Yea It just occurred to me that I was using a 1.7 map (dummy).
I don't want to downgrade cause I'd rather play BF4 on the newest drivers than revert back to the old ones and get unstable fps
That's an eye-sore.
Any way to remove the lens effect temporarily through .fsh editing?
For more information when you want to fix it, my Graphics Card is AMD Radeon HD 6630m.
Oh dear...
That's an eye-sore.
Any way to remove the lens effect temporarily through .fsh editing?
For more information when you want to fix it, my Graphics Card is AMD Radeon HD 6630m.
Bravo my friend. You have made this young man really happy. I've been having trouble with shaders working on my Linux device and for some odd reason never decided to try your shaders. Finally, shaders that work with my Intel Sandy Bridge Mobile graphics card. Your Pre7.1 crashes my MInecraft so I'll wait for a stable version but your Basic shaders 1.0 works like a charm. Whatever you did please do tell me, if you can, so I can incorporate it to Mr. Meeps. Thank you once again, will be keeping an eye on this post.
Bravo my friend. You have made this young man really happy. I've been having trouble with shaders working on my Linux device and for some odd reason never decided to try your shaders. Finally, shaders that work with my Intel Sandy Bridge Mobile graphics card. Your Pre7.1 crashes my MInecraft so I'll wait for a stable version but your Basic shaders 1.0 works like a charm. Whatever you did please do tell me, if you can, so I can incorporate it to Mr. Meeps. Thank you once again, will be keeping an eye on this post.
Basic shaders v1.0 has basic features, lol. The Pre 7.1 is for macs with Nvidia cards or Nvidia cards themselves (I'm testing for AMD compatibility, and it works right now). MrMeep's shaders may also crash, because it is like Pre 7.1, not the basic. Try running chocapic's WIP 7, 8, and 9, since MrMeep's are based off 7 and 8.
First, intel itself has not enough power to run this. Second, intel doesn't have drivers to actually give it the ability to run OpenGL 3/4 even if it could. Third, the mac OS future limits the use if intel, and its's the same with macs with Nvidia(unless you install custom drivers) and AMD. Windows has no problem with AMD/Nvidia.
Oh my gosh, are the sun and moon on an angle? Not visually, but actually? And does it affect the shadows, because having the shadows perfectly angled with the block faces doesn't work so well.
Hello, your Vibrant shaders are awesome!
Small issue with some project red lights, maybe some bibliocraft lamps too. heres some pictures:
Sildurs Vibrant shaders Pre7.1 - max:
Sildurs Vibrant shaders Pre7.1 - max-celshading:
Sildurs basic shaders v6 ACID:
These pictures are obviously of our Armour shop that isn't finished yet, but I really like how the fixture in the acid version make the armor glow nicely.
Also the basic shaders has bump waving on a project bench, but not this tree.. and this tree.. and this one..
Tree (sorry its so dark):
If you want to see the trees in the background move but not this one click this link and click on the first picture and use your mouse wheel: http://razorskills.blogspot.ca/
And this tree from MFR:
and this one is from project red, they added a bunch of cool looking trees:
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HI. I downloaded the shaders but it does not seem to work for my 1.6.2 minecraft.
I think this might have to do with the nvidia graphic program update but I am not sure. Any solutions?
You could run the basic and no shaders with good FPS. Although you can run the SEUS, Chocapic, MrMeep, and Sildur's version, your FPS would be smaller or les enjoyable, but it would be 20+, 20 being the bare minimum.
Im using your Sildur mac v8 ultra shader and it turns the ground blue and the sky red when i enable it. Im running on Windows 8 and am using a gtx 780.
Compatibility with AMD Cards done? When I select this shaderpack it crashes my GPU drivers, and they restart with keeping minecraft at "not responding" state.
I'm using radeon 6870 with latest it's drivers
Yeah, there seems to be an issue with 6xxx series the others usually works fine. You could try this http://www.mediafire...l9gos/final.fsh It's removes the lens flare completly. Move it in to the shaderpack.
Or go one page back someone with an 6xxx series card got it working with the removed lens flare.
This is what my Minecraft looks like when using the Sildur's Vibrant shaders Pre7.1 max+celshading. Heres the picture
This is what I want my Minecraft to look like
Is it possible? By the way those two pictures are from Sildur in spoiler screenshots.
