Sorry If a bit late. Sildurs Vibrant shaders cannot do this but judging for your like of vanilla clouds, you should go and try nostalgica shaders as they have amazing vanilla clouds!
Vibrant shaders 1.50
- Supports MC 1.19.3
- Added an ingame option to adjust the volumetric lighting strength/amount.
- Rewrote Bloom and TAA rendering pipeline, improving performance and fixing various issues.
- Fixed sharpness issues with bloom.
- Improved TAA, sharper image, less flickering and ghosting.
- Weather rendering is bit glitchy right now and requires a rendering pipeline rewrite, maybe in the next update.
Enhanced Default v1.15:
- Supports MC 1.19.3
- Improved TAA, greatly reduced flickering and reduced ghosting.
Basic Shaders v2.1:
- Supports MC 1.19.3
- Improved TAA, greatly reduced flickering and reduced ghosting.
- Code and buffer optimizations, improving performance!
Whenever I run to a tree or a mountain, the light goes crazy. Look at the top of the tree when I run. how can i fix this.
1.19.2 / gtx1050 / sildurs shaders v1.50
If the weird boxes and lines are like a grid pattern bordering every block, that happens when the gpu driver forces antialiasing. If you set antialiasing to application defined in the Nvidia control panel they should go away. At least I had that issue, and this was the solution.
Vibrant Shaders v1.51:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Minor code adjustements. Enhanced Default v1.16:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Fixed an issue with dead bushes for minecraft versions below 1.13.
- Minor code adjustements. Basic Shaders v2.2:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Fixed an issue with dead bushes for minecraft versions below 1.13.
- Minor code adjustements.
Hi, i love your shaderpack and I have been using it for several years now
I just updated it from 1.27 to 1.51 today and i have encountered a bug. If i try to turn off rain drops, it breaks the entire shader. I've been trying to google a solution and I saw one stray reddit post about it without any comments so I'm curious if this is something that can be resolved. Its not game breaking but i would rather have rain drops off so a fix would be greatly appreciated.
Thank you for all your time and effort.
My specs:
NVIDIA GeForce GTX1060 3GB, driver 537.34 (updated it today as well)
Windows 10 Home 64 bit, x64
A Screenshot:
Really awesome shaders. I'm running the Vibrant Shaders High. I have just one minor issue where I'm unable to turn on bloom. When I do, the world goes white and I get a message saying this - [Shaders] Error: Invalid program "final" - so I opened the final.fsh file in notepad++ but can't see anything wrong? Is it because I'm on an amd graphics card? Ik their drivers suck, but I want to know if maybe there's a simple fix for this. I had bloom working on this computer a year or two ago on older versions, but now it doesn't.
Never mind, I figured it out with some help on discord. If anyone else is struggling with this issue, the problem is that rain_drops=false and bloom=true do not work together simultaneously. There are two things that need to move in the final.vsh file. In lines 14 and 15, the two variables "uniform ivec2 eyeBrightnessSmooth;" and "uniform float rainStrength;" need to be moved out of and above "#ifdef Rain_Drops". More info on that " and "uniform float rainStrength;"" target="_blank" data-ensure-absolute>here. Make it like the pic I included. Or, download my final.vsh and replace yours with mine.
Hi, i love your shaderpack and I have been using it for several years now
I just updated it from 1.27 to 1.51 today and i have encountered a bug. If i try to turn off rain drops, it breaks the entire shader. I've been trying to google a solution and I saw one stray reddit post about it without any comments so I'm curious if this is something that can be resolved. Its not game breaking but i would rather have rain drops off so a fix would be greatly appreciated.
Thank you for all your time and effort.
My specs:
NVIDIA GeForce GTX1060 3GB, driver 537.34 (updated it today as well)
Hi, i'm using the sildurs vibrant shaders, but i got this problem: when i load the shaders on iris all of the entities turn black and white, can someone help?
Sorry If a bit late. Sildurs Vibrant shaders cannot do this but judging for your like of vanilla clouds, you should go and try nostalgica shaders as they have amazing vanilla clouds!
Good to finally be back in my account of MCForum, updates are live now, there have been quite a few since the last time I posted on here.
Downloads
Changelogs
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
Whenever I run to a tree or a mountain, the light goes crazy. Look at the top of the tree when I run. how can i fix this.
1.19.2 / gtx1050 / sildurs shaders v1.50
I've encountered a few visual bugs in the 1.19.3 version:
-The waving leaf block toggle also makes glass blocks and glass panes wave
-The waving entity toggle also makes iron blocks wave
-Torchlights become the Bookshelf Texture unless the Programmer Art Resource Pack is on (Old Textures)
-Liquid waving is applied to the surface of lava, but not the surface of water
Alli893
If the weird boxes and lines are like a grid pattern bordering every block, that happens when the gpu driver forces antialiasing. If you set antialiasing to application defined in the Nvidia control panel they should go away. At least I had that issue, and this was the solution.
感觉非常的好
Updates are out now!
Downloads:
https://sildurs-shaders.github.io/downloads/
Vibrant Shaders v1.51:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Minor code adjustements.
Enhanced Default v1.16:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Fixed an issue with dead bushes for minecraft versions below 1.13.
- Minor code adjustements.
Basic Shaders v2.2:
- Supports minecraft 1.20.1 (Also 1.20.2 once Iris/optifine are updated)
- Added support for pitcher crops, pitcher plants, cherry saplings, cherry leaves, pink petals, torchflower crops and torchflowers.
- Fixed an issue with dead bushes for minecraft versions below 1.13.
- Minor code adjustements.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
I just updated it from 1.27 to 1.51 today and i have encountered a bug. If i try to turn off rain drops, it breaks the entire shader. I've been trying to google a solution and I saw one stray reddit post about it without any comments so I'm curious if this is something that can be resolved. Its not game breaking but i would rather have rain drops off so a fix would be greatly appreciated.
Thank you for all your time and effort.
My specs: NVIDIA GeForce GTX1060 3GB, driver 537.34 (updated it today as well) Windows 10 Home 64 bit, x64
A Screenshot:
Log:
[22:09:02] [main/INFO]: Using primary tweak class name optifine.OptiFineTweaker
[22:09:02] [main/INFO]: Calling tweak class optifine.OptiFineTweaker
[22:09:02] [main/INFO]: [OptiFine] OptiFineTweaker: acceptOptions
[22:09:02] [main/INFO]: [OptiFine] OptiFineTweaker: injectIntoClassLoader
[22:09:02] [main/INFO]: [OptiFine] OptiFine ClassTransformer
[22:09:02] [main/INFO]: [OptiFine] OptiFine ZIP file: C:\Users\wolve\AppData\Roaming\.minecraft\libraries\optifine\OptiFine\1.20.1_HD_U_I5\OptiFine-1.20.1_HD_U_I5.jar
[22:09:02] [main/INFO]: [OptiFine] OptiFineTweaker: getLaunchArguments
[22:09:02] [main/INFO]: [OptiFine] OptiFineTweaker: getLaunchTarget
[22:09:03] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[22:09:04] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.eventbus.api.Event$Result
[22:09:04] [main/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.canUpdate
[22:09:05] [main/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.logging.CrashReportExtender
[22:09:05] [main/INFO]: [OptiFine] (Reflector) Method not present: ane.create
[22:09:08] [Datafixer Bootstrap/INFO]: 188 Datafixer optimizations took 625 milliseconds
[22:09:10] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
[22:09:10] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[22:09:11] [Render thread/INFO]: Setting user: Ve1vel
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyConflictContext
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: enl.getKeyModifier
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.forge.snapshots.ForgeSnapshotsMod
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyModifier
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.versions.forge.ForgeVersion
[22:09:11] [Render thread/INFO]: Backend library: LWJGL version 3.3.1 build 7
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.internal.BrandingControl
[22:09:11] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.loading.ImmediateWindowHandler
[22:09:11] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: sun.misc.SharedSecrets
[22:09:11] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: jdk.internal.misc.SharedSecrets
[22:09:11] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.ClassNotFoundException: sun.misc.VM
[22:09:11] [Render thread/WARN]: [OptiFine] (Reflector) java.lang.reflect.InaccessibleObjectException: Unable to make public static long jdk.internal.misc.VM.maxDirectMemory() accessible: module java.base does not "exports jdk.internal.misc" to unnamed module @45622f76
[22:09:11] [Render thread/INFO]: [OptiFine]
[22:09:11] [Render thread/INFO]: [OptiFine] OptiFine_1.20.1_HD_U_I5
[22:09:11] [Render thread/INFO]: [OptiFine] Build: 20230707-211226
[22:09:11] [Render thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
[22:09:11] [Render thread/INFO]: [OptiFine] Java: 17.0.3, Microsoft
[22:09:11] [Render thread/INFO]: [OptiFine] VM: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
[22:09:11] [Render thread/INFO]: [OptiFine] LWJGL: 3.4.0 Win32 WGL Null EGL OSMesa VisualC DLL
[22:09:11] [Render thread/INFO]: [OptiFine] OpenGL: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2, version 3.2.0 NVIDIA 537.34, NVIDIA Corporation
[22:09:11] [Render thread/INFO]: [OptiFine] OpenGL Version: 3.2.0
[22:09:11] [Render thread/INFO]: [OptiFine] Maximum texture size: 32768x32768
[22:09:11] [VersionCheck/INFO]: [OptiFine] Checking for new version
[22:09:11] [Render thread/INFO]: [Shaders] OpenGL Version: 3.2.0 NVIDIA 537.34
[22:09:11] [Render thread/INFO]: [Shaders] Vendor: NVIDIA Corporation
[22:09:11] [Render thread/INFO]: [Shaders] Renderer: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
[22:09:11] [Render thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 -
[22:09:11] [Render thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
[22:09:11] [Render thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS: 8
[22:09:11] [Render thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[22:09:11] [Render thread/INFO]: [Shaders] Load shaders configuration.
