The Meaning of Life, the Universe, and Everything.
Join Date:
12/16/2010
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78
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So I had my item conduits working pretty well with advanced filters for a while, then for whatever reason they stopped working, as if the filters aren't even present, I did a google search and it seems to have happened in the past before. What is it about Ender IO advanced filters that seem to simply not work well, if at all?
I actually got a head to drop, the Iguana Tweaks mob heads drop much more frequently than the Ender IO heads so it just seems like they aren't working.
Hi, I just wanted to add a suggestion for future improvement if you'll hear me out.
Redstone Conduits (not the insulated ones) link together regardless of whether you want them to or not. And even if they do, you're unable to split them into different sections.
Isn't this what you posted? Like I said, mine just crashes at start anyway---asking for older Mek. (see my pic above)
Sorry, I think there is a misunderstanding. Conduits will not break from one EIO version to the next, but using the wrong version of Mekanism *with* EIO gas conduits will break your world. Conduits themselves do not cause the issue, it is the fact that Mekanism broke their API's backwards compatibility in v8.
Sorry, I think there is a misunderstanding. Conduits will not break from one EIO version to the next, but using the wrong version of Mekanism *with* EIO gas conduits will break your world. Conduits themselves do not cause the issue, it is the fact that Mekanism broke their API's backwards compatibility in v8.
That makes more sense. So, I'll just have to run outdated EIO for a while, unfortunately, until either or both do something to make them both compatible.
I have a question...how does the inventory panel work? Was just about to test it but the creative inventory crashed my minecraft. Too many mods I think.
I have a question...how does the inventory panel work? Was just about to test it but the creative inventory crashed my minecraft. Too many mods I think.
could you clarify a bit more , whats an inventory panel ?
Hmmm, I need a liitle help here the ender io wrench is not picking up ae stuff anymore ? Is it just me ?
MC 1.7.10 /F1403/EnderIO-1.7.10-2.2.8.381/appliedenergistics2-rv2-stable-1
the same thing happens to me but with Forge 1388 , cables works but AE2 blocks like co-processor and IO Port don't get picked up.
if i were you i recommend using AE2 wrench for now as Ender IO team is currently working on the new version 2.2.3 which will have a lot of new stuff so the current 2.2.8 support has mostly been dropped but sometimes a version is released small for small bug fixes
is there an option to force ender io mashines to output the ore as Thermal expansion ores, instead of IC2 ??
you need to edit OreDictionaryPreferences_User ( i recommend with either Butterfly XML or Notepad++ ) and add each ore manually.
check OreDictionaryPreferences_Core for instruction if you can't make it work let me know i might be able to edit it and send you the modified file.
just so you know this happens becuase Ender IO machines uses the first entry in the OreDictionary , one way to change ores from one mod to another is to use ( if available ) MFR unifier or Jabba barrels
i think you might need to extract power from multiple sides ,, also there is 10% power-loss so make sure to change it to 0.
i wouldn't use a DT for immense power transfer instead use Thermal Expansion Tesseract
blaze spawners in the nether , break them and use it or if you have twilight forest / runic dungeons installed you will find a lot of spawners
Are ME Conduits going to become dyeable?
i don't see why it should , you could just wrench between the conduit and it will break the connection
Is there a conflict with enderman heads dropping when Iguana Tinker Tweaks is installed? I can't seem to get any Ender IO heads.
probably , try disabling MobHead module in Iguana Tweaks config file
So I had my item conduits working pretty well with advanced filters for a while, then for whatever reason they stopped working, as if the filters aren't even present, I did a google search and it seems to have happened in the past before. What is it about Ender IO advanced filters that seem to simply not work well, if at all?
I actually got a head to drop, the Iguana Tweaks mob heads drop much more frequently than the Ender IO heads so it just seems like they aren't working.
Hi, I just wanted to add a suggestion for future improvement if you'll hear me out.
Redstone Conduits (not the insulated ones) link together regardless of whether you want them to or not. And even if they do, you're unable to split them into different sections.
Updated the latest EIO. Won't load because it asks for an older version of Mekanism. My Mek, the most current, is 1.7.10-8.1.2.229.
https://twitter.com/tterrag1098/status/598937230531497984
Thanks. I'll have to stick w/ the older EIO then. Of course, mine wouldn't load at all anyway. Too many conduits to try to update EIO.
What? Conduits don't break between updates.
GitHub
Mekanism Gas conduits will likely be broken against version 8 of...[/header] I am fairly certain your gas conduits will be broken against mekanism 8's gas transfer. I think they changed the way it works, or at least the requisite function's location in their code.
Isn't this what you posted? Like I said, mine just crashes at start anyway---asking for older Mek. (see my pic above)
Sorry, I think there is a misunderstanding. Conduits will not break from one EIO version to the next, but using the wrong version of Mekanism *with* EIO gas conduits will break your world. Conduits themselves do not cause the issue, it is the fact that Mekanism broke their API's backwards compatibility in v8.
That makes more sense. So, I'll just have to run outdated EIO for a while, unfortunately, until either or both do something to make them both compatible.
I have a question...how does the inventory panel work? Was just about to test it but the creative inventory crashed my minecraft. Too many mods I think.
could you clarify a bit more , whats an inventory panel ?
the same thing happens to me but with Forge 1388 , cables works but AE2 blocks like co-processor and IO Port don't get picked up.
if i were you i recommend using AE2 wrench for now as Ender IO team is currently working on the new version 2.2.3 which will have a lot of new stuff so the current 2.2.8 support has mostly been dropped but sometimes a version is released small for small bug fixes
you need to edit OreDictionaryPreferences_User ( i recommend with either Butterfly XML or Notepad++ ) and add each ore manually.
check OreDictionaryPreferences_Core for instruction if you can't make it work let me know i might be able to edit it and send you the modified file.
just so you know this happens becuase Ender IO machines uses the first entry in the OreDictionary , one way to change ores from one mod to another is to use ( if available ) MFR unifier or Jabba barrels