They are pretty outdated...I should add some new screenshots.
I don't want to downgrade cause I'd rather play BF4 on the newest drivers than revert back to the old ones and get unstable fps
That's an eye-sore.
Any way to remove the lens effect temporarily through .fsh editing?
For more information when you want to fix it, my Graphics Card is AMD Radeon HD 6630m.
Hm, here try this, completly removed lens flare, dunno if it helps.
http://www.mediafire.com/download/xv2o4rd2b5l9gos/final.fsh
Move it in to vibrant pre7.1/shaders
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Thanks. I knew it was a lens flare problem because it only happened when I began to look at the sun.
Basic shaders v1.0 has basic features, lol. The Pre 7.1 is for macs with Nvidia cards or Nvidia cards themselves (I'm testing for AMD compatibility, and it works right now). MrMeep's shaders may also crash, because it is like Pre 7.1, not the basic. Try running chocapic's WIP 7, 8, and 9, since MrMeep's are based off 7 and 8.
First, intel itself has not enough power to run this. Second, intel doesn't have drivers to actually give it the ability to run OpenGL 3/4 even if it could. Third, the mac OS future limits the use if intel, and its's the same with macs with Nvidia(unless you install custom drivers) and AMD. Windows has no problem with AMD/Nvidia.
Small issue with some project red lights, maybe some bibliocraft lamps too. heres some pictures:
Sildurs Vibrant shaders Pre7.1 - max:
Sildurs Vibrant shaders Pre7.1 - max-celshading:
Sildurs basic shaders v6 ACID:
These pictures are obviously of our Armour shop that isn't finished yet, but I really like how the fixture in the acid version make the armor glow nicely.
Also the basic shaders has bump waving on a project bench, but not this tree.. and this tree.. and this one..
Tree (sorry its so dark):
If you want to see the trees in the background move but not this one click this link and click on the first picture and use your mouse wheel: http://razorskills.blogspot.ca/
And this tree from MFR:
and this one is from project red, they added a bunch of cool looking trees:
Edit: There we go, fixed the pictures.
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Other than the rendering hiccup here and there, it's great!
I think this might have to do with the nvidia graphic program update but I am not sure. Any solutions?
Processor Name: Intel Core i5-2410M
Processor Speed: 2.3 GHz
Operating System: Microsoft Windows 7 Home Premium
RAM: 4 GB
Weight: 4.1 lb
Screen Size: 13.3 inches
Screen Type: Widescreen
Native Resolution: 1366 x 768
Graphics Card: Intel HD Graphics 3000
Graphics Memory: 64
2nd Graphics Card: nVidia GeForce GT 540M
2nd Graphics Memory: 1024
Storage Capacity (as Tested): 500 GB
Rotation Speed: 5400 rpm
Networking Options: 802.11n
You could run the basic and no shaders with good FPS. Although you can run the SEUS, Chocapic, MrMeep, and Sildur's version, your FPS would be smaller or les enjoyable, but it would be 20+, 20 being the bare minimum.
I see. Btw, his laptop has a 2nd video card or something.
That was what I based the 20+ FPS on since it is slighly stronger than my A8-5500 APU (About 100 more points in passmark benchmark).
it looks like this:
I noticed the red dots from above ^
So I went into the config for ProjectRed and changed this:
# If set to false, lamps will no longer render halos
B:"Lamp Halo rendering"=false
And now it looks like this:
So it looks better since there is no more red dots. But it is missing something now.
do you think it is possible to fix the way these 'halos' look?
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please add this:
and your celshading is good with buildings, but not good for GrassAndLeaves. can you try another method to render the plants with outlins?
This is what I want my Minecraft to look like
Is it possible? By the way those two pictures are from Sildur in spoiler screenshots.
Hmm, not sure, but I don't think so sry.
Thanks will check that.
Isn't that pretty outdated? Does the basic version work on your system?
Yeah, there seems to be an issue with 6xxx series the others usually works fine. You could try this http://www.mediafire...l9gos/final.fsh It's removes the lens flare completly. Move it in to the shaderpack.
Or go one page back someone with an 6xxx series card got it working with the removed lens flare.
They are pretty outdated...I should add some new screenshots.
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