you need to change more things in order to get a good game I don't know java but if you want a scratch version just ring me up.people who cant play this version can play the scratch version and I know scratch soooo.or I can be a alpha beta pre release or whatever tester
(The picture is outdated) Does anyone remember the original Minecraft 4K? The free version of Minecraft that was only 2.52 kb. It was very simple. I want to bring that back with Minecraft 4K V2. I finally made the game brighter and less depressing, bigger window, added random seeds like regular Minecraft has, Blue Skies, and best of all, Available anywhere there's java and a keyboard!
OLD Minecraft 4K: Dimensions: 64x64x64 Random Seeds: No Mobs: None
Sky: None (Black) Blocks: Dark, Alpha like.
Controls: Opposite of Standard Minecraft, shift to toggle the ability to move. Screen Size: 856x480 (Medium size) Blocks: 6 types (Grass, Dirt, Bricks, Leaves, Wood, Stone) Day/night Cycle: None Bugs: Few
NEW Minecraft 4K: Dimensions: 64x64x64
Random Seeds: Yes (500 possible seeds) Mobs: None
Sky: Yes (Blue)
Blocks: Brighter, a bit prettier. Controls: Standard Minecraft, shift to toggle the ability to move. Screen Size: 856x480 (Small... I know) Blocks: 6 types (Grass, Dirt, Bricks, Leaves, Wood, Stone) Day/night Cycle: Always Day, but no sun.
Bugs: Yes... Cannot move on X axis without jumping (I may fix this soon)
Changelog:
12/2/09 1.0.0 Original (By Notch)
7/29/13 2.0.0 Improved! (By CrunchyCat) •Increased window size •Random Seeds (50 Possible Seeds) •Blue Skies •Replaced with Standard Minecraft Controls! •Bug Fix •Removed Unnecessary Lines of Code
8/10/13 2.0.1 Better!
•Brighter Blocks, better look.
•Fixed jar, now is executable, SORRY.
•Trying to fix bug with moving cardinal directions without jumping...
•Working on making it client side offline, All that is released now is serverside.
2/15/14 2.0.2 Improved! (By CrunchyCat) Working on cheat to fly. Works but no binded key or easy control yet.
I've been working on importing Minecraft 4k into a processing project. I've been at it for a couple of hours now, and I've got a version that is identical to the original (plus window resizing/repaired movement)
This is it currently. I plan to implement things like new blocks, infinite world size, some sort of terrain generation saving worlds, etc. I want to keep the original look and feel of the game as much as possible, though.
And, since it's a processing project, I'm going to be able to use some really powerful libraries. For example, adding multiplayer or something should be pretty simple.
The original game set pixels on a buffered image, so i replaced it with a PImage. This also allows resizing/maximizing of the window (although it becomes a bit harder to look around; I will fix this soon). The game still stays at the same resolution, it just stretches it. I don't think I'll add the capability for it to render at higher resolutions though, because again - original look and feel. Anyone will be welcome to change this though, since I've posted the source code.
I have updated the game. The new version is 0.2. This is what it looks like:
Ive added:
Cobblestone and wood planks
Rudimentary terrain generation
The ability to switch blocks using keys 0 - 9
The ability to look around when the window is resized (I'm still working on getting the block placing right)
The ability to view what block you are holding (top right)
The game loads textures from a file now, which is located at data/textures/textures.bmp. Editing this image and restarting the game will change the textures accordingly.
If anyone wants the Linux arm64 executable in order to, say, run this on a raspberry pi, I can compile that as well. I also plan to make an android version eventually (because it's incredibly easy with processing).
Version 0.3 brings better terrain generation, ores, more blocks, an inventory, tall grass and trees, etc. It's also now possible to walk through water.
Hey can i just say it was crazy when i first saw this post that the original enhanced version of Minecraft 4K came out in 2013 and now 7 years later you are still working on it and making it actually look play and feel like Minecraft without straying too far from the original Minecraft 4K. This is amazing thank you!!!
that would be nice, thx
Fixing "X axis problem":
Find :float f16 = f1 + f4 * ((i8 + 0) % 3 * 2);
Change to: float f16 = f1 + f4 * ((i8 + 2) % 3 * 2);
Yes! Thanks for the old Minecraft 4k! Will you update?
i suck
Sounds good! Can you send screens? And can you also place blocks other than dirt?
