This shader pack is perfection, except for for thing: could you add options about torches please? Like their power, or (mostly) their color temperature.
I planned to add this in the future, for now the lighting color of emissive blocks can be edited in various files inside the shaderpack, the 3 values are rgb and usually in a bracket like this vec3(1.0, 1.0, 1.0).
composite.fsh line 1009
gbuffers_blocks.vsh line 52
gbuffers_textured.vsh line 51
gbuffers_water.vsh line 146: vec3(1.1,0.42,0.045)*torch_lightmap