Just a heads up Sildur, the new V8 Basic Shaders have water the same brightness throughout the day, Whereas the V6 you provided me with do not have this problem.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
just wondering whether I could have a beta version of the vibrant shaders pack It looks amazing and I wouldn't mind a half finished beta since I'm running a Nvidia GPU
I know all of you guys are waiting for it, but I'm still not satisfied with it, Also I want to solve all bugs with the basic shaders fist, but I need someone with an intel card, who is willing to add me in skype (name feuerhase-) and help me fixing it. But it seems nobody here is interested, even trough they got some critical bugs and want me to fix them up.
Dude, id be able to help test, i may have a nvidia graphics card, but i know how to disable it, so i can help
OS: windows 7
CPU: i7 3770 3.4 ghz
RAM: 16gb 1866mhz
If u remember i did a video with ur shaders a while ago so id be happy to help,
java.lang.NoSuchFieldError: enabled
at net.minecraft.client.entity.AbstractClientPlayer.func_110302_j(AbstractClientPlayer.java:28)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:14)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:88)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:29)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2131)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2049)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1568)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.entity.AbstractClientPlayer.func_110302_j(AbstractClientPlayer.java:28)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:14)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:88)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:29)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2131)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2049)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
If ur asking that then u probably can run them
but i'd say you'd wanna have an i5/i7 if ur using integrated graphics (hd 4000/ hd 3000)
or an i3 with atleast a nvidia gt 640 maybe a 630 but definitly not an amd yet since theyre not compatible
If ur asking that then u probably can run them
but i'd say you'd wanna have an i5/i7 if ur using integrated graphics (hd 4000/ hd 3000)
or an i3 with atleast a nvidia gt 640 maybe a 630 but definitly not an amd yet since theyre not compatible
thanks i upgrading my desktop might just build a whole new one right now im on my laptop. My desktop has a geforce3 200 ti which isnt really meant for gaming
Sildur's basic shaderpacks, in my experience, can run on very low end specs at about 30. So not very intensive at all.
I have an NVidia GeForce 9400 and I get ~28-30 on the normal, ~46 fps on DoF, and this is on a mac.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
So when I use the Motion blur, and everything else, I get the gbuffers_terrain error. The motion blur part works but the terrain looks werid and the sky starts flashing very rapidly. When I use the other packs, I get the gbuffers_terrain error too and it looks really bad. Please help! Computer Specs
Macbook Pro mid 2012
Intel HD Graphics 4000 512 MB
So when I use the Motion blur, and everything else, I get the gbuffers_terrain error. The motion blur part works but the terrain looks werid and the sky starts flashing very rapidly. When I use the other packs, I get the gbuffers_terrain error too and it looks really bad. Please help! Computer Specs
Macbook Pro mid 2012
Intel HD Graphics 4000 512 MB
I think this only happens on macs with intel cards, but not on PC's. Can you add me in skype plz? Name is feuerhase- I need someone with a mac and an Intel card.
I know my gpu isnt meant for gaming but how much fps would you guys think I would get do you think it'll be playable fps or unplayable fps on a geforce3 200 ti
I think this only happens on macs with intel cards, but not on PC's. Can you add me in skype plz? Name is feuerhase- I need someone with a mac and an Intel card.
Hey, if you're still looking for someone with an Intel card, I have an Intel HD Graphics Card with an Intel Core i3-2330M running at ~2.20ghz with 4GB Of RAM..
By the way, Loving the Shaders, I get about 40~FPS on Short while using Sildurs.
I was just wondering If there is a way to make the water a clear, like you would see when using SEUS's shaders.
Hey, if you're still looking for someone with an Intel card, I have an Intel HD Graphics Card with an Intel Core i3-2330M running at ~2.20ghz with 4GB Of RAM..
By the way, Loving the Shaders, I get about 40~FPS on Short while using Sildurs.
I was just wondering If there is a way to make the water a clear, like you would see when using SEUS's shaders.
"Yeah I do." "Oh."
You can see right through the ground... i haven't tested with transparaentcy. my minecraft runs out of memory if i do that...)
Sorry for bad English
Dude, id be able to help test, i may have a nvidia graphics card, but i know how to disable it, so i can help
OS: windows 7
CPU: i7 3770 3.4 ghz
RAM: 16gb 1866mhz
If u remember i did a video with ur shaders a while ago so id be happy to help,
I have received permission from sildur to post the video on youtube
No reflective water or sunrays, just light blooms. Other shaders seem to work with reflective water and rays/glares, but this one doesn't.
Specs are:
Intel HD 4000 Graphics Card
i5 Core
4GB
---- Minecraft Crash Report ----
// My bad.
Time: 9/1/13 11:24 PM
Description: Ticking screen
java.lang.NoSuchFieldError: enabled
at net.minecraft.client.entity.AbstractClientPlayer.func_110302_j(AbstractClientPlayer.java:28)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:14)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:88)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:29)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2131)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2049)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1568)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.entity.AbstractClientPlayer.func_110302_j(AbstractClientPlayer.java:28)
at net.minecraft.client.entity.AbstractClientPlayer.<init>(AbstractClientPlayer.java:14)
at net.minecraft.client.entity.EntityPlayerSP.<init>(EntityPlayerSP.java:88)
at net.minecraft.client.entity.EntityClientPlayerMP.<init>(SourceFile:29)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78754_a(PlayerControllerMP.java:450)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2131)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2049)
at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:351)
at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
-- Affected screen --
Details:
Screen name: net.minecraft.client.multiplayer.GuiConnecting
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:844)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 62268408 bytes (59 MB) / 155348992 bytes (148 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 Optifine OptiFine_1.6.2_HD_U_B4 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
shadersmod{2.0.1 beta 9} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: Shader
LWJGL: 2.9.0
OpenGL: Intel® HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.2932, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Retro Resource Pack
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Edit: Nvm
How often should I say it again? The main shaders aren't released yet. (The shaders you see in the vid above your post.)
Use a spoiler or remove, the error list plz, if you fixed it. This should also go to Karyonix not to me.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord

Neat, I left a comment there
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord

If ur asking that then u probably can run them
but i'd say you'd wanna have an i5/i7 if ur using integrated graphics (hd 4000/ hd 3000)
or an i3 with atleast a nvidia gt 640 maybe a 630 but definitly not an amd yet since theyre not compatible
Sildur's basic shaderpacks, in my experience, can run on very low end specs at about 30. So not very intensive at all.
I have an NVidia GeForce 9400 and I get ~28-30 on the normal, ~46 fps on DoF, and this is on a mac.
"Yeah I do." "Oh."
I used your 1.6.2 Pre1 shaders for this video.
Computer Specs
Macbook Pro mid 2012
Intel HD Graphics 4000 512 MB
I think this only happens on macs with intel cards, but not on PC's. Can you add me in skype plz? Name is feuerhase- I need someone with a mac and an Intel card.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord

Hey, if you're still looking for someone with an Intel card, I have an Intel HD Graphics Card with an Intel Core i3-2330M running at ~2.20ghz with 4GB Of RAM..
By the way, Loving the Shaders, I get about 40~FPS on Short while using Sildurs.
I was just wondering If there is a way to make the water a clear, like you would see when using SEUS's shaders.
Sure feel free to add me
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
