Artifice adds worldgen, new blocks, and new items. (Remind me to come up with a wittier description)
All blocks and items added by Artifice have tooltips which show their function, and any other relevant information.
Recipes and Descriptions
Artifice adds several categories of items.
Frames are basic building blocks that are used as components in other recipes. They come in four tiers.
These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls
Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction.
Sledges Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers.
Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes.
Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus.
Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes.
Basalt & Marble
Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts.
Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid.
Sickles Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools.
Detectors will send out a pulse any time a block adjacent to them is updated.
Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config.
Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners.
Upgrades Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience.
All worldgen added by Artifice can be retroactively added into a world, if necessary. Check the configs.
Artifice has support for a number of other mods, the most important of which being the ability to transmute basalt and marble from cobblestone using EE3.
I make every effort to provide configuration options for every feature, and to that end, all features can be independently enabled and disabled.
"Help! It doesn't work!"
If you encounter any issues the very first thing you need to do is update to the latest stable version. Very often issues are fixed quickly, and a simple update will solve your problem. If updating doesn't work, then you need to provide a detailed post about what, exactly is going wrong. If there is a crash involved you must provide a full log of the crash.
This mod is distributed freely for non-commercial use. You are free to include it in any modpack without needing to ask permission (I'd certainly love to hear about it though!), as long as you give proper credit. You are also free to produce ports. A link back to this thread would be nice when redistributing, to keep things neat and clean.
Source Here's the repository I use to develop Artifice. I encourage you to check it out if you're curious about the code or bugfixes or whatnot. I always appreciate pull requests to fix bugs or improve code. Of course, I don't appreciate code being nabbed wholesale without credit, just ask if you aren't sure.
I make use of a Jenkins system to automatically build my stuff, and it can be found here. If they aren't marked as stable, they will probably do bad things to your world, so please do not include non-stable builds in modpacks, I don't want to hear about how you killed your world by ignoring this.
If you're curious about what might be coming in the future, I like to keep a list of ideas here, in no particular order and with no guarantees.
If you would like to get in touch, the best place is this thread. You can also PM me about server-specific or otherwise unique queries, but I can't guarantee I'll respond to others. I'm also often available on the Espernet and Synirc IRC servers as Shukaro, as well as on Twitter as @Shukaro, if you'd like to shoot me a message there.
Some people have wanted this, so here you go, in case you're feeling especially generous.