the editor crashes. What on earth.
ugh: So I guess I downloaded the wrong version of the editor. (I'd like to know why they would put the wrong version as the primary download on their home page.) Everything seems to be going smoothly now - I'll find out shortly once I finish replacing these and load into my world.
final: Yay, everything is back to normal lol Sorry for all the successive edits, and thank you so much for the reply ^^
Sorry
Has anyone else had this issue? or would know how to fix it?
Here's the forge crashlog: http://pastebin.com/L2WYcSGR
Try removing mods.
hehe yep.
Big 'ol dome of light
@Reika
Any fix for the light not being destroyed when you destroy a tritium lamp?
Insufficiently levelled table.
I'm pretty sure by "level" Reika means "tier", aka the quality level, (wood tools < stone tools < iron tools... ect.) your table isn't high enough tier.
Mods: DragonAPI v4c, RotaryCraft v4c, ComputerCraft 1.65 or 1.73
Description: Using a Computer to automate the Extractor.
Assigning the result of the method "printInv" to a variable, returns only the first element of the array.
print(foo)
Also the function "getSlot" throws a java exception and if i give a number for the slot it just prints nothing.
print(peripheral.call("right", "getSlot")
-- returns nothing
print(peripheral.call("right", "getSlot", 0)
The idea is that i should check if there is an item on each slot for each step of the process. Once i have a certain number or there is none to be processed in each step, i can change the gearbox using an "Autonomous Activator" from Thermal Expansion with a "Screwdriver" inside it.
As a suggestion, changing the gearbox from torque to speed could be implemented as a method too.