v1.01 requires optifine as stated in the main post.
Do you have a Shader that works with AMD cards on windows 10 I get these errors from Optifine 1.9 up to 1.10.2 . nothing in 1.8 . sp614x is looking into it but Chocapic13 Beta V6.2 High amd fix 3 fixes all the problems that is found in all the rest ' I had all the info up in the sceenshots . Any info would help
Do you have a Shader that works with AMD cards on windows 10 I get these errors from Optifine 1.9 up to 1.10.2 . nothing in 1.8 . sp614x is looking into it but Chocapic13 Beta V6.2 High amd fix 3 fixes all the problems that is found in all the rest ' I had all the info up in the sceenshots . Any info would help
My laptop runs windows 10 and has an AMD card, and it has no problems with these packs. Have you tried checking that your drivers are up to date?
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My laptop runs windows 10 and has an AMD card, and it has no problems with these packs. Have you tried checking that your drivers are up to date?
Thanks for your input
Can't really ask for help from AMD or Mojang , because we're experimenting . lol . Need more people with AMD R9 200 , 300 , 400 AMD series testing
This is on a Desktop R9 280x Crimson 16.6.2 Beta its definitely AmD driver issue , OpenGL nVidia functions being used Globally even on AMD cards . sp1614x is looking into filtering them out in Optifine . Karyonix's new shaders for 1.10.2 has same problem its just darker , it turns stuff black . It's showing up now as more people trying above 1.8.9 . I had no problems until I started testing 1.9 and above . I also have a laptop with a A10 APU I have no issues because I'm using the HP AMD drivers version 15.7 on Windows 10 . It seems the newer the AMD card or cutting edge the more they break their drivers
If you actually describe what your problem is and include your hardware info, especially your GPU, yes.
Hi siidur you will find that shaders will not fully work on the newer AMD cards on Windows 10 and crimson drivers , past Minecraft 1.8.9. sp614x can't fix it on his end because he is developing on a nvidia card . The same is True for Karyonix's new Shaders .For now , this has to be researched to see what has to be fixed . This affects your Shaders as well as a lot of others . Can't really report this kind on problem to AMD or Mojang as they don't support it . A shader developer with a newer AMD card is needed to debug this .
Hi siidur you will find that shaders will not fully work on the newer AMD cards on Windows 10 and crimson drivers , past Minecraft 1.8.9. sp614x can't fix it on his end because he is developing on a nvidia card . The same is True for Karyonix's new Shaders .For now , this has to be researched to see what has to be fixed . This affects your Shaders as well as a lot of others . Can't really report this kind on problem to AMD or Mojang as they don't support it . A shader developer with a newer AMD card is needed to debug this .
If it's happening to this many shader packs, it could be less a result of the shaders, and more a problem with the intermediary code -- namely that of the shader core provided in optifine and other shader mods. Have you tried reporting this to optifine to see if it's on their end?
Rollback Post to RevisionRollBack
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
If it's happening to this many shader packs, it could be less a result of the shaders, and more a problem with the intermediary code -- namely that of the shader core provided in optifine and other shader mods. Have you tried reporting this to optifine to see if it's on their end?
Yes , sp614x will do what he can but he doesn't have a AMD card to test on .
Using the game lightmap would be very nice. The brightness setting (gamma) and nightvision potion would be working properly.
Did some more testing on this, it works pretty well if brightness is set to bright (max). I would rather have moody as default, but whenever I try to adjust the lightmap shadersided everything falls apart.
sildur I updated the drivers and continue the same way that I do ?: (
No Idea, which shader are you trying to run? Are you sure you installed the very latest version of your GPU drivers? Do you get any error messages ingame after selecting a shaderpack?
I'm trying to run the latest version of your shaders lite and I'm sure that updated right because even changed a bit the look of my notebook and do not have infirm error message . It may be because I'm playing pirate minecraft?
Hey Sildur, your Enhanced Deafult gaves me error if im not using optifine
With & Without Optifine
I'm TheCoolSteveMan, you can call me CSM for short!
1 word for this:
Awesome!
Why do I need this?
Les do tis... I chuse u pokéman but u died :poorme.gif:
v1.01 requires optifine as stated in the main post.
Patreon, Offical Website, Twitter, Facebook, Youtube, Discord
Do you have a Shader that works with AMD cards on windows 10 I get these errors from Optifine 1.9 up to 1.10.2 . nothing in 1.8 . sp614x is looking into it but Chocapic13 Beta V6.2 High amd fix 3 fixes all the problems that is found in all the rest ' I had all the info up in the sceenshots . Any info would help
http://imgur.com/a/t6LFy
My laptop runs windows 10 and has an AMD card, and it has no problems with these packs. Have you tried checking that your drivers are up to date?
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Thanks for your input
Can't really ask for help from AMD or Mojang , because we're experimenting . lol . Need more people with AMD R9 200 , 300 , 400 AMD series testing
This is on a Desktop R9 280x Crimson 16.6.2 Beta its definitely AmD driver issue , OpenGL nVidia functions being used Globally even on AMD cards . sp1614x is looking into filtering them out in Optifine . Karyonix's new shaders for 1.10.2 has same problem its just darker , it turns stuff black . It's showing up now as more people trying above 1.8.9 . I had no problems until I started testing 1.9 and above . I also have a laptop with a A10 APU I have no issues because I'm using the HP AMD drivers version 15.7 on Windows 10 . It seems the newer the AMD card or cutting edge the more they break their drivers
i have a problem it my shaders 1.10 and 1.9 you can help me?pls
If you actually describe what your problem is and include your hardware info, especially your GPU, yes.
Patreon, Offical Website, Twitter, Facebook, Youtube, Discord
Hi siidur you will find that shaders will not fully work on the newer AMD cards on Windows 10 and crimson drivers , past Minecraft 1.8.9. sp614x can't fix it on his end because he is developing on a nvidia card . The same is True for Karyonix's new Shaders .For now , this has to be researched to see what has to be fixed . This affects your Shaders as well as a lot of others . Can't really report this kind on problem to AMD or Mojang as they don't support it . A shader developer with a newer AMD card is needed to debug this .
If it's happening to this many shader packs, it could be less a result of the shaders, and more a problem with the intermediary code -- namely that of the shader core provided in optifine and other shader mods. Have you tried reporting this to optifine to see if it's on their end?
Have an idea for a mod? Join me on Discord or let me know here! (I prefer Discord though)
Keep track of the latest news and updates by following my twitter!
Feel like playing MC with me? Join me on the official PC Gamer US server here!
Yes , sp614x will do what he can but he doesn't have a AMD card to test on .
this is the problem
my pc:
intel core i3 2.20 ghz
2gb ram
intel hd graphics 3000 905 mb
windows 10
Update your gpu drivers to run shaders.
32bit:
https://downloadcenter.intel.com/download/24970/Intel-HD-Graphics-Driver-for-Windows-7-8-8-1-32bit
64bit:
https://downloadcenter.intel.com/download/24971/Intel-HD-Graphics-Driver-for-Windows-7-8-64-bit
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no work
Did some more testing on this, it works pretty well if brightness is set to bright (max). I would rather have moody as default, but whenever I try to adjust the lightmap shadersided everything falls apart.
Patreon, Offical Website, Twitter, Facebook, Youtube, Discord
When Im in 1.10.2 my FLOWING lava is missing a texture, anyone know why?? Other wise amazing work
Redownload optifine for 1.10.2, sp614x fixed that issue.
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sildur I updated the drivers and continue the same way that I do ?: (
No Idea, which shader are you trying to run? Are you sure you installed the very latest version of your GPU drivers? Do you get any error messages ingame after selecting a shaderpack?
Patreon, Offical Website, Twitter, Facebook, Youtube, Discord
I'm trying to run the latest version of your shaders lite and I'm sure that updated right because even changed a bit the look of my notebook and do not have infirm error message . It may be because I'm playing pirate minecraft?