Ok yes, makes no sense for MCPC+ users when this protects better...but this mod hasn't been around very long, and outside of the protections afforded against mod weapons etc, Towny is ahead of it in terms of usability and capability. (Again, no knock against MyTown).
Hopefully it gets to a point where, regardless of platform, it's better in every way.
The Meaning of Life, the Universe, and Everything.
Curious what the progress is on this. FTB is about to release some 1.7.10 beta packs, Technic already has 1 or 2 on their launcher, and there's already a handful of third party 1.7.10 modpacks through both communities. Needless to say, I would love to have a working MyTown 2 for 1.7.10 =D
yeah, it is looking more and more that way, If he is gone, hopes he at least passes it off to someone. Updating my pack to 1.7.10 today, I guess I will have to use towny for now, I can't really justify holding off on updating just waiting for MyTown as 156 out of the 177 mods on the server have already updated to 1.7.10.
Hello everyone. I certainly hope this thread is still active, as i'm thoroughly confused when it comes to the installation of MyTown.
First off, i have just setup an FTB Monster server (no extra mods/plugins), which is working great, and these are the files i installed on my server to get MyTown working:
MyTown Beta 6 (dropped in mods folder)
MyTownLib (dropped in mods folder)
ForgePerms Beta (dropped in mods folder)
That being done, the following questions emerge:
What is the difference between 'ForgePerms Beta', and 'ForgePerms WithoutPEX Beta' ?
^ I'm not sure which one to choose. I'm using 'ForgePerms Beta' now, and i noticed a permissions.yml was created inside the 'configs' folder. I assume this file was created by 'ForgePerms Beta' ?
Do i need some sort of permissions mod/plugin for setting up groups, or can i just use the file permissions.yml inside the 'configs' folder?
Basically i need to know if the files i've uploaded are the correct files, and whether or not i need something else in order for it to work properly, like the Bridge thingy.
I'm also wondering how to get MyTownEcon working. Drop the file in the mods folder, and then what? Get an economy mod that works with FTB Monster/Forge?
First of all, I'm assuming you are on a 1.6 server and not 1.7. This version of MyTown won't work on 1.7+, and MyTown2 is being developed for 1.7+ currently.
With that, my question is what are you using for permissions? I know it's a tad confusing, but no matter what permission plugin you are using, you MUST use ForgePerms WithoutPEX. The reason for this is that the ForgePerms mod hooks into the Forge version of PEX (yes, it does exist), whereas the WithoutPEX version hooks into the ForgePerms Bridge, which then hooks into any permissions PLUGIN you use, including PEX for Bukkit.
So, to be clear, if you are using a Bukkit permission PLUGIN, and not a permission MOD, use WithoutPEX.
As for MyTownEcon, it's not useful anymore. Development for it appears to have been dropped long ago. I tried contacting the dev multiple times, and there is no movement on the plugin. It's also broken in its current state, which doesn't help. My recommendation is to delete it and don't use it.
With that being said, MyTown does allow you to hook into Vault using the Bridge plugin. Just make sure your config for MyTown is set so the economy is on, that your prices for towns, claims, etc is set to the numerical amount you want for your econ (set the item type to 1), then ensure economy is set to true in the bridge plugin config.