Minecraft: Forum Edition
https://www.minecraftforum.net/forums/off-topic/forum-games/2888676-minecraft-forum-edition
https://www.minecraftforum.net/forums/off-topic/forum-games/2889183-minecraft-forum-edition-underground
I made possible to place other blocks and to save world.
+ More resolution, more bugs, less fps
You said the sky would be blue in this update
Minecraft: Forum Edition
https://www.minecraftforum.net/forums/off-topic/forum-games/2888676-minecraft-forum-edition
https://www.minecraftforum.net/forums/off-topic/forum-games/2889183-minecraft-forum-edition-underground
Nope, its an actual game.
Also, crunchycat, will you make minecraft 4K fixed? or me will fix?
PLEASE make this available!
If you see this samsebe, I'd love to know how you enabled saving.
i am late but, could i have a copy of this? ive been searching for something like this for awhile. samsebe
you need to change more things in order to get a good game I don't know java but if you want a scratch version just ring me up.people who cant play this version can play the scratch version and I know scratch soooo.or I can be a alpha beta pre release or whatever tester
Bosnian_mapping
Can you add to the game a human mob?
it would be added under the letter g[/pre]
[/pre]
Almost!
It should be float f16 = f1 + f4 * ((i8 + 2) % 3 / 2);
Also note, the JD java decompiler uses a lowercase m in place of i8.
I've been working on importing Minecraft 4k into a processing project. I've been at it for a couple of hours now, and I've got a version that is identical to the original (plus window resizing/repaired movement)
This is it currently. I plan to implement things like new blocks, infinite world size, some sort of terrain generation saving worlds, etc. I want to keep the original look and feel of the game as much as possible, though.
And, since it's a processing project, I'm going to be able to use some really powerful libraries. For example, adding multiplayer or something should be pretty simple.
The original game set pixels on a buffered image, so i replaced it with a PImage. This also allows resizing/maximizing of the window (although it becomes a bit harder to look around; I will fix this soon). The game still stays at the same resolution, it just stretches it. I don't think I'll add the capability for it to render at higher resolutions though, because again - original look and feel. Anyone will be welcome to change this though, since I've posted the source code.
Windows executable: https://drive.google.com/file/d/1LhDSgWf4_a5ecNEYH105a658syOXbnlt/view?usp=sharing
Linux Executable: https://drive.google.com/file/d/1BFbDhuArPjz32hNEy9sVLQdXTU-Lzq02/view?usp=sharing
The source code is included in the "source" folder inside both of the zip files.
To edit it, you'll need to install the processing editor.
I have updated the game. The new version is 0.2. This is what it looks like:
Ive added:
Windows executable: https://drive.google.com/file/d/1awuWP4By9ii3GndRDeo0v4bF1W1DsA3a/view?usp=sharing
Linux executable: https://drive.google.com/file/d/15zqHvqzIHIQBRfwrlN_BYxsQJK1cZXEJ/view?usp=sharing
If anyone wants the Linux arm64 executable in order to, say, run this on a raspberry pi, I can compile that as well. I also plan to make an android version eventually (because it's incredibly easy with processing).
Bravo saca44 it looks great!
Thanks! I'm working on version 0.3 right now. I've added an inventory and 22 new blocks
Version 0.3 brings better terrain generation, ores, more blocks, an inventory, tall grass and trees, etc. It's also now possible to walk through water.
Windows executable: https://drive.google.com/file/d/1LQfDZvvIvuth1u6bVFBkHhHH5BHd5e8I/view?usp=sharing
Linux executable: https://drive.google.com/file/d/14G474G5U0PS6EXi4-qLA_g_Wu-A38hj9/view?usp=sharing
I bet I can add a cave update before Mojang does.
Hey can i just say it was crazy when i first saw this post that the original enhanced version of Minecraft 4K came out in 2013 and now 7 years later you are still working on it and making it actually look play and feel like Minecraft without straying too far from the original Minecraft 4K. This is amazing thank you!!!