Yeah, I tried to use this mod, but it simply does not work. Not even with the specific forge version it is listed on the main post, not even in that modpack in the technic launcher. This is the crash log from a brand new 1.8, with forge 11.14.3.1535, no other mod but this one, on its first run:
java.lang.NoSuchMethodError: java.util.Arrays.stream([III)Ljava/util/stream/IntStream;
at wehavecookies56.kk.client.gui.GuiOverlay.RenderGameOverlayEvent(GuiOverlay.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_12_GuiOverlay_RenderGameOverlayEvent_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.client.GuiIngameForge.renderHUDText(GuiIngameForge.java:673)
at net.minecraftforge.client.GuiIngameForge.func_175180_a(GuiIngameForge.java:159)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1059)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at wehavecookies56.kk.client.gui.GuiOverlay.RenderGameOverlayEvent(GuiOverlay.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_12_GuiOverlay_RenderGameOverlayEvent_RenderGameOverlayEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraftforge.client.GuiIngameForge.renderHUDText(GuiIngameForge.java:673)
at net.minecraftforge.client.GuiIngameForge.func_175180_a(GuiIngameForge.java:159)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Terrivel'/64, l='MpServer', x=8,50, y=65,00, z=8,50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: 132,00,64,00,204,00 - World: (132,64,204), Chunk: (at 4,4,12 in 8,12; contains blocks 128,0,192 to 143,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['Terrivel'/64, l='MpServer', x=8,50, y=65,00, z=8,50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2503)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:374)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1139077792 bytes (1086 MB) / 1624113152 bytes (1548 MB) up to 3797286912 bytes (3621 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1535 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1535.jar)
UCHIJAAAA Forge{11.14.3.1535} [Minecraft Forge] (forge-1.8-11.14.3.1535.jar)
UCHIJAAAA kk{0.7.5.2} [Kingdom Keys Re:Coded] (Kingdom.Keys.Re.Coded-1.8-0.7.5.2.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.2.12002 Compatibility Profile Context 9.12.0.0' Renderer: 'AMD Radeon HD 7900 Series'
Launched Version: 1.8-forge1.8-11.14.3.1535
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 7900 Series GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Could i make a mod review if yes i would be so thankful if it was on the mod page the channel is The End Ninja
Bro, you dont even need to ask. Simply tell him "I'm doing a mod review" and then when it's done give him the link to the video. NO ONE that makes mods (that i can think of) makes people ask to do mod reviews. Just do it, tell him you're doing it and give him the link when you're done.
Some big ideas. First, a menu. I have a mockup of the title screen you could use and a Newgame/Load/Server button.
Here, it's in the attachments. Anyway. In the title screen, instead of the new world/load world being in the singleplayer menu, they're located on the main menu, like KH. When any of these buttons are pressed it opens the menu below the main menu, the load/create/server menu. In the Load game version of it, there's just Rename, Load, and back. In the create version of the menu, There's just the back button at the bottom. You'd have to select an empty world slot to create a world, instead of pressing a button. In the Server details version of the menu, There'd be the Server name, ip,ping, and online players on the other side of each server slot, as well as Munny, Server name, and level, on the left side of the slot. On that menu there'd be all the buttons at the bottom- Create Server, Join Server (Which would be Load game for the Load menu, and nothing for the create), Edit Server Details (Which would be Rename in load and nothing in create) And Back (Which is in them all.) I'd love this. Having one of those pictures like i made in Mineimator would be nice, as well as the kind of logo i made, saying minecraft then Kingdom Keys under it. That'd be nice. I REALLY LIKE the KH main menu for some reason, so i think this'd be a great spot to put my favorite main menu- In one of my favorite games! I'd REALLY appreciate it if you did this, if you weren't already planning it. If you did this, this would literally be MY FAVORITE MOD, IN A GAME, PERIOD. I'm not even joking, especially when abilities, and whatnot are in. Also, when you pick up the KH potions, ethers, elixers, ETC, Dont place them in the default inventory. In "Stock" have an endless (Or very big) inventory menu like that of KH2's Stock menu, where Potions, tents, ethers, sythesis stuff, etc will go. Cuz to be honest i'm sick of synthesis stuff taking up my small, small inventory xD. I think a stock menu where Kingdom Keys ITEMS (Not weapons, armor, etc) are stored would be SO HELPFUL i cant describe it. Like, literally, that "Stock" menu idea is a must. You'd have to be smokin something amazing to miss that idea xD
Also, That's my first Mineimator image. Dont judge if it's bad. plz
Not yet, we are focusing on finish the Synthesis bags which I've thought on a system similar to keychain, you place the Synthesis Bag in a slot and when you pickup the Synthesis Materials they will go directly to it.
It's a great mod, but I don't understand the synthesis table at all. I have all the materials in my inventory to create several keyblades but the "Create" button is always greyed-out.