[22:09:11] [Render thread/INFO]: [Shaders] Loaded shaderpack: Sildur's+Vibrant+Shaders+v1.51+Extreme-VL.zip
[22:09:11] [Render thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1
[22:09:11] [VersionCheck/INFO]: [OptiFine] java.io.FileNotFoundException: http://optifine.net/version/1.20.1/HD_U.txt
[22:09:12] [Render thread/WARN]: [OptiFine] Invalid shader option: AS_sharpening
[22:09:12] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.ModList
[22:09:12] [Render thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[22:09:12] [Render thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:glow_item_frame
[22:09:12] [Render thread/INFO]: [OptiFine] [Shaders] Parsing entity mappings: /shaders/entity.properties
[22:09:12] [Render thread/INFO]: [Shaders] Custom uniform: inSwamp
[22:09:12] [Render thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP_HILLS
[22:09:12] [Render thread/INFO]: [Shaders] Custom uniform: BiomeTemp
[22:09:12] [Render thread/INFO]: [Shaders] Custom uniform: framemod8
[22:09:12] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IQuadTransformer
[22:09:12] [Render thread/WARN]: Missing metadata in pack file/hungry-enderman.zip
[22:09:12] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ForgeItemModelShaper
[22:09:12] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.lighting.ForgeModelBlockRenderer
[22:09:12] [Render thread/INFO]: Reloading ResourceManager: vanilla, file/Clear+Glass+Pack+1.20.zip, file/Mizunos 16 Craft JE_1.20-1.0_230610.zip, file/RE4+Wandering+Merchant.zip, file/Brewing+Guide.zip
[22:09:12] [Render thread/INFO]: [OptiFine] CustomItems: optifine/cit/arrow/arrow_0.properties
[22:09:12] [Render thread/INFO]: [OptiFine] CustomItems: optifine/cit/arrow/arrow_1.properties
[22:09:12] [Render thread/INFO]: [OptiFine] *** Reloading textures ***
[22:09:12] [Render thread/INFO]: [OptiFine] Resource packs: file/Clear+Glass+Pack+1.20.zip, file/Mizunos 16 Craft JE_1.20-1.0_230610.zip, file/RE4+Wandering+Merchant.zip, file/Brewing+Guide.zip
[22:09:12] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/chicken.png, variants: 3
[22:09:12] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/cow/cow.png, variants: 2
[22:09:12] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/goat/goat.png, variants: 2
[22:09:12] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/pig/pig.png, variants: 2
[22:09:12] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/sheep/sheep.png, variants: 2
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/villager/type/plains.png, variants: 3
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/villager/villager.png, properties: optifine/random/entity/villager/villager.properties
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf_angry.png, variants: 3
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf_tame.png, variants: 3
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/wolf/wolf.png, variants: 3
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/enderman/enderman.png, properties: optifine/random/entity/enderman/enderman.properties
[22:09:13] [Render thread/INFO]: [OptiFine] RandomEntities: textures/entity/enderman/enderman_eyes.png, properties: optifine/random/entity/enderman/enderman_eyes.properties
[22:09:13] [Render thread/INFO]: [OptiFine] EmissiveTextures: Loading optifine/emissive.properties
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.ModListScreen
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.TitleScreenModUpdateIndicator
[22:09:13] [Render thread/INFO]: [OptiFine] *** Reflector Forge ***
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.client.extensions.common.IClientItemExtensions.of
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.loading.ClientModLoader
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.level.ChunkDataEvent$Save
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.level.ChunkEvent$Load
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.level.ChunkEvent$Unload
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ColorResolverManager
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityRenderersEvent$AddLayers
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityRenderersEvent$CreateSkullModels
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.entity.EntityLeaveLevelEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ViewportEvent$ComputeCameraAngles
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.entity.EntityJoinLevelEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.eventbus.api.Event.getResult
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.eventbus.api.IEventBus
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: fkn.getTexture
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: fkt.getFaceData
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.getSoundType
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.getStateAtViewpoint
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockState.shouldDisplayFluidOverlay
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.getEyeInFluidType
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.getParts
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.hasCustomOutlineRendering
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.isMultipartEntity
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.onAddedToWorld
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.onRemovedFromWorld
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeEntity.shouldRiderSit
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgePlayer
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: ahp.currentlyLoading
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.common.ForgeConfig$Client.experimentalForgeLightPipelineEnabled
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.common.ForgeConfig$Client.useCombinedDepthStencilAttachment
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.common.ForgeConfigSpec.childConfig
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.common.ForgeConfigSpec$ConfigValue.defaultSupplier
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.common.ForgeConfigSpec$ConfigValue.spec
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.ForgeConfigSpec$ConfigValue.get
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: ddx.getWorldForge
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeItem
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.extensions.IForgeItemStack
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeI18n
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: enl.setKeyConflictContext
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: enl.setKeyModifierAndCode
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: dyl.render
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: cgq.getStyleModifier
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: aij.forceTicks
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: aij.isForceTicks
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockEntity.getRenderBoundingBox
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: net.minecraftforge.common.extensions.IForgeBlockEntity.hasCustomOutlineRendering
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.extensions.IForgeDimensionSpecialEffects
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemDecoratorHandler
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.geometry.GeometryLoaderManager
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.ModContainer
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.ModLoader
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.PlayLevelSoundEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.QuadBakingVertexConsumer
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.QuadTransformers
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RegisterShadersEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockScreenEffectEvent$OverlayType
[22:09:13] [Worker-Main-1/INFO]: Found unifont_all_no_pua-15.0.06.hex, loading
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.CustomizeGuiOverlayEvent$BossEventProgress
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_SKY
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_SOLID_BLOCKS
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_CUTOUT_MIPPED_BLOCKS_BLOCKS
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_CUTOUT_BLOCKS
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_ENTITIES
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_BLOCK_ENTITIES
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_TRANSLUCENT_BLOCKS
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_TRIPWIRE_BLOCKS
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_PARTICLES
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_WEATHER
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Field not present: net.minecraftforge.client.event.RenderLevelStageEvent$Stage.AFTER_LEVEL
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderNameTagEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderTooltipEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderTooltipEvent$Color
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ScreenshotEvent
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.server.ServerLifecycleHooks
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: fil.updateSprite
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Method not present: exl.renderTooltipBackground
[22:09:13] [Render thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.level.LevelEvent$Load
[22:09:13] [Render thread/INFO]: [OptiFine] *** Reflector Vanilla ***
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/blocks.png
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] Multitexture: false
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] Multipass connected textures: false
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] Multipass connected textures: false
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/aoverlay/00_coarsedirt/overlay_coarsedirt.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/aoverlay/01_gravel/overlay_gravel.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/aoverlay/02_mycelium/overlay_mycelium.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/aoverlay/03_podzol/overlay_podzol.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/chiseled_red_sandstone/chiseled_red_sandstone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/chiseled_sandstone/chiseled_sandstone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/coarsedirt/coarse_dirt.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt/dirt.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_b.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_c.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_d.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_e.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_f.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/dirt_path/dirt_path_g.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_blue/blue_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_brown/brown_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_cyan/cyan_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_gray/gray_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_light_blue/light_blue_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_light_gray/light_gray_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_lime/lime_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_magenta/magenta_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_orange/orange_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_pink/pink_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_purple/purple_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_red/red_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass_yellow/yellow_stained_glass.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/granite/granite.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/gravel/gravel.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/mossy_cobblestone/mossy_cobblestone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/mossy_cobblestone/mossy_cobblestone_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_acacia/acacia_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_acacia/acacia_planks_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_acacia/acacia_planks_b.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_birch/birch_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_birch/birch_trapdoor.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_dark_oak/dark_oak_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_jungle/jungle_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_jungle/jungle_planks_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_jungle/jungle_planks_b.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_oak/oak_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/planks_spruce/spruce_planks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/red_sandstone/red_sandstone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/sandstone/sandstone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_birch/birch_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_birch/birch_slab_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_birch/birch_slab_b.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_brick/brick_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_mossy_stone_brick/mossy_stone_brick_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_nether_brick/nether_brick_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_polished_diorite/polished_diorite_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_quartz/quartz_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/slab_red_nether_brick/red_nether_brick_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/smooth_stone/smooth_stone.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/smooth_stone/smooth_stone_slab.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/chiseled/chiseled_stone_bricks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/stone_bricks/stone_bricks.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/stone_bricks/stone_bricks_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/stone_bricks/stone_bricks_b.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/stone_bricks/stone_bricks_c.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/stone_bricks/stone_bricks/stone_bricks_d.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta/terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta/terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_black/black_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_black/black_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_blue/blue_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_blue/blue_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_brown/brown_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_brown/brown_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_cyan/cyan_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_cyan/cyan_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_gray/gray_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_gray/gray_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_green/green_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_green/green_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_light_blue/light_blue_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_light_blue/light_blue_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_light_gray/light_gray_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_light_gray/light_gray_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_lime/lime_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_lime/lime_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_magenta/magenta_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_magenta/magenta_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_orange/orange_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_orange/orange_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_pink/pink_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_pink/pink_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_purple/purple_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_purple/purple_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_red/red_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_red/red_terracotta_a.properties
