Hi I have a question what kinda bugs does 1.6.2 bring cause I'm modding in 1.5.2 and I don't want to get cared away and find out i'm screwed to update it.
Hi I have a question what kinda bugs does 1.6.2 bring cause I'm modding in 1.5.2 and I don't want to get cared away and find out i'm screwed to update it.
1.6.2 The Forge i got is Unstable.
All Items displayed as Nightingale Boots
All Blocks Displayed as Stalhrim Ore Vein
All Mobs Were Invisible.
And i'm More Comfortable with Modding with 1.5.2
And i'm needing an Experienced Modder.
Working on a New update!
Still no 1.6.2 Might just need to downgrade but I will instead of it being a .jar be a .zip and see if it helps.
But here's a little teaser:
Nordic Carved Armor
Hide Armor
Blades Armor
Mammoths
Kahjiit
Mob Models
And alot and i mean ALOT More.
I downloaded and tried to install the mod, but minecraft crashes due to the biomes in this mod sharing the same ID numbers as biomes added by EBXL and BOP.
However, no config file is generated by this mod to allow changing the biome ID numbers, and since nothing is listed anywhere on what biome iD's you are actually using, its almost impossible to change other mods configs to suit.
Can you tell me what ID's your mod is using for biome numbers please? And, is your mod hardcoded to look for those specific ID's or can they be changed?
Also, are your dragons based off the Ender dragon (so they destroy terrain) or are they more like the Mine Fantasy dragons that are powerful, but don't destroy blocks?
The Dragons are like the Ender Dragon. However i have a Model for my Own dragon. Might not use it though.
The Biome ID's are:
Ahh, I see, thanks for the info. There was a similar Skyrim mod awhile back that also had dragons that destroyed blocks. It made the games unplayable because of the amounts of damage they caused. The biome ID numbers clash with ExtraBiomesXL mod so without a way to change yours by config, I guess with the two things combined I cant use this mod.
The other mod with Dragons was Minerim.
Also sorry about the no Config. I've added waaay too much Items and such that a config would take forever.
EDIT:
The other mod with Dragons was Not Minerim. It was Skyrim:Return of the Dragonborn.
It already has features from Dragonborn and Dawnguard
But after i post this update(Today if i finish it hopefully)
I will add an Expansion that adds Dawnguard Armor and Vampires It will be the Dawnguard Expansion.
As for the Dragonborn one.. I'm not sure.
Just want to point out that the textures look like direct rips (the icons). You should really not rip textures from other games. There's a lot more to it, but basically, someone can download a skyrim texture without owning skyrim, and that's illegal.
Just want to point out that the textures look like direct rips (the icons). You should really not rip textures from other games. There's a lot more to it, but basically, someone can download a skyrim texture without owning skyrim, and that's illegal.
The icons are from the Skyrim Wiki.
And look at Minerim it does the same thing and no one's complaining.
Just because no one's complaining, doesn't mean it's ok to do. Why don't you make 32x, or even 64x icons, that represent the items well.
Cause 512x512 Make the Items look Like Amazing.
I was thinking of Lower Resolutions (Such as 128x128 But Minerim Already Does that.)
I wanted it to be more Unique.
Cause 512x512 Make the Items look Like Amazing.
I was thinking of Lower Resolutions (Such as 128x128 But Minerim Already Does that.)
I wanted it to be more Unique.
1.6.2 The Forge i got is Unstable.
All Items displayed as Nightingale Boots
All Blocks Displayed as Stalhrim Ore Vein
All Mobs Were Invisible.
And i'm More Comfortable with Modding with 1.5.2
And i'm needing an Experienced Modder.
Still no 1.6.2 Might just need to downgrade but I will instead of it being a .jar be a .zip and see if it helps.
But here's a little teaser:
Nordic Carved Armor
Hide Armor
Blades Armor
Mammoths
Kahjiit
Mob Models
And alot and i mean ALOT More.
With Coding or Ideas?
I will help with the ideas.
The Dragons are like the Ender Dragon. However i have a Model for my Own dragon. Might not use it though.
The Biome ID's are:
35 37 39 33
The other mod with Dragons was Minerim.
Also sorry about the no Config. I've added waaay too much Items and such that a config would take forever.
EDIT:
The other mod with Dragons was Not Minerim. It was Skyrim:Return of the Dragonborn.
It already has features from Dragonborn and Dawnguard
But after i post this update(Today if i finish it hopefully)
I will add an Expansion that adds Dawnguard Armor and Vampires It will be the Dawnguard Expansion.
As for the Dragonborn one.. I'm not sure.
Textures are 512x512
Have other Mods
Only fix i know of.
So if it crashes it means your PC is not good enough.
The icons are from the Skyrim Wiki.
And look at Minerim it does the same thing and no one's complaining.
Thanks.
Just not the Next Update.
I'll Hopefully Get to 1.6.2 Later on But to be Honest i really don't like 1.6.2
Just because no one's complaining, doesn't mean it's ok to do. Why don't you make 32x, or even 64x icons, that represent the items well.
Cause 512x512 Make the Items look Like Amazing.
I was thinking of Lower Resolutions (Such as 128x128 But Minerim Already Does that.)
I wanted it to be more Unique.
I personally think you should do 16x16
Cause i could not run the mod At all.
So.. Yeah fixing crashes for those with Poopy PC's