And what's the "Materials" tab in the synthesis table for? It just has a short list of random items that aren't in my inventory and none are click-able.
@Shining_Sapphire You have to be holding the Synthesis item, Right click the table with it then go into Materials while holding each seperate one, from what i know. Yes, it's tedious, but eh, least it works.
On that version you don't need to hold it, just access to the materials tab and it will pickup slot by slot. I repeat, it has already been fixed for the next version.
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
Looking forward into this
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
Looking forward into this
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
Looking forward into this
Stopra is the correct name, you can check the games. And drive forms are being worked on, if you looked at the main post.
So the mod is working great for me, I love all that you guys have done to make it, it's really awesome. I am having an issue with the HD resource pack though, every time I try to use the texture pack my game crashes. Other hd textures packs work just find with my game, but this one doesn't.
In the spoiler is the error report I got after the game crashed.
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
Contact their authors BEFORE contacting forge
java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiScreenResourcePacks
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
codechicken.nei.asm.NEITransformer
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon HD 8650G + HD 8750M Dual Graphics'
Launched Version: 1.8-forge1.8-11.14.4.1563
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8650G + HD 8750M Dual Graphics GL version 4.5.13399 Compatibility Profile Context 15.200.1062.1004, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Super HD Kingdom Keys Resource Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Not using the texture pack isn't a huge loss, but it is a little disappointing. Anyway, you guy are doing an amazing job, can't wait to play to next versions of the mod.
So the mod is working great for me, I love all that you guys have done to make it, it's really awesome. I am having an issue with the HD resource pack though, every time I try to use the texture pack my game crashes. Other hd textures packs work just find with my game, but this one doesn't.
In the spoiler is the error report I got after the game crashed.
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
Contact their authors BEFORE contacting forge
java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiScreenResourcePacks
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
codechicken.nei.asm.NEITransformer
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon HD 8650G + HD 8750M Dual Graphics'
Launched Version: 1.8-forge1.8-11.14.4.1563
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8650G + HD 8750M Dual Graphics GL version 4.5.13399 Compatibility Profile Context 15.200.1062.1004, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Super HD Kingdom Keys Resource Pack.zip] Current Language: English (US)
Profiler Position: N/A (disabled)
Not using the texture pack isn't a huge loss, but it is a little disappointing. Anyway, you guy are doing an amazing job, can't wait to play to next versions of the mod.
Minecraft is running out of memory allocate more, I imagine 2GB will be sufficient.
Thanks, that helped it. Although the pack is missing about a quarter or so of the textures for keyblades, and makes my game run at below 20fps. My computer is pretty crappy right now and I am looking to build a new one in the very near future, so once I get there I will try it again.
Edit: actually it seemed to be an issue with my shaders, I turned them off and while the framerate is still really low, all of the textures have returned
You need to update java to java 8
教えて教えてよその仕組みを。
Could i make a mod review if yes i would be so thankful if it was on the mod page the channel is The End Ninja
Could i make a mod review if yes i would be so thankful if it was on the mod page the channel is The End Ninja
Bro, you dont even need to ask. Simply tell him "I'm doing a mod review" and then when it's done give him the link to the video. NO ONE that makes mods (that i can think of) makes people ask to do mod reviews. Just do it, tell him you're doing it and give him the link when you're done.
Some big ideas. First, a menu. I have a mockup of the title screen you could use and a Newgame/Load/Server button.
Here, it's in the attachments. Anyway. In the title screen, instead of the new world/load world being in the singleplayer menu, they're located on the main menu, like KH. When any of these buttons are pressed it opens the menu below the main menu, the load/create/server menu. In the Load game version of it, there's just Rename, Load, and back. In the create version of the menu, There's just the back button at the bottom. You'd have to select an empty world slot to create a world, instead of pressing a button. In the Server details version of the menu, There'd be the Server name, ip,ping, and online players on the other side of each server slot, as well as Munny, Server name, and level, on the left side of the slot. On that menu there'd be all the buttons at the bottom- Create Server, Join Server (Which would be Load game for the Load menu, and nothing for the create), Edit Server Details (Which would be Rename in load and nothing in create) And Back (Which is in them all.) I'd love this. Having one of those pictures like i made in Mineimator would be nice, as well as the kind of logo i made, saying minecraft then Kingdom Keys under it. That'd be nice. I REALLY LIKE the KH main menu for some reason, so i think this'd be a great spot to put my favorite main menu- In one of my favorite games! I'd REALLY appreciate it if you did this, if you weren't already planning it. If you did this, this would literally be MY FAVORITE MOD, IN A GAME, PERIOD. I'm not even joking, especially when abilities, and whatnot are in. Also, when you pick up the KH potions, ethers, elixers, ETC, Dont place them in the default inventory. In "Stock" have an endless (Or very big) inventory menu like that of KH2's Stock menu, where Potions, tents, ethers, sythesis stuff, etc will go. Cuz to be honest i'm sick of synthesis stuff taking up my small, small inventory xD. I think a stock menu where Kingdom Keys ITEMS (Not weapons, armor, etc) are stored would be SO HELPFUL i cant describe it. Like, literally, that "Stock" menu idea is a must. You'd have to be smokin something amazing to miss that idea xD
Also, That's my first Mineimator image. Dont judge if it's bad. plz
Is Stop magic usable yet?
