Any chance of adding 1.6.4 features to 1.6.2?
Also for some reason the reinforced door just isn't even in the mod for version 1.2. At least for me it isn't.
Looks like it might be an ID conflict (?). Not sure though because your config files don't include any of your IDs. :/
Actually, v1.2 was just made to make the mod SMP compatible, v1.3 added in the config file. And i would make a 1.6.2 version with all the features of the 1.6.4 version, but 1.7 is right around the corner, so there's realy no point in doing that. I don't know why the reinforced doors arn't showing up properly, try using v1.3 :).
Hey I'm gonna do a mod review on this in a few hours when i set everything up. Keep it up if you would like i could review all your mods when they come out if you like. That would be great. Thanks talk to you guys later!!!
-R.A.T.S (Can you guess what that stands for?).
And more . It's just about done, i think i'll wait on releasing it until Halloween.
-Inventory scanners.Hopefully it will be a portable scanner
-R.A.T.S (Can you guess what that stands for?). Raiding Assistance Trouble system?
-Doorbells. Now my sister won't barge in on me.
-More explosives! Area potion effect?
-Keycard textures! Very nice.
Geforce for 1.7.2 make it so that you can make obsidian doors that have to be opened by a keycard reader or password reader blocks! :DThat way if people get past a skin reader because thay have the sane skin as you they can't get past the door and make it so the blocks underneath the door cant break either.