I noticed that when you move the menus around, then quit the client and reload, the menus have reset themselves to a "Default" position. It does not save. I think this is a bug, just fyi.
I am excited to see that chestfinder in action (saw it in the class like you said) and hopefully you can also make a chest raider type mod to add to this as well!
I noticed that when you move the menus around, then quit the client and reload, the menus have reset themselves to a "Default" position. It does not save. I think this is a bug, just fyi.
I am excited to see that chestfinder in action (saw it in the class like you said) and hopefully you can also make a chest raider type mod to add to this as well!
Great work!
Yes, it's a bug..... but I think that move 1 time only 4 frames it's not annoying. Specially when this happened only if you close java.
My Avatar? Supergirl. No, I'm not joking, that's really her. The artist is Michael Turner, cover of Superman/Batman #12. Look it up to get a better (larger) view of her.
I wouldn't mind keybinding. Also Kill aura doesn't work on people only on mobs, could you make it so it kills people too?
If you could it would be really cool. (It might be the server but idk)
I wouldn't mind keybinding. Also Kill aura doesn't work on people only on mobs, could you make it so it kills people too?
If you could it would be really cool. (It might be the server but idk)
Yes, I will in a different module
Update going up!
In Github, changelog:
- Added various classes. Making #3
- Fixed NoFall ( And this time it's true )
- Fixed ALL Fly errors.
And now only edit 4 base-files. For this in Git it's "Reflection man, reflection! :)"
Even if it is a separate MOD all by itself would be wonderful. Just to have a different program with magnet mode as an option other than codechicken and NEI.
My Avatar? Supergirl. No, I'm not joking, that's really her. The artist is Michael Turner, cover of Superman/Batman #12. Look it up to get a better (larger) view of her.
Even if it is a separate MOD all by itself would be wonderful. Just to have a different program with magnet mode as an option other than codechicken and NEI.
Downloading newest version!
Nop, It will be a Module. This mod work with a Module system (see com/kodehawa/mods/Mod.java) and a ManagerSystem (for init the mods in GUI) (see com/kodehawa/mods/ModManager.java)
The new version it's pretty stable, at least for me. And only modify 4 base-classes. And this it's good for compatiblility but...
Quote from TMI creator:
Note: I am putting this up so people can use it but it is not Forge compatible and will not be without substantial work on my part. This is due to the new way that Forge works with the new launcher.
Edit 2: Damn, for make this module I need to modificate a Entity...
Yes, a link to show you how to install mods in 1.6 is in the installation instructions
- Now a video
Woah woah!
I am excited to see that chestfinder in action (saw it in the class like you said) and hopefully you can also make a chest raider type mod to add to this as well!
Great work!
Yes, it's a bug..... but I think that move 1 time only 4 frames it's not annoying. Specially when this happened only if you close java.
Thanks
Woah woah!
Should be a good idea. Added to TODO
Woah woah!
Also what is your update time-frame? Like do you update once a week, or more?
I update when a important bug it's fixed or a new feature it's incode. *Or if it's a new MC version
The radar it's here but you can't pin it. Sorry for that but for now it's impossible (I need to learn more OpenGL...)
Woah woah!
Woah woah!
If you could it would be really cool. (It might be the server but idk)
Yes, I will in a different module
Update going up!
In Github, changelog:
And now only edit 4 base-files. For this in Git it's "Reflection man, reflection! :)"
Woah woah!
- Totally fixed and reflected Fly
- Totally fixed and reflected NoFall.
- Fixed crashes.
- No more NetServerHandler dependency.
Only 4 base-class modification. Please redownload in the main post.
Woah woah!
Even if it is a separate MOD all by itself would be wonderful. Just to have a different program with magnet mode as an option other than codechicken and NEI.
Downloading newest version!
Nop, It will be a Module. This mod work with a Module system (see com/kodehawa/mods/Mod.java) and a ManagerSystem (for init the mods in GUI) (see com/kodehawa/mods/ModManager.java)
The new version it's pretty stable, at least for me. And only modify 4 base-classes. And this it's good for compatiblility but...
Quote from TMI creator:
Edit 2: Damn, for make this module I need to modificate a Entity...
Woah woah!
It's another module and can be disabled or enabled too.
A question: Release it or not? It's not very important
Woah woah!
These are pretty old. I removed the Minimap because the mod it's compatible with other minimaps. Due to the minimap can't be pinned.
Ok, I will release it.
Woah woah!
Woah woah!
- Chest Raider (take all items in chest with push of button)
- Chest finder (kinda like xray but only shows up chest through everything)
The first it's like all Hacked Clients. I will don't put it soon, but added both to TODO.
Also, thanks for the suggestions
Woah woah!