My day is as dark as night. I'm using Windows 7 x86. When using basic shaders it works fine but when I use the Vibrant Shaders I have this problem. I'm using Vibrant Shaders 1.5.1.
Help! I'm still waiting!
Rollback Post to RevisionRollBack
Hi! I'm Fate For Windows, creator or the Ultramatrium Wonders mod!
Do you think of considering adding a Basic Shaderpack that has Motion Blur and DOF, because I like both of these feature but bummed I can't have both at the same time. If you do read this, thanks!
Rollback Post to RevisionRollBack
Vanilla is great, but sometimes its worth trying out new flavours.
When ever I download it I put the shader pack in the shaderpack folder and I start it up. It works fine until I turn on the shader and my minecraft screen turns black and crashes. I am using the mod TerraFirmaCraft so if that's what is doing it please tell me.
There is some light bugs, like when i'm doing my things, the screen become white, and if i look somewhere else it's back to the normal. Please help. I'm playing minecraft 1.7.2 with optifine.
The Meaning of Life, the Universe, and Everything.
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5/2/2013
Posts:
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Minecraft:
dminer78
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How would one change the amount the leaves and tall grass wave? I love the animations, but I would like them to be a little "calmer". I found them in the gbuffers_terrain.vsh, but I did not understand what all the variable/perameters did
One last thing: How would I also make it brighter at night time? Still looking through the files, although I might have overlooked it
[SMC INF]Program composite loaded
[SMC INF]Program final loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[21:52:24] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000d35c370, pid=13280, tid=8720
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x8c370]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Nathaniel Barragan\AppData\Roaming\.minecraft\hs_err_pid13280.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
First of all, water in TFC looks like this (vibrant lite): http://i.imgur.com/SWHAez0.jpg (2*2 vanilla water for comparison).
Second, Dynamic Lights working only with vibrant shaderpacks, no light from this mod in case light pack or no pack.
Third, in vibrant packs brightness slider not working. Is there any way to make shaders brighter? It's cool looking, but barely fit for actually playing.
So, how can I deal with this?
UPD: Ok, issue with Dynamic Lights was my fault, but two other still there.
Loaded this up and it looks amazing but I have a favour to ask. Does anyone have any experience getting the most recent 79.7 (for 1.7.10) Terrafirmacraft to render properly with these shaders. I assume some tweaking somewhere would be required but I don't know where to start.
Everything looks and acts as advertised in Vanilla but with TFC loaded the tree leaves (or grass) no longer sway. The water reflection is completely gone. The shadows seem to be working fine and the lighting seems fine too.
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[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/server/command/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/server/command/ForgeCommand.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/transformers/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/transformers/ForgeAccessTransformer.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/lang/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/lang/en_US.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/textures/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/textures/gui/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/textures/gui/icons.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/en_US.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/es_ES.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: es_E
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/es_ES.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/fr_FR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ru_RU.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ru_R
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ru_RU.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/de_DE.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/af_ZA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: af_Z
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/af_ZA.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/ar_SA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ca_ES.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ca_E
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ca_ES.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/cs_CZ.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/da_DK.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: da_D
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/da_DK.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/el_GR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/fa_IR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: fa_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/fa_IR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/fi_FI.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/he_IL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: he_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/he_IL.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/hu_HU.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/it_IT.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: it_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/it_IT.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/ja_JP.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ko_KR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ko_K
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ko_KR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/nb_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/nl_NL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: nl_N
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/nl_NL.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/nn_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/no_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: no_N
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/no_NO.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/pl_PL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/pt_BR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: pt_B
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/pt_BR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/pt_PT.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ro_RO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ro_R
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ro_RO.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/sr_SP.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/sv_SE.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: sv_S
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/sv_SE.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/tr_TR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/uk_UA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: uk_U
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/uk_UA.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/vi_VN.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/zh_CN.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: zh_C
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/zh_CN.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/zh_TW.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: CREDITS-fml.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: mr$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: MinecraftForge-License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: forge_logo.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: deobfuscation_data-1.7.10.lzma
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: paulscode/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fml_marker.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: ibxm/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: forge_at.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: abb$2.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fml.exc
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: LICENSE-fml.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: adb$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: fml_at.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: version.json
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: cpw/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: alb$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: MinecraftForge-Credits.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: paulscode/sound/codecs/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: forge.exc
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: alb$FireInfo.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: ahu$FlowerEntry.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: binpatches.pack.lzma
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: forge-1.7.10-10.13.2.1230-changelog.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: log4j2.xml
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: aji$4.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: META-INF/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: Paulscode SoundSystem CodecIBXM License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: fml.srg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: aji$6.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: mcpmod.info
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: mcplogo.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: lgpl-3.0.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: paulscode/sound/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: aji$5.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: Paulscode IBXM Library License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: paulscode/sound/codecs/CodecIBXM.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fmlversion.properties
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: mr$2.class
[18:50:28] [Client thread/INFO] [AbyssalCraft]: Initializing AbyssalCraft.
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Blocks
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Item
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Crafting Recipes
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register World
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Entity
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityMummy which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditWarrior which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditArcher which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityPharaoh which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityDustySkeleton which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityGhost which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityStoneSoldier which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityDesertWolf which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditWarlord which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBarbarian which was already registered - if you wish to override default naming for FML mod entities, register it here first
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Loot
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Proxy Init
[18:50:31] [Thread-19/INFO] [VersionChecker]: Received version check from mod VersionChecker
[18:50:31] [Client thread/INFO] [AbyssalCraft Core]: Post-initializing Core.
[18:50:31] [Client thread/INFO] [AbyssalCraft Core]: Core loaded.
[18:50:31] [Client thread/INFO] [AbyssalCraft]: Post-initializing AbyssalCraft
[18:50:31] [Client thread/INFO] [AbyssalCraft]: AbyssalCraft loaded.
[18:50:31] [Client thread/INFO] [FML]: While registering space station recipe, found 1 type(s) of ingotTin
[18:50:31] [Client thread/INFO] [FML]: While registering space station recipe, found 1 type(s) of waferAdvanced
[18:50:31] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 29 mods
[18:50:31] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:AbyssalCraft Core, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Malisis Core, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:AbyssalCraft, FMLFileResourcePack:Animal Bikes, FMLFileResourcePack:Atum, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:EmeraldMod, FMLFileResourcePack:FastCraft, FMLFileResourcePack:Galacticraft Planets, FMLFileResourcePack:Galacticraft Core, FMLFileResourcePack:HoloInventory, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:MaggiCraft's Instant Structures Mod, FMLFileResourcePack:MapWriter, FMLFileResourcePack:Miner's Heaven, FMLFileResourcePack:Morph, FMLFileResourcePack:Realistic World Gen Alpha, FMLFileResourcePack:The SecretRoomsMod, FMLFileResourcePack:Super Diamond Tools, FMLFileResourcePack:Teleportation Pads, FMLFileResourcePack:Version Checker, FMLFileResourcePack:Wild Caves 3
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[OptiFine] Loading texture map: textures/items
[18:50:32] [Thread-19/INFO] [VersionChecker]: Version Checker Status for Version Checker: CURRENT
[18:50:32] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/wheat_seeds.png, java.io.FileNotFoundException
[18:50:32] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_4575_register.png, java.io.FileNotFoundException
[OptiFine] Texture size: textures/items, 1024x512
[18:50:32] [Client thread/INFO]: Created: 1024x512 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 1024 512 1.0
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly, hostile to class noppes.animalbikes.entity.EntityDragonBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityPonyFlyingBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityNotchBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly, hostile to class noppes.animalbikes.entity.EntityGhastBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityCreeperBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityEnderBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings float to class noppes.animalbikes.entity.EntityChocoboBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityChineseDragonBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings float to class noppes.animalbikes.entity.EntityChickenBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityBatBike
[18:50:32] [Morph Online Resource Thread/WARN] [Morph]: [0.9.1] Mappings are erroring! These mappings are probably invalid or outdated: morph.common.ability.AbilitySwim, swim, args: false
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings swim to class noppes.animalbikes.entity.EntitySquidBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntitySlimeBike
[18:50:32] [Morph Online Resource Thread/WARN] [Morph]: [0.9.1] Mappings are erroring! These mappings are probably invalid or outdated: morph.common.ability.AbilitySwim, swim, args: false
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings swim to class noppes.animalbikes.entity.types.EntityRidableSwimming
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.types.EntityRidableFlying
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Found and mapped ability mappings for 24 presumably Minecraft mobs.