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_white/white_terracotta.properties
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:13] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:13] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_white/white_terracotta_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_yellow/yellow_terracotta.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: badlands_plateau
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: wooded_badlands_plateau
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_badlands_plateau
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] ConnectedTextures: Biome not found: modified_wooded_badlands_plateau
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/terracotta_yellow/yellow_terracotta_a.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/signs.png
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_brick/brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_brick/brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_cobblestone/cobblestone_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_cobblestone/cobblestone_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_end_stone_brick/end_stone_brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_end_stone_brick/end_stone_brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_cobblestone/mossy_cobblestone_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_cobblestone/mossy_cobblestone_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_stone_brick/mossy_stone_brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_stone_brick/mossy_stone_brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_stone_brick/mossy_stone_brick_wall_b.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_mossy_stone_brick/mossy_stone_brick_wall_c.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_nether_brick/nether_brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_nether_brick/nether_brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_red_nether_brick/red_nether_brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_red_nether_brick/red_nether_brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_stone_brick/stone_brick_wall.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/wall_stone_brick/stone_brick_wall_a.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] Multipass connected textures: true
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/aregular/glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/aregular/glass_pane.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Sprite size: 64
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Mipmap levels: 6
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/black/black_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/black/black_stained_glass_pane.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/black/glass_black.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/black/glass_black.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/blue/blue_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/blue/blue_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/blue/glass_blue.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/blue/glass_blue.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/brown/brown_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/banner_patterns.png
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/brown/brown_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/brown/glass_brown.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/brown/glass_brown.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/cyan/cyan_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/cyan/cyan_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/cyan/glass_cyan.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/cyan/glass_cyan.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/gray/glass_gray.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/gray/glass_gray.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Sprite size: 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/gray/gray_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Mipmap levels: 6
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/gray/gray_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/green/glass_green.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/green/glass_green.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/green/green_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/green/green_stained_glass_pane.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lightblue/glass_light_blue.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/lightblue/glass_light_blue.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lightblue/light_blue_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lightblue/light_blue_stained_glass_pane.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/shield_patterns.png
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lime/glass_lime.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/lime/glass_lime.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lime/lime_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/lime/lime_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/magenta/glass_magenta.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/magenta/glass_magenta.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/magenta/magenta_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/magenta/magenta_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/orange/glass_orange.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/orange/glass_orange.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/orange/orange_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/orange/orange_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/pink/glass_pink.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/pink/glass_pink.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/pink/pink_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/pink/pink_stained_glass_pane.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Sprite size: 64
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Mipmap levels: 6
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/purple/glass_purple.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/purple/glass_purple.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/purple/purple_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/purple/purple_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/red/glass_red.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/red/glass_red.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/red/red_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/red/red_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/silver/glass_silver.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/silver/glass_silver.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/silver/light_gray_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/silver/light_gray_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/white/glass_white.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/white/glass_white.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/white/white_stained_glass.properties
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/armor_trims.png
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/white/white_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/yellow/glass_yellow.properties
[22:09:14] [Worker-Main-2/WARN]: [OptiFine] No matchBlocks or matchTiles specified: optifine/ctm/glass/yellow/glass_yellow.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/yellow/yellow_stained_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/yellow/yellow_stained_glass_pane.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/glass/ztinted/tinted_glass.properties
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] Multipass connected textures: true
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] Multipass connected textures: true
[22:09:14] [Worker-Main-2/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/chest.png
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-1/INFO]: [OptiFine] Mipmap levels: 4
[22:09:14] [Worker-Main-1/WARN]: Texture minecraft:trims/models/armor/silence_leggings_netherite with size 64x33 limits mip level from 4 to 0
[22:09:14] [Worker-Main-1/WARN]: minecraft:textures/atlas/armor_trims.png: dropping miplevel from 4 to 0, because of minimum power of two: 1
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Sprite size: 64
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Mipmap levels: 6
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/decorated_pot.png
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Mipmap levels: 4
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/beds.png
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Sprite size: 64
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Mipmap levels: 6
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:14] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/shulker_boxes.png
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Sprite size: 64
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Mipmap levels: 6
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:missingno, 16 -> 64
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled too small texture: minecraft:optifine/ctm/default/empty, 16 -> 64
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/particles.png
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Multitexture: false
[22:09:15] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/paintings.png
[22:09:15] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:15] [Worker-Main-1/INFO]: [OptiFine] Pre-stitch: minecraft:textures/atlas/mob_effects.png
[22:09:15] [Worker-Main-1/INFO]: [OptiFine] Multitexture: false
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_2, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_1, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_0, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_11, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_10, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_6, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_5, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_4, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_3, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_9, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_8, 3 -> 9
[22:09:15] [Worker-Main-3/INFO]: [OptiFine] Scaled non power of 2: minecraft:cherry_7, 3 -> 9
[22:09:15] [Render thread/INFO]: [OptiFine] Loading optifine/color.properties
[22:09:16] [Worker-Main-2/ERROR]: Invalid path minecraft:textures/block/gIass_e.png: Invalid segment 'gIass_e.png' in path 'textures/block/gIass_e.png'
[22:09:18] [Worker-Main-2/INFO]: [OptiFine] Mipmap levels: 4
[22:09:19] [Worker-Main-3/WARN]: Unused frames in sprite minecraft:entity/conduit/wind: [22, 23, 24, 25, 26, 27, 28, 29, 30, 31]
[22:09:19] [Worker-Main-2/WARN]: Unused frames in sprite minecraft:entity/conduit/wind_vertical: [22, 23, 24, 25, 26, 27, 28, 29, 30, 31]
[22:09:19] [Worker-Main-3/ERROR]: Invalid path minecraft:textures/block/gIass_n.png: Invalid segment 'gIass_n.png' in path 'textures/block/gIass_n.png'
[22:09:19] [Worker-Main-3/ERROR]: Invalid path minecraft:textures/block/gIass_s.png: Invalid segment 'gIass_s.png' in path 'textures/block/gIass_s.png'
[22:09:20] [Worker-Main-3/WARN]: Missing textures in model minecraft:cake#bites=3:
minecraft:textures/atlas/blocks.png:minecraft:blocks/cake_side_0
[22:09:20] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[22:09:20] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[22:09:21] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Speakers (Realtek High Definition Audio)
[22:09:21] [Render thread/INFO]: Sound engine started
[22:09:21] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 1024x1024, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 1024x1024, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 77
[22:09:21] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 256x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 256x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 512x512, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 512x512, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 512x512, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 512x512, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 1024x1024x0 minecraft:textures/atlas/armor_trims.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 1024x1024, mipmaps: 0
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 1024x1024, mipmaps: 0
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 256x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 256x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 128x64, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 128x64, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 512x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 512x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 512x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 512x256, mipmaps: 4
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.
[22:09:21] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 256x256, mipmaps: 0
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 256x256, mipmaps: 0
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 1
[22:09:21] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 256x256, mipmaps: 0
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 256x256, mipmaps: 0
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map normal: 128x128, mipmaps: 0
[22:09:21] [Render thread/INFO]: [Shaders] Allocate texture map specular: 128x128, mipmaps: 0
[22:09:21] [Render thread/INFO]: [OptiFine] Animated sprites: 0
[22:09:21] [Render thread/INFO]: [OptiFine] *** Reloading custom textures ***
[22:09:21] [Render thread/INFO]: [OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
[22:09:21] [Render thread/INFO]: [OptiFine] Natural Textures: Valid only for textures from default resource pack
[22:09:21] [Render thread/INFO]: [OptiFine] CustomColors: Colormap optifine/colormap/birch.png
[22:09:21] [Render thread/INFO]: [OptiFine] CustomColors: Colormap optifine/colormap/underwater.png
[22:09:21] [Render thread/INFO]: [OptiFine] CustomColors: Loading optifine/color.properties
[22:09:21] [Render thread/INFO]: [OptiFine] CustomColors: lilypad = 3c8207
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/chicken.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/cow.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/iron_golem.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/mooshroom.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/pig.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/sheep.jem
[22:09:22] [Render thread/INFO]: [OptiFine] CustomEntityModel: optifine/cem/villager.jem
[22:09:22] [Render thread/INFO]: [OptiFine] Disable Forge light pipeline
[22:13:31] [Render thread/INFO]: Connecting to 51.81.13.178, 25644
[22:13:33] [Render thread/INFO]: Loaded 590 advancements
[22:13:33] [Render thread/INFO]: [System] [CHAT] Server whispers to you: **** you.
