The Meaning of Life, the Universe, and Everything.
Best mod out there!
Just one question, I noticed that knockback on player randomly breaks when hit by a blood leech, scorchfire or devilstar charge (from either a dispenser or mob for example) after getting hit again it randomly works again. This happens even when in creative mode! When deleting player data from world it also works again. Any ideas what could be causing it or if there is a faster workaround? Or advice on where to look further? Maybe it's another mod interfering, but maybe you know from your own code where to look at (what is being altered here why these bug out and the rest don't)
I understand if it's not supported anymore (1.7.10), just wanted to know!
EDIT: I compared the NBT of the player.dat before and after and it seems that these charges somehow add the generic.knockbackResistance to the player. Suggestions on how to disable it or which mod/command allows me to workaround it?
I have a bit of a problem with a Celestial Geonach that shouldn't be there...
I started a brand new world on 1.15.2 (using version 126.96.36.199). A Celestial Geonach spawned on my 3rd day, I have zero equipment to fight it so I set the min. days before spawning Rares to 70 days, and I thought "I'ma exceptionally /kill this one because it's in a really bad place."
Except /kill doesn't work, at all.
I tried killing all entities within 10 blocks... doesn't work.
Killing all entities except the player.... doesn't work.
Killing the Geonach specifically: /kill @e[entity=lycanitesmobs:geonach]
Which returns "Killed Celestial Geonach" in the chat box
But the damn thing is actually still there, right in my face....
What's the proper way of getting rid of this erroneous abomination? Thanks.
Edit, okay so restarting the server finally got rid of it.
How to deal with ignorance (in life, and on forums): The Zen way... Stay cool and polite, treat people as you wish to be treated, rise above your impatience. Everyone is ignorant of something at any point in their lives, including you.
Greetings all, I am using the mod and I have somehow tamed an Ioray. Which is fine, except for the fact every time I log out of the game and come back in. It is floating beside me in the living room of my castle. About two rooms up from the large pool/aquarium I built for it down in the basement. I think it's drowning as it sounds like it is and it's flashing a color every time it makes the sound. But it's not dying.
It does this every time I log in now. It's now stuck in the middle of a wall that has storage containers FULL of stuff. I cant remove them or the floors in the hopes it will fall back down into the pool below me.
Is there a way I can kill it or make it move away and untame it? I can't target it and I have tried to use the /kill command, which doesnt work.
I was wondering if there is a way to turn off harvest option from equipment forge weapons - would be nice to specify which weapon i want to "turn off"? It's quite annoying when I accidentally dig a massive cross out of stone underground when i fight with Vapula axe or Geonach spear type of weapon.
Love the mod. Love all the neat mobs and interactions except....
BANSHEES. GOD HOW I LOATHE THESE THINGS. Let me paint you a picture.
You're mining in a horizontal 1 block wide shaft minding your own business. Suddenly you hear ear rape screams and begin taking damage from something you can't see. Because the banshee is phasing through the tunnel around you, only popping through long enough to hit you and then ducking back past the rock. You can't fight it because it's behind the walls around you and you can't run away because it breaks your movement. You can't even focus because of the insanely loud screams blasting your ears. So you just get stun locked and die.
Is there some way of not having this issue? Or can I beg for a button that just removes these horrible screaming nightmares?