I went snooping around the files, and found a tile named: blockfakewall.class. Could this be a block that looks like it is solid but allows you to past through? or is this the fake water and lava flies? If so this would be awsome! not only for secret passages, but also traps, like a pit!
I went snooping around the files, and found a tile named: blockfakewall.class. Could this be a block that looks like it is solid but allows you to past through? or is this the fake water and lava flies? If so this would be awsome! not only for secret passages, but also traps, like a pit!
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I have a few suggestions if you're open to input. I would really like a config option to turn off block destruction with the landmines and BBs as they are for defense, not mining and its annoying to rebuild things everytime they get triggered, usually you are protecting things somewhat important to u if you r putting mines there. Also, a sentry of some sort maybe like the TF2 sentry would be cool, except not so OP and uses some sort of ammo like arrows or something but is still automated somehow. I also like the idea of CCTV blocks, since this is all about security. All thats said, I love this mod. The indestructible door is a god send. Having a house in the middle of nowhere beneath a tree made of dirt shouldnt be safer than one anywhere u want it made from obsidian just because the door is iron...
I have a few suggestions if you're open to input. I would really like a config option to turn off block destruction with the landmines and BBs as they are for defense, not mining and its annoying to rebuild things everytime they get triggered, usually you are protecting things somewhat important to u if you r putting mines there. Also, a sentry of some sort maybe like the TF2 sentry would be cool, except not so OP and uses some sort of ammo like arrows or something but is still automated somehow. I also like the idea of CCTV blocks, since this is all about security. All thats said, I love this mod. The indestructible door is a god send. Having a house in the middle of nowhere beneath a tree made of dirt shouldnt be safer than one anywhere u want it made from obsidian just because the door is iron...
Thanks :). Yeah, alot of people have asked me to add a config option to turn off block destruction, i'll try adding that in the next update.
This a lot of fun! But on the title says "retina scanners" where's that on this website? They are backwards compatible(you can use it on both 1.6.4 and 1.6.2)
1. I actually didn't fully create the retinal scanner yet, but it will be completed soon.
2. They actually arn't. 1.6.4 changed one bit of code that GUI's use, rendering the 1.6.2 version useless on 1.6.4 :(.
Mapping and Modding rules | Global rules
Geforce tends to hint at things,but doesn't tend to say exactly what he has planned.
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Question #1: Post the banner code i have provided on the OP into your signature (found in the "my settings" section)
Question #2: When most of the bugs are fixed and everythings working good. (which means... soon :D)
Mapping and Modding rules | Global rules
Edit: PAGE CLAIM!
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Thanks :D!
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Right!
Mapping and Modding rules | Global rules
Thanks :). Yeah, alot of people have asked me to add a config option to turn off block destruction, i'll try adding that in the next update.
Mapping and Modding rules | Global rules
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This a lot of fun! But on the title says "retina scanners" where's that on this website?
They are backwards compatible(you can use it on both 1.6.4 and 1.6.2)
And it got almost one million hits... :o.
1. I actually didn't fully create the retinal scanner yet, but it will be completed soon.
2. They actually arn't. 1.6.4 changed one bit of code that GUI's use, rendering the 1.6.2 version useless on 1.6.4 :(.
I laughed so hard at the oreo bit at the beginning :D. Thanks :Diamond:!
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Can you post the error report?
Mapping and Modding rules | Global rules