[22:13:33] [Render thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[22:13:33] [Render thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:glow_item_frame
[22:13:33] [Render thread/INFO]: [OptiFine] [Shaders] Parsing entity mappings: /shaders/entity.properties
[22:13:33] [Render thread/INFO]: [Shaders] Custom uniform: inSwamp
[22:13:33] [Render thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP_HILLS
[22:13:33] [Render thread/INFO]: [Shaders] Custom uniform: BiomeTemp
[22:13:33] [Render thread/INFO]: [Shaders] Custom uniform: framemod8
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: shadow
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_basic
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_textured
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_clouds
[22:13:33] [Render thread/INFO]: [Shaders] colortex0 format: RGBA16
[22:13:33] [Render thread/INFO]: [Shaders] colortex1 format: RGBA16
[22:13:33] [Render thread/INFO]: [Shaders] colortex2 format: RGBA16
[22:13:33] [Render thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F
[22:13:33] [Render thread/INFO]: [Shaders] gaux1 format: RGBA16
[22:13:33] [Render thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
[22:13:33] [Render thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
[22:13:33] [Render thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_block
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_weather
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_water
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:33] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:33] [Render thread/INFO]: [Shaders] shadowHardwareFiltering0
[22:13:33] [Render thread/INFO]: [Shaders] shadowHardwareFiltering1
[22:13:33] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: composite
[22:13:33] [Render thread/INFO]: [Shaders] gaux1 mipmap enabled
[22:13:33] [Render thread/INFO]: [Shaders] Noise texture enabled
[22:13:33] [Render thread/INFO]: [Shaders] Noise texture resolution: 128
[22:13:33] [Render thread/INFO]: [Shaders] Wetness halflife: 200.0
[22:13:33] [Render thread/INFO]: [Shaders] Dryness halflife: 75.0
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: composite1
[22:13:33] [Render thread/INFO]: [Shaders] colortex7 clear disabled
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: composite2
[22:13:33] [Render thread/INFO]: [Shaders] Program loaded: final
[22:13:33] [Render thread/INFO]: [Shaders] usedColorBuffers: 8
[22:13:33] [Render thread/INFO]: [Shaders] usedDepthBuffers: 3
[22:13:33] [Render thread/INFO]: [Shaders] usedShadowColorBuffers: 1
[22:13:33] [Render thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
[22:13:33] [Render thread/INFO]: [Shaders] usedColorAttachs: 8
[22:13:33] [Render thread/INFO]: [Shaders] usedDrawBuffers: 7
[22:13:33] [Render thread/INFO]: [Shaders] bindImageTextures: false
[22:13:33] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
[22:13:33] [Render thread/INFO]: [Shaders] Framebuffer created: sfb
[22:13:33] [Render thread/INFO]: [Shaders] Reset model renderers
[22:13:33] [Render thread/INFO]: [Shaders] Reset world renderers
[22:13:36] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
[22:13:45] [Render thread/INFO]: [Shaders] Save shaders configuration.
[22:13:47] [Render thread/INFO]: [Shaders] Uninit
[22:13:47] [Render thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[22:13:47] [Render thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:glow_item_frame
[22:13:47] [Render thread/INFO]: [OptiFine] [Shaders] Parsing entity mappings: /shaders/entity.properties
[22:13:47] [Render thread/INFO]: [Shaders] Custom uniform: inSwamp
[22:13:47] [Render thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP_HILLS
[22:13:47] [Render thread/INFO]: [Shaders] Custom uniform: BiomeTemp
[22:13:47] [Render thread/INFO]: [Shaders] Custom uniform: framemod8
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: shadow
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_basic
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_textured
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_clouds
[22:13:47] [Render thread/INFO]: [Shaders] colortex0 format: RGBA16
[22:13:47] [Render thread/INFO]: [Shaders] colortex1 format: RGBA16
[22:13:47] [Render thread/INFO]: [Shaders] colortex2 format: RGBA16
[22:13:47] [Render thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F
[22:13:47] [Render thread/INFO]: [Shaders] gaux1 format: RGBA16
[22:13:47] [Render thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
[22:13:47] [Render thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
[22:13:47] [Render thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_block
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_weather
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_water
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:13:47] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:13:47] [Render thread/INFO]: [Shaders] shadowHardwareFiltering0
[22:13:47] [Render thread/INFO]: [Shaders] shadowHardwareFiltering1
[22:13:47] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: composite
[22:13:47] [Render thread/INFO]: [Shaders] gaux1 mipmap enabled
[22:13:47] [Render thread/INFO]: [Shaders] Noise texture enabled
[22:13:47] [Render thread/INFO]: [Shaders] Noise texture resolution: 128
[22:13:47] [Render thread/INFO]: [Shaders] Wetness halflife: 200.0
[22:13:47] [Render thread/INFO]: [Shaders] Dryness halflife: 75.0
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: composite1
[22:13:47] [Render thread/INFO]: [Shaders] colortex7 clear disabled
[22:13:47] [Render thread/INFO]: [Shaders] Program loaded: composite2
[22:13:47] [Render thread/ERROR]: [Shaders] Error compiling vertex shader: /shaders/final.vsh
[22:13:47] [Render thread/INFO]: [Shaders] File: 1 = /shaders/shaders.settings
[22:13:47] [Render thread/INFO]: [Shaders] Shader info log: /shaders/final.vsh
0(72) : error C1503: undefined variable "eyeBrightnessSmooth"
0(80) : error C1503: undefined variable "rainStrength"
[22:13:48] [Render thread/ERROR]: [Shaders] Error linking program: 209 (final)
[22:13:48] [Render thread/INFO]: [Shaders] Program info log: final
Vertex info
-----------
0(72) : error C1503: undefined variable "eyeBrightnessSmooth"
0(80) : error C1503: undefined variable "rainStrength"
(0) : error C2003: incompatible options for link
[22:13:48] [Render thread/ERROR]: OpenGL API ERROR: 1282 (GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object.)
java.lang.Exception: Stack trace
at org.lwjgl.opengl.GL20C.glUseProgram(Native Method) ~[lwjgl-opengl-3.3.1.jar:build 7]
at org.lwjgl.opengl.GL20.glUseProgram(GL20.java:398) ~[lwjgl-opengl-3.3.1.jar:build 7]
at com.mojang.blaze3d.platform.GlStateManager._glUseProgram(GlStateManager.java:402) ~[GlStateManager.class:?]
at net.optifine.shaders.Shaders.useProgram(Shaders.java:4040) ~[?:?]
at net.optifine.shaders.Shaders.setupProgram(Shaders.java:3071) ~[?:?]
at net.optifine.shaders.Shaders.init(Shaders.java:2595) ~[?:?]
at net.optifine.shaders.Shaders.beginRender(Shaders.java:4823) ~[?:?]
at fjq.a(GameRenderer.java:1584) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at fjq.a(GameRenderer.java:1279) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.f(SourceFile:1219) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.e(SourceFile:802) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:250) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) ~[launchwrapper-of-2.3.jar:2.3]
at net.minecraft.launchwrapper.Launch.main(Launch.java:30) ~[launchwrapper-of-2.3.jar:2.3]
[22:13:48] [Render thread/ERROR]: OpenGL API ERROR: 1282 (GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object.)
java.lang.Exception: Stack trace
at org.lwjgl.opengl.GL20C.glUseProgram(Native Method) ~[lwjgl-opengl-3.3.1.jar:build 7]
at org.lwjgl.opengl.GL20.glUseProgram(GL20.java:398) ~[lwjgl-opengl-3.3.1.jar:build 7]
at com.mojang.blaze3d.platform.GlStateManager._glUseProgram(GlStateManager.java:402) ~[GlStateManager.class:?]
at net.optifine.shaders.Shaders.useProgram(Shaders.java:4040) ~[?:?]
at net.optifine.shaders.Shaders.setupProgram(Shaders.java:3071) ~[?:?]
at net.optifine.shaders.Shaders.init(Shaders.java:2595) ~[?:?]
at net.optifine.shaders.Shaders.beginRender(Shaders.java:4823) ~[?:?]
at fjq.a(GameRenderer.java:1584) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at fjq.a(GameRenderer.java:1279) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.f(SourceFile:1219) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.e(SourceFile:802) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:250) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) ~[launchwrapper-of-2.3.jar:2.3]
at net.minecraft.launchwrapper.Launch.main(Launch.java:30) ~[launchwrapper-of-2.3.jar:2.3]
[22:13:48] [Render thread/ERROR]: [Shaders] OpenGL error: 1282 (Invalid operation), program: final, at: useProgram
[22:13:48] [Render thread/ERROR]: [Shaders] [Shaders] Error: Invalid program "final"
[22:13:48] [Render thread/INFO]: [System] [CHAT] [Shaders] Error: Invalid program "final"
[22:13:48] [Render thread/INFO]: [Shaders] usedColorBuffers: 8
[22:13:48] [Render thread/INFO]: [Shaders] usedDepthBuffers: 3
[22:13:48] [Render thread/INFO]: [Shaders] usedShadowColorBuffers: 1
[22:13:48] [Render thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
[22:13:48] [Render thread/INFO]: [Shaders] usedColorAttachs: 8
[22:13:48] [Render thread/INFO]: [Shaders] usedDrawBuffers: 7
[22:13:48] [Render thread/INFO]: [Shaders] bindImageTextures: false
[22:13:48] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
[22:13:48] [Render thread/INFO]: [Shaders] Framebuffer created: sfb
[22:13:48] [Render thread/INFO]: [Shaders] Reset model renderers
[22:13:48] [Render thread/INFO]: [Shaders] Reset world renderers
[22:13:49] [Render thread/INFO]: [Shaders] Save shaders configuration.
