The Meaning of Life, the Universe, and Everything.
Join Date:
1/24/2015
Posts:
43
Minecraft:
Trainer_chase
Member Details
As much as I love his mods they take a while to update and by the time a mod I like is done forge has updated to a new version leaving these mods in the dust.
Rollback Post to RevisionRollBack
Allow I the last Enderian to say 'ello and may we be gold friends
I've been looking all over the place for a link to an issue tracker or something like it, because apparently either this mod or Ars Magica which depends on it is breaking Morph.
I've given up trying to find it, so hopefully posting on this thread will be enough.
Basically, morphing into anything 1 block high or smaller still acts as though the head is two high, which makes placing/breaking blocks impossible, and causes suffocation if there's a block above the player. I can confirm that the problem did not occur for me until AM2 and this mod were installed.
Here's a link to the issue on Morph's issue tracker:
Hello! im currently working on a mod myself called I LIKE TURTLES and im writing this asking PERMISSION if i can add this to my mod pack! if you want a list of mods being used by it. here is a website where i have that info stored http://rptavern.org/forums/viewforum.php?f=44 i hope you approve of this and may the Mojang be nice to you
Hello I'm currently using AnimationAPI in a modpack for a server? I was wandering if I could have permission to use your mod in my modpack as it is needed for Ars Magica 2.
All credit will be given to you, of course. No part of the mod will be modified or changed in anyway.
What i need to know is we were thinking about adding this to our bteam server for people with the animated players mod. If it is added would everyone that connects need to have the api or will they be able to connect without actualley having it client side
The Meaning of Life, the Universe, and Everything.
Join Date:
7/2/2013
Posts:
49
Member Details
As the past few askers I am using this for Ars Magica in my When Mods Fly which is an ultramodded modpack I made. I will take off the mod if this is a problem, and If I need permission, may I please have it?
hello thehippomaster21 , let me briefly introduce myself, Im Chris.B and im making a password protected pack for 1.6 and i simply can not make the pack without your mod. and i really hope i have your permission, i look forward to a response.
Eventually. Hippomaster has a lot of mods that he works on, and not all of them are even up to 1.7.10 yet. Also, real life things have been the reason he hasn't updated them in the first place. Let him finish that and then he can probably focus on the 1.8 update.
Hi, I'm having trouble putting Animation API in a server. I have a lot of mods in a server and all are initialising correctly except for Animation API and in turn Ars Magica 2. I don't know what I have done wrong and am wondering how it should be installed to a server? I downloaded forge and created a forge server and put Animation API and all my other mods in the mods folder but during the initializing phase of loading up the server Animation API and Ars Magica don't progress from Pre-Initialization to Initialization, instead they error.
For those having problems with this working on a server I found the right download for v1.2.4 which is the fix for servers. Some reason the link on main page doesn't work.
Its on curse http://www.curse.com/mc-mods/minecraft/animationapi
Installed and tested, Confirmed working on a server
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/26/2012
Posts:
57
Member Details
Hey @thehippomaster21
I am trying to get Ars Magica 2 working, and I traced it all the way back to your mod. If I load up only forge, and nothing else, the server loads up fine, but if I throw in AnimationAPI-1.7.10-1.2.3.jar in my server's mods folder (and nothing else), I get this error:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 5/17/15 3:11 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:715)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:113)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:106)
at thehippomaster.AnimationAPI.AnimationAPI.init(AnimationAPI.java:27)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:713)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.multiplayer.WorldClient
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 39 more
Caused by: java.lang.RuntimeException: Attempted to load class bjf for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 530298336 bytes (505 MB) / 596639744 bytes (569 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1407 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1407-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.3.1407} [Minecraft Forge] (forge-1.7.10-10.13.3.1407-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
AnimationAPI{1.2.3} [AnimationAPI] (AnimationAPI-1.7.10-1.2.3.jar) Unloaded->Constructed->Pre-initialized->Errored
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Please help me if you can, thank you so much for what you've done so far!
I should also add that this error doesn't happen when I'm playing on my Single-Player client. It only happens when I try to load your mod into a .jar file based dedicated server. Which I should add loads about 13 other mods just fine. But as soon as I add your mod it crashes on startup, as well as if I remove every other mod and only load your mod.
