We're working on a 1.7.10 port right now. However, that's all it is, a port. It will most likely not contain any new content from the current version(s) of the Aether II.
I've passed your questions along to the devs and will update when I hear back.
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1.7.10 version!!!!! WHOHOOOOOOOOOOOOOOOOOOO! your mod ROCKS A LOT, IT'S ONE OF THE 10 BEST MODS I EVER HEARD OF!!!!
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1.7.10 version!!!!! WHOHOOOOOOOOOOOOOOOOOOO! your mod ROCKS A LOT, IT'S ONE OF THE 10 BEST MODS I EVER HEARD OF!!!!
could you throw us a random percentage of completion? I wanna play some aether!
A random percentage? 260%.
Are you referring to the 1.7.10 port or Mutation? The 1.7.10 port is really just into bug fixing right now, it's playable and whatnot and shouldn't take much longer. As for Mutation, if that is what you were asking about, there isn't much to say, sorry!
i have a question when will it be beta of at least have another update?
www.aetherii.com/faq
The Mutation update will bring the Aether II into beta. However, there is no set release date/window and we can't make an ETA at this time.
Oh yeah, and "at least have another update"? We released an update last month, late last month, actually. The 1.7.10 port will be launching sometime before the end of 2014 probably, though.
Rollback Post to RevisionRollBack
Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
A random percentage? 260%.
Are you referring to the 1.7.10 port or Mutation? The 1.7.10 port is really just into bug fixing right now, it's playable and whatnot and shouldn't take much longer. As for Mutation, if that is what you were asking about, there isn't much to say, sorry!
www.aetherii.com/faq
The Mutation update will bring the Aether II into beta. However, there is no set release date/window and we can't make an ETA at this time.
Oh yeah, and "at least have another update"? We released an update last month, late last month, actually. The 1.7.10 port will be launching sometime before the end of 2014 probably, though.
When I try to install the last update of the mod with the launcher. The mod is missing, only threaded lighting and other things are in the mod list, but the aether II is missing. What can I do to resolve that problem?
My sister has got the last version of the mod without any problems, but me, I can' have the last version of the mod, I play it with the second latest version of the mod. I don't understand anything what is going on with me.
Sounds like a basic issue with downloads through the launcher. You can grab all the .jar's you need for your \mods folder at http://www.aetherii.com/downloads
Rollback Post to RevisionRollBack
Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
---- Minecraft Crash Report ----
// Uh... Did I do that?
...
The issue seems to be between the Aether II and your installation of OreSpawn. As the Aether II is in a public alpha, compatibility with other mods is extremely limited. In this case, the Aether II cannot operate with OreSpawn.
Rollback Post to RevisionRollBack
Brandon Potts, Former Aether Community Manager
Questions about the Aether mod? Check out the FAQ!
The issue seems to be between the Aether II and your installation of OreSpawn. As the Aether II is in a public alpha, compatibility with other mods is extremely limited. In this case, the Aether II cannot operate with OreSpawn.
Started a let's play series for Aether II!!! So far it's been great, although we're not in the Aether in episode 1 yet... we got there pretty soon after
My name is xSnowstep, Youtuber currently sitting at 1k subs! Modded survival, FTB, SMP, mod reviews, art etc: http://www.youtube.com/xSnowstep Snowy Graphics | Speed Art for Chibis, Avatars, Channel Art, & More
I found that the Aether II and its mobs and dimension crash me. The only thing that doesn't crash me is the Labyrinth Eye. I have other mods installed, and I tried re-installing the Aether II and it still won't work. And the 1.6.4-4.0 update still stops my Minecraft when I open it up at "MOJANG" part.
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 13/11/14 16:06
Description: Initializing game
java.lang.IllegalArgumentException: Slot 3000 is already occupied by danger.orespawn.OreGenericEgg@6ae88468 when adding net.aetherteam.aether.blocks.construction.BlockAetherLadder@423c5ad9
at net.minecraft.block.Block.<init>(Block.java:349)
at net.minecraft.block.BlockLadder.<init>(BlockLadder.java:20)
at net.aetherteam.aether.blocks.construction.BlockAetherLadder.<init>(BlockAetherLadder.java:12)
at net.aetherteam.aether.blocks.AetherBlocks.init(AetherBlocks.java:769)
at net.aetherteam.aether.Aether.load(Aether.java:185)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:349)
at net.minecraft.block.BlockLadder.<init>(BlockLadder.java:20)
at net.aetherteam.aether.blocks.construction.BlockAetherLadder.<init>(BlockAetherLadder.java:12)
at net.aetherteam.aether.blocks.AetherBlocks.init(AetherBlocks.java:769)
at net.aetherteam.aether.Aether.load(Aether.java:185)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Can anyone help me out? So I am trying to install TooManyItems into my .aether folder (I use the aether launcher). I'm not sure how to install it, as there is no bin folder. I tried placing the .zip file into the mods folder but nothing happened. Does anyone know how I can successfully install it into the aether folder?
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1.7.10 version!!!!! WHOHOOOOOOOOOOOOOOOOOOO! your mod ROCKS A LOT, IT'S ONE OF THE 10 BEST MODS I EVER HEARD OF!!!!
cool down, dont get to excited *you explode*
Thanks for your support, guys! The 1.7.10 update is going well and we're looking to release it before the end of 2014. Hope you enjoy!
A random percentage? 260%.
Are you referring to the 1.7.10 port or Mutation? The 1.7.10 port is really just into bug fixing right now, it's playable and whatnot and shouldn't take much longer. As for Mutation, if that is what you were asking about, there isn't much to say, sorry!
www.aetherii.com/faq
The Mutation update will bring the Aether II into beta. However, there is no set release date/window and we can't make an ETA at this time.
Oh yeah, and "at least have another update"? We released an update last month, late last month, actually. The 1.7.10 port will be launching sometime before the end of 2014 probably, though.
the 1.7.10 port, sorry to bug you I cant wait!
Yes, a 1.7.10 port of the Halloween update is in the works.
Sounds like a basic issue with downloads through the launcher. You can grab all the .jar's you need for your \mods folder at http://www.aetherii.com/downloads
The issue seems to be between the Aether II and your installation of OreSpawn. As the Aether II is in a public alpha, compatibility with other mods is extremely limited. In this case, the Aether II cannot operate with OreSpawn.
isn't that just an id conflict though?
then why not just change the orespawn ids?
You could, but I assume users who know how to change mod IDs also know when their crash is caused by conflicts. Giving the simplest option.
My channel: http://www.youtube.com/xSnowstep
Snowy Graphics | Speed Art for Chibis, Avatars, Channel Art, & More
Go into the config folder, go into the orespawn config and then do what I instructed before, then change the ID numeral
wait and find out.. and you never know, there might be a few new things