[22:14:02] [Render thread/INFO]: [Shaders] Save shaders configuration.
[22:14:04] [Render thread/INFO]: [Shaders] Uninit
[22:14:04] [Render thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[22:14:04] [Render thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:glow_item_frame
[22:14:04] [Render thread/INFO]: [OptiFine] [Shaders] Parsing entity mappings: /shaders/entity.properties
[22:14:04] [Render thread/INFO]: [Shaders] Custom uniform: inSwamp
[22:14:04] [Render thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP_HILLS
[22:14:04] [Render thread/INFO]: [Shaders] Custom uniform: BiomeTemp
[22:14:04] [Render thread/INFO]: [Shaders] Custom uniform: framemod8
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: shadow
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_basic
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_textured
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_clouds
[22:14:04] [Render thread/INFO]: [Shaders] colortex0 format: RGBA16
[22:14:04] [Render thread/INFO]: [Shaders] colortex1 format: RGBA16
[22:14:04] [Render thread/INFO]: [Shaders] colortex2 format: RGBA16
[22:14:04] [Render thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F
[22:14:04] [Render thread/INFO]: [Shaders] gaux1 format: RGBA16
[22:14:04] [Render thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
[22:14:04] [Render thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
[22:14:04] [Render thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_block
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_weather
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_water
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:04] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:04] [Render thread/INFO]: [Shaders] shadowHardwareFiltering0
[22:14:04] [Render thread/INFO]: [Shaders] shadowHardwareFiltering1
[22:14:04] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: composite
[22:14:04] [Render thread/INFO]: [Shaders] gaux1 mipmap enabled
[22:14:04] [Render thread/INFO]: [Shaders] Noise texture enabled
[22:14:04] [Render thread/INFO]: [Shaders] Noise texture resolution: 128
[22:14:04] [Render thread/INFO]: [Shaders] Wetness halflife: 200.0
[22:14:04] [Render thread/INFO]: [Shaders] Dryness halflife: 75.0
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: composite1
[22:14:04] [Render thread/INFO]: [Shaders] colortex7 clear disabled
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: composite2
[22:14:04] [Render thread/INFO]: [Shaders] Program loaded: final
[22:14:04] [Render thread/INFO]: [Shaders] usedColorBuffers: 8
[22:14:04] [Render thread/INFO]: [Shaders] usedDepthBuffers: 3
[22:14:04] [Render thread/INFO]: [Shaders] usedShadowColorBuffers: 1
[22:14:04] [Render thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
[22:14:04] [Render thread/INFO]: [Shaders] usedColorAttachs: 8
[22:14:04] [Render thread/INFO]: [Shaders] usedDrawBuffers: 7
[22:14:04] [Render thread/INFO]: [Shaders] bindImageTextures: false
[22:14:04] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
[22:14:04] [Render thread/INFO]: [Shaders] Framebuffer created: sfb
[22:14:04] [Render thread/INFO]: [Shaders] Reset model renderers
[22:14:04] [Render thread/INFO]: [Shaders] Reset world renderers
[22:14:10] [Render thread/INFO]: [Shaders] Uninit
[22:14:10] [Render thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties
[22:14:10] [Render thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:glow_item_frame
[22:14:10] [Render thread/INFO]: [OptiFine] [Shaders] Parsing entity mappings: /shaders/entity.properties
[22:14:10] [Render thread/INFO]: [Shaders] Custom uniform: inSwamp
[22:14:10] [Render thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP_HILLS
[22:14:10] [Render thread/INFO]: [Shaders] Custom uniform: BiomeTemp
[22:14:10] [Render thread/INFO]: [Shaders] Custom uniform: framemod8
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: shadow
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_basic
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_textured
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_clouds
[22:14:10] [Render thread/INFO]: [Shaders] colortex0 format: RGBA16
[22:14:10] [Render thread/INFO]: [Shaders] colortex1 format: RGBA16
[22:14:10] [Render thread/INFO]: [Shaders] colortex2 format: RGBA16
[22:14:10] [Render thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F
[22:14:10] [Render thread/INFO]: [Shaders] gaux1 format: RGBA16
[22:14:10] [Render thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
[22:14:10] [Render thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
[22:14:10] [Render thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_block
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_weather
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:10] [Render thread/INFO]: [Shaders] Program loaded: gbuffers_water
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map distance: 110.0
[22:14:10] [Render thread/INFO]: [Shaders] Shadow map resolution: 3072
[22:14:10] [Render thread/INFO]: [Shaders] shadowHardwareFiltering0
[22:14:10] [Render thread/INFO]: [Shaders] shadowHardwareFiltering1
[22:14:10] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
[22:14:11] [Render thread/INFO]: [Shaders] Program loaded: composite
[22:14:11] [Render thread/INFO]: [Shaders] gaux1 mipmap enabled
[22:14:11] [Render thread/INFO]: [Shaders] Noise texture enabled
[22:14:11] [Render thread/INFO]: [Shaders] Noise texture resolution: 128
[22:14:11] [Render thread/INFO]: [Shaders] Wetness halflife: 200.0
[22:14:11] [Render thread/INFO]: [Shaders] Dryness halflife: 75.0
[22:14:11] [Render thread/INFO]: [Shaders] Program loaded: composite1
[22:14:11] [Render thread/INFO]: [Shaders] colortex7 clear disabled
[22:14:11] [Render thread/INFO]: [Shaders] Program loaded: composite2
[22:14:11] [Render thread/ERROR]: [Shaders] Error compiling vertex shader: /shaders/final.vsh
[22:14:11] [Render thread/INFO]: [Shaders] File: 1 = /shaders/shaders.settings
[22:14:11] [Render thread/INFO]: [Shaders] Shader info log: /shaders/final.vsh
0(72) : error C1503: undefined variable "eyeBrightnessSmooth"
0(80) : error C1503: undefined variable "rainStrength"
[22:14:11] [Render thread/ERROR]: [Shaders] Error linking program: 209 (final)
[22:14:11] [Render thread/INFO]: [Shaders] Program info log: final
Vertex info
-----------
0(72) : error C1503: undefined variable "eyeBrightnessSmooth"
0(80) : error C1503: undefined variable "rainStrength"
(0) : error C2003: incompatible options for link
[22:14:11] [Render thread/ERROR]: OpenGL API ERROR: 1282 (GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object.)
java.lang.Exception: Stack trace
at org.lwjgl.opengl.GL20C.glUseProgram(Native Method) ~[lwjgl-opengl-3.3.1.jar:build 7]
at org.lwjgl.opengl.GL20.glUseProgram(GL20.java:398) ~[lwjgl-opengl-3.3.1.jar:build 7]
at com.mojang.blaze3d.platform.GlStateManager._glUseProgram(GlStateManager.java:402) ~[GlStateManager.class:?]
at net.optifine.shaders.Shaders.useProgram(Shaders.java:4040) ~[?:?]
at net.optifine.shaders.Shaders.setupProgram(Shaders.java:3071) ~[?:?]
at net.optifine.shaders.Shaders.init(Shaders.java:2595) ~[?:?]
at net.optifine.shaders.Shaders.beginRender(Shaders.java:4823) ~[?:?]
at fjq.a(GameRenderer.java:1584) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at fjq.a(GameRenderer.java:1279) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.f(SourceFile:1219) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.e(SourceFile:802) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:250) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) ~[launchwrapper-of-2.3.jar:2.3]
at net.minecraft.launchwrapper.Launch.main(Launch.java:30) ~[launchwrapper-of-2.3.jar:2.3]
[22:14:11] [Render thread/INFO]: [System] [CHAT] §eOpenGL Error§f: 1282 (Invalid operation)
[22:14:11] [Render thread/ERROR]: OpenGL API ERROR: 1282 (GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object.)
java.lang.Exception: Stack trace
at org.lwjgl.opengl.GL20C.glUseProgram(Native Method) ~[lwjgl-opengl-3.3.1.jar:build 7]
at org.lwjgl.opengl.GL20.glUseProgram(GL20.java:398) ~[lwjgl-opengl-3.3.1.jar:build 7]
at com.mojang.blaze3d.platform.GlStateManager._glUseProgram(GlStateManager.java:402) ~[GlStateManager.class:?]
at net.optifine.shaders.Shaders.useProgram(Shaders.java:4040) ~[?:?]
at net.optifine.shaders.Shaders.setupProgram(Shaders.java:3071) ~[?:?]
at net.optifine.shaders.Shaders.init(Shaders.java:2595) ~[?:?]
at net.optifine.shaders.Shaders.beginRender(Shaders.java:4823) ~[?:?]
at fjq.a(GameRenderer.java:1584) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at fjq.a(GameRenderer.java:1279) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.f(SourceFile:1219) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at enn.e(SourceFile:802) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:250) ~[1.20.1-OptiFine_HD_U_I5.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) ~[launchwrapper-of-2.3.jar:2.3]
at net.minecraft.launchwrapper.Launch.main(Launch.java:30) ~[launchwrapper-of-2.3.jar:2.3]
[22:14:11] [Render thread/ERROR]: [Shaders] OpenGL error: 1282 (Invalid operation), program: final, at: useProgram
[22:14:11] [Render thread/INFO]: [System] [CHAT] §eOpenGL Error§f: 1282 (Invalid operation)
[22:14:11] [Render thread/ERROR]: [Shaders] [Shaders] Error: Invalid program "final"
[22:14:11] [Render thread/INFO]: [System] [CHAT] [Shaders] Error: Invalid program "final"
[22:14:11] [Render thread/INFO]: [Shaders] usedColorBuffers: 8
[22:14:11] [Render thread/INFO]: [Shaders] usedDepthBuffers: 3
[22:14:11] [Render thread/INFO]: [Shaders] usedShadowColorBuffers: 1
[22:14:11] [Render thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
[22:14:11] [Render thread/INFO]: [Shaders] usedColorAttachs: 8
[22:14:11] [Render thread/INFO]: [Shaders] usedDrawBuffers: 7
[22:14:11] [Render thread/INFO]: [Shaders] bindImageTextures: false
[22:14:11] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
[22:14:11] [Render thread/INFO]: [Shaders] Framebuffer created: sfb
[22:14:11] [Render thread/INFO]: [Shaders] Reset model renderers
[22:14:11] [Render thread/INFO]: [Shaders] Reset world renderers
[22:14:13] [Render thread/INFO]: [Shaders] Save shaders configuration.
[22:14:19] [Render thread/INFO]: [System] [CHAT] Saved screenshot as 2023-09-13_22.14.19.png
Hello, ive got a weird bug.
Shader works fine, except for when i disable Raindrops, then the shaders fail to load.
Win 10 x64
GTX 1080 with driver 31.0.15.3623
In-game chat reports this:
0(52) : error C1503: undefined variable "rainStrength"
Latest log:
ower of two: 1[17:25:22] [Worker-Main-11/WARN]: Unused frames in sprite minecraft:entity/conduit/wind: [22, 23, 24, 25, 26, 27, 28, 29, 30, 31][17:25:22] [Worker-Main-5/WARN]: Unused frames in sprite minecraft:entity/conduit/wind_vertical: [22, 23, 24, 25, 26, 27, 28, 29, 30, 31][17:25:23] [Worker-Main-2/WARN]: Missing textures in model minecraft:cake#bites=3: minecraft:textures/atlas/blocks.png:minecraft:blocks/cake_side_0[17:25:23] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play[17:25:23] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break[17:25:23] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Headset Earphone (HyperX Virtual Surround Sound)[17:25:23] [Render thread/INFO]: Sound engine started[17:25:24] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas[17:25:24] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas[17:25:24] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas[17:25:24] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas[17:25:24] [Render thread/INFO]: Created: 1024x1024x0 minecraft:textures/atlas/armor_trims.png-atlas[17:25:24] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas[17:25:24] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas[17:25:24] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas[17:25:24] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas[17:25:24] [Render thread/WARN]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.[17:25:24] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas[17:25:24] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas[17:25:24] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas[17:25:24] [Render thread/INFO]: Created: 1024x512x0 minecraft:textures/atlas/gui.png-atlas[17:25:24] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}[17:25:24] [Render thread/INFO]: Starting custom uniform resolving[17:25:26] [Render thread/WARN]: [Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...[17:25:26] [Render thread/WARN]: Shader compilation log for final.vsh: 0(47) : error C1503: undefined variable "eyeBrightnessSmooth"0(52) : error C1503: undefined variable "rainStrength"
[17:25:26] [Render thread/ERROR]: Failed to create shader rendering pipeline, disabling shaders!net.coderbot.iris.gl.shader.ShaderCompileException: final.vsh: final.vsh: 0(47) : error C1503: undefined variable "eyeBrightnessSmooth"0(52) : error C1503: undefined variable "rainStrength"
at net.coderbot.iris.gl.shader.GlShader.createShader(GlShader.java:46) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.gl.shader.GlShader.<init>(GlShader.java:25) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.gl.program.ProgramBuilder.buildShader(ProgramBuilder.java:100) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.gl.program.ProgramBuilder.begin(ProgramBuilder.java:45) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.postprocess.FinalPassRenderer.createProgram(FinalPassRenderer.java:358) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.postprocess.FinalPassRenderer.lambda$new$0(FinalPassRenderer.java:101) ~[iris-mc1.20.2-1.6.10.jar:?] at java.util.Optional.map(Optional.java:260) ~[?:?] at net.coderbot.iris.postprocess.FinalPassRenderer.<init>(FinalPassRenderer.java:97) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.<init>(NewWorldRenderingPipeline.java:326) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.Iris.createPipeline(Iris.java:661) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:35) ~[iris-mc1.20.2-1.6.10.jar:?] at net.coderbot.iris.Iris.onLoadingComplete(Iris.java:226) ~[iris-mc1.20.2-1.6.10.jar:?] at net.minecraft.class_442.handler$zoj000$iris$showSodiumIncompatScreen(class_442.java:566) ~[client-intermediary.jar:?] at net.minecraft.class_442.method_25426(class_442.java:157) ~[client-intermediary.jar:?] at net.minecraft.class_437.method_25423(class_437.java:298) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_1507(class_310.java:1135) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_53528(class_310.java:707) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_51736(class_310.java:692) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_53465(class_310.java:681) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_29338(class_310.java:671) ~[client-intermediary.jar:?] at net.minecraft.class_156.method_17974(class_156.java:516) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_53522(class_310.java:666) ~[client-intermediary.jar:?] at net.minecraft.class_425.method_25394(class_425.java:149) ~[client-intermediary.jar:?] at net.minecraft.class_757.method_3192(class_757.java:935) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_1523(class_310.java:1275) ~[client-intermediary.jar:?] at net.minecraft.class_310.method_1514(class_310.java:856) ~[client-intermediary.jar:?] at net.minecraft.client.main.Main.main(Main.java:253) ~[minecraft-1.20.2-client.jar:?] at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468) ~[fabric-loader-0.14.23.jar:?] at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.23.jar:?] at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.23.jar:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:243) ~[NewLaunch.jar:?] at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:278) ~[NewLaunch.jar:?] at org.multimc.EntryPoint.listen(EntryPoint.java:143) ~[NewLaunch.jar:?] at org.multimc.EntryPoint.main(EntryPoint.java:34) ~[NewLaunch.jar:?]
thanks.
Really awesome shaders. I'm running the Vibrant Shaders High. I have just one minor issue where I'm unable to turn on bloom. When I do, the world goes white and I get a message saying this - [Shaders] Error: Invalid program "final" - so I opened the final.fsh file in notepad++ but can't see anything wrong? Is it because I'm on an amd graphics card? Ik their drivers suck, but I want to know if maybe there's a simple fix for this. I had bloom working on this computer a year or two ago on older versions, but now it doesn't.