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x2048
[18:50:34] [Client thread/INFO]: Created: 1024x2048 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 1024 2048 1.0
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[18:50:39] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:39] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] *** Reloading custom textures ***
[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found
[OptiFine] NaturalTextures: Checking default configuration.
[OptiFine] NaturalTextures: grass_top = 4F
[OptiFine] NaturalTextures: stone = 2F
[OptiFine] NaturalTextures: dirt = 4F
[OptiFine] NaturalTextures: grass_side = F
[OptiFine] NaturalTextures: grass_side_overlay = F
[OptiFine] NaturalTextures: stone_slab_top = F
[OptiFine] NaturalTextures: bedrock = 2F
[OptiFine] NaturalTextures: sand = 4F
[OptiFine] NaturalTextures: gravel = 2
[OptiFine] NaturalTextures: log_oak = 2F
[OptiFine] NaturalTextures: log_oak_top = 4F
[OptiFine] NaturalTextures: gold_ore = 2F
[OptiFine] NaturalTextures: iron_ore = 2F
[OptiFine] NaturalTextures: coal_ore = 2F
[OptiFine] NaturalTextures: diamond_ore = 2F
[OptiFine] NaturalTextures: redstone_ore = 2F
[OptiFine] NaturalTextures: lapis_ore = 2F
[OptiFine] NaturalTextures: obsidian = 4F
[OptiFine] NaturalTextures: leaves_oak = 2F
[OptiFine] NaturalTextures: leaves_oak_opaque = 2F
[OptiFine] NaturalTextures: leaves_jungle = 2
[OptiFine] NaturalTextures: leaves_jungle_opaque = 2
[OptiFine] NaturalTextures: snow = 4F
[OptiFine] NaturalTextures: grass_side_snowed = F
[OptiFine] NaturalTextures: cactus_side = 2F
[OptiFine] NaturalTextures: clay = 4F
[OptiFine] NaturalTextures: mycelium_side = F
[OptiFine] NaturalTextures: mycelium_top = 4F
[OptiFine] NaturalTextures: farmland_wet = 2F
[OptiFine] NaturalTextures: farmland_dry = 2F
[OptiFine] NaturalTextures: netherrack = 4F
[OptiFine] NaturalTextures: soul_sand = 4F
[OptiFine] NaturalTextures: glowstone = 4
[OptiFine] NaturalTextures: log_spruce = 2F
[OptiFine] NaturalTextures: log_birch = F
[OptiFine] NaturalTextures: leaves_spruce = 2F
[OptiFine] NaturalTextures: leaves_spruce_opaque = 2F
[OptiFine] NaturalTextures: log_jungle = 2F
[OptiFine] NaturalTextures: end_stone = 4
[OptiFine] NaturalTextures: sandstone_top = 4
[OptiFine] NaturalTextures: sandstone_bottom = 4F
[OptiFine] NaturalTextures: redstone_lamp_on = 4F
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[18:51:02] [Client thread/INFO] [STDERR]: [micdoodle8.mods.miccore.MicdoodleTransformer:printResultsAndReset:1667]: Potential problem: Galacticraft did not complete injection of bytecode into: oi (4 / 6)
[18:51:02] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[18:51:02] [Server thread/INFO]: Generating keypair
[18:51:02] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[18:51:02] [Server thread/INFO] [FML]: Applying holder lookups
[18:51:02] [Server thread/INFO] [FML]: Holder lookups applied
[18:51:02] [Server thread/INFO] [FastCraft-core]: 10 / 11 applied
[18:51:02] [Server thread/INFO] [STDOUT]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1738]: Galacticraft successfully injected bytecode into: ms (1 / 1)
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 0 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 17 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 17 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM17\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 11 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 11 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM11\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 10 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 10 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM10\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension -1 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension -1 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM-1\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 51 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 51 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Dreadlands\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 50 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 50 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Abyss\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 2 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 2 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM2\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 1 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 1 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM1\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 0 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO]: Preparing start region for level 0
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -29
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -30
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -28
[18:51:03] [Server thread/INFO]: Changing view distance to 2, from 10
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[18:51:04] [Netty IO #1/INFO] [FML]: Client protocol version 1
[18:51:04] [Netty IO #1/INFO] [FML]: Client attempting to join with 29 mods : [email protected],[email protected],[email protected],[email protected] v5,[email protected],[email protected],[email protected],secretroomsmod@@VERSION@,[email protected],[email protected],[email protected],[email protected],Micdoodlecore@,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],RWG@Alpha 1.1,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]
[18:51:04] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[18:51:04] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[18:51:04] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[18:51:04] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[18:51:04] [Server thread/INFO]: UltraCyberNinja[local:E:57561fc1] logged in with entity id 295 at (74.53320969842396, 56.0, -17.2341512935656)
[18:51:04] [Server thread/INFO]: UltraCyberNinja joined the game
[18:51:04] [Client thread/INFO] [STDOUT]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1738]: Galacticraft successfully injected bytecode into: bje (2 / 2)
[18:51:04] [Client thread/INFO] [malisiscore]: Found hooks for net.minecraft.client.multiplayer.PlayerControllerMP (bje)
[18:51:04] [Client thread/INFO] [FastCraft-core]: 11 / 11 applied
[18:51:04] [Client thread/INFO] [FML]: Player properties registered for Telepads
[SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 4149 (+285)
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [STDOUT]: [telepads.util.DataTracker:syncClient:69]: packet send
[18:51:05] [Client thread/INFO] [MapWriter]: Mw.load: loading...