Allow I the last Enderian to say 'ello and may we be gold friends
I've given up trying to find it, so hopefully posting on this thread will be enough.
Basically, morphing into anything 1 block high or smaller still acts as though the head is two high, which makes placing/breaking blocks impossible, and causes suffocation if there's a block above the player. I can confirm that the problem did not occur for me until AM2 and this mod were installed.
Here's a link to the issue on Morph's issue tracker:
https://github.com/iChun/Morph/issues/656
All credit will be given to you, of course. No part of the mod will be modified or changed in anyway.
What i need to know is we were thinking about adding this to our bteam server for people with the animated players mod. If it is added would everyone that connects need to have the api or will they be able to connect without actualley having it client side
As the past few askers I am using this for Ars Magica in my When Mods Fly which is an ultramodded modpack I made. I will take off the mod if this is a problem, and If I need permission, may I please have it?
thehippomaster21
i would like to ask your permission to include your mod in my public modpack "Futhark", in order for ars magica to work.
i would of course give credit to you and link back to your page.
thanks,
plague
EDIT:: Link to ModList
hello thehippomaster21 , let me briefly introduce myself, Im Chris.B and im making a password protected pack for 1.6 and i simply can not make the pack without your mod. and i really hope i have your permission, i look forward to a response.
best wishes
Chris.B
Eventually. Hippomaster has a lot of mods that he works on, and not all of them are even up to 1.7.10 yet. Also, real life things have been the reason he hasn't updated them in the first place. Let him finish that and then he can probably focus on the 1.8 update.
Hi, I'm having trouble putting Animation API in a server. I have a lot of mods in a server and all are initialising correctly except for Animation API and in turn Ars Magica 2. I don't know what I have done wrong and am wondering how it should be installed to a server? I downloaded forge and created a forge server and put Animation API and all my other mods in the mods folder but during the initializing phase of loading up the server Animation API and Ars Magica don't progress from Pre-Initialization to Initialization, instead they error.
I have the same problem! I read somewhere that Animation API is broken on servers right now. We reallllly need an update!
The download link for the latest version is dead.
For those having problems with this working on a server I found the right download for v1.2.4 which is the fix for servers. Some reason the link on main page doesn't work.
Its on curse http://www.curse.com/mc-mods/minecraft/animationapi
Installed and tested, Confirmed working on a server
I dont understand,can i use it in a Modack or not?
A overclocked ASUS G751JY... DOES STUFF
Specs:
i7 4710HQ
GTX 980M
24GB DDR3
256GB SSD
1TB HDD
I'm having a problem, I was making a "modpack" (all use forge and 1.7.10) and when I load up the game it says this.
Also I'm using this mod for Mowzie's Mobs, Ars Magicka 2, and Lycanite's Mobs.
EDIT I downloaded the wrong file.
Can i please use it for my semi-public modpack?
Hey @thehippomaster21
I am trying to get Ars Magica 2 working, and I traced it all the way back to your mod. If I load up only forge, and nothing else, the server loads up fine, but if I throw in AnimationAPI-1.7.10-1.2.3.jar in my server's mods folder (and nothing else), I get this error:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 5/17/15 3:11 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:715)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:113)
at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:106)
at thehippomaster.AnimationAPI.AnimationAPI.init(AnimationAPI.java:27)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:713)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.multiplayer.WorldClient
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 39 more
Caused by: java.lang.RuntimeException: Attempted to load class bjf for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 530298336 bytes (505 MB) / 596639744 bytes (569 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1407 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1407-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.3.1407} [Minecraft Forge] (forge-1.7.10-10.13.3.1407-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
AnimationAPI{1.2.3} [AnimationAPI] (AnimationAPI-1.7.10-1.2.3.jar) Unloaded->Constructed->Pre-initialized->Errored
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Please help me if you can, thank you so much for what you've done so far!
I should also add that this error doesn't happen when I'm playing on my Single-Player client. It only happens when I try to load your mod into a .jar file based dedicated server. Which I should add loads about 13 other mods just fine. But as soon as I add your mod it crashes on startup, as well as if I remove every other mod and only load your mod.