Info:
AMD RX 6700 XT
AMD Ryzen 9 5900X
32GB ram
Windows 10 x64
Minecraft 1.20.1
Running some basic forge mods
Optifine for 1.20.1
Sildur's Vibrant Shaders v1.51 High
final.vsh:
#version 120#version 120
#define final#include "shaders.settings"
varying vec2 texcoord;
#ifdef Rain_Dropsvarying vec2 rainPos1;varying vec2 rainPos2;varying vec2 rainPos3;varying vec2 rainPos4;varying vec4 weights;uniform ivec2 eyeBrightnessSmooth;uniform float rainStrength;uniform float frameTimeCounter;
vec2 noisepattern(vec2 pos) { return vec2(abs(fract(sin(dot(pos, vec2(83147.6995379f, 125370.887575f))))));}#endif
#ifdef Bloomvarying float eyeAdaptBloom;uniform vec3 sunPosition;uniform vec3 upPosition;uniform int worldTime;
const vec3 ToD[7] = vec3[7]( vec3(0.58597,0.16,0.025), vec3(0.58597,0.4,0.2), vec3(0.58597,0.52344,0.24680), vec3(0.58597,0.55422,0.34), vec3(0.58597,0.57954,0.38), vec3(0.58597,0.58,0.40), vec3(0.58597,0.58,0.40)); float luma(vec3 color) { return dot(color,vec3(0.299, 0.587, 0.114));}#endif
void main() {
gl_Position = ftransform(); texcoord = (gl_MultiTexCoord0).xy;
#ifdef Bloom texcoord = (gl_MultiTexCoord0).xy; //Sun/Moon position vec3 sunVec = normalize(sunPosition); vec3 upVec = normalize(upPosition); float SdotU = dot(sunVec,upVec); float sunVisibility = pow(clamp(SdotU+0.15,0.0,0.15)/0.15,4.0); float moonVisibility = pow(clamp(-SdotU+0.15,0.0,0.15)/0.15,4.0); /*--------------------------------*/ //reduced the sun color to a 7 array float hour = max(mod(worldTime/1000.0+2.0,24.0)-2.0,0.0); //-0.1 float cmpH = max(-abs(floor(hour)-6.0)+6.0,0.0); //12 float cmpH1 = max(-abs(floor(hour)-5.0)+6.0,0.0); //1 vec3 temp = ToD[int(cmpH)]; vec3 temp2 = ToD[int(cmpH1)]; vec3 sunlight = mix(temp,temp2,fract(hour)); /*--------------------------------*/ //Lighting float eyebright = max(eyeBrightnessSmooth.y/255.0-0.5/16.0,0.0)*1.03225806452; float SkyL2 = mix(1.0,eyebright*eyebright,eyebright);
vec2 trCalc = min(abs(worldTime-vec2(23250.0,12700.0)),750.0); float tr = max(min(trCalc.x,trCalc.y)/375.0-1.0,0.0); vec4 bounced = vec4(0.5*SkyL2,0.66*SkyL2,0.7,0.3);
vec3 sun_ambient = bounced.w * (vec3(0.25,0.62,1.32)-rainStrength*vec3(0.11,0.32,1.07)) + sunlight*(bounced.x + bounced.z);
const vec3 moonlight = vec3(0.0035, 0.0063, 0.0098); vec3 avgAmbient =(sun_ambient*sunVisibility + moonlight*moonVisibility)*eyebright*eyebright*(0.05+tr*0.15)*4.7+0.0006;
eyeAdaptBloom = log(clamp(luma(avgAmbient),0.007,80.0))/log(2.6)*0.35; eyeAdaptBloom = 1.0/pow(2.6,eyeAdaptBloom)*1.75;#endif
#ifdef Rain_Drops const float lifetime = 4.0; //water drop lifetime in seconds float ftime = frameTimeCounter*2.0/lifetime; vec2 drop = vec2(0.0,fract(frameTimeCounter/20.0)); rainPos1 = fract((noisepattern(vec2(-0.94386347*floor(ftime*0.5+0.25),floor(ftime*0.5+0.25))))*0.8+0.1 - drop); rainPos2 = fract((noisepattern(vec2(0.9347*floor(ftime*0.5+0.5),-0.2533282*floor(ftime*0.5+0.5))))*0.8+0.1- drop); rainPos3 = fract((noisepattern(vec2(0.785282*floor(ftime*0.5+0.75),-0.285282*floor(ftime*0.5+0.75))))*0.8+0.1- drop); rainPos4 = fract((noisepattern(vec2(-0.347*floor(ftime*0.5),0.6847*floor(ftime*0.5))))*0.8+0.1- drop); weights.x = 1.0-fract((ftime+0.5)*0.5); weights.y = 1.0-fract((ftime+1.0)*0.5); weights.z = 1.0-fract((ftime+1.5)*0.5); weights.w = 1.0-fract(ftime*0.5); weights *= rainStrength*clamp((eyeBrightnessSmooth.y-220)/15.0,0.0,1.0);#endif}
final.fsh:
#version 120#version 120
#define final#include "shaders.settings"
varying vec2 texcoord;
uniform sampler2D gaux4; //final image
#if Showbuffer > 0uniform sampler2D colortex0;uniform sampler2D colortex1;uniform sampler2D colortex2;uniform sampler2D colortex3;uniform sampler2D gaux1;uniform sampler2D gaux2;uniform sampler2D gaux3;#endifuniform int isEyeInWater;
uniform float aspectRatio;uniform float viewWidth;uniform float viewHeight;uniform float rainStrength;uniform float frameTimeCounter;
#ifdef Rain_Dropsvarying vec2 rainPos1;varying vec2 rainPos2;varying vec2 rainPos3;varying vec2 rainPos4;varying vec4 weights;#endif
#if defined Depth_of_Field || defined Motionblur || defined Cloudsbluruniform sampler2D depthtex0;uniform sampler2D depthtex1;uniform sampler2D depthtex2;#endif
#ifdef Motionbluruniform vec3 cameraPosition; uniform vec3 previousCameraPosition;uniform mat4 gbufferProjection;uniform mat4 gbufferProjectionInverse;uniform mat4 gbufferPreviousProjection;uniform mat4 gbufferPreviousModelView;#endifuniform mat4 gbufferModelViewInverse;
#if defined Depth_of_Field || defined Cloudsbluruniform float near;uniform float far;float ld(float depth) { return (2.0 * near) / (far + near - depth * (far - near));}#endif
#ifdef Depth_of_Field//Dof constant valuesconst float focal = 0.024;float aperture = 0.008; const float sizemult = DoF_Strength;uniform float centerDepthSmooth; const float centerDepthHalflife = 2.0f; //hexagon pattern const vec2 hex_offsets[60] = vec2[60] ( vec2( 0.2165, 0.1250 ), vec2( 0.0000, 0.2500 ), vec2( -0.2165, 0.1250 ), vec2( -0.2165, -0.1250 ), vec2( -0.0000, -0.2500 ), vec2( 0.2165, -0.1250 ), vec2( 0.4330, 0.2500 ), vec2( 0.0000, 0.5000 ), vec2( -0.4330, 0.2500 ), vec2( -0.4330, -0.2500 ), vec2( -0.0000, -0.5000 ), vec2( 0.4330, -0.2500 ), vec2( 0.6495, 0.3750 ), vec2( 0.0000, 0.7500 ), vec2( -0.6495, 0.3750 ), vec2( -0.6495, -0.3750 ), vec2( -0.0000, -0.7500 ), vec2( 0.6495, -0.3750 ), vec2( 0.8660, 0.5000 ), vec2( 0.0000, 1.0000 ), vec2( -0.8660, 0.5000 ), vec2( -0.8660, -0.5000 ), vec2( -0.0000, -1.0000 ), vec2( 0.8660, -0.5000 ), vec2( 0.2163, 0.3754 ), vec2( -0.2170, 0.3750 ), vec2( -0.4333, -0.0004 ), vec2( -0.2163, -0.3754 ), vec2( 0.2170, -0.3750 ), vec2( 0.4333, 0.0004 ), vec2( 0.4328, 0.5004 ), vec2( -0.2170, 0.6250 ), vec2( -0.6498, 0.1246 ), vec2( -0.4328, -0.5004 ), vec2( 0.2170, -0.6250 ), vec2( 0.6498, -0.1246 ), vec2( 0.6493, 0.6254 ), vec2( -0.2170, 0.8750 ), vec2( -0.8663, 0.2496 ), vec2( -0.6493, -0.6254 ), vec2( 0.2170, -0.8750 ), vec2( 0.8663, -0.2496 ), vec2( 0.2160, 0.6259 ), vec2( -0.4340, 0.5000 ), vec2( -0.6500, -0.1259 ), vec2( -0.2160, -0.6259 ), vec2( 0.4340, -0.5000 ), vec2( 0.6500, 0.1259 ), vec2( 0.4325, 0.7509 ), vec2( -0.4340, 0.7500 ), vec2( -0.8665, -0.0009 ), vec2( -0.4325, -0.7509 ), vec2( 0.4340, -0.7500 ), vec2( 0.8665, 0.0009 ), vec2( 0.2158, 0.8763 ), vec2( -0.6510, 0.6250 ), vec2( -0.8668, -0.2513 ), vec2( -0.2158, -0.8763 ), vec2( 0.6510, -0.6250 ), vec2( 0.8668, 0.2513 )); #endif
#ifdef Cloudsblurfloat comp = 1.0-near/far/far;vec3 cblur(vec2 tc){ float pw = 1.0 / viewWidth; float getdist = 1.0-(exp(-pow(ld(texture2D(depthtex1, tc).r)/256.0*far,4.0)*4.0)); float pcoc = min(getdist*pw*20.0,pw*20.0); vec2 fast_blur[4] = vec2[4](vec2(0.0, -0.1), vec2(-0.1, 0.0), vec2(0.1, 0.0), vec2(0.0, 0.1)); vec3 blurC = vec3(0.0); for (int i = 0; i < 4; i++) { blurC += texture2D(gaux4, tc + fast_blur*pcoc*vec2(1.0,aspectRatio)).rgb; } blurC = blurC/4.0*50.0;
return blurC;}#endif
#ifdef Rain_Dropsfloat distratio(vec2 pos, vec2 pos2) { return distance(pos*vec2(aspectRatio,1.0),pos2*vec2(aspectRatio,1.0));}float gen_circular_lens(vec2 center, float size) { float dist=distratio(center,texcoord.xy)/size; return exp(-dist*dist);}#endif
vec3 Uncharted2Tonemap(vec3 x) { x*= Brightness; float A = 0.28; float B = 0.29; float C = 0.10; float D = 0.2; float E = 0.025; float F = 0.35; return ((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F;}
#if Showbuffer == 1 || Showbuffer == 2 || Showbuffer == 3vec3 decode (vec2 enc){ vec2 fenc = enc*4-2; float f = dot(fenc,fenc); float g = sqrt(1-f/4.0); vec3 n; n.xy = fenc*g; n.z = 1-f/2; return n;}vec3 YCoCg2RGB(vec3 c){ c.y-=0.5; c.z-=0.5; return vec3(c.r+c.g-c.b, c.r + c.b, c.r - c.g - c.b);}#endif
#ifdef Bloomvarying float eyeAdaptBloom;uniform sampler2D colortex6;
vec3 calcBloom(){ const int nSteps = 17; const int center = 8; //=nSteps-1 / 2
//huge gaussian blur for glare vec3 blur = vec3(0.0); float tw = 0.0; for (int i = 0; i < nSteps; i++) { float dist = abs(i-float(center))/center; float weight = (exp(-(dist*dist)/ 0.28)); vec3 bsample = texture2D(colortex6,(texcoord.xy*0.25 + vec2(1.0/viewWidth,1.0/viewHeight)*vec2(0.0,i-center))).rgb*3.0;
blur += bsample*weight; tw += weight; } blur /= tw;
vec3 glow = blur * bloom_strength; vec3 overglow = glow*pow(length(glow)*2.0,2.8)*2.0;
return (overglow+glow*1.15)*(1+isEyeInWater*10.0+(pow(rainStrength,3.0)*7.0/pow(eyeAdaptBloom,1.0)))*1.2;}#endif
void main() {
#if defined Depth_of_Field || defined Motionblur || defined Cloudsblur//Setup depths, do it here because amd drivers suck and texture reads outside of void main or functions are broken, thanks amdfloat depth1 = texture2D(depthtex1, texcoord).x;bool hand = !(depth1 < texture2D(depthtex2, texcoord).x); //is not hand cuz ! #endif
//Rainlensfloat rainlens = 0.0;#ifdef Rain_Drops if (rainStrength > 0.02) { rainlens += gen_circular_lens(rainPos1,0.1)*weights.x; rainlens += gen_circular_lens(rainPos2,0.07)*weights.y; rainlens += gen_circular_lens(rainPos3,0.086)*weights.z; rainlens += gen_circular_lens(rainPos4,0.092)*weights.w; }/*----------------------------------------------------------*/#endif
vec2 fake_refract = vec2(0.0);#ifdef Refraction fake_refract = vec2(sin(frameTimeCounter + texcoord.x*100.0 + texcoord.y*50.0),cos(frameTimeCounter + texcoord.y*100.0 + texcoord.x*50.0));#endif vec2 newTC = clamp(texcoord + fake_refract * 0.01 * (rainlens+isEyeInWater*0.2),1.0/vec2(viewWidth,viewHeight),1.0-1.0/vec2(viewWidth,viewHeight)); vec3 color = texture2D(gaux4, newTC.xy).rgb*50.0;
#ifdef Cloudsblur#if defined MC_GL_VENDOR_ATI || defined MC_OS_LINUX color.rgb = cblur(newTC.xy); //checking only for sky causes weird outlines on amd cards and linux drivers#else if(depth1 > comp)color.rgb = cblur(newTC.xy);#endif #endif
#ifdef Depth_of_Fieldif(hand){ float pw = 1.0/ viewWidth; float z = ld(texture2D(depthtex0, newTC.st).r)*far; #ifdef smoothDof float focus = ld(centerDepthSmooth)*far; #else float focus = ld(texture2D(depthtex0, vec2(0.5)).r)*far; #endif float pcoc = min(abs(aperture * (focal * (z - focus)) / (z * (focus - focal)))*sizemult,pw*15.0);#ifdef Distance_Blur float getdist = 1-(exp(-pow(ld(texture2D(depthtex1, newTC.st).r)/Dof_Distance_View*far,4.0-(2.7*rainStrength))*4.0)); pcoc = min(getdist*pw*20.0,pw*20.0);#endif vec3 bcolor = vec3(0.0); for ( int i = 0; i < 60; i++) { bcolor += texture2D(gaux4, newTC.xy + hex_offsets*pcoc*vec2(1.0,aspectRatio)).rgb; } color.rgb = bcolor/61.0*50.0;}#endif #ifdef Motionblurif(hand){ vec4 currentPosition = vec4(texcoord, depth1, 1.0)*2.0-1.0; vec4 fragposition = gbufferProjectionInverse * currentPosition; fragposition = gbufferModelViewInverse * fragposition; fragposition /= fragposition.w; fragposition.xyz += cameraPosition; vec4 previousPosition = fragposition; previousPosition.xyz -= previousCameraPosition; previousPosition = gbufferPreviousModelView * previousPosition; previousPosition = gbufferPreviousProjection * previousPosition; previousPosition /= previousPosition.w;
vec2 velocity = (currentPosition - previousPosition).st * MB_strength; vec2 coord = texcoord.st + velocity;
int mb = 1; for (int i = 0; i < 15; ++i, coord += velocity) { if (coord.s > 1.0 || coord.t > 1.0 || coord.s < 0.0 || coord.t < 0.0) break; color += texture2D(gaux4, coord).xyz*50.0; ++mb; } color /= mb;}#endif
#ifdef Bloom color.rgb += calcBloom(); //upscale bloom buffer.#endif color.rgb += rainlens*0.01; //draw rainlens vec3 curr = Uncharted2Tonemap(color*4.7); color = pow(curr/Uncharted2Tonemap(vec3(15.2)),vec3(1.0/Contrast));
#if Showbuffer == 1 color = vec3(texture2D(colortex0,texcoord).rg,0.0);
vec2 a0 = texture2D(colortex0,texcoord + vec2(1.0/viewWidth,0.0)).rg; vec2 a1 = texture2D(colortex0,texcoord - vec2(1.0/viewWidth,0.0)).rg; vec2 a2 = texture2D(colortex0,texcoord + vec2(0.0,1.0/viewHeight)).rg; vec2 a3 = texture2D(colortex0,texcoord - vec2(0.0,1.0/viewHeight)).rg; vec4 lumas = vec4(a0.x,a1.x,a2.x,a3.x); vec4 chromas = vec4(a0.y,a1.y,a2.y,a3.y);
vec4 w = 1.0-step(0.1176, abs(lumas - color.x)); float W = dot(w,vec4(1.0)); w.x = (W==0.0)? 1.0:w.x; W = (W==0.0)? 1.0:W;
bool pattern = (mod(gl_FragCoord.x,2.0)==mod(gl_FragCoord.y,2.0)); color.b= dot(w,chromas)/W; color.rgb = (pattern)?color.rbg:color.rgb; color.rgb = YCoCg2RGB(color.rgb); color = pow(color,vec3(2.2));#endif#if Showbuffer == 2 color = decode(texture2D(colortex1, texcoord).xy);#endif#if Showbuffer == 25 color = vec3(0.0, texture2D(colortex1, texcoord.xy).zw); //lightmap#endif#if Showbuffer == 3 color = decode(texture2D(colortex2, texcoord).xy);#endif#if Showbuffer == 35 color = vec3(0.0, texture2D(colortex2, texcoord.xy).zw); //lightmap #endif #if Showbuffer == 4 color = texture2D(colortex3, texcoord.xy).rgb * 200.0;#endif #if Showbuffer == 5 color = texture2D(gaux1, texcoord.xy).rgb * 25.0;#endif #if Showbuffer == 6 color = texture2D(gaux2, texcoord.xy).rgb * 25.0;#endif #if Showbuffer == 7 color = texture2D(gaux3, texcoord.xy*0.25).rgb * 25.0;#endif #if Showbuffer == 8 color = texture2D(gaux4, texcoord.xy).rgb * 50.0;#endif
gl_FragColor = vec4(color,1.0);}
Never mind, I figured it out with some help on discord. If anyone else is struggling with this issue, the problem is that rain_drops=false and bloom=true do not work together simultaneously. There are two things that need to move in the final.vsh file. In lines 14 and 15, the two variables "uniform ivec2 eyeBrightnessSmooth;" and "uniform float rainStrength;" need to be moved out of and above "#ifdef Rain_Drops". More info on that " and "uniform float rainStrength;"" target="_blank" data-ensure-absolute>here. Make it like the pic I included. Or, download my final.vsh and replace yours with mine.
See my post above, or use this [Basically a PR] Rain Drops being disabled breaks the entire shader · Issue #290 · Sildurs-shaders/sildurs-shaders.github.io · GitHub
See my post above, or use this [Basically a PR] Rain Drops being disabled breaks the entire shader · Issue #290 · Sildurs-shaders/sildurs-shaders.github.io · GitHub
Hi, i'm using the sildurs vibrant shaders, but i got this problem: when i load the shaders on iris all of the entities turn black and white, can someone help?