[18:51:05] [Client thread/INFO] [MapWriter]: generating block colours
[18:51:05] [Client thread/INFO] [MapWriter]: loading block colour overrides file C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColourOverrides.txt
[18:51:05] [Client thread/INFO] [MapWriter]: generating block map colours from textures
[18:51:05] [Client thread/INFO] [MapWriter]: created new MwTexture from GL texture id 20 (1024x2048) (2097152 pixels)
[18:51:05] [Client thread/INFO] [MapWriter]: processed 897 block textures, 6409 skipped, 73 exceptions
[18:51:05] [Client thread/INFO] [MapWriter]: loading block colour overrides file C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColourOverrides.txt
[18:51:05] [Client thread/INFO] [MapWriter]: saving block colours to 'C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColours.txt'
[18:51:05] [Thread-9/INFO]: [CHAT] §2AnimalBikes§f installed. For more info §9§nClick here
[18:51:06] [Client thread/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@bfd1d6[id=94bdf563-2a33-4d6a-9f9d-17779f0ebf2f,name=UltraCyberNinja,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:158) [YggdrasilMinecraftSessionService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:151) [YggdrasilMinecraftSessionService.class:?]
at ichun.common.core.EntityHelperBase.getFullGameProfileFromName(EntityHelperBase.java:57) [EntityHelperBase.class:?]
at morph.common.morph.MorphState.createPlayer(MorphState.java:173) [MorphState.class:?]
at morph.common.morph.MorphState.readTag(MorphState.java:123) [MorphState.class:?]
at morph.common.packet.PacketMorphStates.handleClient(PacketMorphStates.java:83) [PacketMorphStates.class:?]
at morph.common.packet.PacketMorphStates.execute(PacketMorphStates.java:62) [PacketMorphStates.class:?]
at ichun.common.core.network.ChannelHandler$PacketExecuter.channelRead0(ChannelHandler.java:84) [ChannelHandler$PacketExecuter.class:?]
at ichun.common.core.network.ChannelHandler$PacketExecuter.channelRead0(ChannelHandler.java:66) [ChannelHandler$PacketExecuter.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?]
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]
at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]
at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?]
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2050) [bao.class:?]
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962) [bao.class:?]
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) [bao.class:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
[18:51:06] [Client thread/INFO] [FML]: Player properties registered for Telepads
[18:51:08] [Thread-35/INFO]: [CHAT] §7New §3Galacticraft§7 version available! v3.0.5§1 http://micdoodle8.com/
[18:51:08] [Thread-35/INFO] [Galacticraft]: Galacticraft remote version found: 3.0.5
[18:51:09] [Client thread/INFO]: [CHAT] Damage Indicators v.3.2.0.0 is up to date.
[SMC INF]OpenGL Version : 4.3.0 - Build 10.18.10.3907
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4400
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[18:51:09] [Client thread/INFO]: [CHAT] §3[Miners]§r Checking for updates...
[18:51:09] [Client thread/INFO]: [CHAT] §3[Miners]§r No updates found!
[18:51:13] [Thread-27/INFO]: [CHAT] [§9AbyssalCraft§r] Version §b1.7.6§r of AbyssalCraft is available. Check http://adf.ly/FQarm for more info. (Your Version: §b1.7.0§r)
[18:51:21] [Server thread/INFO]: Saving and pausing game...
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Overworld
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 0 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Nether
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension -1 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM-1\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The End
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 1 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM1\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Atum
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 17 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM17\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Miner's Heaven (Old)
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 11 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM11\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Miner's Heaven
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 10 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM10\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The Dreadlands
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 51 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Dreadlands\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The Abyssal Wasteland
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 50 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Abyss\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Emerald
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 2 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM2\SecretRooms-ownership.dat
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.3.0 - Build 10.18.10.3907
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4400
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[18:51:25] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 180.0f
[SMC INF]Shadow map interval size: 4.0f
[SMC INF]Hardware shadow filtering enabled.
gcolor format: RGB16
gdepth format: RGB8
gnormal format: RGB16
composite format: RGB8
[SMC INF]Eye brightness halflife: 10.0f
[SMC INF]Center depth halflife: 2.0f
[SMC INF]Wetness halflife: 100.0f
[SMC INF]Dryness halflife: 40.0f
[SMC INF]Sun path rotation: -40.0f
[SMC INF]AO Level: 0.5f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 64
[SMC INF]Info log: /shaders/composite.fsh
ERROR: 0:401: 'const 4-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:401: '' : array initializer dimensions does not match assigned array type
ERROR: 0:407: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:414: 'const 16-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:414: '' : array initializer dimensions does not match assigned array type
ERROR: 0:423: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:429: 'const 64-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:429: '' : array initializer dimensions does not match assigned array type
ERROR: 0:442: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:1354: 'i' : undeclared identifier
ERROR: 0:1354: 'pos' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1354: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1355: 'distance' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1356: 'angle' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1358: 'return' : function return is not matching type:
ERROR: 0:1379: 'i' : undeclared identifier
ERROR: 0:1379: 'pos' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1379: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1380: 'distance' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1381: 'angle' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1383: 'return' : function return is not matching type:
ERROR: 0:1892: 'pl' : undeclared identifier
ERROR: 0:1892: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1892: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1893: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1893: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1895: 'RayPlaneIntersectionWorld' : no matching overloaded function found (using implicit conversion)
ERROR: 0:1895: '=' : cannot convert from 'const float' to 'structure'
ERROR: 0:1930: 'pl' : undeclared identifier
ERROR: 0:1930: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1930: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1931: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1931: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1936: 'surfaceToSun' : undeclared identifier
ERROR: 0:1936: 'dir' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1936: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1938: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1938: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1940: 'RayPlaneIntersection' : no matching overloaded function found (using implicit conversion)
ERROR: 0:1940: '=' : cannot convert from 'const float' to 'structure'
ERROR: 0:2007: 'surface' : undeclared identifier
ERROR: 0:2007: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2007: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2008: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2008: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2008: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2010: 'mix' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2013: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2013: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2014: 'depth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2015: 'linearDepth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2015: 'depth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2016: 'screenSpacePosition' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2016: 'assign' : cannot convert from '4-component vector of float' to 'float'
ERROR: 0:2017: 'viewVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2017: 'screenSpacePosition' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2017: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2018: 'lightVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2018: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2021: 'worldLightVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2021: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2022: 'upVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2022: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2028: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2028: 'matIDs' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2029: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2029: 'CalculateMasks' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2033: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2033: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2033: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sunspot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2043: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2043: 'tintColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2043: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2047: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'CalculateSunspot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2047: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sunspot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2048: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2048: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2049: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2049: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2050: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2050: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2053: 'AddSkyGradient' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2054: 'AddSunglow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2059: 'mcLightmap' : undeclared identifier
ERROR: 0:2059: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2062: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2067: 'lightning' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2071: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2071: 'roughness' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2072: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2072: 'translucency' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'translucencyColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2075: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2075: 'specularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2076: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2076: 'extraSpecularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2077: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2077: 'glossiness' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2078: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2078: 'metallic' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2079: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2079: 'gain' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2080: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2080: 'base' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2081: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2081: 'fresnelPower' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2087: 'CalculateNdotL' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2088: 'shading' : undeclared identifier
