Is it possible to change the direction the clouds drift? I'm in the middle of making a short film and have a few hours into recording scenes for the intro. I decided to turn my island around 180 degrees so the sun would set in a specific spot.....but now if I film any more the clouds will be going the wrong way! And I can't turn the island again because I have dozens of coordinates saved for specific camera angles I'm using... I'd hate to start over or try to superimpose clouds floating the right direction. HELP!
Is this possible? I use Sildur's (your) Vibrant Shaders 1.141 Extreme with MC 1.10.2 and 1.7.10.
I really love your shaders! I've tried many others and always prefer yours. You'll be in the credits of my film with a link to this forum page. Thanks for all your hard work!
Is it possible to change the direction the clouds drift? I'm in the middle of making a short film and have a few hours into recording scenes for the intro. I decided to turn my island around 180 degrees so the sun would set in a specific spot.....but now if I film any more the clouds will be going the wrong way! And I can't turn the island again because I have dozens of coordinates saved for specific camera angles I'm using... I'd hate to start over or try to superimpose clouds floating the right direction. HELP!
Is this possible? I use Sildur's (your) Vibrant Shaders 1.141 Extreme with MC 1.10.2 and 1.7.10.
I really love your shaders! I've tried many others and always prefer yours. You'll be in the credits of my film with a link to this forum page. Thanks for all your hard work!
Alright, open up composite1.fsh. Line 213:
vec2 coord1 = (intersection.xz+cameraPosition.xz)/1000.0/180.+wind[0]*0.07;
change to:
vec2 coord1 = (intersection.xz+cameraPosition.xz)/1000.0/180.0-wind[0]*0.07;
This doesn't seem to work on Intel 4 series internal chip-set, I get a blank blue screen without even the menu or even the player HUD showing up (I get a black screen with menus if I have anti-aliasing on) and that is with vibrant lite, enhanced default just crashes. Optifine is up to date and so is the graphics card, such as it is.
This has been happening whenever I activate shadows, any way I could fix it? Graphic Card "ATI Radeon HD 5500 Series", Vibrant 1.153 Lite, 1.10.2 and Optfine HD D2 Ultra.
ATTACHMENTS
If you look closely at the mountain, you will see black squares all over it.
My water is buggy. Using Enhanced default running 1.10 Optifine HD C3 Ultra macOS Sierra.
Is there a gpu driver update available for you? If not, you have to wait until I rework the enhanced shaders. (Or dual boot to windows and update your gpu drivers).
This has been happening whenever I activate shadows, any way I could fix it? Graphic Card "ATI Radeon HD 5500 Series", Vibrant 1.153 Lite, 1.10.2 and Optfine HD D2 Ultra.
Hey, the Vibrant ones have a white bar on the top, i don't know what it is, but heck it is annoying as hell. Can you fix it?
Are you on a GTX 500 series card from nvidia? (Or a fermi one in general). They have some issues with the latest vibrant shaders version (1.153) disabling bloom should remove the white bar.
I am an avid user of these shaders, and would recommend them to any player, no matter if they have a low or high end computer. Can we get a estimate on the next update? I'm so ready to see what's in store next!
I am an avid user of these shaders, and would recommend them to any player, no matter if they have a low or high end computer. Can we get a estimate on the next update? I'm so ready to see what's in store next!
Can't give an ETA, busy with real life. But I can tell you what I'm working on - what's coming:
Hello, I'm having a problem with the latest version of the Vibrant shaders; whenever I turn them on, there are no shadows, but all the colors excluding the GUI appear to be inverted (it looks like I'm seeing things through thermal vision goggles)! I'm running it with its default settings on Minecraft 1.10 with the latest corresponding versions of Forge and Optifine, and my processor is an Intel(R) Pentium(R) CPU G630 @ 2.70 GHz 2.70 GHz (according to my computer). Am I doing something wrong, or is my computer just that terrible?
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"I've become a living atomic bomb! I am... Atomic-Man!"
Hello, I'm having a problem with the latest version of the Vibrant shaders; whenever I turn them on, there are no shadows, but all the colors excluding the GUI appear to be inverted (it looks like I'm seeing things through thermal vision goggles)! I'm running it with its default settings on Minecraft 1.10 with the latest corresponding versions of Forge and Optifine, and my processor is an Intel(R) Pentium(R) CPU G630 @ 2.70 GHz 2.70 GHz (according to my computer). Am I doing something wrong, or is my computer just that terrible?