Not yet, we are focusing on finish the Synthesis bags which I've thought on a system similar to keychain, you place the Synthesis Bag in a slot and when you pickup the Synthesis Materials they will go directly to it.
It's a great mod, but I don't understand the synthesis table at all. I have all the materials in my inventory to create several keyblades but the "Create" button is always greyed-out.
And what's the "Materials" tab in the synthesis table for? It just has a short list of random items that aren't in my inventory and none are click-able.
@Shining_Sapphire You have to be holding the Synthesis item, Right click the table with it then go into Materials while holding each seperate one, from what i know. Yes, it's tedious, but eh, least it works.
You CAN put in entire stacks tho.
On that version you don't need to hold it, just access to the materials tab and it will pickup slot by slot. I repeat, it has already been fixed for the next version.
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
Looking forward into this
what about you fix Stop magic, cause the upgraded stop is Stopra and Stopga (ehh?) if you can make it better try to use the level Slow --> Stop and finally Confuse, OR is it too hard to make, just rename it to Stop --> Stopara --> Stopaga.
also make Forms a bit better: Valor Form gives Strength, Speed, and Jump Boost, (and also make Magic cant be used) and also wisdom, master, and final form make MP infinite (at least make the MP recovery faster not make it infinite)
Looking forward into this
Double post bro.
Stopra is the correct name, you can check the games. And drive forms are being worked on, if you looked at the main post.
So the mod is working great for me, I love all that you guys have done to make it, it's really awesome. I am having an issue with the HD resource pack though, every time I try to use the texture pack my game crashes. Other hd textures packs work just find with my game, but this one doesn't.
In the spoiler is the error report I got after the game crashed.
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
Contact their authors BEFORE contacting forge
// Oh - I know what I did wrong!
Time: 12/21/15 6:04 PM
Description: Updating screen events
java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:93)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:259)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:243)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:171)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:91)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:344)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:131)
at net.minecraft.client.resources.model.ModelManager.func_110549_a(ModelManager.java:29)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:734)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146284_a(SourceFile:161)
at net.minecraft.client.gui.GuiScreen.func_73864_a(GuiScreen.java:472)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_73864_a(SourceFile:169)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:548)
at net.minecraft.client.gui.GuiScreenResourcePacks.func_146274_d(SourceFile:74)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:517)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiScreenResourcePacks
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1670)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 6268616 bytes (5 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 Optifine OptiFine_1.8_HD_U_G7 7 mods loaded, 7 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
UCHIJA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
UCHIJA CodeChickenCore{1.0.5.34} [CodeChicken Core] (minecraft.jar)
UCHIJA NotEnoughItems{1.0.5.82} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.82-universal.jar)
UCHIJA kk{0.7.5.2} [Kingdom Keys Re:Coded] (Kingdom Keys Re Coded-1.8-0.7.5.2.jar)
UCHIJA Baubles{1.1.1.0} [Baubles] (Baubles-1.8-1.1.1.0.jar)
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CCCDeobfPlugin (unknown)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
codechicken.nei.asm.NEITransformer
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon HD 8650G + HD 8750M Dual Graphics'
Launched Version: 1.8-forge1.8-11.14.4.1563
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8650G + HD 8750M Dual Graphics GL version 4.5.13399 Compatibility Profile Context 15.200.1062.1004, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Super HD Kingdom Keys Resource Pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Not using the texture pack isn't a huge loss, but it is a little disappointing. Anyway, you guy are doing an amazing job, can't wait to play to next versions of the mod.
Minecraft is running out of memory allocate more, I imagine 2GB will be sufficient.
教えて教えてよその仕組みを。
Thanks, that helped it. Although the pack is missing about a quarter or so of the textures for keyblades, and makes my game run at below 20fps. My computer is pretty crappy right now and I am looking to build a new one in the very near future, so once I get there I will try it again.
Edit: actually it seemed to be an issue with my shaders, I turned them off and while the framerate is still really low, all of the textures have returned
yeah, I think that would be easy to do...
Where do I find orichalcum
In Prize Blox and Rare Prize Blox.
So when are you gonna update and finish up the rest of the models for the keys?
Also i seem to have a few things that have error textures, if this has been stated please tell which page.