hey tihyo or anyone reading this comment I tried out the mod(finally got it to work YEA) and my minecraft is laggy as crap, and my computer is fast and efficient. please help me
Interesting. The computer I made the mod on and tested isn't even that fast an it runs fine. Describe what happens.
When installing the Godzilla mod for the Mothra update, I received this crash report:
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: OCEAN
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: OCEAN
at com.tihyo.godzilla.biomes.BiomeRegistry.registerBiome(BiomeRegistry.java:37)
at com.tihyo.godzilla.biomes.BiomeRegistry.mainRegsitry(BiomeRegistry.java:16)
at com.tihyo.godzilla.common.mod_Godzilla.PreLoad(mod_Godzilla.java:272)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- Anguirus
- Rodan
.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 125060104 bytes (119 MB) / 237780992 bytes (226 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.1.1160 Minecraft Forge 10.13.0.1160 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.1.1160} [Forge Mod Loader] (forge-1.7.10-10.13.0.1160.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.0.1160} [Minecraft Forge] (forge-1.7.10-10.13.0.1160.jar) Unloaded->Constructed->Pre-initialized
godzillamod{1.6.3} [Godzilla Mod] (Godzilla Mod-1.7.10-1.6.3.jar) Unloaded->Constructed->Errored
Interesting. The computer I made the mod on and tested isn't even that fast an it runs fine. Describe what happens.
Cause I don't feel like writing code twice. Also, most methods won't even work on 1.6.4 of Minecraft soo...
🎵SHREIKING SKULLS WILL SHOCK YOUR SOUL SEAL YOUR DOOM TONIGHT🎵
🎵SPOOKY SCARY SKELETURTLES SPEAK WITH SUCH A SCREECH🎵
🎵YOULL SHAKE AND SHUDDER WITH SUPRISE WHEN YOU HEAR THESE ZOMBIES SHRIEK🎵
🎵YOUR SO SCARY SKELETURTLES YOURE SO MISUNDERSTOOD🎵
🎵YOU ONLY WANT TO SOCIALIZE (BUT I DONT THINK WE SHOULD)🎵
🎵CAUSE SPOOKY SCARY SKELETURTLES SHOUT STARTLING SHRILLY SCREAMS🎵
🎵THEYLL SNEAK FROM THEIR SARCOPHAGUS AND JUST WONT LET YOU BE🎵
🎵SPIRITS SUPERNATURAL ARE SHY WHATS ALL THE FUSS?🎵
🎵BUT BAGS OF BONES ARE SO UNSAFE ITS SEMI-SERIOUS!🎵
🎵SPOOKY SCARY SKELETURTLES ARE SILLY ALL THE SAME🎵
🎵THEYLL SMILE AND SCRABBLE SLOWLY BY AND DRIVE YOU SO INSANE🎵
🎵STICKS AND STONES WILL BREAK YOUR BONES THEY SELDOM LET YOU SNOOZE🎵
🎵SPOOKY SCARY SKELETURTLES WILL WAKE YOU WITH A BOO!🎵
Sample Text
That would be epic.
BEST. SONG. EVER.
I would probably just copy their attacks from the new PS3 game.
That's not really mob lag. That's your game/world chunk issue. Mob lag is when ONLY the mobs freeze (and I don't mean just stand).
Cool, btw are you going to make Godzilla's walking animation similar to PS3 game?
Yeah.
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Was this world created before adding the mod?
I think it has to do with Java version, try to update java.
It is. The "1.6.3" is the version of the mod - not the version of Minecraft.