ERROR: 0:2088: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2088: 'CalculateDirectLighting' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2089: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'water' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2090: 'sunlightVisibility' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2090: 'CalculateSunlightVisibility' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2091: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2091: 'sunlightVisibility' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2092: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2093: 'waterDirect' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2093: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2094: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2094: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2095: 'bounced' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2095: 'CalculateBouncedSunlight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2096: 'scattered' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2096: 'CalculateScatteredSunlight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2097: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2097: 'CalculateSkylight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2098: 'scatteredUp' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2098: 'CalculateScatteredUpLight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2099: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2099: 'CalculateHeldLightShading' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2102: 'InitializeAO' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2108: 'lightmap' : undeclared identifier
ERROR: 0:2108: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2108: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2108: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2109: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2109: 'AddCloudGlow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2112: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2112: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2112: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2113: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2113: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2113: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2115: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2115: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'clouds' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'clouds' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2121: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'bounced' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2124: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2124: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2124: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2125: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2126: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'scattered' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2132: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2132: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2132: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2135: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2135: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2135: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2137: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2137: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2137: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2138: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2140: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2140: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2141: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2141: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2141: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'scatteredUp' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2144: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2144: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2146: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2150: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2150: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2151: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2160: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2160: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2161: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2162: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2162: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2163: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2163: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2164: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2164: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2167: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'mix' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2171: 'final' : undeclared identifier
ERROR: 0:2171: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2171: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2171: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'water' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2181: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'Glowmap' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2187: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'Glowmap' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2189: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2189: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2189: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2201: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2206: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2206: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2206: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2212: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2212: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2213: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2213: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2214: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2214: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2215: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2215: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2216: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2216: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2216: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2217: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2217: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2219: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2219: 'DoLowlightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2221: 'cloudShadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2225: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2226: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2227: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2228: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2229: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2230: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2231: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2232: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2232: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2233: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2233: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2234: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2234: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2235: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2235: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2236: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2225: '=' : cannot convert from 'float' to '3-component vector of float'
ERROR: 0:2241: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2241: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'tintColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sunglow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2245: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2245: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2250: 'CalculateUnderwaterFog' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2254: 'CalculateAtmosphericScattering' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2296: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'matIDs' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'shadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'cloudShadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'constructor' : not enough data provided for construction
ERROR: 0:2298: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'specularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'cloudAlpha' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'glossiness' : field selection requires structure, vector, or matrix on left hand side
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[18:51:25] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gcolor mipmap enabled for /shaders/composite1.fsh
composite mipmap enabled for /shaders/composite1.fsh
[SMC INF]Program composite1 loaded
gnormal mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6565146b, pid=3292, tid=22132
#
# JRE version: Java(TM) SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
# Java VM: Java HotSpot(TM) Client VM (24.65-b04 mixed mode windows-x86 )
# Problematic frame:
# C [ig75icd32.dll+0x1b146b]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\J\AppData\Roaming\.minecraft\hs_err_pid3292.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Regarding the "deep water" feature I requested a while ago. I was actually able to implement it myself. Obviously I won't redistribute any of Sildur's files, but if he or any of you are interested I can give you the code necessary to make it work.
On a side note, does anybody have any data on what are the most intensive features that one could turn down in order to improve performance? What's most intensive, water? Fog? Shadows themselves?
Your water looks good, I see your point, it makes sense.
Does that affect how things look when you are underwater (this should have a different visual mode when 'under eye level')?
I think the biggest FPS hit is the bloom. Fog isn't that big of deal, plus it's easy to turn off. Reflections are tough, but they've figured out a way to only reflect a 'space' so it is only rendering a small area in the reflection, and also so if you tilt your head up/down the reflection changes size -- much more realistic. Shadows are obviously a huge impact, but you can change the shadow resolution -- it wouldn't be much of a shader if it didn't include shadows anyways :P.
Sildur has some nice tweaks in the OP that can boost some performance.
EDIT: Ok, well, he used to.. :P. He explains how to use the MAC FPS Boost, enable/disable features, change POM Depth for best looks, and a few other things. At least he tells you where to find everything if you want to disable features to test performance ;)!
have not loaded the pack yet but i just got it to work. been trying to get to show the file in minecraft shader area. this was a big help having the download work thank you. i have high hope's.
Help! I'm still waiting!
It seems to just be in the radius of the light the moon gives off.
http://imgur.com/YmtySJN
http://imgur.com/oztrZlc
http://mcwaddlez.imgur.com/all/
Anyone?
Do you think of considering adding a Basic Shaderpack that has Motion Blur and DOF, because I like both of these feature but bummed I can't have both at the same time. If you do read this, thanks!
Help!
One last thing: How would I also make it brighter at night time? Still looking through the files, although I might have overlooked it
Can you post an error log? Use Spoilers or paste.ee(or at least computer specs & versions)(View posts)Try the "Basic" versions.
Forum FAQ | Stop Mod Reposts
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.0.0 - Build 10.18.10.3621
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4000
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Sun path rotation: -40.0f
[SMC INF]AO Level: 1.0f
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:15: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:16: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program composite loaded
[SMC INF]Program final loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[21:52:24] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000d35c370, pid=13280, tid=8720
#
# JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.51-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x8c370]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Nathaniel Barragan\AppData\Roaming\.minecraft\hs_err_pid13280.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
HELP!!!!!
I support:
First of all, water in TFC looks like this (vibrant lite): http://i.imgur.com/SWHAez0.jpg (2*2 vanilla water for comparison).
Second, Dynamic Lights working only with vibrant shaderpacks, no light from this mod in case light pack or no pack.
Third, in vibrant packs brightness slider not working. Is there any way to make shaders brighter? It's cool looking, but barely fit for actually playing.
So, how can I deal with this?
UPD: Ok, issue with Dynamic Lights was my fault, but two other still there.
The fix for the water, the leaves and the grass is documented in this thread on the TFC forums.
http://terrafirmacraft.com/f/topic/6539-tutorial-fix-shaders-for-terrafirmacraft-water/?p=92638
I can fix the crops if I can find the item ids for them. If you have them shoot me a PM.Fixed*----------------------------------------------------------------------------
Loaded this up and it looks amazing but I have a favour to ask. Does anyone have any experience getting the most recent 79.7 (for 1.7.10) Terrafirmacraft to render properly with these shaders. I assume some tweaking somewhere would be required but I don't know where to start.
Everything looks and acts as advertised in Vanilla but with TFC loaded the tree leaves (or grass) no longer sway. The water reflection is completely gone. The shadows seem to be working fine and the lighting seems fine too.
Vanilla
Terrafirmacraft
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerEvent$LoadFromFile.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerEvent$NameFormat.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerEvent$SaveToFile.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerEvent$StartTracking.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerEvent$StopTracking.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerFlyableFallEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerInteractEvent$Action.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerInteractEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerOpenContainerEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerPickupXpEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerSleepInBedEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerUseItemEvent$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerUseItemEvent$Finish.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerUseItemEvent$Start.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerUseItemEvent$Stop.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerUseItemEvent$Tick.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/PlayerUseItemEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/entity/player/PlayerWakeUpEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/entity/player/UseHoeEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/BiomeEvent$BiomeColor.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/BiomeEvent$CreateDecorator.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/BiomeEvent$GetFoliageColor.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/BiomeEvent$GetGrassColor.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/BiomeEvent$GetVillageBlockID.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/BiomeEvent$GetVillageBlockMeta.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/BiomeEvent$GetWaterColor.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/BiomeEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/ChunkProviderEvent$InitNoiseField.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/ChunkProviderEvent$ReplaceBiomeBlocks.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/ChunkProviderEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/DecorateBiomeEvent$Decorate$EventType.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/DecorateBiomeEvent$Decorate.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/DecorateBiomeEvent$Post.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/DecorateBiomeEvent$Pre.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/DecorateBiomeEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/DeferredBiomeDecorator.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/InitMapGenEvent$EventType.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/InitMapGenEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/InitNoiseGensEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/OreGenEvent$GenerateMinable$EventType.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/OreGenEvent$GenerateMinable.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/OreGenEvent$Post.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/OreGenEvent$Pre.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/OreGenEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/PopulateChunkEvent$Populate$EventType.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/PopulateChunkEvent$Populate.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/PopulateChunkEvent$Post.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/PopulateChunkEvent$Pre.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/PopulateChunkEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/SaplingGrowTreeEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/TerrainGen.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/WorldTypeEvent$BiomeSize.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/terraingen/WorldTypeEvent$InitBiomeGens.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/terraingen/WorldTypeEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/BlockEvent$BreakEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/BlockEvent$HarvestDropsEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/BlockEvent$MultiPlaceEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/BlockEvent$PlaceEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/BlockEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/ChunkDataEvent$Load.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/ChunkDataEvent$Save.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/ChunkDataEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/ChunkEvent$Load.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/ChunkEvent$Unload.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/ChunkEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/ChunkWatchEvent$UnWatch.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/ChunkWatchEvent$Watch.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/ChunkWatchEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/NoteBlockEvent$Change.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/NoteBlockEvent$Instrument.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/NoteBlockEvent$Note.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/NoteBlockEvent$Octave.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/NoteBlockEvent$Play.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/NoteBlockEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/WorldEvent$Load.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/WorldEvent$PotentialSpawns.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/WorldEvent$Save.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/event/world/WorldEvent$Unload.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/event/world/WorldEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/BlockFluidBase.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/BlockFluidClassic.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/BlockFluidFinite.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/Fluid.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidContainerRegistry$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidContainerRegistry$ContainerKey.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidContainerRegistry$FluidContainerData.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidContainerRegistry$FluidContainerRegisterEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidContainerRegistry.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidEvent$FluidDrainingEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidEvent$FluidFillingEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidEvent$FluidMotionEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidEvent$FluidSpilledEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidRegistry$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidRegistry$2.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidRegistry$FluidRegisterEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidRegistry.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidStack.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/FluidTank.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/FluidTankInfo.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/IFluidBlock.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/IFluidContainerItem.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/IFluidHandler.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/IFluidTank.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/ItemFluidContainer.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/fluids/RenderBlockFluid.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/fluids/TileFluidHandler.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/OreDictionary$OreRegisterEvent.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/OreDictionary$UnmodifiableArrayList$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/OreDictionary$UnmodifiableArrayList$2.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/OreDictionary$UnmodifiableArrayList.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/OreDictionary.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/RecipeSorter$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/RecipeSorter$Category.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/RecipeSorter$SortEntry.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/RecipeSorter.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/oredict/ShapedOreRecipe.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/oredict/ShapelessOreRecipe.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/server/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/server/ForgeTimeTracker.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/server/command/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/server/command/ForgeCommand.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/minecraftforge/transformers/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: net/minecraftforge/transformers/ForgeAccessTransformer.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/lang/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/lang/en_US.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/textures/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/fml/textures/gui/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/fml/textures/gui/icons.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/en_US.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/es_ES.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: es_E
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/es_ES.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/fr_FR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ru_RU.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ru_R
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ru_RU.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/de_DE.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/af_ZA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: af_Z
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/af_ZA.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/ar_SA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ca_ES.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ca_E
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ca_ES.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/cs_CZ.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/da_DK.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: da_D
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/da_DK.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/el_GR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/fa_IR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: fa_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/fa_IR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/fi_FI.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/he_IL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: he_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/he_IL.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/hu_HU.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/it_IT.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: it_I
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/it_IT.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/ja_JP.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ko_KR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ko_K
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ko_KR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/nb_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/nl_NL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: nl_N
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/nl_NL.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/nn_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/no_NO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: no_N
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/no_NO.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/pl_PL.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/pt_BR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: pt_B
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/pt_BR.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/pt_PT.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/ro_RO.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: ro_R
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/ro_RO.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/sr_SP.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/sv_SE.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: sv_S
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/sv_SE.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/tr_TR.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/uk_UA.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: uk_U
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/uk_UA.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/vi_VN.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: assets/forge/lang/zh_CN.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:47]: zh_C
[18:50:28] [Client thread/ERROR] [DamageIndicatorsMod]: The language resource assets/forge/lang/zh_CN.lang cannot be located on the classpath. This is a programming error.
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/forge/lang/zh_TW.lang
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: CREDITS-fml.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: mr$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: MinecraftForge-License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: forge_logo.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: deobfuscation_data-1.7.10.lzma
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: net/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: paulscode/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fml_marker.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: ibxm/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: forge_at.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: abb$2.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fml.exc
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: LICENSE-fml.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: adb$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: fml_at.cfg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: version.json
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: cpw/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: alb$1.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: MinecraftForge-Credits.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: paulscode/sound/codecs/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: forge.exc
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: alb$FireInfo.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: ahu$FlowerEntry.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: binpatches.pack.lzma
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: forge-1.7.10-10.13.2.1230-changelog.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: assets/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: log4j2.xml
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: aji$4.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: META-INF/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: Paulscode SoundSystem CodecIBXM License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: fml.srg
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: aji$6.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: mcpmod.info
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: mcplogo.png
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: lgpl-3.0.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: paulscode/sound/
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: aji$5.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: Paulscode IBXM Library License.txt
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: paulscode/sound/codecs/CodecIBXM.class
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:scanJarForSkins:82]: fmlversion.properties
[18:50:28] [Client thread/INFO] [STDOUT]: [DITextures.JarSkinRegistration:checkEntry:26]: mr$2.class
[18:50:28] [Client thread/INFO] [AbyssalCraft]: Initializing AbyssalCraft.
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Blocks
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Item
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Crafting Recipes
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register World
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Entity
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityMummy which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditWarrior which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditArcher which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityPharaoh which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityDustySkeleton which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityGhost which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityStoneSoldier which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityDesertWolf which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBanditWarlord which was already registered - if you wish to override default naming for FML mod entities, register it here first
[18:50:29] [Client thread/WARN] [FML]: The mod atum tried to register the entity class class com.teammetallurgy.atum.entity.EntityBarbarian which was already registered - if you wish to override default naming for FML mod entities, register it here first
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Register Loot
Oct 18, 2014 6:50:29 PM com.teammetallurgy.atum.Atum init
INFO: Proxy Init
[18:50:31] [Thread-19/INFO] [VersionChecker]: Received version check from mod VersionChecker
[18:50:31] [Client thread/INFO] [AbyssalCraft Core]: Post-initializing Core.
[18:50:31] [Client thread/INFO] [AbyssalCraft Core]: Core loaded.
[18:50:31] [Client thread/INFO] [AbyssalCraft]: Post-initializing AbyssalCraft
[18:50:31] [Client thread/INFO] [AbyssalCraft]: AbyssalCraft loaded.
[18:50:31] [Client thread/INFO] [FML]: While registering space station recipe, found 1 type(s) of ingotTin
[18:50:31] [Client thread/INFO] [FML]: While registering space station recipe, found 1 type(s) of waferAdvanced
[18:50:31] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 29 mods
[18:50:31] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:AbyssalCraft Core, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Malisis Core, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:AbyssalCraft, FMLFileResourcePack:Animal Bikes, FMLFileResourcePack:Atum, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:EmeraldMod, FMLFileResourcePack:FastCraft, FMLFileResourcePack:Galacticraft Planets, FMLFileResourcePack:Galacticraft Core, FMLFileResourcePack:HoloInventory, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:MaggiCraft's Instant Structures Mod, FMLFileResourcePack:MapWriter, FMLFileResourcePack:Miner's Heaven, FMLFileResourcePack:Morph, FMLFileResourcePack:Realistic World Gen Alpha, FMLFileResourcePack:The SecretRoomsMod, FMLFileResourcePack:Super Diamond Tools, FMLFileResourcePack:Teleportation Pads, FMLFileResourcePack:Version Checker, FMLFileResourcePack:Wild Caves 3
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[OptiFine] Loading texture map: textures/items
[18:50:32] [Thread-19/INFO] [VersionChecker]: Version Checker Status for Version Checker: CURRENT
[18:50:32] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/wheat_seeds.png, java.io.FileNotFoundException
[18:50:32] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_4575_register.png, java.io.FileNotFoundException
[OptiFine] Texture size: textures/items, 1024x512
[18:50:32] [Client thread/INFO]: Created: 1024x512 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 1024 512 1.0
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly, hostile to class noppes.animalbikes.entity.EntityDragonBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityPonyFlyingBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityNotchBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly, hostile to class noppes.animalbikes.entity.EntityGhastBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityCreeperBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntityEnderBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings float to class noppes.animalbikes.entity.EntityChocoboBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityChineseDragonBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings float to class noppes.animalbikes.entity.EntityChickenBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.EntityBatBike
[18:50:32] [Morph Online Resource Thread/WARN] [Morph]: [0.9.1] Mappings are erroring! These mappings are probably invalid or outdated: morph.common.ability.AbilitySwim, swim, args: false
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings swim to class noppes.animalbikes.entity.EntitySquidBike
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings hostile to class noppes.animalbikes.entity.EntitySlimeBike
[18:50:32] [Morph Online Resource Thread/WARN] [Morph]: [0.9.1] Mappings are erroring! These mappings are probably invalid or outdated: morph.common.ability.AbilitySwim, swim, args: false
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings swim to class noppes.animalbikes.entity.types.EntityRidableSwimming
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Adding ability mappings fly to class noppes.animalbikes.entity.types.EntityRidableFlying
[18:50:32] [Morph Online Resource Thread/INFO] [Morph]: [0.9.1] Found and mapped ability mappings for 24 presumably Minecraft mobs.
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x2048
[18:50:34] [Client thread/INFO]: Created: 1024x2048 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 1024 2048 1.0
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[18:50:38] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:38] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:50:39] [Thread-21/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[18:50:39] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[18:50:39] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] *** Reloading custom textures ***
[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found
[OptiFine] NaturalTextures: Checking default configuration.
[OptiFine] NaturalTextures: grass_top = 4F
[OptiFine] NaturalTextures: stone = 2F
[OptiFine] NaturalTextures: dirt = 4F
[OptiFine] NaturalTextures: grass_side = F
[OptiFine] NaturalTextures: grass_side_overlay = F
[OptiFine] NaturalTextures: stone_slab_top = F
[OptiFine] NaturalTextures: bedrock = 2F
[OptiFine] NaturalTextures: sand = 4F
[OptiFine] NaturalTextures: gravel = 2
[OptiFine] NaturalTextures: log_oak = 2F
[OptiFine] NaturalTextures: log_oak_top = 4F
[OptiFine] NaturalTextures: gold_ore = 2F
[OptiFine] NaturalTextures: iron_ore = 2F
[OptiFine] NaturalTextures: coal_ore = 2F
[OptiFine] NaturalTextures: diamond_ore = 2F
[OptiFine] NaturalTextures: redstone_ore = 2F
[OptiFine] NaturalTextures: lapis_ore = 2F
[OptiFine] NaturalTextures: obsidian = 4F
[OptiFine] NaturalTextures: leaves_oak = 2F
[OptiFine] NaturalTextures: leaves_oak_opaque = 2F
[OptiFine] NaturalTextures: leaves_jungle = 2
[OptiFine] NaturalTextures: leaves_jungle_opaque = 2
[OptiFine] NaturalTextures: snow = 4F
[OptiFine] NaturalTextures: grass_side_snowed = F
[OptiFine] NaturalTextures: cactus_side = 2F
[OptiFine] NaturalTextures: clay = 4F
[OptiFine] NaturalTextures: mycelium_side = F
[OptiFine] NaturalTextures: mycelium_top = 4F
[OptiFine] NaturalTextures: farmland_wet = 2F
[OptiFine] NaturalTextures: farmland_dry = 2F
[OptiFine] NaturalTextures: netherrack = 4F
[OptiFine] NaturalTextures: soul_sand = 4F
[OptiFine] NaturalTextures: glowstone = 4
[OptiFine] NaturalTextures: log_spruce = 2F
[OptiFine] NaturalTextures: log_birch = F
[OptiFine] NaturalTextures: leaves_spruce = 2F
[OptiFine] NaturalTextures: leaves_spruce_opaque = 2F
[OptiFine] NaturalTextures: log_jungle = 2F
[OptiFine] NaturalTextures: end_stone = 4
[OptiFine] NaturalTextures: sandstone_top = 4
[OptiFine] NaturalTextures: sandstone_bottom = 4F
[OptiFine] NaturalTextures: redstone_lamp_on = 4F
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[18:51:02] [Client thread/INFO] [STDERR]: [micdoodle8.mods.miccore.MicdoodleTransformer:printResultsAndReset:1667]: Potential problem: Galacticraft did not complete injection of bytecode into: oi (4 / 6)
[18:51:02] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[18:51:02] [Server thread/INFO]: Generating keypair
[18:51:02] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[18:51:02] [Server thread/INFO] [FML]: Applying holder lookups
[18:51:02] [Server thread/INFO] [FML]: Holder lookups applied
[18:51:02] [Server thread/INFO] [FastCraft-core]: 10 / 11 applied
[18:51:02] [Server thread/INFO] [STDOUT]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1738]: Galacticraft successfully injected bytecode into: ms (1 / 1)
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 0 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 17 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 17 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM17\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 11 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 11 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM11\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 10 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 10 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM10\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension -1 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension -1 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM-1\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 51 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 51 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Dreadlands\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 50 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 50 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Abyss\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 2 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 2 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM2\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [FML]: Loading dimension 1 (Morph Mod Test) (net.minecraft.server.integrated.IntegratedServer@1c108ee)
[OptiFine] WorldServer.nextTickSet updated
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 1 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM1\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: reading ownership data for dimension 0 from C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\SecretRooms-ownership.dat
[18:51:02] [Server thread/INFO]: Preparing start region for level 0
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -29
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -30
[18:51:03] [Server thread/INFO] [Galacticraft]: Registered Dimension: -28
[18:51:03] [Server thread/INFO]: Changing view distance to 2, from 10
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[18:51:04] [Netty IO #1/INFO] [FML]: Client protocol version 1
[18:51:04] [Netty IO #1/INFO] [FML]: Client attempting to join with 29 mods : [email protected],[email protected],[email protected],[email protected] v5,[email protected],[email protected],[email protected],secretroomsmod@@VERSION@,[email protected],[email protected],[email protected],[email protected],Micdoodlecore@,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],RWG@Alpha 1.1,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]
[18:51:04] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[18:51:04] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[18:51:04] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[18:51:04] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[18:51:04] [Server thread/INFO]: UltraCyberNinja[local:E:57561fc1] logged in with entity id 295 at (74.53320969842396, 56.0, -17.2341512935656)
[18:51:04] [Server thread/INFO]: UltraCyberNinja joined the game
[18:51:04] [Client thread/INFO] [STDOUT]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1738]: Galacticraft successfully injected bytecode into: bje (2 / 2)
[18:51:04] [Client thread/INFO] [malisiscore]: Found hooks for net.minecraft.client.multiplayer.PlayerControllerMP (bje)
[18:51:04] [Client thread/INFO] [FastCraft-core]: 11 / 11 applied
[18:51:04] [Client thread/INFO] [FML]: Player properties registered for Telepads
[SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 4149 (+285)
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [FML]: Player properties registered for Telepads
[18:51:04] [Server thread/INFO] [STDOUT]: [telepads.util.DataTracker:syncClient:69]: packet send
[18:51:05] [Client thread/INFO] [MapWriter]: Mw.load: loading...
[18:51:05] [Client thread/INFO] [MapWriter]: generating block colours
[18:51:05] [Client thread/INFO] [MapWriter]: loading block colour overrides file C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColourOverrides.txt
[18:51:05] [Client thread/INFO] [MapWriter]: generating block map colours from textures
[18:51:05] [Client thread/INFO] [MapWriter]: created new MwTexture from GL texture id 20 (1024x2048) (2097152 pixels)
[18:51:05] [Client thread/INFO] [MapWriter]: processed 897 block textures, 6409 skipped, 73 exceptions
[18:51:05] [Client thread/INFO] [MapWriter]: loading block colour overrides file C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColourOverrides.txt
[18:51:05] [Client thread/INFO] [MapWriter]: saving block colours to 'C:\Users\J\AppData\Roaming\.minecraft\config\MapWriterBlockColours.txt'
[18:51:05] [Thread-9/INFO]: [CHAT] §2AnimalBikes§f installed. For more info §9§nClick here
[18:51:06] [Client thread/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@bfd1d6[id=94bdf563-2a33-4d6a-9f9d-17779f0ebf2f,name=UltraCyberNinja,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:158) [YggdrasilMinecraftSessionService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:151) [YggdrasilMinecraftSessionService.class:?]
at ichun.common.core.EntityHelperBase.getFullGameProfileFromName(EntityHelperBase.java:57) [EntityHelperBase.class:?]
at morph.common.morph.MorphState.createPlayer(MorphState.java:173) [MorphState.class:?]
at morph.common.morph.MorphState.readTag(MorphState.java:123) [MorphState.class:?]
at morph.common.packet.PacketMorphStates.handleClient(PacketMorphStates.java:83) [PacketMorphStates.class:?]
at morph.common.packet.PacketMorphStates.execute(PacketMorphStates.java:62) [PacketMorphStates.class:?]
at ichun.common.core.network.ChannelHandler$PacketExecuter.channelRead0(ChannelHandler.java:84) [ChannelHandler$PacketExecuter.class:?]
at ichun.common.core.network.ChannelHandler$PacketExecuter.channelRead0(ChannelHandler.java:66) [ChannelHandler$PacketExecuter.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?]
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]
at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]
at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]
at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) [ej.class:?]
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2050) [bao.class:?]
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962) [bao.class:?]
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) [bao.class:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
[18:51:06] [Client thread/INFO] [FML]: Player properties registered for Telepads
[18:51:08] [Thread-35/INFO]: [CHAT] §7New §3Galacticraft§7 version available! v3.0.5§1 http://micdoodle8.com/
[18:51:08] [Thread-35/INFO] [Galacticraft]: Galacticraft remote version found: 3.0.5
[18:51:09] [Client thread/INFO]: [CHAT] Damage Indicators v.3.2.0.0 is up to date.
[SMC INF]OpenGL Version : 4.3.0 - Build 10.18.10.3907
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4400
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[18:51:09] [Client thread/INFO]: [CHAT] §3[Miners]§r Checking for updates...
[18:51:09] [Client thread/INFO]: [CHAT] §3[Miners]§r No updates found!
[18:51:13] [Thread-27/INFO]: [CHAT] [§9AbyssalCraft§r] Version §b1.7.6§r of AbyssalCraft is available. Check http://adf.ly/FQarm for more info. (Your Version: §b1.7.0§r)
[18:51:21] [Server thread/INFO]: Saving and pausing game...
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Overworld
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 0 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Nether
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension -1 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM-1\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The End
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 1 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM1\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Atum
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 17 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM17\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Miner's Heaven (Old)
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 11 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM11\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Miner's Heaven
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 10 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM10\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The Dreadlands
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 51 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Dreadlands\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/The Abyssal Wasteland
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 50 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\The_Abyss\SecretRooms-ownership.dat
[18:51:21] [Server thread/INFO]: Saving chunks for level 'Morph Mod Test'/Emerald
[18:51:21] [Server thread/INFO] [com.github.abrarsyed.secretroomsmod.common.OwnershipManager]: Saving ownership data for dimension 2 to C:\Users\J\AppData\Roaming\.minecraft\saves\Morph Mod Test\DIM2\SecretRooms-ownership.dat
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.3.0 - Build 10.18.10.3907
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4400
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[18:51:25] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Program gbuffers_skybasic loaded
[SMC INF]Program gbuffers_skytextured loaded
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Shadow map resolution: 1024
[SMC INF]Shadow map distance: 180.0f
[SMC INF]Shadow map interval size: 4.0f
[SMC INF]Hardware shadow filtering enabled.
gcolor format: RGB16
gdepth format: RGB8
gnormal format: RGB16
composite format: RGB8
[SMC INF]Eye brightness halflife: 10.0f
[SMC INF]Center depth halflife: 2.0f
[SMC INF]Wetness halflife: 100.0f
[SMC INF]Dryness halflife: 40.0f
[SMC INF]Sun path rotation: -40.0f
[SMC INF]AO Level: 0.5f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 64
[SMC INF]Info log: /shaders/composite.fsh
ERROR: 0:401: 'const 4-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:401: '' : array initializer dimensions does not match assigned array type
ERROR: 0:407: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:414: 'const 16-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:414: '' : array initializer dimensions does not match assigned array type
ERROR: 0:423: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:429: 'const 64-element array of int' : cannot declare arrays of this qualifier
ERROR: 0:429: '' : array initializer dimensions does not match assigned array type
ERROR: 0:442: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:1354: 'i' : undeclared identifier
ERROR: 0:1354: 'pos' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1354: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1355: 'distance' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1356: 'angle' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1358: 'return' : function return is not matching type:
ERROR: 0:1379: 'i' : undeclared identifier
ERROR: 0:1379: 'pos' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1379: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1380: 'distance' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1381: 'angle' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1383: 'return' : function return is not matching type:
ERROR: 0:1892: 'pl' : undeclared identifier
ERROR: 0:1892: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1892: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1893: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1893: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1895: 'RayPlaneIntersectionWorld' : no matching overloaded function found (using implicit conversion)
ERROR: 0:1895: '=' : cannot convert from 'const float' to 'structure'
ERROR: 0:1930: 'pl' : undeclared identifier
ERROR: 0:1930: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1930: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1931: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1931: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:1936: 'surfaceToSun' : undeclared identifier
ERROR: 0:1936: 'dir' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1936: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1938: 'origin' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:1938: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:1940: 'RayPlaneIntersection' : no matching overloaded function found (using implicit conversion)
ERROR: 0:1940: '=' : cannot convert from 'const float' to 'structure'
ERROR: 0:2007: 'surface' : undeclared identifier
ERROR: 0:2007: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2007: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2008: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2008: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2008: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2010: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2010: 'mix' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2013: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2013: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2014: 'depth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2015: 'linearDepth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2015: 'depth' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2016: 'screenSpacePosition' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2016: 'assign' : cannot convert from '4-component vector of float' to 'float'
ERROR: 0:2017: 'viewVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2017: 'screenSpacePosition' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2017: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2018: 'lightVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2018: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2021: 'worldLightVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2021: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2022: 'upVector' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2022: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2028: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2028: 'matIDs' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2029: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2029: 'CalculateMasks' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2033: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2033: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2033: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'sunspot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2041: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2043: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2043: 'tintColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2043: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2047: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'CalculateSunspot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2047: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'sunspot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2047: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2048: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2048: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2049: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2049: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2050: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2050: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2053: 'AddSkyGradient' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2054: 'AddSunglow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2059: 'mcLightmap' : undeclared identifier
ERROR: 0:2059: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2062: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2067: 'lightning' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2071: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2071: 'roughness' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2072: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2072: 'translucency' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'diffuse' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'translucencyColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2073: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2075: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2075: 'specularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2076: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2076: 'extraSpecularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2077: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2077: 'glossiness' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2078: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2078: 'metallic' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2079: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2079: 'gain' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2080: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2080: 'base' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2081: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2081: 'fresnelPower' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2087: 'CalculateNdotL' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2088: 'shading' : undeclared identifier
ERROR: 0:2088: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2088: 'CalculateDirectLighting' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2089: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2089: 'water' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2090: 'sunlightVisibility' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2090: 'CalculateSunlightVisibility' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2091: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2091: 'sunlightVisibility' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2092: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2093: 'waterDirect' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2093: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2094: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2094: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2095: 'bounced' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2095: 'CalculateBouncedSunlight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2096: 'scattered' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2096: 'CalculateScatteredSunlight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2097: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2097: 'CalculateSkylight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2098: 'scatteredUp' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2098: 'CalculateScatteredUpLight' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2099: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2099: 'CalculateHeldLightShading' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2102: 'InitializeAO' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2108: 'lightmap' : undeclared identifier
ERROR: 0:2108: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2108: 'direct' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2108: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2109: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2109: 'AddCloudGlow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2112: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2112: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2112: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2113: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2113: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2113: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2115: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2115: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2116: 'clouds' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2117: 'clouds' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2118: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2120: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2121: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'bounced' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2123: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2124: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2124: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2124: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2125: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2126: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2127: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'scattered' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2131: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2132: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2132: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2132: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2135: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2135: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2135: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2137: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2137: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2137: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2138: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2138: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2140: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2140: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:2141: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2141: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2141: 'constant' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'scatteredUp' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2143: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2144: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2144: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'ao' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2145: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2146: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2149: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2150: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2150: 'assign' : cannot convert from 'varying 3-component vector of float' to 'float'
ERROR: 0:2151: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2159: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2160: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2160: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2161: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2162: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2162: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2163: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2163: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2164: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2164: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2167: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2167: 'mix' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2171: 'final' : undeclared identifier
ERROR: 0:2171: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2171: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2171: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2172: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2173: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2174: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2175: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2176: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2177: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'water' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2178: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:2181: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2181: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2185: 'Glowmap' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2187: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2187: 'Glowmap' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2189: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2189: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2189: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2191: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2192: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2201: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2201: 'pow' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2206: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2206: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2206: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2208: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2212: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2212: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2213: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2213: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2214: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2214: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2215: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2215: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2216: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2216: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2216: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2217: 'underwater' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2217: 'DoNightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2219: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2219: 'DoLowlightEye' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2221: 'cloudShadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2225: 'sunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2226: 'skylight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2227: 'nolight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2228: 'bouncedSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2229: 'scatteredSunlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2230: 'scatteredUpLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2231: 'torchlight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2232: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2232: 'lava' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2233: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2233: 'glowstone' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2234: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2234: 'fire' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2235: 'glow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2235: 'torch' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2236: 'heldLight' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2225: '=' : cannot convert from 'float' to '3-component vector of float'
ERROR: 0:2241: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2241: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'tintColor' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sunglow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2242: 'sunSpot' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2245: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2245: 'albedo' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2250: 'CalculateUnderwaterFog' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2254: 'CalculateAtmosphericScattering' : no matching overloaded function found (using implicit conversion)
ERROR: 0:2296: 'mask' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'matIDs' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'shadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'cloudShadow' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2296: 'sky' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'normal' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'rgb' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2297: 'constructor' : not enough data provided for construction
ERROR: 0:2298: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'specularity' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'cloudAlpha' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'specular' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:2298: 'glossiness' : field selection requires structure, vector, or matrix on left hand side
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[18:51:25] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gcolor mipmap enabled for /shaders/composite1.fsh
composite mipmap enabled for /shaders/composite1.fsh
[SMC INF]Program composite1 loaded
gnormal mipmap enabled for /shaders/composite2.fsh
[SMC INF]Program composite2 loaded
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6565146b, pid=3292, tid=22132
#
# JRE version: Java(TM) SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
# Java VM: Java HotSpot(TM) Client VM (24.65-b04 mixed mode windows-x86 )
# Problematic frame:
# C [ig75icd32.dll+0x1b146b]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\J\AppData\Roaming\.minecraft\hs_err_pid3292.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Your water looks good, I see your point, it makes sense.
Does that affect how things look when you are underwater (this should have a different visual mode when 'under eye level')?
I think the biggest FPS hit is the bloom. Fog isn't that big of deal, plus it's easy to turn off. Reflections are tough, but they've figured out a way to only reflect a 'space' so it is only rendering a small area in the reflection, and also so if you tilt your head up/down the reflection changes size -- much more realistic. Shadows are obviously a huge impact, but you can change the shadow resolution -- it wouldn't be much of a shader if it didn't include shadows anyways :P.
Sildur has some nice tweaks in the OP that can boost some performance.
EDIT: Ok, well, he used to.. :P. He explains how to use the MAC FPS Boost, enable/disable features, change POM Depth for best looks, and a few other things. At least he tells you where to find everything if you want to disable features to test performance ;)!