I noticed you weren't happy with the pull and push terms and were trying to brainstorm some ideas. How about just "(auto-)import" and "(auto-)export"? I think that would be the most readily understood. "Fetch" and "push" might work too.
Is there a known bug with graves? I'm running gravestone mod so I set enableGraves in the open blocks config to false, but the head on a fence post still spawns.
Just in case someone else made the same stupid mistake I did... The head on a fence post I was referencing wasn't from open blocks at all. It was forge essentials after life module. That's what I get for having 3 mods in my modpack that all make graves
Rollback Post to RevisionRollBack
Argue not with dragons for thou art crunchy and go well with brie
How do you get the bigger version of luggage as they show on the forgecraft2 server? It has like a blue shimmering light around it and seems to be a double chest I believe? I can't figure out how to craft it!
Hit normal one with lightning, I think you need some other mod to do it, like Thaumcraft, Ars Magica, Minegicka or maybe even Twilight Forest portal spawning (bit of logistics needed there)
Go find some intelligent pear wood, UnholyKitsune, for the luggage
I have a suggestion for your paintable blocks: Please make it also possible to apply "wallpapers" on them. I would like to use them inside my house but it should look from the outside like plain old Stone Bricks. So maybe a wallpaper which adds the texture of the stone bricks on the paintable blocks would be a neat idea
Mikee, you mentioned on YT that every item in OpenBlocks can be turned off, how exactly? At that time I had my config open, but unless you can do something with ID's, I don't see a way...
For instance, how do I remove all paint related stuff?
Mikee, you mentioned on YT that every item in OpenBlocks can be turned off, how exactly? At that time I had my config open, but unless you can do something with ID's, I don't see a way...
For instance, how do I remove all paint related stuff?
I noticed you weren't happy with the pull and push terms and were trying to brainstorm some ideas. How about just "(auto-)import" and "(auto-)export"? I think that would be the most readily understood. "Fetch" and "push" might work too.
Just in case someone else made the same stupid mistake I did... The head on a fence post I was referencing wasn't from open blocks at all. It was forge essentials after life module. That's what I get for having 3 mods in my modpack that all make graves
Hit normal one with lightning, I think you need some other mod to do it, like Thaumcraft, Ars Magica, Minegicka or maybe even Twilight Forest portal spawning (bit of logistics needed there)
http://cargocollective.com/ideactionary/hop
Say does anyone use the tanks as clear glass replacements? I have been.
Since you can have a Chest follow your around...
Why not a crafting bench?
bad work
elevator
I have a suggestion for your paintable blocks: Please make it also possible to apply "wallpapers" on them. I would like to use them inside my house but it should look from the outside like plain old Stone Bricks. So maybe a wallpaper which adds the texture of the stone bricks on the paintable blocks would be a neat idea
It's not really his. It's borrowed from Terry Prattchet.
http://discworld.wikia.com/wiki/The_Luggage
Also added a Direwolf20 mod spotlight!
For instance, how do I remove all paint related stuff?
Set the ID's to 0
Ah ok, idk why but people always say never to do that. Isn't 0 air block?
Yup, but we add some extra code to make sure they get disabled
- snubmansters.com
May I use some of this source in a OpenSourced addon to my mod?
I just want to tinker with a few things.
Would that be okay?
I don't want to use any of you're code without written permission.
- snubmansters.com