Hm, your GPU seems to be an Intel HD 3000, it's pretty old. You could try updating your drivers and maybe run v1.141 (more stable) or enhanced default.
Is it possible to change the direction the clouds drift? I'm in the middle of making a short film and have a few hours into recording scenes for the intro. I decided to turn my island around 180 degrees so the sun would set in a specific spot.....but now if I film any more the clouds will be going the wrong way! And I can't turn the island again because I have dozens of coordinates saved for specific camera angles I'm using... I'd hate to start over or try to superimpose clouds floating the right direction. HELP!
Is this possible? I use Sildur's (your) Vibrant Shaders 1.141 Extreme with MC 1.10.2 and 1.7.10.
I really love your shaders! I've tried many others and always prefer yours. You'll be in the credits of my film with a link to this forum page. Thanks for all your hard work!
Alright, open up composite1.fsh. Line 213:
line 217-220:
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I can't seem to find the parallax depth code in your Sildur's Vibrant Shaders v1.152 Extreme files. Hoping you can help me out.
Parallax depth is automaticly adjusted based on the texture resolution.
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all right ill will just do that. also thanks for a fast response
http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/wip-maps/2869084-w-i-p-fallout-deadstate-official-beta-release
What's your graphics card?
I'm TheCoolSteveMan, you can call me CSM for short!
Only happens when I'm in my inventory.
IT WAS FEATHER FALLING BOOTS!!!
This doesn't seem to work on Intel 4 series internal chip-set, I get a blank blue screen without even the menu or even the player HUD showing up (I get a black screen with menus if I have anti-aliasing on) and that is with vibrant lite, enhanced default just crashes. Optifine is up to date and so is the graphics card, such as it is.
This has been happening whenever I activate shadows, any way I could fix it? Graphic Card "ATI Radeon HD 5500 Series", Vibrant 1.153 Lite, 1.10.2 and Optfine HD D2 Ultra.
Hey, the Vibrant ones have a white bar on the top, i don't know what it is, but heck it is annoying as hell. Can you fix it?
THE FLOOR IS LAVA!
DEMO ALREADY OUT! CHECK IT!
VISIT OUR WEBSITE FOR MORE INFORMATION AND NEWS!
www.redlight-creations.weebly.com
Evidence? try turning off Godrays.
I'm TheCoolSteveMan, you can call me CSM for short!
Is there a gpu driver update available for you? If not, you have to wait until I rework the enhanced shaders. (Or dual boot to windows and update your gpu drivers).
Try updating your GPU drivers to the latest AMD beta for your legacy card, 16.2.1:
https://support.amd.com/en-us/download/desktop/legacy?product=legacy3&os=Windows 10 - 64
Are you on a GTX 500 series card from nvidia? (Or a fermi one in general). They have some issues with the latest vibrant shaders version (1.153) disabling bloom should remove the white bar.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
I am an avid user of these shaders, and would recommend them to any player, no matter if they have a low or high end computer. Can we get a estimate on the next update? I'm so ready to see what's in store next!
Can't give an ETA, busy with real life. But I can tell you what I'm working on - what's coming:
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
No pressure with the updates, dude.
Take your time.
Oh! One more thing!
Not sure if you already know this or not, but Beet roots don't wave in the wind.
Great to see that specular mapping is coming for your shaderpack
Etho did an unofficial Sildur's Shader's spotlight. Just figured Sildur would want to tack it into his list.
Hello, I'm having a problem with the latest version of the Vibrant shaders; whenever I turn them on, there are no shadows, but all the colors excluding the GUI appear to be inverted (it looks like I'm seeing things through thermal vision goggles)! I'm running it with its default settings on Minecraft 1.10 with the latest corresponding versions of Forge and Optifine, and my processor is an Intel(R) Pentium(R) CPU G630 @ 2.70 GHz 2.70 GHz (according to my computer). Am I doing something wrong, or is my computer just that terrible?
"I've become a living atomic bomb! I am... Atomic-Man!"
Hm, your GPU seems to be an Intel HD 3000, it's pretty old. You could try updating your drivers and maybe run v1.141 (more stable) or enhanced default.
32bit:
https://downloadcenter.intel.com/download/24970/Intel-HD-Graphics-Driver-for-Windows-7-8-8-1-32bit?product=81500
64bit:
https://downloadcenter.intel.com/download/24971/Intel-HD-Graphics-Driver-for-Windows-7-8-64-bit?product=81500
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord