Hi, I'm not sure if this is because I messed up the settings in my game or shader options but could you help me? I played with this shaderpack for a while and it was beautiful and worked perfectly but for some reason, the other day my shaders started to glitch out and the actual shading for stuff like trees or plants or even me(my player shadow) was broken but the shading for buildings and normal blocks was fine. So like all my buildings and hills acted like normal but everything else had no shading like normal vanilla minecraft. Heres some pics of what I mean. Please help and thanks in advance
And here's a new shaderpack for 1.16 using mojans inbuild shader functions, Sildurs fabulous shaders v1.0!
Antialiasing, Bloom, Celshading, Depth of Field, Tonemapping, Bumpy and Blobs ported from the old secret settings
Sildur's fabulous shaders v1.0:
- Inital release, features: Antialiasing (FXAA), Bloom, depth of field, cel shading, tonemapping (colors).
- Also supports Bumpy and Blobs from the old secret shader settings.
Everything can be tweaked in "Sildur's fabulous shaders v1.0\assets\minecraft\shaders\program" by editing sildurs_shaders.fsh with an editor like notepad++
//#define Bloom means Bloom is disabled, removing the two slashes -> #Bloom enables it.
Resourcepacks can be reloaded ingame by pressing F3+T